mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-10 04:22:13 +10:00
feat(download ui): add speed and time remaining information
closes #7 Co-authored-by: AdenMGB <140392385+AdenMGB@users.noreply.github.com>
This commit is contained in:
2
app.vue
2
app.vue
@ -6,7 +6,7 @@
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</template>
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<script setup lang="ts">
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import "~/composables/queue";
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import "~/composables/downloads.js";
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import { invoke } from "@tauri-apps/api/core";
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import { AppStatus } from "~/types";
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@ -5,10 +5,23 @@ export type QueueState = {
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status: string;
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};
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export type StatsState = {
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speed: number; // Bytes per second
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time: number; // Seconds,
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};
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export const useQueueState = () =>
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useState<QueueState>("queue", () => ({ queue: [], status: "Unknown" }));
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export const useStatsState = () =>
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useState<StatsState>("stats", () => ({ speed: 0, time: 0 }));
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listen("update_queue", (event) => {
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const queue = useQueueState();
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queue.value = event.payload as QueueState;
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});
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listen("update_stats", (event) => {
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const stats = useStatsState();
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stats.value = event.payload as StatsState;
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});
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@ -21,7 +21,6 @@
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"@tauri-apps/plugin-os": "~2",
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"@tauri-apps/plugin-shell": ">=2.0.0",
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"markdown-it": "^14.1.0",
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"moment": "^2.30.1",
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"nuxt": "^3.13.0",
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"scss": "^0.2.4",
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"vue": "latest",
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127
pages/queue.vue
127
pages/queue.vue
@ -1,18 +1,23 @@
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<template>
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<div class="bg-zinc-950 p-4 min-h-full">
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<div class="bg-zinc-950 p-4 min-h-full space-y-4">
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<div class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900">
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<div
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class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2">
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<span class="font-semibold">{{ formatKilobytes(stats.speed) }}</span>
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<span v-if="stats.time > 0" class="text-sm">{{ formatTime(stats.time) }} left</span>
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</div>
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<div class="absolute inset-0 h-full flex flex-row items-end justify-end">
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<div v-for="bar in speedHistory" :style="{ height: `${bar / speedMax * 100}%` }"
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class="w-[8px] bg-blue-600/40" />
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</div>
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</div>
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<draggable v-model="queue.queue" @end="onEnd">
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<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
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<li
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v-if="games[element.id]"
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:key="element.id"
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class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
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>
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<li v-if="games[element.id]" :key="element.id"
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class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4">
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<div class="w-full flex items-center max-w-md gap-x-4 relative">
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<img
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class="size-24 flex-none bg-zinc-800 object-cover rounded"
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:src="games[element.id].cover"
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alt=""
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/>
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<img class="size-24 flex-none bg-zinc-800 object-cover rounded" :src="games[element.id].cover" alt="" />
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<div class="min-w-0 flex-auto">
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<p class="text-xl font-semibold text-zinc-100">
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<NuxtLink :href="`/library/${element.id}`" class="">
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@ -30,31 +35,20 @@
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<p class="text-md text-zinc-500 uppercase font-display font-bold">
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{{ element.status }}
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</p>
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<div
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v-if="element.progress"
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class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden"
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>
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<div
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class="h-2 bg-blue-600"
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:style="{ width: `${element.progress * 100}%` }"
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/>
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<div v-if="element.progress" class="mt-1 w-96 bg-zinc-800 rounded-lg overflow-hidden">
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<div class="h-2 bg-blue-600" :style="{ width: `${element.progress * 100}%` }" />
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</div>
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</div>
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<button @click="() => cancelGame(element.id)" class="group">
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<XMarkIcon
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class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
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aria-hidden="true"
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/>
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<XMarkIcon class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
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aria-hidden="true" />
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</button>
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</div>
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</li>
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<p v-else>Loading...</p>
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</template>
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</draggable>
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<div
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class="text-zinc-600 uppercase font-semibold font-display w-full text-center"
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v-if="queue.queue.length == 0"
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>
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<div class="text-zinc-600 uppercase font-semibold font-display w-full text-center" v-if="queue.queue.length == 0">
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No items in the queue
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</div>
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</div>
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@ -65,19 +59,64 @@ import { XMarkIcon } from "@heroicons/vue/20/solid";
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import { invoke } from "@tauri-apps/api/core";
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import type { Game, GameStatus } from "~/types";
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const queue = useQueueState();
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const windowWidth = ref(window.innerWidth);
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window.addEventListener('resize', (event) => {
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windowWidth.value = window.innerWidth;
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})
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const current = computed(() => queue.value.queue.at(0));
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const rest = computed(() => queue.value.queue.slice(1));
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const queue = useQueueState();
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const stats = useStatsState();
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const speedHistory = useState<Array<number>>(() => []);
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const speedHistoryMax = computed(() => windowWidth.value / 8);
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const speedMax = computed(() => speedHistory.value.reduce((a, b) => a > b ? a : b) * 1.3);
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const previousGameId = ref<string | undefined>();
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const games: Ref<{
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[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
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}> = ref({});
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function resetHistoryGraph() {
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speedHistory.value = [];
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stats.value = { time: 0, speed: 0 };
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}
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function checkReset(v: QueueState) {
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const currentGame = v.queue.at(0);
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// If we're finished
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if (!currentGame && previousGameId.value) {
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previousGameId.value = undefined;
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resetHistoryGraph();
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return;
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}
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// If we don't have a game
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if (!currentGame) return;
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// If we started a new download
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if (currentGame && !previousGameId.value) {
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previousGameId.value = currentGame.id;
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resetHistoryGraph();
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return;
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}
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// If it's a different game now
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if (currentGame.id != previousGameId.value
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) {
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previousGameId.value = currentGame.id;
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resetHistoryGraph();
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return;
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}
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}
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watch(queue, (v) => {
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loadGamesForQueue(v);
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checkReset(v);
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});
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watch(stats, (v) => {
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const newLength = speedHistory.value.push(v.speed);
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if (newLength > speedHistoryMax.value) {
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speedHistory.value.splice(0, 1);
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}
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checkReset(queue.value);
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})
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function loadGamesForQueue(v: typeof queue.value) {
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for (const { id } of v.queue) {
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if (games.value[id]) return;
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@ -101,4 +140,32 @@ async function onEnd(event: { oldIndex: number; newIndex: number }) {
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async function cancelGame(id: string) {
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await invoke("cancel_game", { gameId: id });
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}
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function formatKilobytes(bytes: number): string {
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const units = ["KB", "MB", "GB", "TB", "PB"];
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let value = bytes;
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let unitIndex = 0;
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const scalar = 1000;
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while (value >= scalar && unitIndex < units.length - 1) {
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value /= scalar;
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unitIndex++;
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}
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return `${value.toFixed(1)} ${units[unitIndex]}/s`;
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}
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function formatTime(seconds: number): string {
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if (seconds < 60) {
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return `${Math.round(seconds)}s`;
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}
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const minutes = Math.floor(seconds / 60);
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if (minutes < 60) {
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return `${minutes}m ${Math.round(seconds % 60)}s`
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}
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const hours = Math.floor(minutes / 60);
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return `${hours}h ${minutes % 60}m`;
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}
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</script>
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@ -41,7 +41,8 @@ pub enum DownloadManagerSignal {
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/// Any error which occurs in the agent
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Error(GameDownloadError),
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/// Pushes UI update
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Update,
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UpdateUIQueue,
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UpdateUIStats(usize, usize), //kb/s and seconds
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/// Uninstall game
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/// Takes game ID
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Uninstall(String),
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@ -156,7 +157,7 @@ impl DownloadManager {
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let to_move = queue.remove(current_index).unwrap();
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queue.insert(new_index, to_move);
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self.command_sender
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.send(DownloadManagerSignal::Update)
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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}
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pub fn cancel(&self, game_id: String) {
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@ -188,7 +189,7 @@ impl DownloadManager {
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self.command_sender.send(DownloadManagerSignal::Go).unwrap();
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}
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self.command_sender
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.send(DownloadManagerSignal::Update)
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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}
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pub fn pause_downloads(&self) {
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@ -16,7 +16,7 @@ use crate::{
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db::{Database, GameStatus, GameTransientStatus},
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library::{
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on_game_complete, push_game_update, GameUpdateEvent, QueueUpdateEvent,
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QueueUpdateEventQueueData,
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QueueUpdateEventQueueData, StatsUpdateEvent,
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},
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state::{GameStatusManager, GameStatusWithTransient},
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DB,
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@ -128,7 +128,13 @@ impl DownloadManagerBuilder {
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push_game_update(&self.app_handle, id, status);
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}
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fn push_manager_update(&self) {
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fn push_ui_stats_update(&self, kbs: usize, time: usize) {
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let event_data = StatsUpdateEvent { speed: kbs, time };
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self.app_handle.emit("update_stats", event_data).unwrap();
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}
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fn push_ui_queue_update(&self) {
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let queue = self.download_queue.read();
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let queue_objs: Vec<QueueUpdateEventQueueData> = queue
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.iter()
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@ -208,8 +214,11 @@ impl DownloadManagerBuilder {
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DownloadManagerSignal::Cancel => {
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self.manage_cancel_signal();
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}
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DownloadManagerSignal::Update => {
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self.push_manager_update();
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DownloadManagerSignal::UpdateUIQueue => {
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self.push_ui_queue_update();
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}
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DownloadManagerSignal::UpdateUIStats(kbs, time) => {
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self.push_ui_stats_update(kbs, time);
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}
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DownloadManagerSignal::Finish => {
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self.stop_and_wait_current_download();
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@ -315,7 +324,7 @@ impl DownloadManagerBuilder {
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self.manage_go_signal();
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}
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self.push_manager_update();
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self.push_ui_queue_update();
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}
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fn manage_stop_signal(&mut self) {
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@ -356,7 +365,9 @@ impl DownloadManagerBuilder {
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}
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}
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}
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self.sender.send(DownloadManagerSignal::Update).unwrap();
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self.sender
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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self.sender.send(DownloadManagerSignal::Go).unwrap();
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}
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@ -406,7 +417,9 @@ impl DownloadManagerBuilder {
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GameTransientStatus::Downloading { version_name },
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);
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});
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self.sender.send(DownloadManagerSignal::Update).unwrap();
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self.sender
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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}
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fn manage_go_signal(&mut self) {
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@ -483,7 +496,9 @@ impl DownloadManagerBuilder {
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);
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});
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self.sender.send(DownloadManagerSignal::Update).unwrap();
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self.sender
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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}
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fn manage_error_signal(&mut self, error: GameDownloadError) {
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let current_status = self.current_download_agent.clone().unwrap();
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@ -504,7 +519,9 @@ impl DownloadManagerBuilder {
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db_handle.games.transient_statuses.remove(id);
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});
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self.sender.send(DownloadManagerSignal::Update).unwrap();
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self.sender
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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}
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fn manage_cancel_signal(&mut self) {
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self.stop_and_wait_current_download();
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@ -2,9 +2,9 @@ use std::{
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sync::{
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atomic::{AtomicUsize, Ordering},
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mpsc::Sender,
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Arc, Mutex,
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Arc, Mutex, RwLock,
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},
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time::Instant,
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time::{Duration, Instant},
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};
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use log::info;
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@ -20,6 +20,8 @@ pub struct ProgressObject {
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points_towards_update: Arc<AtomicUsize>,
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points_to_push_update: Arc<AtomicUsize>,
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last_update: Arc<RwLock<Instant>>,
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amount_last_update: Arc<AtomicUsize>,
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}
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pub struct ProgressHandle {
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@ -59,6 +61,8 @@ impl ProgressObject {
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points_towards_update: Arc::new(AtomicUsize::new(0)),
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points_to_push_update: Arc::new(AtomicUsize::new(points_to_push_update)),
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last_update: Arc::new(RwLock::new(Instant::now())),
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amount_last_update: Arc::new(AtomicUsize::new(0)),
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}
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}
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@ -69,12 +73,42 @@ impl ProgressObject {
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let to_update = self.points_to_push_update.fetch_add(0, Ordering::Relaxed);
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if current_amount < to_update {
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return;
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if current_amount >= to_update {
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self.points_towards_update
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.fetch_sub(to_update, Ordering::Relaxed);
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self.sender
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.send(DownloadManagerSignal::UpdateUIQueue)
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.unwrap();
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}
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let last_update = self.last_update.read().unwrap();
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let last_update_difference = Instant::now().duration_since(*last_update).as_millis();
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if last_update_difference > 1000 {
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// push update
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drop(last_update);
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let mut last_update = self.last_update.write().unwrap();
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*last_update = Instant::now();
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drop(last_update);
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let current_amount = self.sum();
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let max = self.get_max();
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let amount_at_last_update = self.amount_last_update.fetch_add(0, Ordering::Relaxed);
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self.amount_last_update
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.store(current_amount, Ordering::Relaxed);
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let amount_since_last_update = current_amount - amount_at_last_update;
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let kilobytes_per_second = amount_since_last_update / (last_update_difference as usize).max(1);
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let remaining = max - current_amount; // bytes
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let time_remaining = (remaining / 1000) / kilobytes_per_second.max(1);
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self.sender
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.send(DownloadManagerSignal::UpdateUIStats(
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kilobytes_per_second,
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time_remaining,
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))
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.unwrap();
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}
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self.points_towards_update
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.fetch_sub(to_update, Ordering::Relaxed);
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self.sender.send(DownloadManagerSignal::Update).unwrap();
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}
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pub fn set_time_now(&self) {
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@ -53,6 +53,12 @@ pub struct QueueUpdateEvent {
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pub status: DownloadManagerStatus,
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}
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#[derive(serde::Serialize, Clone)]
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pub struct StatsUpdateEvent {
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pub speed: usize,
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pub time: usize,
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}
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// Game version with some fields missing and size information
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#[derive(serde::Deserialize, serde::Serialize)]
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#[serde(rename_all = "camelCase")]
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@ -3935,11 +3935,6 @@ mlly@^1.3.0, mlly@^1.4.2, mlly@^1.6.1, mlly@^1.7.1:
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pkg-types "^1.2.0"
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ufo "^1.5.4"
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moment@^2.30.1:
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version "2.30.1"
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resolved "https://registry.yarnpkg.com/moment/-/moment-2.30.1.tgz#f8c91c07b7a786e30c59926df530b4eac96974ae"
|
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integrity sha512-uEmtNhbDOrWPFS+hdjFCBfy9f2YoyzRpwcl+DqpC6taX21FzsTLQVbMV/W7PzNSX6x/bhC1zA3c2UQ5NzH6how==
|
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|
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mri@^1.2.0:
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version "1.2.0"
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resolved "https://registry.yarnpkg.com/mri/-/mri-1.2.0.tgz#6721480fec2a11a4889861115a48b6cbe7cc8f0b"
|
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|
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