chore(download manager): Renamed most instances of "game" outside of actual game downloads

Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
quexeky
2024-12-30 21:29:14 +11:00
parent b4d70a35b3
commit 881fcc6abe
10 changed files with 183 additions and 178 deletions

View File

@ -1,9 +1,9 @@
use crate::{
db::{Database, GameStatus, GameTransientStatus},
db::{ApplicationStatus, ApplicationTransientStatus, Database},
DB,
};
pub type GameStatusWithTransient = (Option<GameStatus>, Option<GameTransientStatus>);
pub type GameStatusWithTransient = (Option<ApplicationStatus>, Option<ApplicationTransientStatus>);
pub struct GameStatusManager {}
impl GameStatusManager {
@ -15,8 +15,8 @@ impl GameStatusManager {
game_id: &String,
db_lock: &Database,
) -> GameStatusWithTransient {
let offline_state = db_lock.games.statuses.get(game_id).cloned();
let online_state = db_lock.games.transient_statuses.get(game_id).cloned();
let offline_state = db_lock.applications.statuses.get(game_id).cloned();
let online_state = db_lock.applications.transient_statuses.get(game_id).cloned();
if online_state.is_some() {
return (None, online_state);