Files
drop/server/api/v1/admin/game/[id]/index.get.ts
DecDuck 8363de2eed Store overhaul (#142)
* feat: small library tweaks + company page

* feat: new store view

* fix: ci merge error

* feat: add genres to store page

* feat: sorting

* feat: lock game/version imports while their tasks are running

* feat: feature games

* feat: tag based filtering

* fix: make tags alphabetical

* refactor: move a bunch of i18n to common

* feat: add localizations for everything

* fix: title description on panel

* fix: feature carousel text

* fix: i18n footer strings

* feat: add tag page

* fix: develop merge

* feat: offline games support (don't error out if provider throws)

* feat: tag management

* feat: show library next to game import + small fixes

* feat: most of the company and tag managers

* feat: company text field editing

* fix: small fixes + tsgo experiemental

* feat: upload icon and banner

* feat: store infinite scrolling and bulk import mode

* fix: lint

* fix: add drop-base to prettier ignore
2025-07-30 13:40:49 +10:00

41 lines
1019 B
TypeScript

import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:read"]);
if (!allowed) throw createError({ statusCode: 403 });
const gameId = getRouterParam(h3, "id")!;
const game = await prisma.game.findUnique({
where: {
id: gameId,
},
include: {
versions: {
orderBy: {
versionIndex: "asc",
},
select: {
versionIndex: true,
versionName: true,
platform: true,
delta: true,
},
},
tags: true,
},
});
if (!game || !game.libraryId)
throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
game.libraryId,
game.libraryPath,
);
return { game, unimportedVersions };
});