Files
drop/server/internal/library
DecDuck 8363de2eed Store overhaul (#142)
* feat: small library tweaks + company page

* feat: new store view

* fix: ci merge error

* feat: add genres to store page

* feat: sorting

* feat: lock game/version imports while their tasks are running

* feat: feature games

* feat: tag based filtering

* fix: make tags alphabetical

* refactor: move a bunch of i18n to common

* feat: add localizations for everything

* fix: title description on panel

* fix: feature carousel text

* fix: i18n footer strings

* feat: add tag page

* fix: develop merge

* feat: offline games support (don't error out if provider throws)

* feat: tag management

* feat: show library next to game import + small fixes

* feat: most of the company and tag managers

* feat: company text field editing

* fix: small fixes + tsgo experiemental

* feat: upload icon and banner

* feat: store infinite scrolling and bulk import mode

* fix: lint

* fix: add drop-base to prettier ignore
2025-07-30 13:40:49 +10:00
..
2025-07-25 21:28:00 +10:00
2025-07-30 13:40:49 +10:00
2025-07-25 21:28:00 +10:00
2025-04-15 21:46:34 -04:00

Library Format

Drop uses a filesystem-based library format, as it targets homelabs and not enterprise-grade solutions. The format works as follows:

/{game name}

The game name is only used for initial matching, and doesn't affect actual metadata. Metadata is linked to the game's database entry, which is linked to it's filesystem name (they, however, can be completely different).

/{game name}/{version name}

The version name can be anything. Versions have to manually imported within the web UI. There, you can change the order of the updates and mark them as deltas. Delta updates apply files over the previous versions.