Files
drop/components/CreateCollectionModal.vue
Husky 1ae051f066 Update Prisma to 6.11 (#133)
* chore: update prisma to 6.11

more prisma future proofing due to experimental features

* chore: update dependencies

twemoji - new unicode update
argon2 - bux fixes
vue3-carousel - improve mobile experiance
vue-tsc - more stable

* fix: incorrect prisma version in docker

Also remove default value for BUILD_DROP_VERSION, that is now handled in nuxt config

* fix: no logging in prod

* chore: optimize docker builds even more

* fix: revert adoption of prisma driverAdapters

see: https://github.com/prisma/prisma/issues/27486

* chore: optimize dockerignore some more

* Fix `pino-pretty` not being included in build (#135)

* Remove `pino` from frontend

* Fix for downloads and removing of library source (#136)

* fix: downloads and removing library source

* fix: linting

* Fix max file size of 4GB (update droplet) (#137)

* Fix manual metadata import (#138)

* chore(deps): bump vue-i18n from 10.0.7 to 10.0.8 (#140)

Bumps [vue-i18n](https://github.com/intlify/vue-i18n/tree/HEAD/packages/vue-i18n) from 10.0.7 to 10.0.8.
- [Release notes](https://github.com/intlify/vue-i18n/releases)
- [Changelog](https://github.com/intlify/vue-i18n/blob/master/CHANGELOG.md)
- [Commits](https://github.com/intlify/vue-i18n/commits/v10.0.8/packages/vue-i18n)

---
updated-dependencies:
- dependency-name: vue-i18n
  dependency-version: 10.0.8
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* chore(deps): bump @intlify/core from 10.0.7 to 10.0.8 (#139)

---
updated-dependencies:
- dependency-name: "@intlify/core"
  dependency-version: 10.0.8
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Small fixes (#141)

* fix: save task as Json rather than string

* fix: pull objects before creating game in database

* fix: strips relative dirs from version information

* fix: #132

* fix: lint

* fix: news object ids and small tweaks

* fix: notification styling errors

* fix: lint

* fix: build issues by regenerating lockfile

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: DecDuck <declanahofmeyr@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-07-25 21:28:00 +10:00

116 lines
3.3 KiB
Vue

<template>
<ModalTemplate v-model="open">
<template #default>
<div>
<DialogTitle as="h3" class="text-lg font-medium leading-6 text-white">
{{ $t("library.collection.create") }}
</DialogTitle>
<p class="mt-1 text-zinc-400 text-sm">
{{ $t("library.collection.createDesc") }}
</p>
</div>
<div class="mt-2">
<form @submit.prevent="() => createCollection()">
<input
v-model="collectionName"
type="text"
:placeholder="$t('library.collection.namePlaceholder')"
class="block w-full rounded-md border-0 bg-zinc-800 py-1.5 text-white shadow-sm ring-1 ring-inset ring-zinc-700 placeholder:text-zinc-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
/>
<button class="hidden" type="submit" />
</form>
</div>
</template>
<template #buttons="{ close }">
<LoadingButton
:loading="createCollectionLoading"
:disabled="!collectionName"
class="w-full sm:w-fit"
@click="() => createCollection()"
>
{{ $t("create") }}
</LoadingButton>
<button
ref="cancelButtonRef"
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-800 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
@click="() => close()"
>
{{ $t("cancel") }}
</button>
</template>
</ModalTemplate>
</template>
<script setup lang="ts">
import { ref } from "vue";
import { DialogTitle } from "@headlessui/vue";
import type { CollectionEntryModel, GameModel } from "~/prisma/client/models";
import type { SerializeObject } from "nitropack";
const props = defineProps<{
gameId?: string;
}>();
const emit = defineEmits<{
created: [collectionId: string];
}>();
const open = defineModel<boolean>({ required: true });
const { t } = useI18n();
const collectionName = ref("");
const createCollectionLoading = ref(false);
const collections = await useCollections();
async function createCollection() {
if (!collectionName.value || createCollectionLoading.value) return;
try {
createCollectionLoading.value = true;
// Create the collection
const response = await $dropFetch("/api/v1/collection", {
method: "POST",
body: { name: collectionName.value },
});
// Add the game if provided
if (props.gameId) {
const entry = await $dropFetch<
CollectionEntryModel & { game: SerializeObject<GameModel> }
>(`/api/v1/collection/${response.id}/entry`, {
method: "POST",
body: { id: props.gameId },
});
response.entries.push(entry);
}
collections.value.push(response);
// Reset and emit
collectionName.value = "";
open.value = false;
emit("created", response.id);
} catch (error) {
console.error("Failed to create collection:", error);
const err = error as { statusMessage?: string };
createModal(
ModalType.Notification,
{
title: t("errors.library.collection.create.title"),
description: t("errors.library.collection.create.desc", [
err?.statusMessage ?? t("errors.unknown"),
]),
},
(_, c) => c(),
);
} finally {
createCollectionLoading.value = false;
}
}
</script>