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53 lines
1.3 KiB
TypeScript
53 lines
1.3 KiB
TypeScript
import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const form = await readMultipartFormData(h3);
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if (!form)
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throw createError({
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statusCode: 400,
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statusMessage: "This endpoint requires multipart form data.",
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});
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const uploadResult = await handleFileUpload(h3, {}, ["internal:read"]);
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if (!uploadResult)
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throw createError({
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statusCode: 400,
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statusMessage: "Failed to upload file",
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});
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const [id, options, pull, dump] = uploadResult;
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// handleFileUpload reads the rest of the options for us.
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const name = options.name;
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const description = options.description;
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const gameId = options.id;
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if (!id || !name || !description) {
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dump();
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throw createError({
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statusCode: 400,
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statusMessage: "Nothing has changed",
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});
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}
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await pull();
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const newObject = await prisma.game.update({
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where: {
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id: gameId,
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},
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data: {
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mIconId: id,
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mName: name,
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mShortDescription: description,
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},
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});
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return newObject;
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});
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