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41 lines
1.1 KiB
TypeScript
41 lines
1.1 KiB
TypeScript
import aclManager from "~/server/internal/acls";
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import libraryManager from "~/server/internal/library";
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import metadataHandler from "~/server/internal/metadata";
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import type {
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GameMetadataSearchResult,
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GameMetadataSource,
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} from "~/server/internal/metadata/types";
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"import:game:new",
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]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readBody(h3);
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const path = body.path;
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const metadata = body.metadata as GameMetadataSearchResult &
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GameMetadataSource;
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if (!path)
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throw createError({
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statusCode: 400,
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statusMessage: "Path missing from body",
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});
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const validPath = await libraryManager.checkUnimportedGamePath(path);
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if (!validPath)
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throw createError({
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statusCode: 400,
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statusMessage: "Invalid unimported game path",
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});
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if (!metadata || !metadata.id || !metadata.sourceId) {
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console.log(metadata);
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return await metadataHandler.createGameWithoutMetadata(path);
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} else {
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return await metadataHandler.createGame(metadata, path);
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}
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});
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