Files
drop/server/internal/library/provider.ts
2025-07-06 12:44:41 +10:00

64 lines
1.7 KiB
TypeScript

import type { LibraryBackend } from "~/prisma/client";
export abstract class LibraryProvider<CFG> {
constructor(_config: CFG, _id: string) {
throw new Error("Library doesn't have a proper constructor");
}
/**
* @returns ID of the current library provider (fs, smb, s3, etc)
*/
abstract type(): LibraryBackend;
/**
* @returns the specific ID of this current provider
*/
abstract id(): string;
/**
* @returns list of (usually) top-level game folder names
*/
abstract listGames(): Promise<string[]>;
/**
* @param game folder name of the game to list versions for
* @returns list of version folder names
*/
abstract listVersions(game: string): Promise<string[]>;
/**
* @param game folder name of the game
* @param version folder name of the version
* @returns recursive list of all files in version, relative to the version folder (e.g. ./setup.exe)
*/
abstract versionReaddir(game: string, version: string): Promise<string[]>;
/**
* @param game folder name of the game
* @param version folder name of the version
* @returns string of JSON of the droplet manifest
*/
abstract generateDropletManifest(
game: string,
version: string,
progress: (err: Error | null, v: number) => void,
log: (err: Error | null, v: string) => void,
): Promise<string>;
abstract peekFile(
game: string,
version: string,
filename: string,
): Promise<{ size: number } | undefined>;
abstract readFile(
game: string,
version: string,
filename: string,
options?: { start?: number; end?: number },
): Promise<ReadableStream | undefined>;
}
export class GameNotFoundError extends Error {}
export class VersionNotFoundError extends Error {}