Files
drop/server/api/v1/admin/game/version/index.patch.ts

48 lines
1.3 KiB
TypeScript

import { type } from "arktype";
import { throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
const UpdateVersionOrder = type({
id: "string",
versions: "string[]",
}).configure(throwingArktype);
export default defineEventHandler<{ body: typeof UpdateVersionOrder }>(
async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, [
"game:version:update",
]);
if (!allowed) throw createError({ statusCode: 403 });
const body = await readValidatedBody(h3, UpdateVersionOrder);
const gameId = body.id;
// We expect an array of the version names for this game
const versions = body.versions;
const newVersions = await prisma.$transaction(
versions.map((versionName, versionIndex) =>
prisma.gameVersion.update({
where: {
gameId_versionName: {
gameId: gameId,
versionName: versionName,
},
},
data: {
versionIndex: versionIndex,
},
select: {
versionIndex: true,
versionName: true,
platform: true,
delta: true,
},
}),
),
);
return newVersions;
},
);