Files
drop/server/api/v1/client/saves/[gameid]/index.post.ts
2025-04-15 21:46:34 -04:00

63 lines
1.7 KiB
TypeScript

import { ClientCapabilities } from "@prisma/client";
import { defineClientEventHandler } from "~/server/internal/clients/event-handler";
import { applicationSettings } from "~/server/internal/config/application-configuration";
import prisma from "~/server/internal/db/database";
export default defineClientEventHandler(
async (h3, { fetchClient, fetchUser }) => {
const client = await fetchClient();
if (!client.capabilities.includes(ClientCapabilities.CloudSaves))
throw createError({
statusCode: 403,
statusMessage: "Capability not allowed.",
});
const user = await fetchUser();
const gameId = getRouterParam(h3, "gameid");
if (!gameId)
throw createError({
statusCode: 400,
statusMessage: "No gameID in route params",
});
const game = await prisma.game.findUnique({
where: { id: gameId },
select: { id: true },
});
if (!game)
throw createError({ statusCode: 400, statusMessage: "Invalid game ID" });
const saves = await prisma.saveSlot.findMany({
where: {
userId: user.id,
gameId: gameId,
},
orderBy: {
index: "asc",
},
});
const limit = await applicationSettings.get("saveSlotCountLimit");
if (saves.length + 1 > limit)
throw createError({
statusCode: 400,
statusMessage: "Out of save slots",
});
let firstIndex = 0;
for (const save of saves) {
if (firstIndex == save.index) firstIndex++;
}
const newSlot = await prisma.saveSlot.create({
data: {
userId: user.id,
gameId: gameId,
index: firstIndex,
lastUsedClientId: client.id,
},
});
return newSlot;
},
);