Files
drop/server/api/v1/admin/game/metadata.post.ts
2025-04-15 21:46:34 -04:00

53 lines
1.3 KiB
TypeScript

import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
if (!allowed) throw createError({ statusCode: 403 });
const form = await readMultipartFormData(h3);
if (!form)
throw createError({
statusCode: 400,
statusMessage: "This endpoint requires multipart form data.",
});
const uploadResult = await handleFileUpload(h3, {}, ["internal:read"]);
if (!uploadResult)
throw createError({
statusCode: 400,
statusMessage: "Failed to upload file",
});
const [id, options, pull, dump] = uploadResult;
// handleFileUpload reads the rest of the options for us.
const name = options.name;
const description = options.description;
const gameId = options.id;
if (!id || !name || !description) {
dump();
throw createError({
statusCode: 400,
statusMessage: "Nothing has changed",
});
}
await pull();
const newObject = await prisma.game.update({
where: {
id: gameId,
},
data: {
mIconId: id,
mName: name,
mShortDescription: description,
},
});
return newObject;
});