Files
drop/server/api/v1/games/[id]/index.get.ts
T
DecDuck 9b0f9994f6 API optimisations (#343)
* feat: api optimisation

* feat: emulator rename
2026-02-06 23:12:03 +11:00

93 lines
2.0 KiB
TypeScript

import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import gameSizeManager from "~/server/internal/gamesize";
export default defineEventHandler(async (h3) => {
const userId = await aclManager.getUserIdACL(h3, ["store:read"]);
if (!userId) throw createError({ statusCode: 403 });
const gameId = getRouterParam(h3, "id");
if (!gameId)
throw createError({
statusCode: 400,
statusMessage: "Missing gameId in route params (somehow...?)",
});
const game = await prisma.game.findUnique({
where: { id: gameId },
include: {
versions: {
include: {
launches: true,
setups: true,
},
omit: {
dropletManifest: true,
},
orderBy: {
versionIndex: "desc",
},
},
publishers: {
select: {
id: true,
mName: true,
mShortDescription: true,
mLogoObjectId: true,
},
},
developers: {
select: {
id: true,
mName: true,
mShortDescription: true,
mLogoObjectId: true,
},
},
tags: true,
},
});
if (!game)
throw createError({ statusCode: 404, statusMessage: "Game not found" });
const rating = await prisma.gameRating.aggregate({
where: {
gameId: game.id,
},
_avg: {
mReviewRating: true,
},
_sum: {
mReviewCount: true,
},
});
const sizes = await Promise.all(
game.versions!.map(
async (v) => (await gameSizeManager.getVersionSize(v.versionId))!,
),
);
const platforms = new Set(
game
.versions!.map((v) => [
...v.setups.map((v) => v.platform),
...v.launches.map((v) => v.platform),
])
.flat(),
);
const gameV: Omit<typeof game, "versions"> = game;
// @ts-expect-error value exists at runtime
delete gameV.versions;
return {
game: gameV,
rating,
sizes,
platforms: platforms.values().toArray(),
};
});