refactor(download manager): Fully separate & generic download manager

Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
quexeky
2025-01-02 12:16:17 +11:00
parent 6568faaf4f
commit cac612b176
15 changed files with 283 additions and 223 deletions

View File

@ -15,16 +15,13 @@ use tauri::{AppHandle, Manager};
use umu_wrapper_lib::command_builder::UmuCommandBuilder;
use crate::{
db::{ApplicationStatus, ApplicationTransientStatus, DATA_ROOT_DIR},
library::push_application_update,
state::GameStatusManager,
AppState, DB,
db::{ApplicationStatus, ApplicationTransientStatus, DATA_ROOT_DIR}, download_manager::{downloadable::Downloadable, downloadable_metadata::DownloadableMetadata}, library::push_game_update, state::DownloadStatusManager, AppState, DB
};
pub struct ProcessManager<'a> {
current_platform: Platform,
log_output_dir: PathBuf,
processes: HashMap<String, Arc<SharedChild>>,
processes: HashMap<DownloadableMetadata, Arc<SharedChild>>,
app_handle: AppHandle,
game_launchers: HashMap<(Platform, Platform), &'a (dyn ProcessHandler + Sync + Send + 'static)>,
}
@ -82,8 +79,8 @@ impl ProcessManager<'_> {
*/
(absolute_exe, Vec::new())
}
pub fn kill_game(&mut self, game_id: String) -> Result<(), io::Error> {
return match self.processes.get(&game_id) {
pub fn kill_game(&mut self, meta: DownloadableMetadata) -> Result<(), io::Error> {
return match self.processes.get(&meta) {
Some(child) => {
child.kill()?;
child.wait()?;
@ -96,20 +93,20 @@ impl ProcessManager<'_> {
};
}
fn on_process_finish(&mut self, game_id: String, result: Result<ExitStatus, std::io::Error>) {
if !self.processes.contains_key(&game_id) {
fn on_process_finish(&mut self, meta: DownloadableMetadata, result: Result<ExitStatus, std::io::Error>) {
if !self.processes.contains_key(&meta) {
warn!("process on_finish was called, but game_id is no longer valid. finished with result: {:?}", result);
return;
}
info!("process for {} exited with {:?}", game_id, result);
info!("process for {:?} exited with {:?}", meta, result);
self.processes.remove(&game_id);
self.processes.remove(&meta);
let mut db_handle = DB.borrow_data_mut().unwrap();
db_handle.applications.transient_statuses.remove(&game_id);
db_handle.applications.transient_statuses.remove(&meta);
let current_state = db_handle.applications.statuses.get(&game_id).cloned();
let current_state = db_handle.applications.statuses.get(&meta).cloned();
if let Some(saved_state) = current_state {
if let ApplicationStatus::SetupRequired {
version_name,
@ -119,7 +116,7 @@ impl ProcessManager<'_> {
if let Ok(exit_code) = result {
if exit_code.success() {
db_handle.applications.statuses.insert(
game_id.clone(),
meta.clone(),
ApplicationStatus::Installed {
version_name: version_name.to_string(),
install_dir: install_dir.to_string(),
@ -131,9 +128,9 @@ impl ProcessManager<'_> {
}
drop(db_handle);
let status = GameStatusManager::fetch_state(&game_id);
let status = DownloadStatusManager::fetch_state(&meta);
push_application_update(&self.app_handle, game_id.clone(), status);
push_game_update(&self.app_handle, meta.clone(), status);
// TODO better management
}
@ -145,8 +142,8 @@ impl ProcessManager<'_> {
.contains_key(&(current.clone(), platform.clone())))
}
pub fn launch_process(&mut self, game_id: String) -> Result<(), String> {
if self.processes.contains_key(&game_id) {
pub fn launch_process(&mut self, meta: DownloadableMetadata) -> Result<(), String> {
if self.processes.contains_key(&meta) {
return Err("Game or setup is already running.".to_owned());
}
@ -154,7 +151,7 @@ impl ProcessManager<'_> {
let game_status = db_lock
.applications
.statuses
.get(&game_id)
.get(&meta)
.ok_or("Game not installed")?;
let status_metadata: Option<(&String, &String)> = match game_status {
@ -178,7 +175,7 @@ impl ProcessManager<'_> {
let game_version = db_lock
.applications
.versions
.get(&game_id)
.get(&meta)
.ok_or("Invalid game ID".to_owned())?
.get(version_name)
.ok_or("Invalid version name".to_owned())?;
@ -213,7 +210,7 @@ impl ProcessManager<'_> {
.create(true)
.open(
self.log_output_dir
.join(format!("{}-{}.log", game_id, current_time.timestamp())),
.join(format!("{}-{}-{}.log", meta.id, meta.version, current_time.timestamp())),
)
.map_err(|v| v.to_string())?;
@ -223,8 +220,9 @@ impl ProcessManager<'_> {
.read(true)
.create(true)
.open(self.log_output_dir.join(format!(
"{}-{}-error.log",
game_id,
"{}-{}-{}-error.log",
meta.id,
meta.version,
current_time.timestamp()
)))
.map_err(|v| v.to_string())?;
@ -239,8 +237,7 @@ impl ProcessManager<'_> {
.map_err(|e| e.to_string())?;
let launch_process = game_launcher.launch_process(
&game_id,
version_name,
&meta,
command.to_str().unwrap().to_owned(),
args,
&target_current_dir.to_string(),
@ -254,17 +251,17 @@ impl ProcessManager<'_> {
db_lock
.applications
.transient_statuses
.insert(game_id.clone(), ApplicationTransientStatus::Running {});
.insert(meta.clone(), ApplicationTransientStatus::Running {});
push_application_update(
push_game_update(
&self.app_handle,
game_id.clone(),
meta.clone(),
(None, Some(ApplicationTransientStatus::Running {})),
);
let wait_thread_handle = launch_process_handle.clone();
let wait_thread_apphandle = self.app_handle.clone();
let wait_thread_game_id = game_id.clone();
let wait_thread_game_id = meta.clone();
spawn(move || {
let result: Result<ExitStatus, std::io::Error> = launch_process_handle.wait();
@ -281,7 +278,7 @@ impl ProcessManager<'_> {
drop(app_state_handle);
});
self.processes.insert(game_id, wait_thread_handle);
self.processes.insert(meta, wait_thread_handle);
info!("finished spawning process");
@ -298,8 +295,7 @@ pub enum Platform {
pub trait ProcessHandler: Send + 'static {
fn launch_process(
&self,
game_id: &String,
version_name: &String,
meta: &DownloadableMetadata,
command: String,
args: Vec<String>,
current_dir: &String,
@ -312,8 +308,7 @@ struct NativeGameLauncher;
impl ProcessHandler for NativeGameLauncher {
fn launch_process(
&self,
game_id: &String,
version_name: &String,
meta: &DownloadableMetadata,
command: String,
args: Vec<String>,
current_dir: &String,
@ -335,8 +330,7 @@ struct UMULauncher;
impl ProcessHandler for UMULauncher {
fn launch_process(
&self,
game_id: &String,
version_name: &String,
meta: &DownloadableMetadata,
command: String,
args: Vec<String>,
current_dir: &String,
@ -344,7 +338,7 @@ impl ProcessHandler for UMULauncher {
error_file: File,
) -> Result<Child, String> {
UmuCommandBuilder::new(UMU_LAUNCHER_EXECUTABLE, command)
.game_id(game_id.into())
.game_id(String::from("0"))
.launch_args(args)
.build()
.spawn()