Files
drop/server/internal/metadata/index.ts
2025-04-13 21:44:29 -04:00

272 lines
7.3 KiB
TypeScript

import type {
Developer,
Publisher} from "@prisma/client";
import {
MetadataSource,
PrismaClient
} from "@prisma/client";
import prisma from "../db/database";
import type {
_FetchDeveloperMetadataParams,
_FetchGameMetadataParams,
_FetchPublisherMetadataParams,
DeveloperMetadata,
GameMetadata,
GameMetadataSearchResult,
InternalGameMetadataResult,
PublisherMetadata,
} from "./types";
import { ObjectTransactionalHandler } from "../objects/transactional";
import { PriorityList, PriorityListIndexed } from "../utils/prioritylist";
import { GiantBombProvider } from "./giantbomb";
import { ManualMetadataProvider } from "./manual";
import { PCGamingWikiProvider } from "./pcgamingwiki";
import { IGDBProvider } from "./igdb";
export class MissingMetadataProviderConfig extends Error {
private providerName: string;
constructor(configKey: string, providerName: string) {
super(`Missing config item ${configKey} for ${providerName}`);
this.providerName = providerName;
}
getProviderName() {
return this.providerName;
}
}
// TODO: add useragent to all outbound api calls (best practice)
export const DropUserAgent = "Drop/0.2";
export abstract class MetadataProvider {
abstract id(): string;
abstract name(): string;
abstract source(): MetadataSource;
abstract search(query: string): Promise<GameMetadataSearchResult[]>;
abstract fetchGame(params: _FetchGameMetadataParams): Promise<GameMetadata>;
abstract fetchPublisher(
params: _FetchPublisherMetadataParams
): Promise<PublisherMetadata>;
abstract fetchDeveloper(
params: _FetchDeveloperMetadataParams
): Promise<DeveloperMetadata>;
}
export class MetadataHandler {
// Ordered by priority
private providers: PriorityListIndexed<MetadataProvider> =
new PriorityListIndexed("id");
private objectHandler: ObjectTransactionalHandler =
new ObjectTransactionalHandler();
addProvider(provider: MetadataProvider, priority: number = 0) {
this.providers.push(provider, priority);
}
/**
* Returns provider IDs, used to save to applicationConfig
* @returns The provider IDs in order, missing manual
*/
fetchProviderIdsInOrder() {
return this.providers
.values()
.map((e) => e.id())
.filter((e) => e !== "manual");
}
async search(query: string) {
const promises: Promise<InternalGameMetadataResult[]>[] = [];
for (const provider of this.providers.values()) {
const queryTransformationPromise = new Promise<
InternalGameMetadataResult[]
>(async (resolve, reject) => {
try {
const results = await provider.search(query);
const mappedResults: InternalGameMetadataResult[] = results.map(
(result) =>
Object.assign({}, result, {
sourceId: provider.id(),
sourceName: provider.name(),
})
);
resolve(mappedResults);
} catch (e) {
reject(e);
}
});
promises.push(queryTransformationPromise);
}
const results = await Promise.allSettled(promises);
const successfulResults = results
.filter((result) => result.status === "fulfilled")
.map((result) => result.value)
.flat();
return successfulResults;
}
async createGameWithoutMetadata(libraryBasePath: string) {
return await this.createGame(
{
id: "",
name: libraryBasePath,
icon: "",
description: "",
year: 0,
sourceId: "manual",
sourceName: "Manual",
},
libraryBasePath
);
}
async createGame(
result: InternalGameMetadataResult,
libraryBasePath: string
) {
const provider = this.providers.get(result.sourceId);
if (!provider)
throw new Error(`Invalid metadata provider for ID "${result.sourceId}"`);
const existing = await prisma.game.findUnique({
where: {
metadataKey: {
metadataSource: provider.source(),
metadataId: provider.id(),
},
},
});
if (existing) return existing;
const [createObject, pullObjects, dumpObjects] = this.objectHandler.new(
{},
["internal:read"]
);
let metadata;
try {
metadata = await provider.fetchGame({
id: result.id,
name: result.name,
// wrap in anonymous functions to keep references to this
publisher: (name: string) => this.fetchPublisher(name),
developer: (name: string) => this.fetchDeveloper(name),
createObject,
});
} catch (e) {
dumpObjects();
throw e;
}
const game = await prisma.game.create({
data: {
metadataSource: provider.source(),
metadataId: metadata.id,
mName: metadata.name,
mShortDescription: metadata.shortDescription,
mDescription: metadata.description,
mDevelopers: {
connect: metadata.developers,
},
mPublishers: {
connect: metadata.publishers,
},
mReviewCount: metadata.reviewCount,
mReviewRating: metadata.reviewRating,
mReleased: metadata.released,
mIconId: metadata.icon,
mBannerId: metadata.bannerId,
mCoverId: metadata.coverId,
mImageLibrary: metadata.images,
libraryBasePath,
},
});
await pullObjects();
return game;
}
async fetchDeveloper(query: string) {
return (await this.fetchDeveloperPublisher(
query,
"fetchDeveloper",
"developer"
)) as Developer;
}
async fetchPublisher(query: string) {
return (await this.fetchDeveloperPublisher(
query,
"fetchPublisher",
"publisher"
)) as Publisher;
}
// Careful with this function, it has no typechecking
// Type-checking this thing is impossible
private async fetchDeveloperPublisher(
query: string,
functionName: "fetchDeveloper" | "fetchPublisher",
databaseName: "developer" | "publisher"
) {
const existing = await (prisma as any)[databaseName].findFirst({
where: {
metadataOriginalQuery: query,
},
});
if (existing) return existing;
for (const provider of this.providers.values()) {
// don't allow manual provider to "fetch" metadata
if (provider.source() === MetadataSource.Manual) continue;
const [createObject, pullObjects, dumpObjects] = this.objectHandler.new(
{},
["internal:read"]
);
let result: PublisherMetadata;
try {
result = await provider[functionName]({ query, createObject });
} catch (e) {
console.warn(e);
dumpObjects();
continue;
}
// If we're successful
await pullObjects();
const object = await (prisma as any)[databaseName].create({
data: {
metadataSource: provider.source(),
metadataId: provider.id(),
metadataOriginalQuery: query,
mName: result.name,
mShortDescription: result.shortDescription,
mDescription: result.description,
mLogo: result.logo,
mBanner: result.banner,
mWebsite: result.website,
},
});
return object;
}
throw new Error(
`No metadata provider found a ${databaseName} for "${query}"`
);
}
}
export const metadataHandler = new MetadataHandler();
export default metadataHandler;