Files
drop/pages/admin/metadata/games/[id]/index.vue
Husky 681efe95af i18n Support and Task improvements (#80)
* fix: release workflow

* feat: move mostly to internal tasks system

* feat: migrate object clean to new task system

* fix: release not  getting good base version

* chore: set version v0.3.0

* chore: style

* feat: basic task concurrency

* feat: temp pages to fill in page links

* feat: inital i18n support

* feat: localize store page

* chore: style

* fix: weblate doesn't like multifile thing

* fix: update nuxt

* feat: improved error logging

* fix: using old task api

* feat: basic translation docs

* feat: add i18n eslint plugin

* feat: translate store and auth pages

* feat: more translation progress

* feat: admin dash i18n progress

* feat: enable update check by default in prod

* fix: using wrong i18n keys

* fix: crash in library sources page

* feat: finish i18n work

* fix: missing i18n translations

* feat: use twemoji for emojis

* feat: sanatize object ids

* fix: EmojiText's alt text

* fix: UserWidget not using links

* feat: cache and auth for emoji api

* fix: add more missing translations
2025-06-05 09:53:30 +10:00

755 lines
29 KiB
Vue

<!-- eslint-disable vue/no-v-html -->
<template>
<div>
<div
v-if="game && unimportedVersions !== undefined"
class="grow flex flex-col gap-y-8"
>
<div class="grow w-full h-full lg:pr-[30vw] px-6 py-4 flex flex-col">
<div
class="flex flex-col lg:flex-row lg:justify-between items-start lg:items-center gap-2"
>
<div class="inline-flex items-center gap-4">
<!-- icon image -->
<img :src="coreMetadataIconUrl" class="size-20" />
<div>
<h1 class="text-5xl font-bold font-display text-zinc-100">
{{ game.mName }}
</h1>
<p class="mt-1 text-lg text-zinc-400">
{{ game.mShortDescription }}
</p>
</div>
</div>
<button
type="button"
class="relative inline-flex gap-x-3 items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => (showEditCoreMetadata = true)"
>
{{ $t("edit") }} <PencilIcon class="size-4" />
</button>
</div>
<!-- image carousel pick -->
<div class="border-b border-zinc-700">
<div class="border-b border-zinc-700 py-4">
<div
class="-ml-4 -mt-4 flex flex-wrap items-center justify-between sm:flex-nowrap"
>
<div class="ml-4 mt-4">
<h3 class="text-base font-semibold text-zinc-100">
Image Carousel
</h3>
<p class="mt-1 text-sm text-zinc-400 max-w-lg">
Customise what images and what order are shown on the store
page.
</p>
</div>
<div class="ml-4 mt-4 shrink-0">
<button
type="button"
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => (showAddCarouselModal = true)"
>
Add from image library
</button>
</div>
</div>
</div>
<div
v-if="game.mImageCarouselObjectIds.length == 0"
class="text-zinc-400 text-center py-8"
>
No images added to the carousel yet.
</div>
<draggable
v-else
:list="game.mImageCarouselObjectIds"
class="w-full flex flex-row gap-x-4 overflow-x-auto my-2 py-4"
@update="() => updateImageCarousel()"
>
<template #item="{ element }: { element: string }">
<div class="relative group min-w-fit">
<img :src="useObject(element)" class="h-48 w-auto" />
<div
class="transition-all lg:opacity-0 lg:group-hover:opacity-100 absolute inset-0 flex flex-col items-center justify-center gap-y-2 bg-zinc-950/50"
>
<button
type="button"
class="inline-flex items-center gap-x-1.5 rounded-md bg-blue-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-blue-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => removeImageFromCarousel(element)"
>
Remove image
</button>
</div>
</div>
</template>
</draggable>
</div>
<!-- description editor -->
<div
class="mt-4 grow flex flex-col w-full space-y-4 border border-zinc-800 rounded overflow-hidden p-2"
>
<!-- toolbar -->
<div
class="h-8 bg-zinc-800 rounded inline-flex gap-x-4 items-center justify-start p-2"
>
<div>
<CheckIcon
v-if="descriptionSaving == 0"
class="size-5 text-zinc-100"
/>
<div v-else-if="descriptionSaving == 1">
<PencilIcon class="animate-pulse size-5 text-zinc-100" />
</div>
<div v-else-if="descriptionSaving == 2" role="status">
<svg
aria-hidden="true"
class="w-5 h-5 text-transparent animate-spin fill-white"
viewBox="0 0 100 101"
fill="none"
xmlns="http://www.w3.org/2000/svg"
>
<path
d="M100 50.5908C100 78.2051 77.6142 100.591 50 100.591C22.3858 100.591 0 78.2051 0 50.5908C0 22.9766 22.3858 0.59082 50 0.59082C77.6142 0.59082 100 22.9766 100 50.5908ZM9.08144 50.5908C9.08144 73.1895 27.4013 91.5094 50 91.5094C72.5987 91.5094 90.9186 73.1895 90.9186 50.5908C90.9186 27.9921 72.5987 9.67226 50 9.67226C27.4013 9.67226 9.08144 27.9921 9.08144 50.5908Z"
fill="currentColor"
/>
<path
d="M93.9676 39.0409C96.393 38.4038 97.8624 35.9116 97.0079 33.5539C95.2932 28.8227 92.871 24.3692 89.8167 20.348C85.8452 15.1192 80.8826 10.7238 75.2124 7.41289C69.5422 4.10194 63.2754 1.94025 56.7698 1.05124C51.7666 0.367541 46.6976 0.446843 41.7345 1.27873C39.2613 1.69328 37.813 4.19778 38.4501 6.62326C39.0873 9.04874 41.5694 10.4717 44.0505 10.1071C47.8511 9.54855 51.7191 9.52689 55.5402 10.0491C60.8642 10.7766 65.9928 12.5457 70.6331 15.2552C75.2735 17.9648 79.3347 21.5619 82.5849 25.841C84.9175 28.9121 86.7997 32.2913 88.1811 35.8758C89.083 38.2158 91.5421 39.6781 93.9676 39.0409Z"
fill="currentFill"
/>
</svg>
<span class="sr-only">Loading...</span>
</div>
</div>
<button @click="() => (showAddImageDescriptionModal = true)">
<PhotoIcon
class="transition size-5 text-zinc-100 hover:text-zinc-300"
/>
</button>
<button
class="block lg:hidden"
@click="
() => (mobileShowFinalDescription = !mobileShowFinalDescription)
"
>
<DocumentIcon
v-if="!mobileShowFinalDescription"
class="transition size-5 text-zinc-100 hover:text-zinc-300"
/>
<PencilIcon
v-else
class="transition size-5 text-zinc-100 hover:text-zinc-300"
/>
</button>
</div>
<!-- edit area -->
<div class="grid lg:grid-cols-2 lg:gap-x-8 grow">
<!-- editing box -->
<div
:class="[
mobileShowFinalDescription ? 'hidden' : 'block',
'lg:block',
]"
>
<textarea
ref="descriptionEditor"
v-model="game.mDescription"
class="grow h-full w-full bg-zinc-950/30 text-zinc-100 border-zinc-900 rounded"
/>
</div>
<!-- result box -->
<div
:class="[
mobileShowFinalDescription ? 'block' : 'hidden',
'lg:block prose prose-invert prose-blue bg-zinc-950/30 rounded px-4 py-3',
]"
v-html="descriptionHTML"
/>
</div>
</div>
</div>
<div
class="lg:overflow-y-auto lg:border-l lg:border-zinc-800 lg:fixed lg:inset-y-0 lg:z-50 lg:w-[30vw] flex flex-col lg:right-0 gap-y-8 px-6 py-4"
>
<!-- toolbar -->
<div class="inline-flex justify-end items-stretch gap-x-4">
<!-- open in library button -->
<NuxtLink
:href="`/admin/library/${game.id}`"
type="button"
class="inline-flex w-fit items-center gap-x-2 rounded-md bg-zinc-800 px-3 py-1 text-sm font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-zinc-600"
>
Open in Library
<ArrowTopRightOnSquareIcon
class="-mr-0.5 h-7 w-7 p-1"
aria-hidden="true"
/>
</NuxtLink>
<!-- open in store button -->
<NuxtLink
:href="`/store/${game.id}`"
type="button"
class="inline-flex w-fit items-center gap-x-2 rounded-md bg-zinc-800 px-3 py-1 text-sm font-semibold font-display text-white shadow-sm transition-all duration-200 hover:bg-zinc-700 hover:scale-105 hover:shadow-lg active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-zinc-600"
>
Open in Store
<ArrowTopRightOnSquareIcon
class="-mr-0.5 h-7 w-7 p-1"
aria-hidden="true"
/>
</NuxtLink>
</div>
<!-- image library -->
<div>
<div class="border-b border-zinc-800 pb-3">
<div
class="flex flex-wrap items-center justify-between sm:flex-nowrap gap-4"
>
<div>
<h3
class="text-base font-semibold font-display leading-6 text-zinc-100"
>
Image library
</h3>
<p class="mt-1 text-sm text-zinc-400 max-w-lg">
Please note all images uploaded are accessible to all users
through browser dev-tools.
</p>
</div>
<div class="flex-shrink-0">
<button
type="button"
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => (showUploadModal = true)"
>
Upload
</button>
</div>
</div>
</div>
<div class="mt-3 grid grid-cols-2 grid-flow-dense gap-8">
<div
v-for="(image, imageIdx) in game.mImageLibraryObjectIds"
:key="imageIdx"
class="group relative flex items-center bg-zinc-950/30"
>
<img :src="useObject(image)" class="w-full h-auto" />
<div
class="transition-all lg:opacity-0 lg:group-hover:opacity-100 absolute inset-0 flex flex-col items-center justify-center gap-y-2 bg-zinc-950/50"
>
<button
v-if="image !== game.mBannerObjectId"
type="button"
class="inline-flex items-center gap-x-1.5 rounded-md bg-blue-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-blue-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => updateBannerImage(image)"
>
Set as banner
</button>
<button
v-if="image !== game.mCoverObjectId"
type="button"
class="inline-flex items-center gap-x-1.5 rounded-md bg-blue-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-blue-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => updateCoverImage(image)"
>
Set as cover
</button>
<button
type="button"
class="inline-flex items-center gap-x-1.5 rounded-md bg-red-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-red-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-red-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-red-600"
@click="() => deleteImage(image)"
>
Delete image
</button>
</div>
<div
v-if="
image === game.mBannerObjectId ||
image === game.mCoverObjectId
"
class="absolute bottom-0 left-0 bg-zinc-950/75 text-zinc-100 text-sm font-semibold px-2 py-1 rounded-tr"
>
current
{{
[
image === game.mBannerObjectId ? "banner" : undefined,
image === game.mCoverObjectId ? "cover" : undefined,
]
.filter((e) => e)
.join(" & ")
}}
</div>
</div>
</div>
</div>
</div>
</div>
<UploadFileDialog
v-model="showUploadModal"
:options="{ id: game.id }"
accept="image/*"
endpoint="/api/v1/admin/game/image"
:multiple="true"
@upload="(result: Game) => uploadAfterImageUpload(result)"
/>
<ModalTemplate v-model="showAddCarouselModal">
<template #default>
<div
class="grid grid-cols-2 grid-flow-dense gap-4 max-h-[70vh] overflow-y-auto p-4"
>
<div
v-for="(image, imageIdx) in validAddCarouselImages"
:key="imageIdx"
class="group relative flex items-center bg-zinc-950/30"
>
<img :src="useObject(image)" class="w-full h-auto" />
<div
class="transition-all lg:opacity-0 lg:group-hover:opacity-100 absolute inset-0 flex flex-col items-center justify-center gap-y-2 bg-zinc-950/50"
>
<button
type="button"
class="inline-flex items-center gap-x-1.5 rounded-md bg-blue-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-blue-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => addImageToCarousel(image)"
>
Add
</button>
</div>
</div>
<div
v-if="validAddCarouselImages.length == 0"
class="text-zinc-400 col-span-2"
>
No images to add.
</div>
</div>
</template>
<template #buttons>
<button
ref="cancelButtonRef"
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-900 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-950 transition-all duration-200 hover:scale-105 hover:shadow-lg active:scale-95 sm:mt-0 sm:w-auto"
@click="showAddCarouselModal = false"
>
Close
</button>
</template>
</ModalTemplate>
<ModalTemplate v-model="showAddImageDescriptionModal">
<template #default>
<div class="grid grid-cols-2 grid-flow-dense gap-4">
<div
v-for="(image, imageIdx) in game.mImageLibraryObjectIds"
:key="imageIdx"
class="group relative flex items-center bg-zinc-950/30"
>
<img :src="useObject(image)" class="w-full h-auto" />
<div
class="transition-all lg:opacity-0 lg:group-hover:opacity-100 absolute inset-0 flex flex-col items-center justify-center gap-y-2 bg-zinc-950/50"
>
<button
type="button"
class="inline-flex items-center gap-x-1.5 rounded-md bg-blue-600 px-1.5 py-0.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 transition-all duration-200 hover:scale-105 hover:shadow-lg hover:shadow-blue-500/25 active:scale-95 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
@click="() => insertImageAtCursor(image)"
>
Insert
</button>
</div>
</div>
<div
v-if="game.mImageLibraryObjectIds.length == 0"
class="text-zinc-400 col-span-2"
>
No images to add.
</div>
</div>
</template>
<template #buttons>
<button
ref="cancelButtonRef"
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-900 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-950 transition-all duration-200 hover:scale-105 hover:shadow-lg active:scale-95 sm:mt-0 sm:w-auto"
@click="showAddCarouselModal = false"
>
Cancel
</button>
</template>
</ModalTemplate>
<ModalTemplate v-model="showEditCoreMetadata">
<template #default>
<div class="flex flex-col lg:flex-row gap-6">
<!-- icon upload div -->
<div class="flex flex-col items-center gap-4">
<img :src="coreMetadataIconUrl" class="size-24 aspect-square" />
<label for="file-upload">
<span
type="button"
class="cursor-pointer relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
>
Upload
</span>
<input
id="file-upload"
accept="image/*"
class="hidden"
type="file"
@change="(e) => coreMetadataUploadFiles(e as any)"
/>
</label>
</div>
<!-- edit title -->
<div class="flex flex-col gap-y-4 grow">
<div>
<label
for="name"
class="block text-sm/6 font-medium text-zinc-100"
>Game Name</label
>
<div class="mt-2">
<input
id="name"
v-model="coreMetadataName"
type="text"
name="name"
class="block w-full rounded-md bg-zinc-800 px-3 py-1.5 text-base text-zinc-100 outline outline-1 -outline-offset-1 outline-zinc-700 placeholder:text-zinc-400 focus:outline focus:outline-2 focus:-outline-offset-2 focus:outline-blue-600 sm:text-sm/6"
/>
</div>
</div>
<div>
<label
for="description"
class="block text-sm/6 font-medium text-zinc-100"
>Game Description</label
>
<div class="mt-2">
<input
id="description"
v-model="coreMetadataDescription"
type="text"
name="description"
class="block w-full rounded-md bg-zinc-800 px-3 py-1.5 text-base text-zinc-100 outline outline-1 -outline-offset-1 outline-zinc-700 placeholder:text-zinc-400 focus:outline focus:outline-2 focus:-outline-offset-2 focus:outline-blue-600 sm:text-sm/6"
/>
</div>
</div>
</div>
</div>
</template>
<template #buttons>
<LoadingButton
type="button"
:loading="coreMetadataLoading"
:class="['inline-flex w-full shadow-sm sm:ml-3 sm:w-auto']"
@click="() => coreMetadataUpdate_wrapper()"
>
Save
</LoadingButton>
<button
ref="cancelButtonRef"
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-900 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-950 transition-all duration-200 hover:scale-105 hover:shadow-lg active:scale-95 sm:mt-0 sm:w-auto"
@click="showEditCoreMetadata = false"
>
Cancel
</button>
</template>
</ModalTemplate>
</div>
</template>
<script setup lang="ts">
import type { Game } from "~/prisma/client";
import { micromark } from "micromark";
import {
ArrowTopRightOnSquareIcon,
CheckIcon,
DocumentIcon,
PencilIcon,
PhotoIcon,
} from "@heroicons/vue/24/solid";
definePageMeta({
layout: "admin",
});
const showUploadModal = ref(false);
const showAddCarouselModal = ref(false);
const showAddImageDescriptionModal = ref(false);
const showEditCoreMetadata = ref(false);
const mobileShowFinalDescription = ref(true);
const route = useRoute();
const gameId = route.params.id.toString();
const { game: rawGame, unimportedVersions } = await $dropFetch(
`/api/v1/admin/game?id=${encodeURIComponent(gameId)}`,
);
const game = ref(rawGame);
const coreMetadataName = ref(game.value.mName);
const coreMetadataDescription = ref(game.value.mShortDescription);
const coreMetadataIconUrl = ref(useObject(game.value.mIconObjectId));
const coreMetadataIconFileUpload = ref<FileList | undefined>();
const coreMetadataLoading = ref(false);
function coreMetadataUploadFiles(e: InputEvent) {
if (coreMetadataIconUrl.value.startsWith("blob")) {
console.log("freed object URL");
URL.revokeObjectURL(coreMetadataIconUrl.value);
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
coreMetadataIconFileUpload.value = (e.target as any)?.files;
const file = coreMetadataIconFileUpload.value?.item(0);
if (!file) {
createModal(
ModalType.Notification,
{
title: "Failed to upload file",
description: "Drop couldn't upload this file.",
buttonText: "Close",
},
(e, c) => c(),
);
return;
}
const objectUrl = URL.createObjectURL(file);
coreMetadataIconUrl.value = objectUrl;
}
async function coreMetadataUpdate() {
const formData = new FormData();
const newIcon = coreMetadataIconFileUpload.value?.item(0);
if (newIcon) {
formData.append("icon", newIcon);
}
formData.append("id", game.value.id);
formData.append("name", coreMetadataName.value);
formData.append("description", coreMetadataDescription.value);
const result = await $dropFetch(`/api/v1/admin/game/metadata`, {
method: "POST",
body: formData,
});
return result;
}
function coreMetadataUpdate_wrapper() {
coreMetadataLoading.value = true;
coreMetadataUpdate()
.catch((e) => {
createModal(
ModalType.Notification,
{
title: "Failed to update metadata",
description: `Drop failed to update the game's metadata: ${
e?.statusMessage || "An unknown error occurred. "
}`,
buttonText: "Close",
},
(e, c) => c(),
);
})
.then((newGame) => {
if (!newGame) return;
Object.assign(game.value, newGame);
})
.finally(() => {
coreMetadataLoading.value = false;
showEditCoreMetadata.value = false;
});
}
const descriptionHTML = computed(() =>
micromark(game.value?.mDescription ?? ""),
);
const descriptionEditor = ref<HTMLTextAreaElement | undefined>();
// 0 is not loading
// 1 is waiting for stop
// 2 is loading
const descriptionSaving = ref<number>(0);
let savingTimeout: undefined | NodeJS.Timeout;
type PatchGameBody = Partial<Game>;
watch(descriptionHTML, (_v) => {
console.log(game.value.mDescription);
descriptionSaving.value = 1;
if (savingTimeout) clearTimeout(savingTimeout);
savingTimeout = setTimeout(async () => {
try {
descriptionSaving.value = 2;
await $dropFetch("/api/v1/admin/game", {
method: "PATCH",
body: {
id: gameId,
mDescription: game.value.mDescription,
} satisfies PatchGameBody,
});
descriptionSaving.value = 0;
} catch (e) {
createModal(
ModalType.Notification,
{
title: "Failed to update game description",
description: `Drop failed to update the game description: ${
// @ts-expect-error attempt to get statusMessage on error
e?.statusMessage ?? t("errors.unknown")
}`,
buttonText: "Close",
},
(e, c) => c(),
);
}
}, 1500);
});
const validAddCarouselImages = computed(() =>
game.value.mImageLibraryObjectIds.filter(
(e) => !game.value.mImageCarouselObjectIds.includes(e),
),
);
function insertImageAtCursor(id: string) {
showAddImageDescriptionModal.value = false;
if (!descriptionEditor.value || !game.value) return;
const insertPosition = descriptionEditor.value.selectionStart;
const text = `![](/api/v1/object/${id})`;
game.value.mDescription = `${game.value.mDescription.slice(
0,
insertPosition,
)}${text}${game.value.mDescription.slice(insertPosition)}`;
}
async function updateBannerImage(id: string) {
try {
if (game.value.mBannerObjectId == id) return;
const { mBannerObjectId } = await $dropFetch("/api/v1/admin/game", {
method: "PATCH",
body: {
id: gameId,
mBannerObjectId: id,
} satisfies PatchGameBody,
});
game.value.mBannerObjectId = mBannerObjectId;
} catch (e) {
createModal(
ModalType.Notification,
{
title: "There an error while updating the banner image",
description: `Drop encountered an error while updating the banner image: ${
// @ts-expect-error attempt to get statusMessage on error
e?.statusMessage ?? t("errors.unknown")
}`,
buttonText: "Close",
},
(e, c) => c(),
);
}
}
async function updateCoverImage(id: string) {
try {
if (game.value.mCoverObjectId == id) return;
const { mCoverObjectId } = await $dropFetch("/api/v1/admin/game", {
method: "PATCH",
body: {
id: gameId,
mCoverObjectId: id,
} satisfies PatchGameBody,
});
game.value.mCoverObjectId = mCoverObjectId;
coreMetadataIconUrl.value = useObject(mCoverObjectId);
} catch (e) {
createModal(
ModalType.Notification,
{
title: "There an error while updating the cover image",
description: `Drop encountered an error while updating the cover image: ${
// @ts-expect-error attempt to get statusMessage on error
e?.statusMessage ?? t("errors.unknown")
}`,
buttonText: "Close",
},
(e, c) => c(),
);
}
}
async function deleteImage(id: string) {
try {
const { mBannerObjectId, mImageLibraryObjectIds } = await $dropFetch(
"/api/v1/admin/game/image",
{
method: "DELETE",
body: {
gameId: game.value.id,
imageId: id,
},
},
);
game.value.mImageLibraryObjectIds = mImageLibraryObjectIds;
game.value.mBannerObjectId = mBannerObjectId;
} catch (e) {
createModal(
ModalType.Notification,
{
title: "There an error while deleting the image",
description: `Drop encountered an error while deleting the image: ${
// @ts-expect-error attempt to get statusMessage on error
e?.statusMessage ?? t("errors.unknown")
}`,
buttonText: "Close",
},
(e, c) => c(),
);
}
}
async function uploadAfterImageUpload(result: Game) {
if (!game.value) return;
game.value.mImageLibraryObjectIds = result.mImageLibraryObjectIds;
}
function addImageToCarousel(id: string) {
game.value.mImageCarouselObjectIds.push(id);
updateImageCarousel();
}
function removeImageFromCarousel(id: string) {
const imageIndex = game.value.mImageCarouselObjectIds.findIndex(
(e) => e == id,
);
game.value.mImageCarouselObjectIds.splice(imageIndex, 1);
updateImageCarousel();
}
async function updateImageCarousel() {
try {
await $dropFetch("/api/v1/admin/game", {
method: "PATCH",
body: {
id: gameId,
mImageCarouselObjectIds: game.value.mImageCarouselObjectIds,
} satisfies PatchGameBody,
});
} catch (e) {
createModal(
ModalType.Notification,
{
title: "There an error while updating the image carousel",
description: `Drop encountered an error while updating image carousel: ${
// @ts-expect-error attempt to get statusMessage on error
e?.statusMessage ?? t("errors.unknown")
}`,
buttonText: "Close",
},
(e, c) => c(),
);
}
}
</script>