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9185089c99
* Fix Windows and Linux launch * Add process handler selector, pin Prisma * Regenerate lcofkiel * Fix torrential inclusion in image * Fix layouting * Implement tree kill for Windows * Fix server lint
42 lines
1.4 KiB
Vue
42 lines
1.4 KiB
Vue
<template>
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<div>
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<label for="launch" class="block text-sm/6 font-medium text-zinc-100"
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>Launch string template</label
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>
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<div class="mt-2">
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<input
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type="text"
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name="launch"
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id="launch"
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class="block w-full rounded-md bg-zinc-800 px-3 py-1.5 text-base text-zinc-100 outline-1 -outline-offset-1 outline-zinc-800 placeholder:text-zinc-400 focus:outline-2 focus:-outline-offset-2 focus:outline-blue-600 sm:text-sm/6"
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placeholder="{}"
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aria-describedby="launch-description"
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v-model="model.launchTemplate"
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/>
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</div>
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<p class="mt-2 text-sm text-zinc-400" id="launch-description">
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Override the launch string. Passed to system's default shell, and replaces
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"{}" with the command to start the game.
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<span class="font-semibold text-zinc-200"
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>Leaving it blank will cause the game not to start.</span
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>
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</p>
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<ProtonSelector v-model="model" v-if="$props.protonEnabled" />
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<HandlerSelector v-model="model" :game-id="$props.gameId" />
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</div>
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</template>
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<script setup lang="ts">
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import type { GameVersion } from "~/types";
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import ProtonSelector from "./ProtonSelector.vue";
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import HandlerSelector from "./HandlerSelector.vue";
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const model = defineModel<GameVersion["userConfiguration"]>({ required: true });
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const props = defineProps<{
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protonEnabled: boolean;
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gameId: string;
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}>();
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</script>
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