mirror of
https://github.com/Drop-OSS/drop.git
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* feat: database redist support * feat: rearchitecture of database schemas, migration reset, and #180 * feat: import redists * fix: giantbomb logging bug * feat: partial user platform support + statusMessage -> message * feat: add user platform filters to store view * fix: sanitize svg uploads ... copilot suggested this I feel dirty. * feat: beginnings of platform & redist management * feat: add server side redist patching * fix: update drop-base commit * feat: import of custom platforms & file extensions * fix: redelete platform * fix: remove platform * feat: uninstall commands, new R UI * checkpoint: before migrating to nuxt v4 * update to nuxt 4 * fix: fixes for Nuxt v4 update * fix: remaining type issues * feat: initial feedback to import other kinds of versions * working commit * fix: lint * feat: redist import
123 lines
3.2 KiB
TypeScript
123 lines
3.2 KiB
TypeScript
import Stream from "node:stream";
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import prisma from "../db/database";
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import { applicationSettings } from "../config/application-configuration";
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import objectHandler from "../objects";
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import { randomUUID, createHash } from "node:crypto";
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import type { IncomingMessage } from "node:http";
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class SaveManager {
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async deleteObjectFromSave(
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gameId: string,
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userId: string,
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index: number,
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objectId: string,
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) {
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await objectHandler.deleteWithPermission(objectId, userId);
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}
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async pushSave(
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gameId: string,
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userId: string,
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index: number,
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stream: IncomingMessage,
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clientId: string | undefined = undefined,
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) {
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const save = await prisma.saveSlot.findUnique({
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where: {
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id: {
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userId,
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gameId,
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index,
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},
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},
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});
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if (!save)
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throw createError({ statusCode: 404, message: "Save not found" });
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const newSaveObjectId = randomUUID();
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const newSaveStream = await objectHandler.createWithStream(
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newSaveObjectId,
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{ saveSlot: JSON.stringify({ userId, gameId, index }) },
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[],
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);
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if (!newSaveStream)
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throw createError({
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statusCode: 500,
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message: "Failed to create writing stream to storage backend.",
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});
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let hash: string | undefined;
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const hashPromise = Stream.promises.pipeline(
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stream,
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createHash("sha256").setEncoding("hex"),
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async function (source) {
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// @ts-expect-error Not sure how to get this to be typed
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hash = (await source.toArray())[0];
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},
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);
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const uploadStream = Stream.promises.pipeline(stream, newSaveStream);
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await Promise.all([hashPromise, uploadStream]);
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if (!hash) {
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await objectHandler.deleteAsSystem(newSaveObjectId);
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throw createError({
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statusCode: 500,
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message: "Hash failed to generate",
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});
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}
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const newSave = await prisma.saveSlot.update({
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where: {
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id: {
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userId,
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gameId,
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index,
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},
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},
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data: {
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historyObjectIds: {
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push: newSaveObjectId,
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},
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historyChecksums: {
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push: hash,
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},
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...(clientId && { lastUsedClientId: clientId }),
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},
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});
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const historyLimit = await applicationSettings.get("saveSlotHistoryLimit");
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if (newSave.historyObjectIds.length > historyLimit) {
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// Delete previous
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const safeFromIndex = newSave.historyObjectIds.length - historyLimit;
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const toDelete = newSave.historyObjectIds.slice(0, safeFromIndex);
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const toKeepObjects = newSave.historyObjectIds.slice(safeFromIndex);
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const toKeepHashes = newSave.historyChecksums.slice(safeFromIndex);
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// Delete objects first, so if we error out, we don't lose track of objects in backend
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for (const objectId of toDelete) {
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await this.deleteObjectFromSave(gameId, userId, index, objectId);
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}
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await prisma.saveSlot.update({
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where: {
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id: {
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userId,
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gameId,
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index,
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},
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},
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data: {
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historyObjectIds: toKeepObjects,
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historyChecksums: toKeepHashes,
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},
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});
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}
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}
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}
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export const saveManager = new SaveManager();
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export default saveManager;
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