mirror of
https://github.com/Drop-OSS/drop.git
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* chore: update prisma to 6.11 more prisma future proofing due to experimental features * chore: update dependencies twemoji - new unicode update argon2 - bux fixes vue3-carousel - improve mobile experiance vue-tsc - more stable * fix: incorrect prisma version in docker Also remove default value for BUILD_DROP_VERSION, that is now handled in nuxt config * fix: no logging in prod * chore: optimize docker builds even more * fix: revert adoption of prisma driverAdapters see: https://github.com/prisma/prisma/issues/27486 * chore: optimize dockerignore some more * Fix `pino-pretty` not being included in build (#135) * Remove `pino` from frontend * Fix for downloads and removing of library source (#136) * fix: downloads and removing library source * fix: linting * Fix max file size of 4GB (update droplet) (#137) * Fix manual metadata import (#138) * chore(deps): bump vue-i18n from 10.0.7 to 10.0.8 (#140) Bumps [vue-i18n](https://github.com/intlify/vue-i18n/tree/HEAD/packages/vue-i18n) from 10.0.7 to 10.0.8. - [Release notes](https://github.com/intlify/vue-i18n/releases) - [Changelog](https://github.com/intlify/vue-i18n/blob/master/CHANGELOG.md) - [Commits](https://github.com/intlify/vue-i18n/commits/v10.0.8/packages/vue-i18n) --- updated-dependencies: - dependency-name: vue-i18n dependency-version: 10.0.8 dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * chore(deps): bump @intlify/core from 10.0.7 to 10.0.8 (#139) --- updated-dependencies: - dependency-name: "@intlify/core" dependency-version: 10.0.8 dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Small fixes (#141) * fix: save task as Json rather than string * fix: pull objects before creating game in database * fix: strips relative dirs from version information * fix: #132 * fix: lint * fix: news object ids and small tweaks * fix: notification styling errors * fix: lint * fix: build issues by regenerating lockfile --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: DecDuck <declanahofmeyr@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
70 lines
1.9 KiB
TypeScript
70 lines
1.9 KiB
TypeScript
import { type } from "arktype";
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import { randomUUID } from "crypto";
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import { LibraryBackend } from "~/prisma/client/enums";
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import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import libraryManager from "~/server/internal/library";
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import { libraryConstructors } from "~/server/plugins/05.library-init";
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import type { WorkingLibrarySource } from "./index.get";
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const CreateLibrarySource = type({
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name: "string",
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backend: "string",
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options: "object",
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}).configure(throwingArktype);
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export default defineEventHandler<{ body: typeof CreateLibrarySource.infer }>(
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async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, [
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"library:sources:new",
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]);
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if (!allowed) throw createError({ statusCode: 403 });
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const body = await readDropValidatedBody(h3, CreateLibrarySource);
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const backend = Object.values(LibraryBackend).find(
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(e) => e == body.backend,
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);
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if (!backend)
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throw createError({
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statusCode: 400,
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statusMessage: "Invalid source backend.",
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});
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const constructor = libraryConstructors[backend];
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try {
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const id = randomUUID();
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const library = constructor(body.options, id);
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// Test we can actually use it
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if ((await library.listGames()) === undefined) {
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throw "Library failed to fetch games.";
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}
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const source = await prisma.library.create({
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data: {
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id,
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name: body.name,
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backend,
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options: body.options,
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},
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});
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await libraryManager.addLibrary(library);
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const workingSource: WorkingLibrarySource = {
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...source,
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working: true,
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};
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return workingSource;
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} catch (e) {
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throw createError({
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statusCode: 400,
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statusMessage: `Failed to create source: ${e}`,
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});
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}
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},
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);
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