Rearchitecture for v0.4.0 (#197)

* feat: database redist support

* feat: rearchitecture of database schemas, migration reset, and #180

* feat: import redists

* fix: giantbomb logging bug

* feat: partial user platform support + statusMessage -> message

* feat: add user platform filters to store view

* fix: sanitize svg uploads

... copilot suggested this

I feel dirty.

* feat: beginnings of platform & redist management

* feat: add server side redist patching

* fix: update drop-base commit

* feat: import of custom platforms & file extensions

* fix: redelete platform

* fix: remove platform

* feat: uninstall commands, new R UI

* checkpoint: before migrating to nuxt v4

* update to nuxt 4

* fix: fixes for Nuxt v4 update

* fix: remaining type issues

* feat: initial feedback to import other kinds of versions

* working commit

* fix: lint

* feat: redist import
This commit is contained in:
DecDuck
2025-11-10 10:36:13 +11:00
committed by GitHub
parent dfa30c8a65
commit 251ddb8ff8
465 changed files with 8029 additions and 7509 deletions

View File

@ -1,5 +1,5 @@
import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";
import aclManager from "~~/server/internal/acls";
import libraryManager from "~~/server/internal/library";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:delete"]);
@ -7,7 +7,7 @@ export default defineEventHandler(async (h3) => {
const gameId = getRouterParam(h3, "id")!;
libraryManager.deleteGame(gameId);
await libraryManager.deleteGame(gameId);
return {};
});

View File

@ -1,7 +1,6 @@
import type { GameVersion } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
import aclManager from "~~/server/internal/acls";
import prisma from "~~/server/internal/db/database";
import libraryManager from "~~/server/internal/library";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:read"]);
@ -15,24 +14,32 @@ export default defineEventHandler(async (h3) => {
},
include: {
versions: {
orderBy: {
versionIndex: "asc",
},
omit: {
dropletManifest: true,
},
include: {
gameVersions: {
include: {
install: true,
uninstall: true,
launches: true,
},
},
},
},
tags: true,
},
});
if (!game || !game.libraryId)
throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
throw createError({ statusCode: 404, message: "Game ID not found" });
const getGameVersionSize = async (version: GameVersion) => {
const getGameVersionSize = async (
version: Omit<(typeof game)["versions"][number], "dropletManifest">,
) => {
const size = await libraryManager.getGameVersionSize(
gameId,
version.versionName,
version.versionId,
);
return { ...version, size };
};

View File

@ -1,5 +1,5 @@
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import aclManager from "~~/server/internal/acls";
import prisma from "~~/server/internal/db/database";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);

View File

@ -1,7 +1,13 @@
import type { Prisma } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
import { ArkErrors, type } from "arktype";
import type { Prisma } from "~~/prisma/client/client";
import aclManager from "~~/server/internal/acls";
import prisma from "~~/server/internal/db/database";
import { handleFileUpload } from "~~/server/internal/utils/handlefileupload";
const UpdateMetadata = type({
name: "string?",
description: "string?",
});
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
@ -11,7 +17,7 @@ export default defineEventHandler(async (h3) => {
if (!form)
throw createError({
statusCode: 400,
statusMessage: "This endpoint requires multipart form data.",
message: "This endpoint requires multipart form data.",
});
const gameId = getRouterParam(h3, "id")!;
@ -20,20 +26,20 @@ export default defineEventHandler(async (h3) => {
if (!uploadResult)
throw createError({
statusCode: 400,
statusMessage: "Failed to upload file",
message: "Failed to upload file",
});
const [ids, options, pull, dump] = uploadResult;
const id = ids.at(0);
// handleFileUpload reads the rest of the options for us.
const name = options.name;
const description = options.description;
const body = UpdateMetadata(options);
if (body instanceof ArkErrors)
throw createError({ statusCode: 400, message: body.summary });
const updateModel: Prisma.GameUpdateInput = {
mName: name,
mShortDescription: description,
...(body.name ? { mName: body.name } : undefined),
...(body.description ? { mShortDescription: body.description } : undefined),
};
// handle if user uploaded new icon

View File

@ -1,7 +1,7 @@
import { type } from "arktype";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import { readDropValidatedBody, throwingArktype } from "~~/server/arktype";
import aclManager from "~~/server/internal/acls";
import prisma from "~~/server/internal/db/database";
const PatchTags = type({
tags: "string[]",