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https://github.com/Drop-OSS/drop.git
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* feat: small library tweaks + company page * feat: new store view * fix: ci merge error * feat: add genres to store page * feat: sorting * feat: lock game/version imports while their tasks are running * feat: feature games * feat: tag based filtering * fix: make tags alphabetical * refactor: move a bunch of i18n to common * feat: add localizations for everything * fix: title description on panel * fix: feature carousel text * fix: i18n footer strings * feat: add tag page * fix: develop merge * feat: offline games support (don't error out if provider throws) * feat: tag management * feat: show library next to game import + small fixes * feat: most of the company and tag managers * feat: company text field editing * fix: small fixes + tsgo experiemental * feat: upload icon and banner * feat: store infinite scrolling and bulk import mode * fix: lint * fix: add drop-base to prettier ignore
70 lines
1.5 KiB
TypeScript
70 lines
1.5 KiB
TypeScript
import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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const GamePost = type({
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published: "boolean",
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developed: "boolean",
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id: "string",
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}).configure(throwingArktype);
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const companyId = getRouterParam(h3, "id")!;
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const body = await readDropValidatedBody(h3, GamePost);
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if (!body.published && !body.developed)
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throw createError({
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statusCode: 400,
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statusMessage: "Must be related (either developed or published).",
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});
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const publisherConnect = body.published
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? {
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publishers: {
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connect: {
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id: companyId,
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},
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},
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}
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: undefined;
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const developerConnect = body.developed
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? {
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developers: {
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connect: {
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id: companyId,
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},
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},
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}
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: undefined;
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const game = await prisma.game.update({
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where: {
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id: body.id,
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},
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data: {
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...publisherConnect,
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...developerConnect,
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},
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include: {
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publishers: {
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select: {
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id: true,
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},
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},
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developers: {
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select: {
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id: true,
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},
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},
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},
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});
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return game;
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});
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