Files
drop/server/api/v1/store/index.get.ts
DecDuck 8363de2eed Store overhaul (#142)
* feat: small library tweaks + company page

* feat: new store view

* fix: ci merge error

* feat: add genres to store page

* feat: sorting

* feat: lock game/version imports while their tasks are running

* feat: feature games

* feat: tag based filtering

* fix: make tags alphabetical

* refactor: move a bunch of i18n to common

* feat: add localizations for everything

* fix: title description on panel

* fix: feature carousel text

* fix: i18n footer strings

* feat: add tag page

* fix: develop merge

* feat: offline games support (don't error out if provider throws)

* feat: tag management

* feat: show library next to game import + small fixes

* feat: most of the company and tag managers

* feat: company text field editing

* fix: small fixes + tsgo experiemental

* feat: upload icon and banner

* feat: store infinite scrolling and bulk import mode

* fix: lint

* fix: add drop-base to prettier ignore
2025-07-30 13:40:49 +10:00

123 lines
2.8 KiB
TypeScript

import { ArkErrors, type } from "arktype";
import type { Prisma } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import { parsePlatform } from "~/server/internal/utils/parseplatform";
const StoreRead = type({
skip: type("string")
.pipe((s) => Number.parseInt(s))
.default("0"),
take: type("string")
.pipe((s) => Number.parseInt(s))
.default("10"),
tags: "string?",
platform: "string?",
company: "string?",
companyActions: "string = 'published,developed'",
sort: "'default' | 'newest' | 'recent' = 'default'",
});
export default defineEventHandler(async (h3) => {
const userId = await aclManager.getUserIdACL(h3, ["store:read"]);
if (!userId) throw createError({ statusCode: 403 });
const query = getQuery(h3);
const options = StoreRead(query);
if (options instanceof ArkErrors)
throw createError({ statusCode: 400, statusMessage: options.summary });
/**
* Generic filters
*/
const tagFilter = options.tags
? {
tags: {
some: {
id: {
in: options.tags.split(","),
},
},
},
}
: undefined;
const platformFilter = options.platform
? {
versions: {
some: {
platform: {
in: options.platform
.split(",")
.map(parsePlatform)
.filter((e) => e !== undefined),
},
},
},
}
: undefined;
/**
* Company filtering
*/
const companyActions = options.companyActions.split(",");
const developedFilter = companyActions.includes("developed")
? {
developers: {
some: {
id: options.company!,
},
},
}
: undefined;
const publishedFilter = companyActions.includes("published")
? {
publishers: {
some: {
id: options.company!,
},
},
}
: undefined;
const companyFilter = options.company
? ({
OR: [developedFilter, publishedFilter].filter((e) => e !== undefined),
} satisfies Prisma.GameWhereInput)
: undefined;
/**
* Query
*/
const finalFilter: Prisma.GameWhereInput = {
...tagFilter,
...platformFilter,
...companyFilter,
};
const sort: Prisma.GameOrderByWithRelationInput = {};
switch (options.sort) {
case "default":
case "newest":
sort.mReleased = "desc";
break;
case "recent":
sort.created = "desc";
break;
}
const [results, count] = await prisma.$transaction([
prisma.game.findMany({
skip: options.skip,
take: Math.min(options.take, 50),
where: finalFilter,
orderBy: sort,
}),
prisma.game.count({ where: finalFilter }),
]);
return { results, count };
});