Files
drop/server/api/v1/admin/game/image/index.delete.ts

63 lines
1.5 KiB
TypeScript

import prisma from "~/server/internal/db/database";
export default defineEventHandler(async (h3) => {
const user = await h3.context.session.getAdminUser(h3);
if (!user) throw createError({ statusCode: 403 });
const body = await readBody(h3);
const gameId = body.gameId;
const imageId = body.imageId;
if (!gameId || !imageId)
throw createError({
statusCode: 400,
statusMessage: "Missing gameId or imageId in body",
});
const game = await prisma.game.findUnique({
where: {
id: gameId,
},
select: {
mBannerId: true,
mImageLibrary: true,
mCoverId: true,
},
});
if (!game)
throw createError({ statusCode: 400, statusMessage: "Invalid game ID" });
const imageIndex = game.mImageLibrary.findIndex((e) => e == imageId);
if (imageIndex == -1)
throw createError({ statusCode: 400, statusMessage: "Image not found" });
game.mImageLibrary.splice(imageIndex, 1);
await h3.context.objects.delete(imageId);
if (game.mBannerId === imageId) {
game.mBannerId = game.mImageLibrary[0];
}
if (game.mCoverId === imageId) {
game.mCoverId = game.mImageLibrary[0];
}
const result = await prisma.game.update({
where: {
id: gameId,
},
data: {
mBannerId: game.mBannerId,
mImageLibrary: game.mImageLibrary,
mCoverId: game.mCoverId,
},
select: {
mBannerId: true,
mImageLibrary: true,
mCoverId: true,
},
});
return result;
});