Files
drop/server/plugins/05.library-init.ts
DecDuck 2056871dc9 Add UI for multi-library management #59 (#63)
* feat: add ui for library source management

* fix: lint
2025-06-01 18:33:42 +10:00

75 lines
2.0 KiB
TypeScript

import { LibraryBackend } from "~/prisma/client";
import prisma from "../internal/db/database";
import type { JsonValue } from "@prisma/client/runtime/library";
import type { LibraryProvider } from "../internal/library/provider";
import type { FilesystemProviderConfig } from "../internal/library/filesystem";
import { FilesystemProvider } from "../internal/library/filesystem";
import libraryManager from "../internal/library";
import path from "path";
export const libraryConstructors: {
[key in LibraryBackend]: (
value: JsonValue,
id: string,
) => LibraryProvider<unknown>;
} = {
Filesystem: function (
value: JsonValue,
id: string,
): LibraryProvider<unknown> {
return new FilesystemProvider(value, id);
},
};
export default defineNitroPlugin(async () => {
let successes = 0;
const libraries = await prisma.library.findMany({});
// Add migration handler
const legacyPath = process.env.LIBRARY;
if (legacyPath && libraries.length == 0) {
const options: typeof FilesystemProviderConfig.infer = {
baseDir: path.resolve(legacyPath),
};
const library = await prisma.library.create({
data: {
name: "Auto-created",
backend: LibraryBackend.Filesystem,
options,
},
});
libraries.push(library);
// Update all existing games
await prisma.game.updateMany({
where: {
libraryId: null,
},
data: {
libraryId: library.id,
},
});
}
for (const library of libraries) {
const constructor = libraryConstructors[library.backend];
try {
const provider = constructor(library.options, library.id);
libraryManager.addLibrary(provider);
successes++;
} catch (e) {
console.warn(
`Failed to create library (${library.id}) of type ${library.backend}:\n ${e}`,
);
}
}
if (successes == 0) {
console.warn(
"No library was successfully initialised. Please check for errors. If you have just set up an instance, this is normal.",
);
}
});