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70 lines
1.4 KiB
TypeScript
70 lines
1.4 KiB
TypeScript
import { type } from "arktype";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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const GamePost = type({
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published: "boolean",
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developed: "boolean",
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id: "string",
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}).configure(throwingArktype);
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const companyId = getRouterParam(h3, "id")!;
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const body = await readDropValidatedBody(h3, GamePost);
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if (!body.published && !body.developed)
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throw createError({
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statusCode: 400,
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message: "Must be related (either developed or published).",
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});
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const publisherConnect = body.published
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? {
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publishers: {
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connect: {
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id: companyId,
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},
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},
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}
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: undefined;
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const developerConnect = body.developed
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? {
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developers: {
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connect: {
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id: companyId,
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},
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},
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}
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: undefined;
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const game = await prisma.game.update({
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where: {
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id: body.id,
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},
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data: {
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...publisherConnect,
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...developerConnect,
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},
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include: {
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publishers: {
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select: {
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id: true,
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},
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},
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developers: {
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select: {
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id: true,
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},
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},
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},
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});
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return game;
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});
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