Files
drop/server/api/v1/admin/game/index.patch.ts

25 lines
655 B
TypeScript

import prisma from "~/server/internal/db/database";
export default defineEventHandler(async (h3) => {
const user = await h3.context.session.getAdminUser(h3);
if (!user) throw createError({ statusCode: 403 });
const body = await readBody(h3);
const id = body.id;
if (!id)
throw createError({ statusCode: 400, statusMessage: "Missing id in body" });
const restOfTheBody = { ...body };
delete restOfTheBody["id"];
const newObj = await prisma.game.update({
where: {
id: id,
},
data: restOfTheBody,
// I would put a select here, but it would be based on the body, and muck up the types
});
return newObj;
});