Files
drop/server/api/v1/admin/company/[id]/game.patch.ts

44 lines
1.1 KiB
TypeScript

import { type } from "arktype";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
const GamePatch = type({
action: "'developed' | 'published'",
enabled: "boolean",
id: "string",
}).configure(throwingArktype);
/**
* Update a company's association with a game.
* @param id Company ID
*/
export default defineEventHandler<{ body: typeof GamePatch.infer }>(
async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["company:update"]);
if (!allowed) throw createError({ statusCode: 403 });
const companyId = getRouterParam(h3, "id")!;
const body = await readDropValidatedBody(h3, GamePatch);
const action = body.action === "developed" ? "developers" : "publishers";
const actionType = body.enabled ? "connect" : "disconnect";
await prisma.game.update({
where: {
id: body.id,
},
data: {
[action]: {
[actionType]: {
id: companyId,
},
},
},
});
return;
},
);