Fix Windows exe launch through cmd routing (#190)

* feat: modify_command in process manager

* fix: import windows extension
This commit is contained in:
DecDuck
2026-02-26 21:48:51 +00:00
committed by GitHub
parent b3bb3133d7
commit df6aebbd6d
2 changed files with 48 additions and 10 deletions
@@ -1,4 +1,4 @@
use std::{fs::create_dir_all, path::PathBuf};
use std::{fs::create_dir_all, path::PathBuf, process::Command};
use client::compat::{COMPAT_INFO, UMU_LAUNCHER_EXECUTABLE};
use database::{
@@ -7,8 +7,8 @@ use database::{
use crate::{error::ProcessError, process_manager::ProcessHandler};
pub struct NativeGameLauncher;
impl ProcessHandler for NativeGameLauncher {
pub struct MacLauncher;
impl ProcessHandler for MacLauncher {
fn create_launch_process(
&self,
_meta: &DownloadableMetadata,
@@ -23,6 +23,37 @@ impl ProcessHandler for NativeGameLauncher {
fn valid_for_platform(&self, _db: &Database, _target: &Platform) -> bool {
true
}
fn modify_command(&self, _command: &mut Command) {}
}
#[allow(dead_code)]
const CREATE_NO_WINDOW: u32 = 0x08000000;
pub struct WindowsLauncher;
impl ProcessHandler for WindowsLauncher {
fn create_launch_process(
&self,
_meta: &DownloadableMetadata,
launch_command: String,
_game_version: &GameVersion,
_current_dir: &str,
_database: &Database,
) -> Result<String, ProcessError> {
Ok(format!("cmd /C \"{}\"", launch_command))
}
fn valid_for_platform(&self, _db: &Database, _target: &Platform) -> bool {
true
}
#[allow(unused_variables)]
fn modify_command(&self, command: &mut Command) {
#[cfg(target_os = "windows")]
use std::os::windows::process::CommandExt;
#[cfg(target_os = "windows")]
command.creation_flags(CREATE_NO_WINDOW);
}
}
pub struct UMUNativeLauncher;
@@ -68,6 +99,8 @@ impl ProcessHandler for UMUNativeLauncher {
};
compat_info.umu_installed
}
fn modify_command(&self, _command: &mut Command) {}
}
pub struct UMUCompatLauncher;
@@ -133,6 +166,8 @@ impl ProcessHandler for UMUCompatLauncher {
};
compat_info.umu_installed
}
fn modify_command(&self, _command: &mut Command) {}
}
pub struct AsahiMuvmLauncher;
@@ -191,4 +226,6 @@ impl ProcessHandler for AsahiMuvmLauncher {
compat_info.umu_installed
}
fn modify_command(&self, _command: &mut Command) {}
}