Files
drop/server/api/v1/admin/import/game/index.post.ts
2025-08-01 18:33:06 +10:00

54 lines
1.5 KiB
TypeScript

import { type } from "arktype";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";
import metadataHandler from "~/server/internal/metadata/content";
const ImportGameBody = type({
library: "string",
path: "string",
["metadata?"]: {
id: "string",
sourceId: "string",
name: "string",
},
}).configure(throwingArktype);
export default defineEventHandler<{ body: typeof ImportGameBody.infer }>(
async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["import:game:new"]);
if (!allowed) throw createError({ statusCode: 403 });
const { library, path, metadata } = await readDropValidatedBody(
h3,
ImportGameBody,
);
if (!path)
throw createError({
statusCode: 400,
statusMessage: "Path missing from body",
});
const valid = await libraryManager.checkUnimportedGamePath(library, path);
if (!valid)
throw createError({
statusCode: 400,
statusMessage: "Invalid library or game.",
});
const taskId = metadata
? await metadataHandler.createGame(metadata, library, path)
: await metadataHandler.createGameWithoutMetadata(library, path);
if (!taskId)
throw createError({
statusCode: 400,
statusMessage:
"Duplicate metadata import. Please chose a different game or metadata provider.",
});
return { taskId };
},
);