* feat: different local path in dev #73
* feat: better error output for downloads
* feat: collections in library view
* feat: improve download manager reliability
* feat: new download UI, more stable downloads
* fix: clippy
* fix: only show admin link if user is admin
* feat: check for libs before building
* fix: Fix native_model from requirements and add version requirements for models
Signed-off-by: quexeky <git@quexeky.dev>
* fix: Use Drop-OSS/native_model
Signed-off-by: quexeky <git@quexeky.dev>
* chore: Bump version to include logging
(Albeit, logging occurs before we initialise the logger, but oh well)
Signed-off-by: quexeky <git@quexeky.dev>
* chore: Make clippy happy
Signed-off-by: quexeky <git@quexeky.dev>
---------
Signed-off-by: quexeky <git@quexeky.dev>
* fix: attempt to use local user keychain
* chore: tmp disable non-macos builds
* fix: windows process fix patch
* fix: re-enable windows
* fix: remove sudo
* fix: tmp disable windows again
* fix: windows build again
* chore: re-disable windows
* fix: pin to macos 14
* fix: re-enable other builds
* fix: use Arc<Error> instead of just ErrorKind
* fix: game status updates for UI
* fix: missing game version on push_game_update calls
* feat: wait if library load takes <300ms
* fix: clippy
* feat: retry specific download errors
* fix: potential fix for cmd window on Windows
* feat: add disk space check for download
* fix: update game fix formatting
* fix: clippy
* feat: add new template options, asahi support, and refactoring
* feat: install dir scanning, validation fixes, progress fixes, download manager refactor
This kind of ballooned out of scope, but I implemented some much
needed fixes for the download manager.
First off, I cleanup the Downloadable trait, there was some
duplication of function.
Second, I refactored the "validate" into the GameDownloadAgent,
which calls a 'validate_chunk_logic' yada, same structure as
downloading.
Third, I fixed the progress and validation issues.
Fourth, I added game scanning
* feat: out of box support for Asahi Linux
* fix: clippy
* fix: don't break database
* feat: add macos signing args
* fix: update all versions to -mac specific
* fix: fetch signing identity
* feat: add signing pre-steps like the docs say
* fix: remove apple requirement from signing
* fix: add drop cert to keychain when signing
* fix: add drop.pem to add-trusted-cert
* fix: re-order and specify import operation
* fix: let's try the user store
* fix: password required to update trust
* fix: try another non-interactive fix
* fix: try sudo
* fix: revert attempt fix
* fix: add cert id debug
* fix: attempt to use id rather than name
* fix: revert code id to name
* feat: add clippy ci
* fix: clippy errors
* fix: ci/cd
* fix: update ci packages
* fix: add gtk3 to ci deps
* fix: add webkit to ci deps
* fix: ci deps and perms
* fix: add clippy settings to lib.rs