mirror of
https://github.com/Drop-OSS/drop.git
synced 2025-11-09 20:12:10 +10:00
* chore: update prisma to 6.11 more prisma future proofing due to experimental features * chore: update dependencies twemoji - new unicode update argon2 - bux fixes vue3-carousel - improve mobile experiance vue-tsc - more stable * fix: incorrect prisma version in docker Also remove default value for BUILD_DROP_VERSION, that is now handled in nuxt config * fix: no logging in prod * chore: optimize docker builds even more * fix: revert adoption of prisma driverAdapters see: https://github.com/prisma/prisma/issues/27486 * chore: optimize dockerignore some more * Fix `pino-pretty` not being included in build (#135) * Remove `pino` from frontend * Fix for downloads and removing of library source (#136) * fix: downloads and removing library source * fix: linting * Fix max file size of 4GB (update droplet) (#137) * Fix manual metadata import (#138) * chore(deps): bump vue-i18n from 10.0.7 to 10.0.8 (#140) Bumps [vue-i18n](https://github.com/intlify/vue-i18n/tree/HEAD/packages/vue-i18n) from 10.0.7 to 10.0.8. - [Release notes](https://github.com/intlify/vue-i18n/releases) - [Changelog](https://github.com/intlify/vue-i18n/blob/master/CHANGELOG.md) - [Commits](https://github.com/intlify/vue-i18n/commits/v10.0.8/packages/vue-i18n) --- updated-dependencies: - dependency-name: vue-i18n dependency-version: 10.0.8 dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * chore(deps): bump @intlify/core from 10.0.7 to 10.0.8 (#139) --- updated-dependencies: - dependency-name: "@intlify/core" dependency-version: 10.0.8 dependency-type: indirect ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Small fixes (#141) * fix: save task as Json rather than string * fix: pull objects before creating game in database * fix: strips relative dirs from version information * fix: #132 * fix: lint * fix: news object ids and small tweaks * fix: notification styling errors * fix: lint * fix: build issues by regenerating lockfile --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: DecDuck <declanahofmeyr@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
109 lines
3.0 KiB
TypeScript
109 lines
3.0 KiB
TypeScript
import type { GameVersionModel } from "~/prisma/client/models";
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import prisma from "../db/database";
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export type DropChunk = {
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permissions: number;
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ids: string[];
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checksums: string[];
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lengths: string[];
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};
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export type DropManifest = {
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[key: string]: DropChunk;
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};
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export type DropManifestMetadata = {
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manifest: DropManifest;
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versionName: string;
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};
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export type DropGeneratedManifest = DropManifest & {
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[key: string]: { versionName: string };
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};
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class ManifestGenerator {
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private static generateManifestFromMetadata(
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rootManifest: DropManifestMetadata,
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...overlays: DropManifestMetadata[]
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): DropGeneratedManifest {
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if (overlays.length == 0) {
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return Object.fromEntries(
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Object.entries(rootManifest.manifest).map(([key, value]) => {
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return [
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key,
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Object.assign({}, value, { versionName: rootManifest.versionName }),
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];
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}),
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);
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}
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// Recurse in verse order through versions, skipping files that already exist.
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const versions = [...overlays.reverse(), rootManifest];
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const manifest: DropGeneratedManifest = {};
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for (const version of versions) {
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for (const [filename, chunk] of Object.entries(version.manifest)) {
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if (manifest[filename]) continue;
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manifest[filename] = Object.assign({}, chunk, {
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versionName: version.versionName,
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});
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}
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}
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return manifest;
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}
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// Local function because eventual caching
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async generateManifest(gameId: string, versionName: string) {
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const versions: GameVersionModel[] = [];
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const baseVersion = await prisma.gameVersion.findUnique({
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where: {
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gameId_versionName: {
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gameId: gameId,
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versionName: versionName,
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},
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},
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});
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if (!baseVersion) return undefined;
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versions.push(baseVersion);
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// Collect other versions if this is a delta
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if (baseVersion.delta) {
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// Start at the same index minus one, and keep grabbing them
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// until we run out or we hit something that isn't a delta
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// eslint-disable-next-line no-constant-condition
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for (let i = baseVersion.versionIndex - 1; true; i--) {
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const currentVersion = await prisma.gameVersion.findFirst({
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where: {
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gameId: gameId,
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versionIndex: i,
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platform: baseVersion.platform,
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},
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});
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if (!currentVersion) return undefined;
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versions.push(currentVersion);
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if (!currentVersion.delta) break;
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}
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}
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const leastToMost = versions.reverse();
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const metadata: DropManifestMetadata[] = leastToMost.map((e) => {
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return {
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manifest: JSON.parse(
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e.dropletManifest?.toString() ?? "{}",
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) as DropManifest,
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versionName: e.versionName,
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};
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});
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const manifest = ManifestGenerator.generateManifestFromMetadata(
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metadata[0],
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...metadata.slice(1),
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);
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return manifest;
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}
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}
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export const manifestGenerator = new ManifestGenerator();
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export default manifestGenerator;
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