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* First iteration on the new PieChart component * #128 Adds new admin home page * Fixes code after merging conflicts * Removes empty file * Uses real data for admin home page, and improves style * Reverts debugging code * Defines missing variable * Caches user stats data for admin home page * Typo * Styles improvements * Invalidates cache on signup/signin * Implements top 5 biggest games * Improves styling * Improves style * Using generateManifest to get the proper size * Reading data from cache * Removes unnecessary import * Improves caching mechanism for game sizes * Removes lint errors * Replaces piechart tooltip with colors in legend * Fixes caching * Fixes caching and slight improvement on pie chart colours * Fixes a few bugs related to caching * Fixes bug where app signin didn't refresh cache * feat: style improvements * fix: lint --------- Co-authored-by: DecDuck <declanahofmeyr@gmail.com>
72 lines
2.0 KiB
TypeScript
72 lines
2.0 KiB
TypeScript
import { type } from "arktype";
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import { randomUUID } from "crypto";
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import { LibraryBackend } from "~/prisma/client/enums";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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import { libraryConstructors } from "~/server/plugins/05.library-init";
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import type { WorkingLibrarySource } from "~/server/api/v1/admin/library/sources/index.get";
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const CreateLibrarySource = type({
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name: "string",
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backend: "string",
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options: "object",
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}).configure(throwingArktype);
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export default defineEventHandler<{ body: typeof CreateLibrarySource.infer }>(
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async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"library:sources:new",
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"setup",
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]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readDropValidatedBody(h3, CreateLibrarySource);
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const backend = Object.values(LibraryBackend).find(
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(e) => e == body.backend,
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);
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if (!backend)
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throw createError({
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statusCode: 400,
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statusMessage: "Invalid source backend.",
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});
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const constructor = libraryConstructors[backend];
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try {
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const id = randomUUID();
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const library = constructor(body.options, id);
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// Test we can actually use it
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if ((await library.listGames()) === undefined) {
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throw "Library failed to fetch games.";
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}
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const source = await prisma.library.create({
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data: {
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id,
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name: body.name,
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backend,
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options: body.options,
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},
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});
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libraryManager.addLibrary(library);
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const workingSource: WorkingLibrarySource = {
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...source,
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working: true,
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fsStats: library.fsStats(),
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};
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return workingSource;
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} catch (e) {
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throw createError({
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statusCode: 400,
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statusMessage: `Failed to create source: ${e}`,
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});
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}
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},
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);
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