Files
drop/pages/store/[id]/index.vue

188 lines
6.2 KiB
Vue

<template>
<div
class="mx-auto bg-zinc-950 w-full relative flex flex-col justify-center pt-32 xl:pt-24 z-10 overflow-hidden"
>
<!-- banner image -->
<div class="absolute flex top-0 h-fit inset-x-0 h-12 -z-[20] pb-4">
<img :src="useObject(game.mBannerId)" class="blur-sm w-full h-auto" />
<div
class="absolute inset-0 bg-gradient-to-b from-transparent to-80% to-zinc-950"
/>
</div>
<!-- main page -->
<div
:class="[
'max-w-7xl w-full min-h-screen mx-auto px-5 py-4 sm:px-16 sm:py-12 rounded-xl', // layout stuff
'bg-zinc-950/90 backdrop-blur-[500px] backdrop-saturate-200 backdrop-brightness-200', // make a soft, colourful glow background
]"
>
<h1
class="text-3xl md:text-5xl font-bold font-display text-zinc-100 pb-4 border-b border-zinc-800"
>
{{ game.mName }}
</h1>
<div class="mt-8 grid grid-cols-1 lg:grid-cols-4 gap-10">
<div
class="col-start-1 lg:col-start-4 flex flex-col gap-y-6 items-center"
>
<img
class="transition-all duration-300 hover:scale-105 hover:rotate-[-1deg] w-64 h-auto rounded"
:src="useObject(game.mCoverId)"
/>
<button
type="button"
class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-xl font-semibold font-display text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
>
Add to Library
<PlusIcon class="-mr-0.5 h-7 w-7" aria-hidden="true" />
</button>
<NuxtLink
v-if="user?.admin"
:href="`/admin/library/${game.id}`"
type="button"
class="inline-flex items-center gap-x-2 rounded-md bg-zinc-800 px-3 py-1 text-sm font-semibold font-display text-white shadow-sm hover:bg-zinc-700 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
>
Open in Admin Dashboard
<ArrowTopRightOnSquareIcon
class="-mr-0.5 h-7 w-7 p-1"
aria-hidden="true"
/>
</NuxtLink>
<div class="inline-flex items-center gap-x-3">
<span class="text-zinc-100 font-semibold">Available on:</span>
<component
v-for="platform in platforms"
:is="icons[platform]"
class="text-blue-600 w-6 h-6"
/>
<span
v-if="platforms.length == 0"
class="font-semibold text-blue-600"
>coming soon</span
>
</div>
</div>
<div class="row-start-2 lg:row-start-1 lg:col-span-3">
<p class="text-lg text-zinc-400">
{{ game.mShortDescription }}
</p>
<div class="mt-6 py-4 rounded">
<VueCarousel :items-to-show="1">
<VueSlide v-for="image in game.mImageLibrary" :key="image">
<img
class="w-fit h-48 lg:h-96 rounded"
:src="useObject(image)"
/>
</VueSlide>
<template #addons>
<VueNavigation />
<VuePagination />
</template>
</VueCarousel>
</div>
<div>
<div
v-if="showPreview"
v-html="previewHTML"
class="mt-12 prose prose-invert prose-blue max-w-none"
/>
<div
v-else
v-html="descriptionHTML"
class="mt-12 prose prose-invert prose-blue max-w-none"
/>
<button
v-if="showReadMore"
class="mt-8 w-full inline-flex items-center gap-x-6"
@click="() => (showPreview = !showPreview)"
>
<div class="grow h-[1px] bg-zinc-700 rounded-full" />
<span
class="uppercase text-sm font-semibold font-display text-zinc-600"
>Click to read {{ showPreview ? "more" : "less" }}</span
>
<div class="grow h-[1px] bg-zinc-700 rounded-full" />
</button>
</div>
</div>
</div>
</div>
</div>
</template>
<style lang="scss">
.carousel__icon {
color: #f4f4f5;
}
.carousel__pagination-button::after {
background-color: #3f3f46;
border-radius: 999999px;
}
.carousel__pagination-button--active::after {
background-color: #a1a1aa;
}
</style>
<script setup lang="ts">
import { PlusIcon } from "@heroicons/vue/20/solid";
import { ArrowTopRightOnSquareIcon } from "@heroicons/vue/24/outline";
import { Platform, type Game, type GameVersion } from "@prisma/client";
import MarkdownIt from "markdown-it";
import LinuxLogo from "~/components/icons/LinuxLogo.vue";
import WindowsLogo from "~/components/WindowsLogo.vue";
const route = useRoute();
const gameId = route.params.id.toString();
const user = useUser();
const headers = useRequestHeaders(["cookie"]);
const game = await $fetch<Game & { versions: GameVersion[] }>(
`/api/v1/games/${gameId}`,
{ headers }
);
const md = MarkdownIt();
// Preview description (first 30 lines)
const showPreview = ref(true);
const gameDescriptionCharacters = game.mDescription.split("");
// First new line after x characters
const descriptionSplitIndex = gameDescriptionCharacters.findIndex(
(v, i, arr) => {
// If we're at the last element, we return true.
// So we don't have to handle a -1 from this findIndex
if (i + 1 == arr.length) return true;
if (i < 500) return false;
if (v != "\n") return false;
return true;
}
);
const previewDescription = gameDescriptionCharacters
.slice(0, descriptionSplitIndex + 1) // Slice a character after
.join("");
const previewHTML = md.render(previewDescription);
const descriptionHTML = md.render(game.mDescription);
const showReadMore = previewHTML != descriptionHTML;
const platforms = game.versions
.map((e) => e.platform)
.flat()
.filter((e, i, u) => u.indexOf(e) === i);
const icons = {
[Platform.Linux]: LinuxLogo,
[Platform.Windows]: WindowsLogo,
};
useHead({
title: game.mName,
});
</script>