Fix emulator path calculation (#188)

Fixes a typo that makes the emulator executable append to the **game** install dir, not the **emulator** install dir.
This commit is contained in:
DecDuck
2026-02-26 01:54:26 +11:00
committed by GitHub
parent 4728ea177c
commit 48989f3ecb
2 changed files with 1 additions and 1 deletions
-1
View File
@@ -9,7 +9,6 @@ use remote::{
auth::generate_authorization_header, error::RemoteAccessError, requests::generate_url,
utils::DROP_CLIENT_ASYNC,
};
use reqwest::StatusCode;
use serde::{Deserialize, Serialize};
use std::fs::remove_dir_all;
use std::thread::spawn;
+1
View File
@@ -371,6 +371,7 @@ impl ProcessManager<'_> {
let emulator_install_dir = match emulator_game_status {
GameDownloadStatus::Installed {
install_type: InstalledGameType::Installed,
install_dir,
..
} => Ok(install_dir),
GameDownloadStatus::Installed {