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synced 2026-06-22 04:11:32 +10:00
fix linting
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@@ -18,13 +18,13 @@ import type { GameModel } from "~/prisma/client/models";
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export function createGameImportTaskId(libraryId: string, libraryPath: string) {
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const text = `import:${libraryId}:${libraryPath}`;
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// base64 can contain "/" which breaks the URL. So we remove it
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return Buffer.from(text, 'utf8').toString('base64').replaceAll("/", "");
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return Buffer.from(text, "utf8").toString("base64").replaceAll("/", "");
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}
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export function createVersionImportTaskId(gameId: string, versionName: string) {
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const text = `import:${gameId}:${versionName}`;
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// base64 can contain "/" which breaks the URL. So we remove it
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return Buffer.from(text, 'utf8').toString('base64').replaceAll("/", "");
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return Buffer.from(text, "utf8").toString("base64").replaceAll("/", "");
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}
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class LibraryManager {
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@@ -133,9 +133,9 @@ class LibraryManager {
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game: e,
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status: versions
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? {
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noVersions: e.versions.length == 0,
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unimportedVersions: versions,
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}
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noVersions: e.versions.length == 0,
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unimportedVersions: versions,
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}
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: ("offline" as const),
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};
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}),
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