Files
drop/server/api/v1/admin/import/version/index.post.ts
2025-04-15 21:46:34 -04:00

89 lines
2.5 KiB
TypeScript

import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
import { parsePlatform } from "~/server/internal/utils/parseplatform";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["import:version:new"]);
if (!allowed) throw createError({ statusCode: 403 });
const body = await readBody(h3);
const gameId = body.id;
const versionName = body.version;
const platform = body.platform as string | undefined;
const launch = (body.launch ?? "") as string;
const launchArgs = (body.launchArgs ?? "") as string;
const setup = (body.setup ?? "") as string;
const setupArgs = (body.setupArgs ?? "") as string;
const onlySetup = body.onlySetup ?? (false as boolean);
const delta = (body.delta ?? false) as boolean;
const umuId = (body.umuId ?? "") as string;
if (!gameId || !versionName)
throw createError({
statusCode: 400,
statusMessage: "Game ID and version are required.",
});
if (!platform)
throw createError({ statusCode: 400, statusMessage: "Missing platform." });
const platformParsed = parsePlatform(platform);
if (!platformParsed)
throw createError({ statusCode: 400, statusMessage: "Invalid platform." });
if (delta) {
const validOverlayVersions = await prisma.gameVersion.count({
where: { gameId: gameId, platform: platformParsed, delta: false },
});
if (validOverlayVersions == 0)
throw createError({
statusCode: 400,
statusMessage:
"Update mode requires a pre-existing version for this platform.",
});
}
if (umuId && typeof umuId !== "string")
throw createError({
statusCode: 400,
statusMessage: "If specified, UMU ID must be a string.",
});
if (onlySetup) {
if (!setup)
throw createError({
statusCode: 400,
statusMessage: 'Setup required in "setup mode".',
});
} else {
if (!delta && !launch)
throw createError({
statusCode: 400,
statusMessage: "Startup executable is required for non-update versions",
});
}
// startup & delta require more complex checking logic
const taskId = await libraryManager.importVersion(gameId, versionName, {
platform,
onlySetup,
launch,
launchArgs,
setup,
setupArgs,
umuId,
delta,
});
if (!taskId)
throw createError({
statusCode: 400,
statusMessage: "Invalid options for import",
});
return { taskId: taskId };
});