mirror of
https://github.com/Drop-OSS/drop-app.git
synced 2025-11-09 20:12:14 +10:00
chore: Starting migrating references to database applications, auth, and base_url
Signed-off-by: quexeky <git@quexeky.dev>
This commit is contained in:
38
src-tauri/Cargo.lock
generated
38
src-tauri/Cargo.lock
generated
@ -785,6 +785,7 @@ version = "0.1.0"
|
||||
dependencies = [
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"bitcode",
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"database",
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"drop-consts",
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"log",
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"serde",
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"tauri",
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@ -797,6 +798,7 @@ version = "0.1.0"
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dependencies = [
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"database",
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"dirs 6.0.0",
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"drop-consts",
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"log",
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"regex",
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"rustix 1.1.2",
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@ -1065,8 +1067,10 @@ checksum = "2a2330da5de22e8a3cb63252ce2abb30116bf5265e89c0e01bc17015ce30a476"
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name = "database"
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version = "0.1.0"
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dependencies = [
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"bitcode",
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"chrono",
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"dirs 6.0.0",
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"drop-consts",
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"log",
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"native_model",
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"rustbreak",
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@ -1414,6 +1418,13 @@ dependencies = [
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"zstd",
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]
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[[package]]
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name = "drop-consts"
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version = "0.1.0"
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dependencies = [
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"dirs 6.0.0",
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]
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[[package]]
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name = "droplet-rs"
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version = "0.7.3"
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@ -1841,6 +1852,7 @@ dependencies = [
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"boxcar",
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"database",
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"download_manager",
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"drop-consts",
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"hex 0.4.3",
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"log",
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"md5 0.8.0",
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@ -2739,6 +2751,15 @@ dependencies = [
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"once_cell",
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]
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[[package]]
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name = "itertools"
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version = "0.14.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "2b192c782037fadd9cfa75548310488aabdbf3d2da73885b31bd0abd03351285"
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dependencies = [
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"either",
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]
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[[package]]
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name = "itoa"
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version = "1.0.15"
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@ -2935,6 +2956,23 @@ version = "0.2.15"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f9fbbcab51052fe104eb5e5d351cf728d30a5be1fe14d9be8a3b097481fb97de"
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[[package]]
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name = "library"
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version = "0.1.0"
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dependencies = [
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"async-trait",
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"client",
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"database",
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"futures",
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"itertools",
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"log",
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"remote",
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"serde",
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"serde_with",
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"tauri",
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"url",
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]
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[[package]]
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name = "libredox"
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version = "0.1.10"
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@ -65,7 +65,9 @@ whoami = "1.6.0"
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filetime = "0.2.25"
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walkdir = "2.5.0"
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known-folders = "1.2.0"
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native_model = { version = "0.6.4", features = ["rmp_serde_1_3"], git = "https://github.com/Drop-OSS/native_model.git"}
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native_model = { version = "0.6.4", features = [
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"rmp_serde_1_3",
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], git = "https://github.com/Drop-OSS/native_model.git" }
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tauri-plugin-opener = "2.4.0"
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bitcode = "0.6.6"
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reqwest-websocket = "0.5.0"
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@ -149,6 +151,8 @@ members = [
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"cloud_saves",
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"download_manager",
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"games",
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"library",
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"drop-consts",
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]
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resolver = "3"
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resolver = "3"
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@ -6,6 +6,7 @@ edition = "2024"
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[dependencies]
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bitcode = "0.6.7"
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database = { version = "0.1.0", path = "../database" }
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drop-consts = { version = "0.1.0", path = "../drop-consts" }
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log = "0.4.28"
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serde = { version = "1.0.228", features = ["derive"] }
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tauri = "2.8.5"
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@ -0,0 +1,42 @@
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use std::collections::HashMap;
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use database::models::Game;
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use serde::Serialize;
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use crate::{app_status::AppStatus, user::User};
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#[derive(Clone, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct AppState {
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status: AppStatus,
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user: Option<User>,
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games: HashMap<String, Game>,
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}
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impl AppState {
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pub fn new(status: AppStatus, user: Option<User>, games: HashMap<String, Game>) -> Self {
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Self {
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status,
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user,
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games,
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}
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}
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pub fn status(&self) -> &AppStatus {
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&self.status
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}
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pub fn status_mut(&mut self) -> &mut AppStatus {
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&mut self.status
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}
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pub fn games(&self) -> &HashMap<String, Game> {
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&self.games
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}
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pub fn games_mut(&mut self) -> &mut HashMap<String, Game> {
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&mut self.games
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}
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pub fn user(&self) -> &Option<User> {
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&self.user
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}
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pub fn user_mut(&mut self) -> &mut Option<User> {
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&mut self.user
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}
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}
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@ -5,6 +5,7 @@ use std::{
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sync::LazyLock,
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};
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use drop_consts::{UMU_BASE_LAUNCHER_EXECUTABLE, UMU_INSTALL_DIRS};
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use log::info;
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pub static COMPAT_INFO: LazyLock<Option<CompatInfo>> = LazyLock::new(create_new_compat_info);
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@ -30,9 +31,6 @@ fn create_new_compat_info() -> Option<CompatInfo> {
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})
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}
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const UMU_BASE_LAUNCHER_EXECUTABLE: &str = "umu-run";
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const UMU_INSTALL_DIRS: [&str; 4] = ["/app/share", "/use/local/share", "/usr/share", "/opt"];
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fn get_umu_executable() -> Option<PathBuf> {
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if check_executable_exists(UMU_BASE_LAUNCHER_EXECUTABLE) {
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return Some(PathBuf::from(UMU_BASE_LAUNCHER_EXECUTABLE));
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@ -1,4 +1,5 @@
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pub mod app_state;
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pub mod app_status;
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pub mod autostart;
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pub mod compat;
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pub mod user;
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pub mod user;
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@ -6,6 +6,7 @@ edition = "2024"
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[dependencies]
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database = { version = "0.1.0", path = "../database" }
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dirs = "6.0.0"
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drop-consts = { version = "0.1.0", path = "../drop-consts" }
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log = "0.4.28"
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regex = "1.11.3"
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rustix = "1.1.2"
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@ -2,7 +2,7 @@ use std::{collections::HashMap, path::PathBuf, str::FromStr};
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#[cfg(target_os = "linux")]
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use database::platform::Platform;
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use database::{GameVersion, db::DATA_ROOT_DIR};
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use database::{db::DATA_ROOT_DIR, GameVersion};
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use log::warn;
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use crate::error::BackupError;
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@ -4,8 +4,10 @@ version = "0.1.0"
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edition = "2024"
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[dependencies]
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bitcode = "0.6.7"
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chrono = "0.4.42"
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dirs = "6.0.0"
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drop-consts = { version = "0.1.0", path = "../drop-consts" }
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log = "0.4.28"
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native_model = { version = "0.6.4", features = ["rmp_serde_1_3"], git = "https://github.com/Drop-OSS/native_model.git"}
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rustbreak = "2.0.0"
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@ -3,24 +3,18 @@ use std::{
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sync::{Arc, LazyLock},
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};
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use drop_consts::DATA_ROOT_PREFIX;
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use rustbreak::{DeSerError, DeSerializer};
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use serde::{Serialize, de::DeserializeOwned};
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use crate::interface::{DatabaseImpls, DatabaseInterface};
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use crate::{interface::DatabaseImpls, models::DatabaseInterface};
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pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::set_up_database);
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#[cfg(not(debug_assertions))]
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static DATA_ROOT_PREFIX: &str = "drop";
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#[cfg(debug_assertions)]
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static DATA_ROOT_PREFIX: &str = "drop-debug";
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pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> = LazyLock::new(|| {
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Arc::new(
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pub static DATA_ROOT_DIR: LazyLock<PathBuf> = LazyLock::new(|| {
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dirs::data_dir()
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.expect("Failed to get data dir")
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.join(DATA_ROOT_PREFIX),
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)
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.join(DATA_ROOT_PREFIX)
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});
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// Custom JSON serializer to support everything we need
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@ -9,20 +9,14 @@ use std::{
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use chrono::Utc;
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use log::{debug, error, info, warn};
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use rustbreak::{PathDatabase, RustbreakError};
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use url::Url;
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use crate::{
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db::{DATA_ROOT_DIR, DB, DropDatabaseSerializer},
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models::data::Database,
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db::{DropDatabaseSerializer, DATA_ROOT_DIR, DB},
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models::{Database, DatabaseInterface},
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};
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pub type DatabaseInterface =
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rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
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pub trait DatabaseImpls {
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fn set_up_database() -> DatabaseInterface;
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fn database_is_set_up(&self) -> bool;
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fn fetch_base_url(&self) -> Url;
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}
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impl DatabaseImpls for DatabaseInterface {
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fn set_up_database() -> DatabaseInterface {
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@ -88,16 +82,6 @@ impl DatabaseImpls for DatabaseInterface {
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PathDatabase::create_at_path(db_path, default).expect("Database could not be created")
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}
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}
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fn database_is_set_up(&self) -> bool {
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!borrow_db_checked().base_url.is_empty()
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}
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fn fetch_base_url(&self) -> Url {
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let handle = borrow_db_checked();
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Url::parse(&handle.base_url)
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.unwrap_or_else(|_| panic!("Failed to parse base url {}", handle.base_url))
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}
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}
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// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
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@ -8,7 +8,7 @@ pub mod platform;
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pub use db::DB;
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pub use interface::{borrow_db_checked, borrow_db_mut_checked};
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pub use models::data::{
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pub use models::{
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ApplicationTransientStatus, Database, DatabaseApplications, DatabaseAuth, DownloadType,
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DownloadableMetadata, GameDownloadStatus, GameVersion, Settings,
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};
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@ -1,373 +0,0 @@
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pub mod data {
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use std::{hash::Hash, path::PathBuf};
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use native_model::native_model;
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use serde::{Deserialize, Serialize};
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// NOTE: Within each version, you should NEVER use these types.
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// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
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pub type GameVersion = v1::GameVersion;
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pub type Database = v3::Database;
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pub type Settings = v1::Settings;
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pub type DatabaseAuth = v1::DatabaseAuth;
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pub type GameDownloadStatus = v2::GameDownloadStatus;
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pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
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/**
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* Need to be universally accessible by the ID, and the version is just a couple sprinkles on top
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*/
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pub type DownloadableMetadata = v1::DownloadableMetadata;
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pub type DownloadType = v1::DownloadType;
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pub type DatabaseApplications = v2::DatabaseApplications;
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// pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
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use std::collections::HashMap;
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impl PartialEq for DownloadableMetadata {
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fn eq(&self, other: &Self) -> bool {
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self.id == other.id && self.download_type == other.download_type
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}
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}
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impl Hash for DownloadableMetadata {
|
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.id.hash(state);
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self.download_type.hash(state);
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||||
}
|
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}
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||||
|
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mod v1 {
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use serde_with::serde_as;
|
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use std::{collections::HashMap, path::PathBuf};
|
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|
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use crate::platform::Platform;
|
||||
|
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use super::{Deserialize, Serialize, native_model};
|
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|
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fn default_template() -> String {
|
||||
"{}".to_owned()
|
||||
}
|
||||
|
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#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
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#[serde(rename_all = "camelCase")]
|
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#[native_model(id = 2, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
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pub struct GameVersion {
|
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pub game_id: String,
|
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pub version_name: String,
|
||||
|
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pub platform: Platform,
|
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|
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pub launch_command: String,
|
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pub launch_args: Vec<String>,
|
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#[serde(default = "default_template")]
|
||||
pub launch_command_template: String,
|
||||
|
||||
pub setup_command: String,
|
||||
pub setup_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub setup_command_template: String,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
pub umu_id_override: Option<String>,
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 4, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
pub force_offline: bool, // ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
force_offline: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize, Deserialize, Debug)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Queued { version_name: String },
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
Validating { version_name: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
#[native_model(id = 6, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
pub web_token: Option<String>,
|
||||
}
|
||||
|
||||
#[native_model(id = 8, version = 1)]
|
||||
#[derive(
|
||||
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy,
|
||||
)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
Dlc,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[native_model(id = 7, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Debug, Eq, PartialOrd, Ord, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: Option<String>,
|
||||
pub download_type: DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(id: String, version: Option<String>, download_type: DownloadType) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[native_model(id = 1, version = 1)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
}
|
||||
}
|
||||
|
||||
mod v2 {
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use serde_with::serde_as;
|
||||
|
||||
use super::{Deserialize, Serialize, native_model, v1};
|
||||
|
||||
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v1::DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
#[native_model(id = 9, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
|
||||
pub struct DatabaseCompatInfo {
|
||||
pub umu_installed: bool,
|
||||
}
|
||||
|
||||
impl From<v1::Database> for Database {
|
||||
fn from(value: v1::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications,
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize, Debug)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::GameDownloadStatus)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
PartiallyInstalled {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
impl From<v1::GameDownloadStatus> for GameDownloadStatus {
|
||||
fn from(value: v1::GameDownloadStatus) -> Self {
|
||||
match value {
|
||||
v1::GameDownloadStatus::Remote {} => Self::Remote {},
|
||||
v1::GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Self::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
},
|
||||
v1::GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Self::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from=v1::DatabaseApplications)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
|
||||
pub game_versions: HashMap<String, HashMap<String, v1::GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, v1::DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses:
|
||||
HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
|
||||
}
|
||||
impl From<v1::DatabaseApplications> for DatabaseApplications {
|
||||
fn from(value: v1::DatabaseApplications) -> Self {
|
||||
Self {
|
||||
game_statuses: value
|
||||
.game_statuses
|
||||
.into_iter()
|
||||
.map(|x| (x.0, x.1.into()))
|
||||
.collect::<HashMap<String, GameDownloadStatus>>(),
|
||||
install_dirs: value.install_dirs,
|
||||
game_versions: value.game_versions,
|
||||
installed_game_version: value.installed_game_version,
|
||||
transient_statuses: value.transient_statuses,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
mod v3 {
|
||||
use std::path::PathBuf;
|
||||
|
||||
use super::{Deserialize, Serialize, native_model, v1, v2};
|
||||
#[native_model(id = 1, version = 3, with = native_model::rmp_serde_1_3::RmpSerde, from = v2::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v2::DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<v2::DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
impl From<v2::Database> for Database {
|
||||
fn from(value: v2::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications.into(),
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Database {
|
||||
pub fn new<T: Into<PathBuf>>(
|
||||
games_base_dir: T,
|
||||
prev_database: Option<PathBuf>,
|
||||
cache_dir: PathBuf,
|
||||
) -> Self {
|
||||
Self {
|
||||
applications: DatabaseApplications {
|
||||
install_dirs: vec![games_base_dir.into()],
|
||||
game_statuses: HashMap::new(),
|
||||
game_versions: HashMap::new(),
|
||||
installed_game_version: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
},
|
||||
prev_database,
|
||||
base_url: String::new(),
|
||||
auth: None,
|
||||
settings: Settings::default(),
|
||||
cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl DatabaseAuth {
|
||||
pub fn new(
|
||||
private: String,
|
||||
cert: String,
|
||||
client_id: String,
|
||||
web_token: Option<String>,
|
||||
) -> Self {
|
||||
Self {
|
||||
private,
|
||||
cert,
|
||||
client_id,
|
||||
web_token,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
110
src-tauri/database/src/models/mod.rs
Normal file
110
src-tauri/database/src/models/mod.rs
Normal file
@ -0,0 +1,110 @@
|
||||
mod v1;
|
||||
mod v2;
|
||||
mod v3;
|
||||
mod v4;
|
||||
|
||||
use std::{hash::Hash, path::PathBuf};
|
||||
|
||||
use native_model::native_model;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use crate::db::DropDatabaseSerializer;
|
||||
|
||||
|
||||
// NOTE: Within each version, you should NEVER use these types.
|
||||
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
|
||||
|
||||
pub type GameVersion = v1::GameVersion;
|
||||
pub type Database = v4::Database;
|
||||
pub type Settings = v1::Settings;
|
||||
pub type DatabaseAuth = v1::DatabaseAuth;
|
||||
|
||||
pub type GameDownloadStatus = v2::GameDownloadStatus;
|
||||
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
|
||||
/**
|
||||
* Need to be universally accessible by the ID, and the version is just a couple sprinkles on top
|
||||
*/
|
||||
pub type DownloadableMetadata = v1::DownloadableMetadata;
|
||||
pub type DownloadType = v1::DownloadType;
|
||||
pub type DatabaseApplications = v2::DatabaseApplications;
|
||||
// pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
|
||||
|
||||
pub type Game = v1::Game;
|
||||
|
||||
impl Game {
|
||||
pub fn id(&self) -> &String {
|
||||
&self.id
|
||||
}
|
||||
}
|
||||
|
||||
pub type DatabaseInterface =
|
||||
rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
|
||||
|
||||
pub type LibraryMetadata = v1::LibraryMetadata;
|
||||
pub type LibraryProviderMetadata = v1::LibraryProviderMetadata;
|
||||
pub type ProviderType = v1::ProviderType;
|
||||
|
||||
pub type Collection = v1::Collection;
|
||||
pub type CollectionObject = v1::CollectionObject;
|
||||
|
||||
impl PartialEq for DownloadableMetadata {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id && self.download_type == other.download_type
|
||||
}
|
||||
}
|
||||
impl Hash for DownloadableMetadata {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.id.hash(state);
|
||||
self.download_type.hash(state);
|
||||
}
|
||||
}
|
||||
impl LibraryProviderMetadata {
|
||||
pub fn provider(&self) -> &ProviderType {
|
||||
&self.provider
|
||||
}
|
||||
pub fn id(&self) -> usize {
|
||||
self.id
|
||||
}
|
||||
pub fn name(&self) -> &String {
|
||||
&self.name
|
||||
}
|
||||
}
|
||||
|
||||
impl Database {
|
||||
pub fn new<T: Into<PathBuf>>(
|
||||
games_base_dir: T,
|
||||
prev_database: Option<PathBuf>,
|
||||
cache_dir: PathBuf,
|
||||
) -> Self {
|
||||
Self {
|
||||
prev_database,
|
||||
settings: Settings::default(),
|
||||
cache_dir,
|
||||
compat_info: None,
|
||||
library: v1::LibraryMetadata { providers: vec![] },
|
||||
}
|
||||
}
|
||||
}
|
||||
impl DatabaseAuth {
|
||||
pub fn new(
|
||||
private: String,
|
||||
cert: String,
|
||||
client_id: String,
|
||||
web_token: Option<String>,
|
||||
) -> Self {
|
||||
Self {
|
||||
private,
|
||||
cert,
|
||||
client_id,
|
||||
web_token,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl LibraryMetadata {
|
||||
pub fn providers(&self) -> &Vec<LibraryProviderMetadata> {
|
||||
&self.providers
|
||||
}
|
||||
}
|
||||
201
src-tauri/database/src/models/v1.rs
Normal file
201
src-tauri/database/src/models/v1.rs
Normal file
@ -0,0 +1,201 @@
|
||||
use bitcode::{Decode, Encode};
|
||||
use serde_with::serde_as;
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use crate::{models::v1, platform::Platform};
|
||||
|
||||
use super::{Deserialize, Serialize, native_model};
|
||||
|
||||
fn default_template() -> String {
|
||||
"{}".to_owned()
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 2, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct GameVersion {
|
||||
pub game_id: String,
|
||||
pub version_name: String,
|
||||
|
||||
pub platform: Platform,
|
||||
|
||||
pub launch_command: String,
|
||||
pub launch_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub launch_command_template: String,
|
||||
|
||||
pub setup_command: String,
|
||||
pub setup_args: Vec<String>,
|
||||
#[serde(default = "default_template")]
|
||||
pub setup_command_template: String,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
pub umu_id_override: Option<String>,
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, v1::GameDownloadStatus>,
|
||||
pub game_versions: HashMap<String, HashMap<String, v1::GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, v1::DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 4, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
pub force_offline: bool, // ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
force_offline: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize, Debug)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize, Deserialize, Debug)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Queued { version_name: String },
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
Validating { version_name: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Default, Encode, Decode)]
|
||||
#[native_model(id = 6, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
pub web_token: Option<String>,
|
||||
}
|
||||
|
||||
#[native_model(id = 8, version = 1)]
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
Dlc,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[native_model(id = 7, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Debug, Eq, PartialOrd, Ord, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: Option<String>,
|
||||
pub download_type: v1::DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(id: String, version: Option<String>, download_type: v1::DownloadType) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[native_model(id = 1, version = 1)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v1::DatabaseApplications,
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
}
|
||||
#[native_model(id = 15, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Encode, Decode, Default)]
|
||||
pub struct LibraryMetadata {
|
||||
pub(crate) providers: Vec<v1::LibraryProviderMetadata>
|
||||
}
|
||||
|
||||
|
||||
#[native_model(id = 11, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Encode, Decode)]
|
||||
pub struct LibraryProviderMetadata {
|
||||
pub(crate) id: usize,
|
||||
pub(crate) name: String,
|
||||
pub(crate) provider: v1::ProviderType
|
||||
}
|
||||
#[native_model(id = 10, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Encode, Decode)]
|
||||
pub enum ProviderType {
|
||||
Drop(v1::DatabaseAuth),
|
||||
}
|
||||
#[native_model(id = 12, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Encode, Decode)]
|
||||
pub struct Game {
|
||||
pub library_id: LibraryProviderMetadata,
|
||||
pub(crate) id: String,
|
||||
m_name: String,
|
||||
m_short_description: String,
|
||||
m_description: String,
|
||||
// mDevelopers
|
||||
// mPublishers
|
||||
m_icon_object_id: String,
|
||||
m_banner_object_id: String,
|
||||
m_cover_object_id: String,
|
||||
m_image_library_object_ids: Vec<String>,
|
||||
m_image_carousel_object_ids: Vec<String>,
|
||||
}
|
||||
|
||||
#[native_model(id = 13, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Collection {
|
||||
id: String,
|
||||
name: String,
|
||||
is_default: bool,
|
||||
user_id: String,
|
||||
entries: Vec<CollectionObject>,
|
||||
}
|
||||
|
||||
#[native_model(id = 14, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CollectionObject {
|
||||
collection_id: String,
|
||||
game_id: String,
|
||||
game: Game,
|
||||
}
|
||||
111
src-tauri/database/src/models/v2.rs
Normal file
111
src-tauri/database/src/models/v2.rs
Normal file
@ -0,0 +1,111 @@
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use serde_with::serde_as;
|
||||
|
||||
use super::{Deserialize, Serialize, native_model, v1};
|
||||
|
||||
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v1::DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
#[native_model(id = 9, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
|
||||
pub struct DatabaseCompatInfo {
|
||||
pub umu_installed: bool,
|
||||
}
|
||||
|
||||
impl From<v1::Database> for Database {
|
||||
fn from(value: v1::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications,
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize, Debug)]
|
||||
#[serde(tag = "type")]
|
||||
#[native_model(id = 5, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::GameDownloadStatus)]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
PartiallyInstalled {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
impl From<v1::GameDownloadStatus> for GameDownloadStatus {
|
||||
fn from(value: v1::GameDownloadStatus) -> Self {
|
||||
match value {
|
||||
v1::GameDownloadStatus::Remote {} => Self::Remote {},
|
||||
v1::GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Self::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
},
|
||||
v1::GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Self::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
#[native_model(id = 3, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from=v1::DatabaseApplications)]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
|
||||
pub game_versions: HashMap<String, HashMap<String, v1::GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, v1::DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses:
|
||||
HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
|
||||
}
|
||||
impl From<v1::DatabaseApplications> for DatabaseApplications {
|
||||
fn from(value: v1::DatabaseApplications) -> Self {
|
||||
Self {
|
||||
game_statuses: value
|
||||
.game_statuses
|
||||
.into_iter()
|
||||
.map(|x| (x.0, x.1.into()))
|
||||
.collect::<HashMap<String, GameDownloadStatus>>(),
|
||||
install_dirs: value.install_dirs,
|
||||
game_versions: value.game_versions,
|
||||
installed_game_version: value.installed_game_version,
|
||||
transient_statuses: value.transient_statuses,
|
||||
}
|
||||
}
|
||||
}
|
||||
32
src-tauri/database/src/models/v3.rs
Normal file
32
src-tauri/database/src/models/v3.rs
Normal file
@ -0,0 +1,32 @@
|
||||
use std::{collections::HashMap, path::PathBuf};
|
||||
|
||||
use serde_with::serde_as;
|
||||
|
||||
use super::{Deserialize, Serialize, native_model, v1, v2};
|
||||
#[native_model(id = 1, version = 3, with = native_model::rmp_serde_1_3::RmpSerde, from = v2::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
pub auth: Option<v1::DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: v2::DatabaseApplications,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<v2::DatabaseCompatInfo>,
|
||||
}
|
||||
|
||||
impl From<v2::Database> for Database {
|
||||
fn from(value: v2::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
auth: value.auth,
|
||||
base_url: value.base_url,
|
||||
applications: value.applications.into(),
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
43
src-tauri/database/src/models/v4.rs
Normal file
43
src-tauri/database/src/models/v4.rs
Normal file
@ -0,0 +1,43 @@
|
||||
use std::path::PathBuf;
|
||||
|
||||
use native_model::native_model;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::models::{
|
||||
v1::{self, LibraryMetadata},
|
||||
v2, v3,
|
||||
};
|
||||
|
||||
#[native_model(id = 1, version = 4, with = native_model::rmp_serde_1_3::RmpSerde, from = v3::Database)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: v1::Settings,
|
||||
#[serde(skip)]
|
||||
pub prev_database: Option<PathBuf>,
|
||||
pub cache_dir: PathBuf,
|
||||
pub compat_info: Option<v2::DatabaseCompatInfo>,
|
||||
pub library: v1::LibraryMetadata,
|
||||
}
|
||||
|
||||
impl From<v3::Database> for Database {
|
||||
fn from(value: v3::Database) -> Self {
|
||||
Self {
|
||||
settings: value.settings,
|
||||
prev_database: value.prev_database,
|
||||
cache_dir: value.cache_dir,
|
||||
compat_info: value.compat_info,
|
||||
library: v1::LibraryMetadata {
|
||||
providers: if let Some(auth) = value.auth {
|
||||
vec![v1::LibraryProviderMetadata {
|
||||
id: 0,
|
||||
name: String::from("Default"),
|
||||
provider: v1::ProviderType::Drop(auth),
|
||||
}]
|
||||
} else {
|
||||
vec![]
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
7
src-tauri/drop-consts/Cargo.toml
Normal file
7
src-tauri/drop-consts/Cargo.toml
Normal file
@ -0,0 +1,7 @@
|
||||
[package]
|
||||
name = "drop-consts"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
dirs = "6.0.0"
|
||||
16
src-tauri/drop-consts/src/lib.rs
Normal file
16
src-tauri/drop-consts/src/lib.rs
Normal file
@ -0,0 +1,16 @@
|
||||
use std::{path::PathBuf, sync::LazyLock};
|
||||
|
||||
#[cfg(not(debug_assertions))]
|
||||
pub const DATA_ROOT_PREFIX: &str = "drop";
|
||||
#[cfg(debug_assertions)]
|
||||
pub const DATA_ROOT_PREFIX: &str = "drop-debug";
|
||||
|
||||
pub const DROP_DATA_PATH: &str = ".dropdata";
|
||||
|
||||
pub const RETRY_COUNT: usize = 3;
|
||||
|
||||
pub const TARGET_BUCKET_SIZE: usize = 63 * 1000 * 1000;
|
||||
pub const MAX_FILES_PER_BUCKET: usize = (1024 / 4) - 1;
|
||||
|
||||
pub const UMU_BASE_LAUNCHER_EXECUTABLE: &str = "umu-run";
|
||||
pub const UMU_INSTALL_DIRS: [&str; 4] = ["/app/share", "/use/local/share", "/usr/share", "/opt"];
|
||||
@ -22,5 +22,8 @@ sysinfo = "0.37.2"
|
||||
tauri = "2.8.5"
|
||||
throttle_my_fn = "0.2.6"
|
||||
utils = { version = "0.1.0", path = "../utils" }
|
||||
native_model = { version = "0.6.4", features = ["rmp_serde_1_3"], git = "https://github.com/Drop-OSS/native_model.git"}
|
||||
native_model = { version = "0.6.4", features = [
|
||||
"rmp_serde_1_3",
|
||||
], git = "https://github.com/Drop-OSS/native_model.git" }
|
||||
serde_json = "1.0.145"
|
||||
drop-consts = { version = "0.1.0", path = "../drop-consts" }
|
||||
|
||||
@ -1,8 +1,7 @@
|
||||
use bitcode::{Decode, Encode};
|
||||
use database::models::Game;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::library::Game;
|
||||
|
||||
pub type Collections = Vec<Collection>;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Default, Encode, Decode)]
|
||||
@ -15,7 +14,7 @@ pub struct Collection {
|
||||
entries: Vec<CollectionObject>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Default, Encode, Decode)]
|
||||
#[derive(Serialize, Deserialize, Debug, Clone, Encode, Decode)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct CollectionObject {
|
||||
collection_id: String,
|
||||
|
||||
@ -9,6 +9,7 @@ use download_manager::util::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use download_manager::util::progress_object::{ProgressHandle, ProgressObject};
|
||||
use drop_consts::{MAX_FILES_PER_BUCKET, RETRY_COUNT, TARGET_BUCKET_SIZE};
|
||||
use log::{debug, error, info, warn};
|
||||
use rayon::ThreadPoolBuilder;
|
||||
use remote::auth::generate_authorization_header;
|
||||
@ -39,11 +40,6 @@ use crate::state::GameStatusManager;
|
||||
use super::download_logic::download_game_bucket;
|
||||
use super::drop_data::DropData;
|
||||
|
||||
static RETRY_COUNT: usize = 3;
|
||||
|
||||
const TARGET_BUCKET_SIZE: usize = 63 * 1000 * 1000;
|
||||
const MAX_FILES_PER_BUCKET: usize = (1024 / 4) - 1;
|
||||
|
||||
pub struct GameDownloadAgent {
|
||||
pub id: String,
|
||||
pub version: String,
|
||||
|
||||
@ -5,14 +5,13 @@ use std::{
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
use drop_consts::DROP_DATA_PATH;
|
||||
use log::error;
|
||||
use native_model::{Decode, Encode};
|
||||
use utils::lock;
|
||||
|
||||
pub type DropData = v1::DropData;
|
||||
|
||||
pub static DROP_DATA_PATH: &str = ".dropdata";
|
||||
|
||||
pub mod v1 {
|
||||
use std::{collections::HashMap, path::PathBuf, sync::Mutex};
|
||||
|
||||
|
||||
@ -1,7 +1,5 @@
|
||||
use bitcode::{Decode, Encode};
|
||||
use database::{
|
||||
ApplicationTransientStatus, Database, DownloadableMetadata, GameDownloadStatus, GameVersion,
|
||||
borrow_db_checked, borrow_db_mut_checked,
|
||||
borrow_db_checked, borrow_db_mut_checked, models::Game, ApplicationTransientStatus, Database, DownloadableMetadata, GameDownloadStatus, GameVersion
|
||||
};
|
||||
use log::{debug, error, warn};
|
||||
use remote::{
|
||||
@ -33,26 +31,6 @@ impl FetchGameStruct {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, Default, Encode, Decode)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Game {
|
||||
id: String,
|
||||
m_name: String,
|
||||
m_short_description: String,
|
||||
m_description: String,
|
||||
// mDevelopers
|
||||
// mPublishers
|
||||
m_icon_object_id: String,
|
||||
m_banner_object_id: String,
|
||||
m_cover_object_id: String,
|
||||
m_image_library_object_ids: Vec<String>,
|
||||
m_image_carousel_object_ids: Vec<String>,
|
||||
}
|
||||
impl Game {
|
||||
pub fn id(&self) -> &String {
|
||||
&self.id
|
||||
}
|
||||
}
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct GameUpdateEvent {
|
||||
pub game_id: String,
|
||||
|
||||
@ -1,10 +1,11 @@
|
||||
use std::fs;
|
||||
|
||||
use database::{DownloadType, DownloadableMetadata, borrow_db_mut_checked};
|
||||
use drop_consts::DROP_DATA_PATH;
|
||||
use log::warn;
|
||||
|
||||
use crate::{
|
||||
downloads::drop_data::{DROP_DATA_PATH, DropData},
|
||||
downloads::drop_data::DropData,
|
||||
library::set_partially_installed_db,
|
||||
};
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
use database::models::data::{
|
||||
use database::{
|
||||
ApplicationTransientStatus, Database, DownloadType, DownloadableMetadata, GameDownloadStatus,
|
||||
};
|
||||
|
||||
|
||||
17
src-tauri/library/Cargo.toml
Normal file
17
src-tauri/library/Cargo.toml
Normal file
@ -0,0 +1,17 @@
|
||||
[package]
|
||||
name = "library"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
async-trait = "0.1.89"
|
||||
client = { version = "0.1.0", path = "../client" }
|
||||
database = { version = "0.1.0", path = "../database" }
|
||||
futures = "0.3.31"
|
||||
itertools = "0.14.0"
|
||||
log = "0.4.28"
|
||||
remote = { version = "0.1.0", path = "../remote" }
|
||||
serde = { version = "1.0.228", features = ["derive"] }
|
||||
serde_with = "3.15.0"
|
||||
tauri = "2.8.5"
|
||||
url = "2.5.7"
|
||||
134
src-tauri/library/src/drop/drop.rs
Normal file
134
src-tauri/library/src/drop/drop.rs
Normal file
@ -0,0 +1,134 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use async_trait::async_trait;
|
||||
use client::app_state::AppState;
|
||||
use database::{
|
||||
DatabaseAuth, GameDownloadStatus, borrow_db_mut_checked,
|
||||
models::{Collection, Game, LibraryProviderMetadata},
|
||||
};
|
||||
use log::warn;
|
||||
use remote::{
|
||||
auth::generate_authorization_header,
|
||||
cache::{cache_object, get_cached_object, get_cached_object_db},
|
||||
error::{DropServerError, RemoteAccessError},
|
||||
requests::generate_url,
|
||||
utils::DROP_CLIENT_ASYNC,
|
||||
};
|
||||
use url::Url;
|
||||
|
||||
use crate::{error::LibraryError, provider::LibraryProvider};
|
||||
|
||||
pub struct DropLibraryProvider {
|
||||
metadata: LibraryProviderMetadata,
|
||||
auth: DatabaseAuth,
|
||||
base_url: Url,
|
||||
}
|
||||
|
||||
impl DropLibraryProvider {
|
||||
pub fn new(metadata: LibraryProviderMetadata, auth: DatabaseAuth, base_url: Url) -> Self {
|
||||
Self {
|
||||
metadata,
|
||||
auth,
|
||||
base_url,
|
||||
}
|
||||
}
|
||||
}
|
||||
#[async_trait]
|
||||
impl LibraryProvider for DropLibraryProvider {
|
||||
async fn get_library(
|
||||
&self,
|
||||
state: &tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<Game>, LibraryError> {
|
||||
// let do_hard_refresh = hard_fresh.unwrap_or(false);
|
||||
if
|
||||
/* !do_hard_refresh &&*/
|
||||
let Ok(library) = get_cached_object("library") {
|
||||
return Ok(library);
|
||||
}
|
||||
|
||||
let client = DROP_CLIENT_ASYNC.clone();
|
||||
let response = generate_url(&["/api/v1/client/user/library"], &[], self.base_url)?;
|
||||
let response = client
|
||||
.get(response)
|
||||
.header("Authorization", generate_authorization_header(self.auth))
|
||||
.send()
|
||||
.await
|
||||
.map_err(|e| LibraryError::FetchError(RemoteAccessError::FetchError(e.into())))?;
|
||||
|
||||
if response.status() != 200 {
|
||||
let err = response.json().await.unwrap_or(DropServerError {
|
||||
status_code: 500,
|
||||
status_message: "Invalid response from server.".to_owned(),
|
||||
});
|
||||
warn!("{err:?}");
|
||||
return Err(LibraryError::FetchError(
|
||||
RemoteAccessError::InvalidResponse(err),
|
||||
));
|
||||
}
|
||||
|
||||
let mut games: Vec<Game> = response
|
||||
.json()
|
||||
.await
|
||||
.map_err(|e| RemoteAccessError::FetchError(e.into()))?;
|
||||
|
||||
let mut handle = state.lock();
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
|
||||
for game in &games {
|
||||
handle.games_mut().insert(game.id().clone(), game.clone());
|
||||
if !db_handle.applications.game_statuses.contains_key(game.id()) {
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.insert(game.id().clone(), GameDownloadStatus::Remote {});
|
||||
}
|
||||
}
|
||||
|
||||
// Add games that are installed but no longer in library
|
||||
for meta in db_handle.applications.installed_game_version.values() {
|
||||
if games.iter().any(|e| *e.id() == meta.id) {
|
||||
continue;
|
||||
}
|
||||
// We should always have a cache of the object
|
||||
// Pass db_handle because otherwise we get a gridlock
|
||||
let game = match get_cached_object_db::<Game>(&meta.id.clone(), &db_handle) {
|
||||
Ok(game) => game,
|
||||
Err(err) => {
|
||||
warn!(
|
||||
"{} is installed, but encountered error fetching its error: {}.",
|
||||
meta.id, err
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
games.push(game);
|
||||
}
|
||||
|
||||
drop(handle);
|
||||
drop(db_handle);
|
||||
cache_object("library", &games)?;
|
||||
|
||||
Ok(games)
|
||||
}
|
||||
async fn get_collections(&self) -> Result<Vec<Collection>, LibraryError> {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn install(&mut self, game_id: String) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn uninstall(&mut self, game_id: String) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn metadata(&self) -> LibraryProviderMetadata {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
async fn fetch_library_logic(state: &Mutex<AppState>) -> Result<Vec<Game>, RemoteAccessError> {}
|
||||
async fn fetch_library_logic_offline() -> Result<Vec<Game>, RemoteAccessError> {
|
||||
todo!()
|
||||
}
|
||||
1
src-tauri/library/src/drop/mod.rs
Normal file
1
src-tauri/library/src/drop/mod.rs
Normal file
@ -0,0 +1 @@
|
||||
pub mod drop;
|
||||
31
src-tauri/library/src/error.rs
Normal file
31
src-tauri/library/src/error.rs
Normal file
@ -0,0 +1,31 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use database::models::LibraryProviderMetadata;
|
||||
use remote::error::RemoteAccessError;
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(Debug, SerializeDisplay)]
|
||||
pub enum LibraryError {
|
||||
ProviderConnection(ProviderError),
|
||||
FetchError(RemoteAccessError)
|
||||
}
|
||||
#[derive(Debug, SerializeDisplay)]
|
||||
pub struct ProviderError {
|
||||
provider: LibraryProviderMetadata
|
||||
}
|
||||
|
||||
impl Display for LibraryError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
impl Display for ProviderError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
impl From<RemoteAccessError> for LibraryError {
|
||||
fn from(value: RemoteAccessError) -> Self {
|
||||
LibraryError::FetchError(value)
|
||||
}
|
||||
}
|
||||
69
src-tauri/library/src/lib.rs
Normal file
69
src-tauri/library/src/lib.rs
Normal file
@ -0,0 +1,69 @@
|
||||
#![feature(nonpoison_mutex)]
|
||||
#![feature(sync_nonpoison)]
|
||||
|
||||
use std::sync::{LazyLock, nonpoison::Mutex};
|
||||
|
||||
use client::app_state::AppState;
|
||||
use database::{borrow_db_checked, models::{Game, LibraryProviderMetadata, ProviderType}};
|
||||
use futures::{StreamExt, future::join_all};
|
||||
use itertools::Itertools;
|
||||
|
||||
use crate::{drop::drop::DropLibraryProvider, error::LibraryError, provider::LibraryProvider};
|
||||
|
||||
pub mod drop;
|
||||
pub mod error;
|
||||
pub mod provider;
|
||||
|
||||
pub static LIBRARY: LazyLock<Library> = LazyLock::new(Library::init);
|
||||
|
||||
pub struct Library {
|
||||
providers: Vec<Box<dyn LibraryProvider>>,
|
||||
}
|
||||
|
||||
impl Library {
|
||||
pub fn init() -> Self {
|
||||
let metadata = borrow_db_checked();
|
||||
let library = &metadata.library;
|
||||
let providers = library.providers().iter().map(|provider| {
|
||||
Library::construct(provider)
|
||||
}).collect();
|
||||
Self {
|
||||
providers
|
||||
}
|
||||
}
|
||||
fn construct(provider: &LibraryProviderMetadata) -> Box<dyn LibraryProvider> {
|
||||
todo!()
|
||||
}
|
||||
pub async fn get_library(
|
||||
&self,
|
||||
state: &tauri::State<'_, Mutex<AppState>>,
|
||||
) -> (Vec<Game>, Vec<LibraryError>) {
|
||||
let res = join_all(
|
||||
self.providers
|
||||
.iter()
|
||||
.map(|provider| provider.get_library(state)),
|
||||
)
|
||||
.await
|
||||
.into_iter()
|
||||
.fold(
|
||||
(Vec::new(), Vec::new()),
|
||||
|(mut acc_ok, mut acc_err), res| {
|
||||
match res {
|
||||
Ok(games) => acc_ok.extend(games),
|
||||
Err(e) => acc_err.push(e),
|
||||
};
|
||||
(acc_ok, acc_err)
|
||||
},
|
||||
);
|
||||
res
|
||||
}
|
||||
pub fn add(&mut self, provider: LibraryProviderMetadata) {
|
||||
let new_provider = Box::new(match provider.provider() {
|
||||
ProviderType::Drop(_) => DropLibraryProvider::new(provider),
|
||||
});
|
||||
self.providers.push(new_provider);
|
||||
}
|
||||
pub fn remove(&mut self, id: usize) {
|
||||
self.providers.retain(|v| v.metadata().id() != id);
|
||||
}
|
||||
}
|
||||
16
src-tauri/library/src/provider.rs
Normal file
16
src-tauri/library/src/provider.rs
Normal file
@ -0,0 +1,16 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use async_trait::async_trait;
|
||||
use client::app_state::AppState;
|
||||
use database::models::{Collection, Game, LibraryProviderMetadata};
|
||||
|
||||
use crate::error::LibraryError;
|
||||
|
||||
#[async_trait]
|
||||
pub trait LibraryProvider: Sync + Send {
|
||||
async fn get_library(&self, state: &tauri::State<'_, Mutex<AppState>>) -> Result<Vec<Game>, LibraryError>;
|
||||
async fn get_collections(&self) -> Result<Vec<Collection>, LibraryError>;
|
||||
fn install(&mut self, game_id: String);
|
||||
fn uninstall(&mut self, game_id: String);
|
||||
fn metadata(&self) -> LibraryProviderMetadata;
|
||||
}
|
||||
@ -60,22 +60,17 @@ impl From<HandshakeResponse> for DatabaseAuth {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn generate_authorization_header() -> String {
|
||||
let certs = {
|
||||
let db = borrow_db_checked();
|
||||
db.auth.clone().expect("Authorisation not initialised")
|
||||
};
|
||||
|
||||
pub fn generate_authorization_header(auth: DatabaseAuth) -> String {
|
||||
let nonce = Utc::now().timestamp_millis().to_string();
|
||||
|
||||
let signature =
|
||||
sign_nonce(certs.private, nonce.clone()).expect("Failed to generate authorisation header");
|
||||
sign_nonce(auth.private, nonce.clone()).expect("Failed to generate authorisation header");
|
||||
|
||||
format!("Nonce {} {} {}", certs.client_id, nonce, signature)
|
||||
format!("Nonce {} {} {}", auth.client_id, nonce, signature)
|
||||
}
|
||||
|
||||
pub async fn fetch_user() -> Result<User, RemoteAccessError> {
|
||||
let response = make_authenticated_get(generate_url(&["/api/v1/client/user"], &[])?).await?;
|
||||
pub async fn fetch_user(auth: DatabaseAuth, base_url: Url) -> Result<User, RemoteAccessError> {
|
||||
let response = make_authenticated_get(generate_url(&["/api/v1/client/user"], &[], base_url)?, auth).await?;
|
||||
if response.status() != 200 {
|
||||
let err: DropServerError = response.json().await?;
|
||||
warn!("{err:?}");
|
||||
@ -93,12 +88,7 @@ pub async fn fetch_user() -> Result<User, RemoteAccessError> {
|
||||
.map_err(std::convert::Into::into)
|
||||
}
|
||||
|
||||
pub fn auth_initiate_logic(mode: String) -> Result<String, RemoteAccessError> {
|
||||
let base_url = {
|
||||
let db_lock = borrow_db_checked();
|
||||
Url::parse(&db_lock.base_url.clone())?
|
||||
};
|
||||
|
||||
pub fn auth_initiate_logic(mode: String, base_url: Url) -> Result<String, RemoteAccessError> {
|
||||
let hostname = gethostname();
|
||||
|
||||
let endpoint = base_url.join("/api/v1/client/auth/initiate")?;
|
||||
@ -127,26 +117,17 @@ pub fn auth_initiate_logic(mode: String) -> Result<String, RemoteAccessError> {
|
||||
Ok(response)
|
||||
}
|
||||
|
||||
pub async fn setup() -> (AppStatus, Option<User>) {
|
||||
let auth = {
|
||||
let data = borrow_db_checked();
|
||||
data.auth.clone()
|
||||
};
|
||||
|
||||
if auth.is_some() {
|
||||
let user_result = match fetch_user().await {
|
||||
Ok(data) => data,
|
||||
Err(RemoteAccessError::FetchError(_)) => {
|
||||
let user = get_cached_object::<User>("user").ok();
|
||||
return (AppStatus::Offline, user);
|
||||
}
|
||||
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
|
||||
};
|
||||
if let Err(e) = cache_object("user", &user_result) {
|
||||
warn!("Could not cache user object with error {e}");
|
||||
pub async fn setup(auth: DatabaseAuth, base_url: Url) -> (AppStatus, Option<User>) {
|
||||
let user_result = match fetch_user(auth, base_url).await {
|
||||
Ok(data) => data,
|
||||
Err(RemoteAccessError::FetchError(_)) => {
|
||||
let user = get_cached_object::<User>("user").ok();
|
||||
return (AppStatus::Offline, user);
|
||||
}
|
||||
return (AppStatus::SignedIn, Some(user_result));
|
||||
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
|
||||
};
|
||||
if let Err(e) = cache_object("user", &user_result) {
|
||||
warn!("Could not cache user object with error {e}");
|
||||
}
|
||||
|
||||
(AppStatus::SignedOut, None)
|
||||
return (AppStatus::SignedIn, Some(user_result));
|
||||
}
|
||||
|
||||
@ -17,7 +17,7 @@ macro_rules! offline {
|
||||
|
||||
async move {
|
||||
if ::database::borrow_db_checked().settings.force_offline
|
||||
|| $var.lock().status == ::client::app_status::AppStatus::Offline {
|
||||
|| *$var.lock().status() == ::client::app_status::AppStatus::Offline {
|
||||
$func2( $( $arg ), *).await
|
||||
} else {
|
||||
$func1( $( $arg ), *).await
|
||||
|
||||
@ -1,7 +1,8 @@
|
||||
use database::{DB, interface::DatabaseImpls};
|
||||
use database::{DB, DatabaseAuth, interface::DatabaseImpls};
|
||||
use http::{Response, header::CONTENT_TYPE, response::Builder as ResponseBuilder};
|
||||
use log::{debug, warn};
|
||||
use tauri::UriSchemeResponder;
|
||||
use url::Url;
|
||||
|
||||
use crate::{error::CacheError, utils::DROP_CLIENT_ASYNC};
|
||||
|
||||
@ -10,8 +11,8 @@ use super::{
|
||||
cache::{ObjectCache, cache_object, get_cached_object},
|
||||
};
|
||||
|
||||
pub async fn fetch_object_wrapper(request: http::Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
match fetch_object(request).await {
|
||||
pub async fn fetch_object_wrapper(request: http::Request<Vec<u8>>, responder: UriSchemeResponder, auth: DatabaseAuth, base_url: Url) {
|
||||
match fetch_object(request, auth, base_url).await {
|
||||
Ok(r) => responder.respond(r),
|
||||
Err(e) => {
|
||||
warn!("Cache error: {e}");
|
||||
@ -27,6 +28,8 @@ pub async fn fetch_object_wrapper(request: http::Request<Vec<u8>>, responder: Ur
|
||||
|
||||
pub async fn fetch_object(
|
||||
request: http::Request<Vec<u8>>,
|
||||
auth: DatabaseAuth,
|
||||
base_url: Url
|
||||
) -> Result<Response<Vec<u8>>, CacheError> {
|
||||
// Drop leading /
|
||||
let object_id = &request.uri().path()[1..];
|
||||
@ -38,9 +41,9 @@ pub async fn fetch_object(
|
||||
return cache_result.try_into();
|
||||
}
|
||||
|
||||
let header = generate_authorization_header();
|
||||
let header = generate_authorization_header(auth);
|
||||
let client = DROP_CLIENT_ASYNC.clone();
|
||||
let url = format!("{}api/v1/client/object/{object_id}", DB.fetch_base_url());
|
||||
let url = format!("{}api/v1/client/object/{object_id}", base_url);
|
||||
let response = client.get(url).header("Authorization", header).send().await;
|
||||
|
||||
match response {
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
use database::{DB, interface::DatabaseImpls};
|
||||
use database::{DB, DatabaseAuth, interface::DatabaseImpls};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
@ -8,8 +8,9 @@ use crate::{
|
||||
pub fn generate_url<T: AsRef<str>>(
|
||||
path_components: &[T],
|
||||
query: &[(T, T)],
|
||||
base_url: Url
|
||||
) -> Result<Url, RemoteAccessError> {
|
||||
let mut base_url = DB.fetch_base_url();
|
||||
let mut base_url = base_url.clone();
|
||||
for endpoint in path_components {
|
||||
base_url = base_url.join(endpoint.as_ref())?;
|
||||
}
|
||||
@ -22,10 +23,10 @@ pub fn generate_url<T: AsRef<str>>(
|
||||
Ok(base_url)
|
||||
}
|
||||
|
||||
pub async fn make_authenticated_get(url: Url) -> Result<reqwest::Response, reqwest::Error> {
|
||||
pub async fn make_authenticated_get(url: Url, auth: DatabaseAuth) -> Result<reqwest::Response, reqwest::Error> {
|
||||
DROP_CLIENT_ASYNC
|
||||
.get(url)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.header("Authorization", generate_authorization_header(auth))
|
||||
.send()
|
||||
.await
|
||||
}
|
||||
|
||||
@ -1,9 +1,10 @@
|
||||
use std::str::FromStr;
|
||||
|
||||
use database::borrow_db_checked;
|
||||
use database::{DatabaseAuth, borrow_db_checked};
|
||||
use http::{Request, Response, StatusCode, Uri, uri::PathAndQuery};
|
||||
use log::{error, warn};
|
||||
use log::warn;
|
||||
use tauri::UriSchemeResponder;
|
||||
use url::Url;
|
||||
use utils::webbrowser_open::webbrowser_open;
|
||||
|
||||
use crate::utils::DROP_CLIENT_SYNC;
|
||||
@ -27,8 +28,8 @@ pub async fn handle_server_proto_offline(
|
||||
.expect("Failed to build error response for proto offline"))
|
||||
}
|
||||
|
||||
pub async fn handle_server_proto_wrapper(request: Request<Vec<u8>>, responder: UriSchemeResponder) {
|
||||
match handle_server_proto(request).await {
|
||||
pub async fn handle_server_proto_wrapper(request: Request<Vec<u8>>, responder: UriSchemeResponder, auth: DatabaseAuth, base_url: Url) {
|
||||
match handle_server_proto(request, auth, base_url).await {
|
||||
Ok(r) => responder.respond(r),
|
||||
Err(e) => {
|
||||
warn!("Cache error: {e}");
|
||||
@ -42,23 +43,16 @@ pub async fn handle_server_proto_wrapper(request: Request<Vec<u8>>, responder: U
|
||||
}
|
||||
}
|
||||
|
||||
async fn handle_server_proto(request: Request<Vec<u8>>) -> Result<Response<Vec<u8>>, StatusCode> {
|
||||
let db_handle = borrow_db_checked();
|
||||
let auth = match db_handle.auth.as_ref() {
|
||||
Some(auth) => auth,
|
||||
None => {
|
||||
error!("Could not find auth in database");
|
||||
return Err(StatusCode::UNAUTHORIZED);
|
||||
}
|
||||
};
|
||||
async fn handle_server_proto(
|
||||
request: Request<Vec<u8>>,
|
||||
auth: DatabaseAuth,
|
||||
base_url: Url,
|
||||
) -> Result<Response<Vec<u8>>, StatusCode> {
|
||||
let web_token = match &auth.web_token {
|
||||
Some(token) => token,
|
||||
None => return Err(StatusCode::UNAUTHORIZED),
|
||||
};
|
||||
let remote_uri = db_handle
|
||||
.base_url
|
||||
.parse::<Uri>()
|
||||
.expect("Failed to parse base url");
|
||||
let remote_uri = base_url.as_str().parse::<Uri>().expect("Failed to parse base url");
|
||||
|
||||
let path = request.uri().path();
|
||||
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use client::app_state::AppState;
|
||||
use database::{borrow_db_checked, borrow_db_mut_checked};
|
||||
use download_manager::DOWNLOAD_MANAGER;
|
||||
use log::{debug, error};
|
||||
@ -7,8 +8,6 @@ use tauri::AppHandle;
|
||||
use tauri_plugin_autostart::ManagerExt;
|
||||
use tauri_plugin_opener::OpenerExt;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_state(state: tauri::State<'_, Mutex<AppState>>) -> Result<String, String> {
|
||||
let guard = state.lock();
|
||||
|
||||
@ -1,9 +1,9 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use database::{GameDownloadStatus, GameVersion, borrow_db_checked, borrow_db_mut_checked};
|
||||
use database::{GameDownloadStatus, GameVersion, borrow_db_checked, borrow_db_mut_checked, models::Game};
|
||||
use games::{
|
||||
downloads::error::LibraryError,
|
||||
library::{FetchGameStruct, FrontendGameOptions, Game, get_current_meta, uninstall_game_logic},
|
||||
library::{FetchGameStruct, FrontendGameOptions, get_current_meta, uninstall_game_logic},
|
||||
state::{GameStatusManager, GameStatusWithTransient},
|
||||
};
|
||||
use log::warn;
|
||||
@ -18,7 +18,7 @@ use remote::{
|
||||
};
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::AppState;
|
||||
use client::app_state::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn fetch_library(
|
||||
@ -38,75 +38,13 @@ pub async fn fetch_library(
|
||||
pub async fn fetch_library_logic(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
hard_fresh: Option<bool>,
|
||||
) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
let do_hard_refresh = hard_fresh.unwrap_or(false);
|
||||
if !do_hard_refresh && let Ok(library) = get_cached_object("library") {
|
||||
return Ok(library);
|
||||
}
|
||||
|
||||
let client = DROP_CLIENT_ASYNC.clone();
|
||||
let response = generate_url(&["/api/v1/client/user/library"], &[])?;
|
||||
let response = client
|
||||
.get(response)
|
||||
.header("Authorization", generate_authorization_header())
|
||||
.send()
|
||||
.await?;
|
||||
|
||||
if response.status() != 200 {
|
||||
let err = response.json().await.unwrap_or(DropServerError {
|
||||
status_code: 500,
|
||||
status_message: "Invalid response from server.".to_owned(),
|
||||
});
|
||||
warn!("{err:?}");
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let mut games: Vec<Game> = response.json().await?;
|
||||
|
||||
let mut handle = state.lock();
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
|
||||
for game in &games {
|
||||
handle.games.insert(game.id().clone(), game.clone());
|
||||
if !db_handle.applications.game_statuses.contains_key(game.id()) {
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.insert(game.id().clone(), GameDownloadStatus::Remote {});
|
||||
}
|
||||
}
|
||||
|
||||
// Add games that are installed but no longer in library
|
||||
for meta in db_handle.applications.installed_game_version.values() {
|
||||
if games.iter().any(|e| *e.id() == meta.id) {
|
||||
continue;
|
||||
}
|
||||
// We should always have a cache of the object
|
||||
// Pass db_handle because otherwise we get a gridlock
|
||||
let game = match get_cached_object_db::<Game>(&meta.id.clone(), &db_handle) {
|
||||
Ok(game) => game,
|
||||
Err(err) => {
|
||||
warn!(
|
||||
"{} is installed, but encountered error fetching its error: {}.",
|
||||
meta.id, err
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
games.push(game);
|
||||
}
|
||||
|
||||
drop(handle);
|
||||
drop(db_handle);
|
||||
cache_object("library", &games)?;
|
||||
|
||||
Ok(games)
|
||||
) -> (Vec<Game>, Vec<LibraryError>) {
|
||||
|
||||
}
|
||||
pub async fn fetch_library_logic_offline(
|
||||
_state: tauri::State<'_, Mutex<AppState>>,
|
||||
_hard_refresh: Option<bool>,
|
||||
) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
) -> (Vec<Game>, Vec<LibraryError>) {
|
||||
let mut games: Vec<Game> = get_cached_object("library")?;
|
||||
|
||||
let db_handle = borrow_db_checked();
|
||||
@ -144,7 +82,7 @@ pub async fn fetch_game_logic(
|
||||
.cloned(),
|
||||
};
|
||||
|
||||
let game = state_handle.games.get(&id);
|
||||
let game = state_handle.games().get(&id);
|
||||
if let Some(game) = game {
|
||||
let status = GameStatusManager::fetch_state(&id, &db_lock);
|
||||
|
||||
@ -183,7 +121,7 @@ pub async fn fetch_game_logic(
|
||||
let game: Game = response.json().await?;
|
||||
|
||||
let mut state_handle = state.lock();
|
||||
state_handle.games.insert(id.clone(), game.clone());
|
||||
state_handle.games_mut().insert(id.clone(), game.clone());
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
|
||||
|
||||
@ -12,9 +12,11 @@ use std::{
|
||||
sync::nonpoison::Mutex, time::SystemTime,
|
||||
};
|
||||
|
||||
use ::client::{app_status::AppStatus, autostart::sync_autostart_on_startup, user::User};
|
||||
use ::client::{
|
||||
app_state::AppState, app_status::AppStatus, autostart::sync_autostart_on_startup,
|
||||
};
|
||||
use ::download_manager::DownloadManagerWrapper;
|
||||
use ::games::{library::Game, scan::scan_install_dirs};
|
||||
use ::games::scan::scan_install_dirs;
|
||||
use ::process::ProcessManagerWrapper;
|
||||
use ::remote::{
|
||||
auth::{self, HandshakeRequestBody, HandshakeResponse, generate_authorization_header},
|
||||
@ -36,7 +38,6 @@ use log4rs::{
|
||||
config::{Appender, Root},
|
||||
encode::pattern::PatternEncoder,
|
||||
};
|
||||
use serde::Serialize;
|
||||
use tauri::{
|
||||
AppHandle, Manager, RunEvent, WindowEvent,
|
||||
menu::{Menu, MenuItem, PredefinedMenuItem},
|
||||
@ -67,14 +68,6 @@ use process::*;
|
||||
use remote::*;
|
||||
use settings::*;
|
||||
|
||||
#[derive(Clone, Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct AppState {
|
||||
status: AppStatus,
|
||||
user: Option<User>,
|
||||
games: HashMap<String, Game>,
|
||||
}
|
||||
|
||||
async fn setup(handle: AppHandle) -> AppState {
|
||||
let logfile = FileAppender::builder()
|
||||
.encoder(Box::new(PatternEncoder::new(
|
||||
@ -117,11 +110,7 @@ async fn setup(handle: AppHandle) -> AppState {
|
||||
scan_install_dirs();
|
||||
|
||||
if !is_set_up {
|
||||
return AppState {
|
||||
status: AppStatus::NotConfigured,
|
||||
user: None,
|
||||
games,
|
||||
};
|
||||
return AppState::new(AppStatus::NotConfigured, None, games);
|
||||
}
|
||||
|
||||
debug!("database is set up");
|
||||
@ -179,11 +168,7 @@ async fn setup(handle: AppHandle) -> AppState {
|
||||
warn!("failed to sync autostart state: {e}");
|
||||
}
|
||||
|
||||
AppState {
|
||||
status: app_status,
|
||||
user,
|
||||
games,
|
||||
}
|
||||
AppState::new(app_status, user, games)
|
||||
}
|
||||
|
||||
pub fn custom_panic_handler(e: &PanicHookInfo) -> Option<()> {
|
||||
@ -473,14 +458,12 @@ pub async fn recieve_handshake(app: AppHandle, path: String) {
|
||||
|
||||
let mut state_lock = app_state.lock();
|
||||
|
||||
state_lock.status = app_status;
|
||||
state_lock.user = user;
|
||||
*state_lock.status_mut() = app_status;
|
||||
*state_lock.user_mut() = user;
|
||||
|
||||
let _ = clear_cached_object("collections");
|
||||
let _ = clear_cached_object("library");
|
||||
|
||||
drop(state_lock);
|
||||
|
||||
app_emit!(&app, "auth/finished", ());
|
||||
}
|
||||
|
||||
|
||||
@ -1,17 +1,11 @@
|
||||
use std::sync::nonpoison::Mutex;
|
||||
|
||||
use process::{PROCESS_MANAGER, error::ProcessError};
|
||||
use tauri::AppHandle;
|
||||
use tauri_plugin_opener::OpenerExt;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn launch_game(
|
||||
id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), ProcessError> {
|
||||
let state_lock = state.lock();
|
||||
let mut process_manager_lock = PROCESS_MANAGER.lock();
|
||||
//let meta = DownloadableMetadata {
|
||||
// id,
|
||||
@ -24,9 +18,6 @@ pub fn launch_game(
|
||||
Err(e) => return Err(e),
|
||||
}
|
||||
|
||||
drop(process_manager_lock);
|
||||
drop(state_lock);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
use std::{sync::nonpoison::Mutex, time::Duration};
|
||||
|
||||
use client::app_status::AppStatus;
|
||||
use client::{app_state::AppState, app_status::AppStatus};
|
||||
use database::{borrow_db_checked, borrow_db_mut_checked};
|
||||
use futures_lite::StreamExt;
|
||||
use log::{debug, warn};
|
||||
@ -18,7 +18,7 @@ use tauri::{AppHandle, Manager};
|
||||
use url::Url;
|
||||
use utils::{app_emit, webbrowser_open::webbrowser_open};
|
||||
|
||||
use crate::{AppState, recieve_handshake};
|
||||
use crate::{recieve_handshake};
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn use_remote(
|
||||
@ -45,7 +45,7 @@ pub async fn use_remote(
|
||||
}
|
||||
|
||||
let mut app_state = state.lock();
|
||||
app_state.status = AppStatus::SignedOut;
|
||||
*app_state.status_mut() = AppStatus::SignedOut;
|
||||
drop(app_state);
|
||||
|
||||
let mut db_state = borrow_db_mut_checked();
|
||||
@ -100,8 +100,8 @@ pub fn sign_out(app: AppHandle) {
|
||||
{
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut app_state_handle = state.lock();
|
||||
app_state_handle.status = AppStatus::SignedOut;
|
||||
app_state_handle.user = None;
|
||||
*app_state_handle.status_mut() = AppStatus::SignedOut;
|
||||
*app_state_handle.user_mut() = None;
|
||||
}
|
||||
|
||||
// Emit event for frontend
|
||||
@ -112,10 +112,9 @@ pub fn sign_out(app: AppHandle) {
|
||||
pub async fn retry_connect(state: tauri::State<'_, Mutex<AppState>>) -> Result<(), ()> {
|
||||
let (app_status, user) = setup().await;
|
||||
|
||||
let mut guard = state.lock();
|
||||
guard.status = app_status;
|
||||
guard.user = user;
|
||||
drop(guard);
|
||||
let mut state_lock = state.lock();
|
||||
*state_lock.status_mut() = app_status;
|
||||
*state_lock.user_mut() = user;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user