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113-bug-li
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v0.2.0-bet
| Author | SHA1 | Date | |
|---|---|---|---|
| 8861fe4e3d | |||
| f5bd12b43a |
@ -13,9 +13,10 @@ build-linux:
|
||||
- yarnpkg tauri build
|
||||
- cp src-tauri/target/release/bundle/deb/*.deb .
|
||||
- cp src-tauri/target/release/bundle/rpm/*.rpm .
|
||||
- cp src-tauri/target/release/bundle/appimage/*.AppImage .
|
||||
artifacts:
|
||||
paths:
|
||||
- "*.{deb,rpm}"
|
||||
- "*.{deb,rpm,AppImage}"
|
||||
|
||||
build-windows:
|
||||
stage: build
|
||||
|
||||
15
README.md
15
README.md
@ -2,6 +2,19 @@
|
||||
|
||||
Drop app is the companion app for [Drop](https://github.com/Drop-OSS/drop). It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
|
||||
|
||||
## Running
|
||||
Before setting up the drop app, be sure that you have a server set up.
|
||||
The instructions for this can be found on the [Drop Wiki](https://wiki.droposs.org/guides/quickstart.html)
|
||||
|
||||
## Current features
|
||||
Currently supported are the following features:
|
||||
- Signin (with custom server)
|
||||
- Database registering & recovery
|
||||
- Dynamic library fetching from server
|
||||
- Installing & uninstalling games
|
||||
- Download progress monitoring
|
||||
- Launching / playing games
|
||||
|
||||
## Development
|
||||
|
||||
Install dependencies with `yarn`
|
||||
@ -10,7 +23,7 @@ Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use she
|
||||
|
||||
To manually specify the logging level, add the environment variable `RUST_LOG=[debug, info, warn, error]` to `yarn tauri dev`:
|
||||
|
||||
e.g. `RUST_LOG=debug yarn taudi dev`
|
||||
e.g. `RUST_LOG=debug yarn tauri dev`
|
||||
|
||||
## Contributing
|
||||
Check the original [Drop repo](https://github.com/Drop-OSS/drop/blob/main/CONTRIBUTING.md) for contributing guidelines.
|
||||
16
app.vue
16
app.vue
@ -1,12 +1,12 @@
|
||||
<template>
|
||||
<NuxtLayout class="select-none w-screen h-screen">
|
||||
<NuxtPage />
|
||||
<ModalStack />
|
||||
</NuxtLayout>
|
||||
<ModalStack />
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import "~/composables/queue";
|
||||
import "~/composables/downloads.js";
|
||||
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { AppStatus } from "~/types";
|
||||
@ -20,10 +20,18 @@ import {
|
||||
const router = useRouter();
|
||||
|
||||
const state = useAppState();
|
||||
state.value = await invoke("fetch_state");
|
||||
try {
|
||||
state.value = JSON.parse(await invoke("fetch_state"));
|
||||
} catch (e) {
|
||||
console.error("failed to parse state", e);
|
||||
}
|
||||
|
||||
router.beforeEach(async () => {
|
||||
state.value = await invoke("fetch_state");
|
||||
try {
|
||||
state.value = JSON.parse(await invoke("fetch_state"));
|
||||
} catch (e) {
|
||||
console.error("failed to parse state", e);
|
||||
}
|
||||
});
|
||||
|
||||
setupHooks();
|
||||
|
||||
@ -60,3 +60,25 @@ $helvetica: (
|
||||
src: url("/fonts/inter/InterVariable-Italic.ttf");
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
/* ===== Scrollbar CSS ===== */
|
||||
/* Firefox */
|
||||
* {
|
||||
scrollbar-width: 4px;
|
||||
scrollbar-color: #52525b #00000000;
|
||||
}
|
||||
|
||||
/* Chrome, Edge, and Safari */
|
||||
*::-webkit-scrollbar {
|
||||
width: 4px;
|
||||
}
|
||||
|
||||
*::-webkit-scrollbar-track {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
*::-webkit-scrollbar-thumb {
|
||||
background-color: #52525b;
|
||||
border-radius: 10px;
|
||||
border: 3px solid #52525b;
|
||||
}
|
||||
|
||||
287
changelog.md
287
changelog.md
@ -1,5 +1,292 @@
|
||||
|
||||
|
||||
## Release 0.2.0-beta
|
||||
|
||||
### Fixes
|
||||
- Re-enabled killing games #005bab2
|
||||
- fixed queue manipulation and waiting for downloads #01260f0
|
||||
- fix logic error in detecting dir #04368ff
|
||||
- absolute executable invoke #17759c4
|
||||
- don't crash download manager if multiple errors come in #21204de
|
||||
- clear stale data before requesting new #327628b
|
||||
- fixed completed indexes #39f2ebd
|
||||
- add file & line to console logs #4d8eadc
|
||||
- Games not launching due to string semantics #4ef49cc
|
||||
- Added error handling for chunk request errors #4fc0855
|
||||
- Chunk counting logic error #5ba151f
|
||||
- modal stack doesn't cover whole app #5db9ae5
|
||||
- use set_file_name instead of pushing to strings #60d0a48
|
||||
- use of completed signal, and pause/resuming #64d7f64
|
||||
- add message about nonce expiration #6a8d0af
|
||||
- Added "LIbrary Failed to Update" content to recover from library load fail #76bae3d
|
||||
- Restored RUST_LOG env functionality #7a0cf4f
|
||||
- initialise doesn't recreate default install dir #7a3841b
|
||||
- update routes for new server #7ab53f3
|
||||
- use vendored flag #7c8089e
|
||||
- fix poorly designed parsing for executables with spaces #7c90d2b
|
||||
- assorted fixes #89ea34c
|
||||
- Added Settings component #8aad64f
|
||||
- windows build #8d9234f
|
||||
- fix ugly scrollbars on edge webview #95f2174
|
||||
- windows shadow #9a8cc59
|
||||
- add better error message #9af0d08
|
||||
- Broken command invoke logic in settings/downloads.vue #9e29aa7
|
||||
- Accidentally was attempting to lock onto something that was already in scope #9e82a0b
|
||||
- fix incorrect error assumptions & update types #a17311a
|
||||
- Re-enabled uninstalling apps #a56ee25
|
||||
- types #af056c0
|
||||
- fix other metadata endpoints #c2f54c1
|
||||
- Re-enabled deep links #c3f6222
|
||||
- added console as an appender #d12bf15
|
||||
- remove unnecessary unstable feature #d5ac1b0
|
||||
- fix install button #d7b0302
|
||||
- stop loading on error #d83aae6
|
||||
- use unix timestamp to avoid invalid characters in filename #dafce24
|
||||
- Renamed game_id to id #dceaa56
|
||||
- use chrono library to generate timestamps #e22e6d8
|
||||
- clear stale data before requesting new #e72662c
|
||||
- fix scrollbars on edge webview #f09605a
|
||||
- update readme instructions #f0c47d8
|
||||
- Adding usize to completed_contexts_lock instead of &usize #f508186
|
||||
|
||||
|
||||
### Features
|
||||
- Game kill tauri command #01e6162
|
||||
- add debug page #02f8591
|
||||
- Add signout functionality (#16) #0a0d9d6
|
||||
- queue and library UIs #0a20139
|
||||
- add note about more install dirs #139bc0c
|
||||
- Using SerializeDisplay for better error management with Result #170fde5
|
||||
- add pre-launch log to file #17f8d76
|
||||
- Added option to change root directory #1aa52c0
|
||||
- add speed and time remaining information #1f899ec
|
||||
- lockless tracking of downloaded chunks #2183585
|
||||
- quit button #239b8d5
|
||||
- use shift or DEBUG RUST_LOG to show Debug Info #245a84d
|
||||
- Added database corruption dialog #25ba200
|
||||
- only allow downloads for supported platforms #269dcbb
|
||||
- add installed ui in the library menu #2c8164e
|
||||
- added file-based logging #2d4a7e8
|
||||
- automatically fetch remote data if not available #2dedfbb
|
||||
- Added database recovery #32ae7d5
|
||||
- ability to add more download dirs #384f7a5
|
||||
- re-enable checksums #3ca87fc
|
||||
- background processes and close/open menu #3d60fd5
|
||||
- launch games with log files #3f71149
|
||||
- Download cancelling #450bca9
|
||||
- refactoring and error message #469a2d6
|
||||
- Added UI to change download threads #4e93eb4
|
||||
- Made save button include user feedback & only allow numeric characters #53234d2
|
||||
- download widget and queue fix #532d13e
|
||||
- Pausing and resuming game downloads #55b7921
|
||||
- Allow settings to update UI using fetch_settings command #5bb04da
|
||||
- temporary queue ui and flamegraph instructions #5cbeb3b
|
||||
- Added DownloadThreadControl struct #5e05e68
|
||||
- Added max_download_threads setting and separated settings from db #5ea47d7
|
||||
- Added generic download manager #6159319
|
||||
- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1
|
||||
- debug queue interface #671d45f
|
||||
- reduce scope of download agent #6a38ea3
|
||||
- Added multi-argument game launch and setup support #6ad3837
|
||||
- shared child with stop command #6b96e40
|
||||
- Added function to take and set any game state #6bc6482
|
||||
- Added line numbers to file logging and highlighting to console #7c3140e
|
||||
- Separated chunk updates into individual counters #7d3c601
|
||||
- Ensure that any database issues are resolved by standalone functions #7d4651d
|
||||
- ui to install games #8670bca
|
||||
- Implemented spawning with umu (using umu-wrapper-lib) #88b2505
|
||||
- offer manual signin #949acfc
|
||||
- better process management, including running state #a135b13
|
||||
- Added Download Manager #a1ada07
|
||||
- retry connnection on server unavailable #a53d838
|
||||
- finish download dir CRUD interface #a580a46
|
||||
- better download manager errors + modal #ad92dbe
|
||||
- syncs state to disk to persist across reboots #b556842
|
||||
- prevent default context menu and emit event on elements #c560656
|
||||
- initial creation and logo update #d9a51cf
|
||||
- Added manifest.json utility for persistent download progress #d9d0122
|
||||
- game uninstalling & partial compat #dd7f567
|
||||
- combined db and download interface improvements #de52dac
|
||||
- update db state with ui and emit events #e4df4eb
|
||||
- Generic function to set download state #f10d92d
|
||||
- Convert DownloadThreadControlFlag to AtomicBool #f25bfed
|
||||
- add note about more install dirs #f4ac1c8
|
||||
- Added rolling progress window #fd30b3e
|
||||
|
||||
|
||||
### Other Changes
|
||||
- quexeky <git@quexeky.dev>
|
||||
- Convert DATA_ROOT_DIR to Mutex #00b7179
|
||||
- Converting DB access to a trait #01b092c
|
||||
- Updated changelog #022330b
|
||||
- Progress on cleanup and exit #0381b8b
|
||||
- library ui #03fa364
|
||||
- Scoping changes and removing qualifications #046ba64
|
||||
- Moved all files relevant to game downloads to their own directory #06d1e9e
|
||||
- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2
|
||||
- Ran cargo clippy & moved DownloadManagerInterface #075d6ec
|
||||
- Made logging systems match #0a1dddf
|
||||
- Some easy cleanup of the download manager #0a2ac25
|
||||
- client now fetches user information from Drop server #0c0cfeb
|
||||
- Included in AppStatus (Also trying to link to Issue #1)
|
||||
- Accidentally serialized AppStatus and broke everything :/ #10791ed
|
||||
- Removed debugging statements #10c8344
|
||||
- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631
|
||||
- Merge branch 'error-handling' #1520471
|
||||
- Updated README.md #165a967
|
||||
- Removed unnecessary dependencies #1724449
|
||||
- merge(download-manager) -> 'main' #172d6b0
|
||||
- More refactoring and renaming camelCase struct definitions to snake_case #1742793
|
||||
- General cleanup #182361e
|
||||
- Delete pages/library.vue #1861659
|
||||
- progress on more precise download control #18b9149
|
||||
- Allowing some dead code features because they are there for future use (potentially) #191e62c
|
||||
- Ensure that Downloadable is also send and sync #1a89135
|
||||
- I think that download queuing is working #1ab61c8
|
||||
- auth initiate, database and more #22b1aee
|
||||
- Update .gitlab-ci.yml" #2307704
|
||||
- More fleshing out on how specifically game downloads will work (#1) #23137dd
|
||||
- Removed utils.rs #270bc8b
|
||||
- Fixing some references to "id" vs "game_id" #27e5a8e
|
||||
- More cleanup after cargo clippy #2822b7a
|
||||
- Updated contributing link #2aa5b9c
|
||||
- More fleshing out on how specifically game downloads will work #2b90de9
|
||||
- Cleaning up downloads playing and pausing #2c7b5fb
|
||||
- fixed multi-chunk downloads #2ec351f
|
||||
- Clippy refactoring #2efe304
|
||||
- remove unpacker mod statement #32067c0
|
||||
- Progress on adding tools #3299c71
|
||||
- Fixed bug with bad initial loading into store instead of auth #3923acf
|
||||
- add nvm rc #3ccd444
|
||||
- partial download manager #3dbf5ab
|
||||
- Update .gitlab-ci.yml with artifacts #3e10f17
|
||||
- Removed tools/ #3eda979
|
||||
- Downloads should be fixed now #403ca65
|
||||
- transient vs synced state now defined #42c0198
|
||||
- added adenmgb's autostart feature #472eb1d
|
||||
- better download defaults #4779383
|
||||
- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5
|
||||
- Ran cargo clippy & cargo fmt #4983b25
|
||||
- handshakes #4bb33c8
|
||||
- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1
|
||||
- Merge branch 'downloads' #50ed841
|
||||
- Moved generateGameMeta.ts to composables, using PathBuf instead of String for install_dirs #50f37fd
|
||||
- Added time debugging and fixed logging formatting #5243694
|
||||
- Clippy changes #553bc37
|
||||
- Queue is running game downloads sequentially now #5564d23
|
||||
- migrate to new droplet ca system #556898f
|
||||
- Add LICENSE #57a5737
|
||||
- ran cargo clippy & cargo fmt #5e3d26b
|
||||
- my own take on some BASED design decisions #5ed0833
|
||||
- cleanup and game UI beginnings #5ef6b8e
|
||||
- Progress on terminator #5f5cbd0
|
||||
- Implement better error system and segregate errors and commands (#23) #604d5b5
|
||||
- moved to completed index arr to help serialization #64ebc19
|
||||
- Ran cargo clippy & cargo fmt #653717e
|
||||
- Removed all references to anything outside of the DownloadManager #6568faa
|
||||
- Merge remote-tracking branch 'origin/main' #68ca4a7
|
||||
- swap file name and to binary encoding #694f2fd
|
||||
- chore(polish & cleanup) #6cc0c67
|
||||
- Update .gitlab-ci.yml #6d7630e
|
||||
- Moved some variable declarations outside of the spawned download thread #6ea4cf2
|
||||
- Encoding game IDs and versions #6ef444e
|
||||
- restructing and renaming #7049673
|
||||
- Converted to md5 #706f525
|
||||
- Merge branch 'main' into downloads #714b968
|
||||
- Semantic naming changes #725f16b
|
||||
- Abstracted queue system #76b0975
|
||||
- Moved manifest and stored_manifest to download_manager" #78149bb
|
||||
- README update #78fc668
|
||||
- Ensured everything is serializing/deserializing to camelCase #7a95b7f
|
||||
- fixed some of quexeky's BASED design decisions #7e3da04
|
||||
- Progress checker works #7fec00d
|
||||
- Progress on refactoring and abiding by cargo clippy #816b427
|
||||
- Added GAME_PAUSE_CHECK_INTERVAL value #8204795
|
||||
- Ran cargo clippy & fmt #82804eb
|
||||
- update metadata #85a0899
|
||||
- Renamed most instances of "game" outside of actual game downloads #881fcc6
|
||||
- Debugging & starting work on parsing manifest #89d2814
|
||||
- slight ui/ux fixes and updates to auth protocol #8a2d23d
|
||||
- Removed Arc requirement for DownloadableMetadata #8be1dd4
|
||||
- compliant with new APIs #8f6f184
|
||||
- Ran cargo clippy & cargo fmt #9272970
|
||||
- Added rolling_progress_updates.rs #9369ff1
|
||||
- Add files via upload #93b8b83
|
||||
- More refining info!() statements #94cf678
|
||||
- fixed windows issues #959dad3
|
||||
- Starting p2p progress #97bb1fa
|
||||
- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e
|
||||
- Version bump & appimage build #9897698
|
||||
- Some progress on thread terminations #99beca4
|
||||
- rename files to what they contain #99c8b39
|
||||
- Created separate function to generate requests #9a184a8
|
||||
- cleanup of lib and toml #9b1cfa7
|
||||
- refactor for generic way to implement cross platform launchers #9ea2aa4
|
||||
- Updated logging format #a213765
|
||||
- fix(windows build) #a24cc8a
|
||||
- Added ToolDownloadAgent #a2e63aa
|
||||
- copy direct to disk #a628fc1
|
||||
- Moved manifest and stored_manifest to download_manager #a846eed
|
||||
- adds nvm rc! #a881d8e
|
||||
- Reordered DownloadThreadControlFlag to agree with From<bool> #ab606e8
|
||||
- ci/cd and patches for windows builds #ac1c3b6
|
||||
- patch for not draggable windows during setup #ac66b20
|
||||
- another stage of client authentication #ae4c65b
|
||||
- Renamed GameDonwloadError to ApplicationDownloadError and moved #aed58e4
|
||||
- Progress on write speeds & added debug statements #b065e10
|
||||
- Updated logging #b3963b6
|
||||
- Created file settings.rs #b47b7ea
|
||||
- Added Downloadable trait and replaced references to GameDownloadAgent #b4d70a3
|
||||
- Update .gitlab-ci.yml #b6a54c0
|
||||
- Moved download manager to separate directory #b6c64e5
|
||||
- Ran cargo fmt #b8cf44c
|
||||
- Imported appropriate logging macros #b99ff67
|
||||
- Merge branch 'main' into download-manager #bb60942
|
||||
- Ran cargo clippy & cargo fmt #bd3deac
|
||||
- beginnings of game state management #bf46dec
|
||||
- Update Cargo.toml #c1fb39e
|
||||
- migrated unpacking to rust zstd to conform with droplet #c46c54b
|
||||
- More progress on checksums #c51e761
|
||||
- Delete pages/library.vue #c722a54
|
||||
- Merge branch 'downloads' (again) #c748aec
|
||||
- migrate to nuxt and groundwork #c957744
|
||||
- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e
|
||||
- Fully separate & generic download manager #cac612b
|
||||
- Progress on rolling progress window #cf19477
|
||||
- Ensured that all logs start with lowercase capital and have no trailing punctuation #cfc9d13
|
||||
- Validated that loading data works #d21b1d2
|
||||
- Mostly finished with checksums. Just merging main in at the same time #d39e7cb
|
||||
- Ran cargo clippy #dcb1564
|
||||
- Add files via upload #dcb2c0f
|
||||
- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8
|
||||
- Debugging line #ddc585d
|
||||
- Re-enabled closing the window and some more renaming #defba51
|
||||
- drop no longer freaks out if server is unavailable on startup #df88395
|
||||
- Apply stashed changes #e0ea8c9
|
||||
- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b
|
||||
- convert to more sensible permission schema #e504c00
|
||||
- Update on GameDownload #e71e4cf
|
||||
- reorganisation, cleanup and new nonce protocol #e828bca
|
||||
- rustix fs feature #e9805a8
|
||||
- Added manage_go_signal command #ea70ec9
|
||||
- Drop will no longer crash when the server goes down #eb3311a
|
||||
- Made all errors type-based #ec2f414
|
||||
- Added description on how the DownloadManager works #f029cbf
|
||||
- Using more appropriate logging statements #f183a9d
|
||||
- remove unnecessary compat code (#20) #f1c8bbf
|
||||
- Manifests are now being parsed successfully #f28c880
|
||||
- Removed tests/ #f29e989
|
||||
- I think that downloads are working. Need to test and set decent file locations now #f388237
|
||||
- Just debugging tauri's damn Sync command features #f60ca2b
|
||||
- fixes and patches for merged changes #f6476bc
|
||||
- Added manage_queue_signal #f64782e
|
||||
- initial commit #f6cd7c3
|
||||
- Update .gitlab-ci.yml #fc6bab9
|
||||
|
||||
|
||||
_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits)
|
||||
|
||||
## Release 0.1.0-beta
|
||||
|
||||
### Fixes
|
||||
|
||||
@ -1,52 +1,76 @@
|
||||
<template>
|
||||
<button
|
||||
type="button"
|
||||
@click="() => buttonActions[props.status.type]()"
|
||||
:class="[
|
||||
<div class="inline-flex divide-x divide-zinc-900">
|
||||
<button type="button" @click="() => buttonActions[props.status.type]()" :class="[
|
||||
styles[props.status.type],
|
||||
'inline-flex uppercase font-display items-center gap-x-2 rounded-md px-4 py-3 text-md font-semibold shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
|
||||
]"
|
||||
>
|
||||
<component
|
||||
:is="buttonIcons[props.status.type]"
|
||||
class="-mr-0.5 size-5"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
{{ buttonNames[props.status.type] }}
|
||||
</button>
|
||||
showDropdown ? 'rounded-l-md' : 'rounded-md',
|
||||
'inline-flex uppercase font-display items-center gap-x-2 px-4 py-3 text-md font-semibold shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2',
|
||||
]">
|
||||
<component :is="buttonIcons[props.status.type]" class="-mr-0.5 size-5" aria-hidden="true" />
|
||||
{{ buttonNames[props.status.type] }}
|
||||
</button>
|
||||
<Menu v-if="showDropdown" as="div" class="relative inline-block text-left grow">
|
||||
<div class="h-full">
|
||||
<MenuButton :class="[
|
||||
styles[props.status.type],
|
||||
'inline-flex w-full h-full justify-center items-center rounded-r-md px-1 py-2 text-sm font-semibold shadow-sm'
|
||||
]">
|
||||
<ChevronDownIcon class="size-5" aria-hidden="true" />
|
||||
</MenuButton>
|
||||
</div>
|
||||
|
||||
<transition enter-active-class="transition ease-out duration-100" enter-from-class="transform opacity-0 scale-95"
|
||||
enter-to-class="transform opacity-100 scale-100" leave-active-class="transition ease-in duration-75"
|
||||
leave-from-class="transform opacity-100 scale-100" leave-to-class="transform opacity-0 scale-95">
|
||||
<MenuItems
|
||||
class="absolute right-0 z-50 mt-2 w-32 origin-top-right rounded-md bg-zinc-900 shadow-lg ring-1 ring-zinc-100/5 focus:outline-none">
|
||||
<div class="py-1">
|
||||
<MenuItem v-slot="{ active }">
|
||||
<button @click="() => emit('uninstall')"
|
||||
:class="[active ? 'bg-zinc-800 text-zinc-100 outline-none' : 'text-zinc-400', 'w-full block px-4 py-2 text-sm inline-flex justify-between']">Uninstall
|
||||
<TrashIcon class="size-5" />
|
||||
</button>
|
||||
</MenuItem>
|
||||
</div>
|
||||
</MenuItems>
|
||||
</transition>
|
||||
</Menu>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
ArrowDownTrayIcon,
|
||||
ChevronDownIcon,
|
||||
PlayIcon,
|
||||
QueueListIcon,
|
||||
TrashIcon,
|
||||
WrenchIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
|
||||
import type { Component } from "vue";
|
||||
import { GameStatusEnum, type GameStatus } from "~/types.js";
|
||||
import { Menu, MenuButton, MenuItem, MenuItems } from '@headlessui/vue'
|
||||
|
||||
const props = defineProps<{ status: GameStatus }>();
|
||||
const emit = defineEmits<{
|
||||
(e: "install"): void;
|
||||
(e: "play"): void;
|
||||
(e: "launch"): void;
|
||||
(e: "queue"): void;
|
||||
(e: "uninstall"): void;
|
||||
(e: "kill"): void;
|
||||
}>();
|
||||
|
||||
const showDropdown = computed(() => props.status.type === GameStatusEnum.Installed || props.status.type === GameStatusEnum.SetupRequired);
|
||||
|
||||
const styles: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Remote]:
|
||||
"bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600",
|
||||
[GameStatusEnum.Queued]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Downloading]:
|
||||
"bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.SetupRequired]:
|
||||
"bg-yellow-600 text-white hover:bg-yellow-500 focus-visible:outline-yellow-600",
|
||||
[GameStatusEnum.Installed]:
|
||||
"bg-green-600 text-white hover:bg-green-500 focus-visible:outline-green-600",
|
||||
[GameStatusEnum.Updating]: "",
|
||||
[GameStatusEnum.Uninstalling]: "",
|
||||
[GameStatusEnum.Remote]: "bg-blue-600 text-white hover:bg-blue-500 focus-visible:outline-blue-600",
|
||||
[GameStatusEnum.Queued]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Downloading]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.SetupRequired]: "bg-yellow-600 text-white hover:bg-yellow-500 focus-visible:outline-yellow-600",
|
||||
[GameStatusEnum.Installed]: "bg-green-600 text-white hover:bg-green-500 focus-visible:outline-green-600",
|
||||
[GameStatusEnum.Updating]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Uninstalling]: "bg-zinc-800 text-white hover:bg-zinc-700 focus-visible:outline-zinc-700",
|
||||
[GameStatusEnum.Running]: "bg-zinc-800 text-white focus-visible:outline-zinc-700"
|
||||
};
|
||||
|
||||
const buttonNames: { [key in GameStatusEnum]: string } = {
|
||||
@ -57,6 +81,7 @@ const buttonNames: { [key in GameStatusEnum]: string } = {
|
||||
[GameStatusEnum.Installed]: "Play",
|
||||
[GameStatusEnum.Updating]: "Updating",
|
||||
[GameStatusEnum.Uninstalling]: "Uninstalling",
|
||||
[GameStatusEnum.Running]: "Stop"
|
||||
};
|
||||
|
||||
const buttonIcons: { [key in GameStatusEnum]: Component } = {
|
||||
@ -67,15 +92,17 @@ const buttonIcons: { [key in GameStatusEnum]: Component } = {
|
||||
[GameStatusEnum.Installed]: PlayIcon,
|
||||
[GameStatusEnum.Updating]: ArrowDownTrayIcon,
|
||||
[GameStatusEnum.Uninstalling]: TrashIcon,
|
||||
[GameStatusEnum.Running]: PlayIcon
|
||||
};
|
||||
|
||||
const buttonActions: { [key in GameStatusEnum]: () => void } = {
|
||||
[GameStatusEnum.Remote]: () => emit("install"),
|
||||
[GameStatusEnum.Queued]: () => emit("queue"),
|
||||
[GameStatusEnum.Downloading]: () => emit("queue"),
|
||||
[GameStatusEnum.SetupRequired]: () => {},
|
||||
[GameStatusEnum.Installed]: () => emit("play"),
|
||||
[GameStatusEnum.SetupRequired]: () => emit("launch"),
|
||||
[GameStatusEnum.Installed]: () => emit("launch"),
|
||||
[GameStatusEnum.Updating]: () => emit("queue"),
|
||||
[GameStatusEnum.Uninstalling]: () => {},
|
||||
[GameStatusEnum.Uninstalling]: () => { },
|
||||
[GameStatusEnum.Running]: () => emit("kill")
|
||||
};
|
||||
</script>
|
||||
|
||||
@ -42,6 +42,31 @@
|
||||
</span>
|
||||
</button>
|
||||
|
||||
<div class="mt-5" v-if="offerManual">
|
||||
<h1 class="text-zinc-100 font-semibold">Having trouble?</h1>
|
||||
<p class="mt-1 text-zinc-400 text-sm">
|
||||
You can manually enter the token from your web browser.
|
||||
</p>
|
||||
<div class="inline-flex gap-x-1 mt-2 w-full">
|
||||
<input
|
||||
id="token"
|
||||
name="token"
|
||||
type="text"
|
||||
autocomplete="token"
|
||||
required
|
||||
class="grow block w-full rounded-md border-0 py-1.5 px-3 shadow-sm bg-zinc-950/20 text-zinc-300 ring-1 ring-inset ring-zinc-800 placeholder:text-zinc-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
|
||||
v-model="manualToken"
|
||||
/>
|
||||
<LoadingButton
|
||||
:loading="manualLoading"
|
||||
@click="() => continueManual_wrapper()"
|
||||
class="w-fit"
|
||||
>
|
||||
Submit
|
||||
</LoadingButton>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div v-if="error" class="mt-5 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
@ -101,6 +126,10 @@ import { invoke } from "@tauri-apps/api/core";
|
||||
const loading = ref(false);
|
||||
const error = ref<string | undefined>();
|
||||
|
||||
const offerManual = ref(false);
|
||||
const manualToken = ref("");
|
||||
const manualLoading = ref(false);
|
||||
|
||||
async function auth() {
|
||||
await invoke("auth_initiate");
|
||||
}
|
||||
@ -111,5 +140,23 @@ function authWrapper_wrapper() {
|
||||
loading.value = false;
|
||||
error.value = e;
|
||||
});
|
||||
setTimeout(() => {
|
||||
offerManual.value = true;
|
||||
}, 10000);
|
||||
}
|
||||
|
||||
async function continueManual() {
|
||||
await invoke("manual_recieve_handshake", { token: manualToken.value });
|
||||
}
|
||||
|
||||
function continueManual_wrapper() {
|
||||
loading.value = true;
|
||||
continueManual()
|
||||
.catch((e) => {
|
||||
error.value = e;
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false;
|
||||
});
|
||||
}
|
||||
</script>
|
||||
|
||||
7
components/PageWidget.vue
Normal file
7
components/PageWidget.vue
Normal file
@ -0,0 +1,7 @@
|
||||
<template>
|
||||
<NuxtLink
|
||||
class="inline-flex items-center gap-x-2 px-1 py-0.5 rounded bg-blue-900 text-zinc-100 hover:bg-blue-800"
|
||||
>
|
||||
<slot />
|
||||
</NuxtLink>
|
||||
</template>
|
||||
34
composables/downloads.ts
Normal file
34
composables/downloads.ts
Normal file
@ -0,0 +1,34 @@
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import type { DownloadableMetadata } from "~/types";
|
||||
|
||||
export type QueueState = {
|
||||
queue: Array<{
|
||||
meta: DownloadableMetadata;
|
||||
status: string;
|
||||
progress: number | null;
|
||||
current: number;
|
||||
max: number;
|
||||
}>;
|
||||
status: string;
|
||||
};
|
||||
|
||||
export type StatsState = {
|
||||
speed: number; // Bytes per second
|
||||
time: number; // Seconds,
|
||||
};
|
||||
|
||||
export const useQueueState = () =>
|
||||
useState<QueueState>("queue", () => ({ queue: [], status: "Unknown" }));
|
||||
|
||||
export const useStatsState = () =>
|
||||
useState<StatsState>("stats", () => ({ speed: 0, time: 0 }));
|
||||
|
||||
listen("update_queue", (event) => {
|
||||
const queue = useQueueState();
|
||||
queue.value = event.payload as QueueState;
|
||||
});
|
||||
|
||||
listen("update_stats", (event) => {
|
||||
const stats = useStatsState();
|
||||
stats.value = event.payload as StatsState;
|
||||
});
|
||||
@ -12,7 +12,8 @@ export type SerializedGameStatus = [
|
||||
OptionGameStatus | null
|
||||
];
|
||||
|
||||
const parseStatus = (status: SerializedGameStatus): GameStatus => {
|
||||
export const parseStatus = (status: SerializedGameStatus): GameStatus => {
|
||||
console.log(status);
|
||||
if (status[0]) {
|
||||
return {
|
||||
type: status[0].type,
|
||||
@ -28,28 +29,29 @@ const parseStatus = (status: SerializedGameStatus): GameStatus => {
|
||||
}
|
||||
};
|
||||
|
||||
export const useGame = async (id: string) => {
|
||||
if (!gameRegistry[id]) {
|
||||
export const useGame = async (gameId: string) => {
|
||||
if (!gameRegistry[gameId]) {
|
||||
const data: { game: Game; status: SerializedGameStatus } = await invoke(
|
||||
"fetch_game",
|
||||
{
|
||||
id,
|
||||
gameId,
|
||||
}
|
||||
);
|
||||
gameRegistry[id] = data.game;
|
||||
if (!gameStatusRegistry[id]) {
|
||||
gameStatusRegistry[id] = ref(parseStatus(data.status));
|
||||
gameRegistry[gameId] = data.game;
|
||||
if (!gameStatusRegistry[gameId]) {
|
||||
gameStatusRegistry[gameId] = ref(parseStatus(data.status));
|
||||
|
||||
listen(`update_game/${id}`, (event) => {
|
||||
listen(`update_game/${gameId}`, (event) => {
|
||||
const payload: {
|
||||
status: SerializedGameStatus;
|
||||
} = event.payload as any;
|
||||
gameStatusRegistry[id].value = parseStatus(payload.status);
|
||||
console.log(payload.status);
|
||||
gameStatusRegistry[gameId].value = parseStatus(payload.status);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const game = gameRegistry[id];
|
||||
const status = gameStatusRegistry[id];
|
||||
const game = gameRegistry[gameId];
|
||||
const status = gameStatusRegistry[gameId];
|
||||
return { game, status };
|
||||
};
|
||||
};
|
||||
9
composables/generateGameMeta.ts
Normal file
9
composables/generateGameMeta.ts
Normal file
@ -0,0 +1,9 @@
|
||||
import { type DownloadableMetadata, DownloadableType } from '~/types'
|
||||
|
||||
export default function generateGameMeta(gameId: string, version: string): DownloadableMetadata {
|
||||
return {
|
||||
id: gameId,
|
||||
version,
|
||||
downloadType: DownloadableType.Game
|
||||
}
|
||||
}
|
||||
@ -1,13 +0,0 @@
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
|
||||
export type QueueState = {
|
||||
queue: Array<{ id: string; status: string, progress: number | null }>;
|
||||
};
|
||||
|
||||
export const useQueueState = () =>
|
||||
useState<QueueState>("queue", () => ({ queue: [] }));
|
||||
|
||||
listen("update_queue", (event) => {
|
||||
const queue = useQueueState();
|
||||
queue.value = event.payload as QueueState;
|
||||
});
|
||||
@ -1,4 +1,5 @@
|
||||
import { listen } from "@tauri-apps/api/event";
|
||||
import { data } from "autoprefixer";
|
||||
import { AppStatus, type AppState } from "~/types";
|
||||
|
||||
export function setupHooks() {
|
||||
@ -18,6 +19,20 @@ export function setupHooks() {
|
||||
router.push("/store");
|
||||
});
|
||||
|
||||
listen("download_error", (event) => {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: "Drop encountered an error while downloading",
|
||||
description: `Drop encountered an error while downloading your game: "${(
|
||||
event.payload as unknown as string
|
||||
).toString()}"`,
|
||||
buttonText: "Close"
|
||||
},
|
||||
(e, c) => c()
|
||||
);
|
||||
});
|
||||
|
||||
/*
|
||||
|
||||
document.addEventListener("contextmenu", (event) => {
|
||||
@ -33,9 +48,7 @@ export function initialNavigation(state: Ref<AppState>) {
|
||||
|
||||
switch (state.value.status) {
|
||||
case AppStatus.NotConfigured:
|
||||
router.push({ path: "/setup" }).then(() => {
|
||||
console.log("Pushed Setup");
|
||||
});
|
||||
router.push({ path: "/setup" });
|
||||
break;
|
||||
case AppStatus.SignedOut:
|
||||
router.push("/auth");
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
<template>
|
||||
<div class="flex flex-col bg-zinc-900 overflow-hidden">
|
||||
<Header class="select-none" />
|
||||
<div class="grow overflow-y-auto">
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
<template>
|
||||
<div class="flex flex-col bg-zinc-950 overflow-hidden">
|
||||
<MiniHeader />
|
||||
<div class="grow overflow-y-auto">
|
||||
<div class="relative grow overflow-y-auto">
|
||||
<slot />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "drop-app",
|
||||
"private": true,
|
||||
"version": "0.1.1",
|
||||
"version": "0.2.0-beta",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"build": "nuxt build",
|
||||
@ -18,9 +18,9 @@
|
||||
"@tauri-apps/api": ">=2.0.0",
|
||||
"@tauri-apps/plugin-deep-link": "~2",
|
||||
"@tauri-apps/plugin-dialog": "^2.0.1",
|
||||
"@tauri-apps/plugin-os": "~2",
|
||||
"@tauri-apps/plugin-shell": ">=2.0.0",
|
||||
"markdown-it": "^14.1.0",
|
||||
"moment": "^2.30.1",
|
||||
"nuxt": "^3.13.0",
|
||||
"scss": "^0.2.4",
|
||||
"vue": "latest",
|
||||
|
||||
72
pages/account.vue
Normal file
72
pages/account.vue
Normal file
@ -0,0 +1,72 @@
|
||||
<template>
|
||||
<div class="mx-auto max-w-7xl px-8">
|
||||
<div class="border-b border-zinc-700 py-5">
|
||||
<h3 class="text-base font-semibold font-display leading-6 text-zinc-100">
|
||||
Account
|
||||
</h3>
|
||||
</div>
|
||||
|
||||
<div class="mt-5">
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<div class="flex flex-col gap-4">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Sign out</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Sign out of your Drop account on this device
|
||||
</p>
|
||||
</div>
|
||||
<button
|
||||
@click="signOut"
|
||||
type="button"
|
||||
class="rounded-md bg-red-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-red-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-red-600"
|
||||
>
|
||||
Sign out
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div v-if="error" class="rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ error }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { listen } from '@tauri-apps/api/event'
|
||||
import { useRouter } from '#imports'
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
|
||||
const router = useRouter()
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
// Listen for auth events
|
||||
onMounted(async () => {
|
||||
await listen('auth/signedout', () => {
|
||||
router.push('/auth/signedout')
|
||||
})
|
||||
})
|
||||
|
||||
async function signOut() {
|
||||
try {
|
||||
error.value = null
|
||||
await invoke('sign_out')
|
||||
} catch (e) {
|
||||
error.value = `Failed to sign out: ${e}`
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@ -26,7 +26,7 @@
|
||||
import { XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
|
||||
const route = useRoute();
|
||||
const message = route.query.error ?? "An unknown error occurred.";
|
||||
const message = route.query.error ?? "An unknown error occurred";
|
||||
|
||||
definePageMeta({
|
||||
layout: "mini",
|
||||
|
||||
@ -1,4 +1,7 @@
|
||||
<template />
|
||||
|
||||
<script setup lang="ts">
|
||||
definePageMeta({
|
||||
layout: false
|
||||
})
|
||||
</script>
|
||||
|
||||
@ -1,56 +1,75 @@
|
||||
<template>
|
||||
<div class="flex flex-row h-full">
|
||||
<div class="flex-none max-h-full overflow-y-auto w-64 bg-zinc-950 px-2 py-1">
|
||||
<div
|
||||
class="flex-none max-h-full overflow-y-auto w-64 bg-zinc-950 px-2 py-1"
|
||||
>
|
||||
<ul class="flex flex-col gap-y-1">
|
||||
<NuxtLink
|
||||
v-for="(nav, navIdx) in navigation"
|
||||
:key="nav.route"
|
||||
:class="[
|
||||
'transition group rounded flex justify-between gap-x-6 py-2 px-3',
|
||||
navIdx === currentNavigationIndex ? 'bg-zinc-900' : '',
|
||||
'transition-all duration-200 rounded-lg flex items-center py-1.5 px-3',
|
||||
navIdx === currentNavigationIndex
|
||||
? 'bg-zinc-800 text-zinc-100'
|
||||
: nav.isInstalled.value
|
||||
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
|
||||
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
|
||||
]"
|
||||
:href="nav.route"
|
||||
>
|
||||
<div class="flex items-center min-w-0 gap-x-2">
|
||||
<div class="flex items-center w-full gap-x-3">
|
||||
<img
|
||||
class="h-5 w-auto flex-none object-cover rounded-sm bg-zinc-900"
|
||||
class="size-6 flex-none object-cover bg-zinc-900 rounded"
|
||||
:src="icons[navIdx]"
|
||||
alt=""
|
||||
/>
|
||||
<div class="min-w-0 flex-auto">
|
||||
<p
|
||||
:class="[
|
||||
navIdx === currentNavigationIndex
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 group-hover:text-zinc-300',
|
||||
'truncate transition text-sm font-display leading-6',
|
||||
]"
|
||||
>
|
||||
{{ nav.label }}
|
||||
</p>
|
||||
</div>
|
||||
<p class="truncate text-sm font-display leading-6 flex-1">
|
||||
{{ nav.label }}
|
||||
</p>
|
||||
</div>
|
||||
</NuxtLink>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="grow overflow-y-auto">
|
||||
<NuxtPage />
|
||||
<NuxtPage :libraryDownloadError = "libraryDownloadError" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import type { Game, NavigationItem } from "~/types";
|
||||
import { GameStatusEnum, type Game, type NavigationItem } from "~/types";
|
||||
|
||||
const games: Array<Game> = await invoke("fetch_library");
|
||||
const icons = await Promise.all(games.map((e) => useObject(e.mIconId)));
|
||||
let libraryDownloadError = false;
|
||||
|
||||
const navigation = games.map((e) => {
|
||||
const item: NavigationItem = {
|
||||
label: e.mName,
|
||||
route: `/library/${e.id}`,
|
||||
prefix: `/library/${e.id}`,
|
||||
async function calculateGames(): Promise<Game[]> {
|
||||
try {
|
||||
return await invoke("fetch_library");
|
||||
}
|
||||
catch(e) {
|
||||
libraryDownloadError = true;
|
||||
return new Array();
|
||||
}
|
||||
}
|
||||
|
||||
const rawGames: Array<Game> = await calculateGames();
|
||||
const games = await Promise.all(rawGames.map((e) => useGame(e.id)));
|
||||
const icons = await Promise.all(
|
||||
games.map(({ game, status }) => useObject(game.mIconId))
|
||||
);
|
||||
|
||||
const navigation = games.map(({ game, status }) => {
|
||||
const isInstalled = computed(
|
||||
() =>
|
||||
status.value.type == GameStatusEnum.Installed ||
|
||||
status.value.type == GameStatusEnum.SetupRequired
|
||||
);
|
||||
|
||||
const item = {
|
||||
label: game.mName,
|
||||
route: `/library/${game.id}`,
|
||||
prefix: `/library/${game.id}`,
|
||||
isInstalled,
|
||||
};
|
||||
return item;
|
||||
});
|
||||
|
||||
@ -20,8 +20,10 @@
|
||||
<div class="h-full flex flex-row gap-x-4 items-stretch">
|
||||
<GameStatusButton
|
||||
@install="() => installFlow()"
|
||||
@play="() => play()"
|
||||
@launch="() => launch()"
|
||||
@queue="() => queue()"
|
||||
@uninstall="() => uninstall()"
|
||||
@kill="() => kill()"
|
||||
:status="status"
|
||||
/>
|
||||
<a
|
||||
@ -38,285 +40,222 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<TransitionRoot as="template" :show="installFlowOpen">
|
||||
<Dialog class="relative z-50" @close="installFlowOpen = false">
|
||||
<TransitionChild
|
||||
as="template"
|
||||
enter="ease-out duration-300"
|
||||
enter-from="opacity-0"
|
||||
enter-to="opacity-100"
|
||||
leave="ease-in duration-200"
|
||||
leave-from="opacity-100"
|
||||
leave-to="opacity-0"
|
||||
>
|
||||
<div
|
||||
class="fixed inset-0 bg-zinc-950 bg-opacity-75 transition-opacity"
|
||||
/>
|
||||
</TransitionChild>
|
||||
|
||||
<div class="fixed inset-0 z-10 w-screen overflow-y-auto">
|
||||
<div
|
||||
class="flex min-h-full items-start justify-center p-4 text-center sm:items-center sm:p-0"
|
||||
>
|
||||
<TransitionChild
|
||||
as="template"
|
||||
enter="ease-out duration-300"
|
||||
enter-from="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
|
||||
enter-to="opacity-100 translate-y-0 sm:scale-100"
|
||||
leave="ease-in duration-200"
|
||||
leave-from="opacity-100 translate-y-0 sm:scale-100"
|
||||
leave-to="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
|
||||
>
|
||||
<form
|
||||
@submit.prevent="() => install()"
|
||||
class="relative transform rounded-lg bg-zinc-900 text-left shadow-xl transition-all sm:my-8 sm:w-full sm:max-w-lg"
|
||||
>
|
||||
<div class="px-4 pb-4 pt-5 space-y-4 sm:p-6 sm:pb-4">
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 text-center sm:mt-0 sm:text-left">
|
||||
<DialogTitle
|
||||
as="h3"
|
||||
class="text-base font-semibold text-zinc-100"
|
||||
>Install {{ game.mName }}?
|
||||
</DialogTitle>
|
||||
<div class="mt-2">
|
||||
<p class="text-sm text-zinc-400">
|
||||
Drop will add {{ game.mName }} to the queue to be
|
||||
downloaded. While downloading, Drop may use up a large
|
||||
amount of resources, particularly network bandwidth and
|
||||
CPU utilisation.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="space-y-6">
|
||||
<div v-if="versionOptions && versionOptions.length > 0">
|
||||
<Listbox as="div" v-model="installVersionIndex">
|
||||
<ListboxLabel
|
||||
class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Version</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate"
|
||||
>{{
|
||||
versionOptions[installVersionIndex].versionName
|
||||
}}
|
||||
on
|
||||
{{
|
||||
versionOptions[installVersionIndex].platform
|
||||
}}</span
|
||||
>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(version, versionIdx) in versionOptions"
|
||||
:key="version.versionName"
|
||||
:value="versionIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active
|
||||
? 'bg-blue-600 text-white'
|
||||
: 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ version.versionName }} on
|
||||
{{ version.platform }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon
|
||||
class="h-5 w-5"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
<div v-else class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon
|
||||
class="h-5 w-5 text-red-600"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
There are no supported versions to install. Please
|
||||
contact your server admin or try again later.
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="installDirs">
|
||||
<Listbox as="div" v-model="installDir">
|
||||
<ListboxLabel
|
||||
class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Install to</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate">{{
|
||||
installDirs[installDir]
|
||||
}}</span>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(dir, dirIdx) in installDirs"
|
||||
:key="dir"
|
||||
:value="dirIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active
|
||||
? 'bg-blue-600 text-white'
|
||||
: 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ dir }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon
|
||||
class="h-5 w-5"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
v-if="installError"
|
||||
class="mt-1 rounded-md bg-red-600/10 p-4"
|
||||
>
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon
|
||||
class="h-5 w-5 text-red-600"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ installError }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
class="rounded-b-lg bg-zinc-800 px-4 py-3 sm:flex sm:gap-x-2 sm:flex-row-reverse sm:px-6"
|
||||
>
|
||||
<LoadingButton
|
||||
:disabled="
|
||||
!(
|
||||
versionOptions &&
|
||||
versionOptions.length > 0 &&
|
||||
!installDir
|
||||
)
|
||||
"
|
||||
:loading="installLoading"
|
||||
type="submit"
|
||||
class="w-full sm:w-fit"
|
||||
>
|
||||
Install
|
||||
</LoadingButton>
|
||||
<button
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="installFlowOpen = false"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
</TransitionChild>
|
||||
<ModalTemplate v-model="installFlowOpen">
|
||||
<template #default>
|
||||
<div class="sm:flex sm:items-start">
|
||||
<div class="mt-3 text-center sm:mt-0 sm:text-left">
|
||||
<DialogTitle as="h3" class="text-base font-semibold text-zinc-100"
|
||||
>Install {{ game.mName }}?
|
||||
</DialogTitle>
|
||||
<div class="mt-2">
|
||||
<p class="text-sm text-zinc-400">
|
||||
Drop will add {{ game.mName }} to the queue to be downloaded.
|
||||
While downloading, Drop may use up a large amount of resources,
|
||||
particularly network bandwidth and CPU utilisation.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Dialog>
|
||||
</TransitionRoot>
|
||||
|
||||
<form class="space-y-6">
|
||||
<div v-if="versionOptions && versionOptions.length > 0">
|
||||
<Listbox as="div" v-model="installVersionIndex">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Version</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate"
|
||||
>{{ versionOptions[installVersionIndex].versionName }}
|
||||
on
|
||||
{{ versionOptions[installVersionIndex].platform }}</span
|
||||
>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(version, versionIdx) in versionOptions"
|
||||
:key="version.versionName"
|
||||
:value="versionIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ version.versionName }} on
|
||||
{{ version.platform }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon class="h-5 w-5" aria-hidden="true" />
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
<div v-else class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
There are no supported versions to install. Please contact your
|
||||
server admin or try again later.
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="installDirs">
|
||||
<Listbox as="div" v-model="installDir">
|
||||
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
|
||||
>Install to</ListboxLabel
|
||||
>
|
||||
<div class="relative mt-2">
|
||||
<ListboxButton
|
||||
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
|
||||
>
|
||||
<span class="block truncate">{{
|
||||
installDirs[installDir]
|
||||
}}</span>
|
||||
<span
|
||||
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
|
||||
>
|
||||
<ChevronUpDownIcon
|
||||
class="h-5 w-5 text-gray-400"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</span>
|
||||
</ListboxButton>
|
||||
|
||||
<transition
|
||||
leave-active-class="transition ease-in duration-100"
|
||||
leave-from-class="opacity-100"
|
||||
leave-to-class="opacity-0"
|
||||
>
|
||||
<ListboxOptions
|
||||
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
|
||||
>
|
||||
<ListboxOption
|
||||
as="template"
|
||||
v-for="(dir, dirIdx) in installDirs"
|
||||
:key="dir"
|
||||
:value="dirIdx"
|
||||
v-slot="{ active, selected }"
|
||||
>
|
||||
<li
|
||||
:class="[
|
||||
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
|
||||
'relative cursor-default select-none py-2 pl-3 pr-9',
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
selected
|
||||
? 'font-semibold text-zinc-100'
|
||||
: 'font-normal',
|
||||
'block truncate',
|
||||
]"
|
||||
>{{ dir }}</span
|
||||
>
|
||||
|
||||
<span
|
||||
v-if="selected"
|
||||
:class="[
|
||||
active ? 'text-white' : 'text-blue-600',
|
||||
'absolute inset-y-0 right-0 flex items-center pr-4',
|
||||
]"
|
||||
>
|
||||
<CheckIcon class="h-5 w-5" aria-hidden="true" />
|
||||
</span>
|
||||
</li>
|
||||
</ListboxOption>
|
||||
</ListboxOptions>
|
||||
</transition>
|
||||
</div>
|
||||
<div class="text-zinc-400 text-sm mt-2">
|
||||
Add more install directories in
|
||||
<PageWidget to="/settings/downloads">
|
||||
<WrenchIcon class="size-3" />
|
||||
Settings
|
||||
</PageWidget>
|
||||
</div>
|
||||
</Listbox>
|
||||
</div>
|
||||
</form>
|
||||
|
||||
<div v-if="installError" class="mt-1 rounded-md bg-red-600/10 p-4">
|
||||
<div class="flex">
|
||||
<div class="flex-shrink-0">
|
||||
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
|
||||
</div>
|
||||
<div class="ml-3">
|
||||
<h3 class="text-sm font-medium text-red-600">
|
||||
{{ installError }}
|
||||
</h3>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
<template #buttons>
|
||||
<LoadingButton
|
||||
@click="() => install()"
|
||||
:disabled="
|
||||
!(versionOptions && versionOptions.length > 0 && !installDir)
|
||||
"
|
||||
:loading="installLoading"
|
||||
type="submit"
|
||||
class="ml-2 w-full sm:w-fit"
|
||||
>
|
||||
Install
|
||||
</LoadingButton>
|
||||
<button
|
||||
type="button"
|
||||
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
|
||||
@click="installFlowOpen = false"
|
||||
ref="cancelButtonRef"
|
||||
>
|
||||
Cancel
|
||||
</button>
|
||||
</template>
|
||||
</ModalTemplate>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
@ -331,7 +270,11 @@ import {
|
||||
ListboxOption,
|
||||
ListboxOptions,
|
||||
} from "@headlessui/vue";
|
||||
import { CheckIcon, ChevronUpDownIcon } from "@heroicons/vue/20/solid";
|
||||
import {
|
||||
CheckIcon,
|
||||
ChevronUpDownIcon,
|
||||
WrenchIcon,
|
||||
} from "@heroicons/vue/20/solid";
|
||||
import { BuildingStorefrontIcon } from "@heroicons/vue/24/outline";
|
||||
import { XCircleIcon } from "@heroicons/vue/24/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
@ -356,11 +299,14 @@ const versionOptions = ref<
|
||||
const installDirs = ref<undefined | Array<string>>();
|
||||
async function installFlow() {
|
||||
installFlowOpen.value = true;
|
||||
versionOptions.value = undefined;
|
||||
installDirs.value = undefined;
|
||||
|
||||
try {
|
||||
versionOptions.value = await invoke("fetch_game_verion_options", {
|
||||
gameId: game.value.id,
|
||||
});
|
||||
console.log(versionOptions.value);
|
||||
installDirs.value = await invoke("fetch_download_dir_stats");
|
||||
} catch (error) {
|
||||
installError.value = (error as string).toString();
|
||||
@ -374,24 +320,24 @@ const installDir = ref(0);
|
||||
async function install() {
|
||||
try {
|
||||
if (!versionOptions.value)
|
||||
throw new Error("Versions have not been loaded.");
|
||||
throw new Error("Versions have not been loaded");
|
||||
installLoading.value = true;
|
||||
await invoke("download_game", {
|
||||
gameId: game.value.id,
|
||||
gameVersion: versionOptions.value[installVersionIndex.value].versionName,
|
||||
installDir: installDir.value,
|
||||
});
|
||||
installLoading.value = false;
|
||||
|
||||
installFlowOpen.value = false;
|
||||
} catch (error) {
|
||||
installError.value = (error as string).toString();
|
||||
}
|
||||
|
||||
installLoading.value = false;
|
||||
}
|
||||
|
||||
async function play() {
|
||||
async function launch() {
|
||||
try {
|
||||
await invoke("launch_game", { gameId: game.value.id });
|
||||
await invoke("launch_game", { id: game.value.id });
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
@ -409,4 +355,25 @@ async function play() {
|
||||
async function queue() {
|
||||
router.push("/queue");
|
||||
}
|
||||
|
||||
async function uninstall() {
|
||||
await invoke("uninstall_game", { gameId: game.value.id });
|
||||
}
|
||||
|
||||
async function kill() {
|
||||
try {
|
||||
await invoke("kill_game", { gameId: game.value.id });
|
||||
} catch (e) {
|
||||
createModal(
|
||||
ModalType.Notification,
|
||||
{
|
||||
title: `Couldn't stop "${game.value.mName}"`,
|
||||
description: `Drop failed to stop "${game.value.mName}": ${e}`,
|
||||
buttonText: "Close",
|
||||
},
|
||||
(e, c) => c()
|
||||
);
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@ -1,3 +1,9 @@
|
||||
<script setup lang="ts">
|
||||
const props = defineProps<{ libraryDownloadError: boolean }>();
|
||||
</script>
|
||||
<template>
|
||||
|
||||
<div v-if="libraryDownloadError" class="mx-auto pt-10 text-center text-gray-500">
|
||||
Library Failed to update
|
||||
</div>
|
||||
|
||||
</template>
|
||||
135
pages/queue.vue
135
pages/queue.vue
@ -1,27 +1,46 @@
|
||||
<template>
|
||||
<div class="bg-zinc-950 p-4 min-h-full">
|
||||
<div class="bg-zinc-950 p-4 min-h-full space-y-4">
|
||||
<div
|
||||
class="h-16 overflow-hidden relative rounded-xl flex flex-row border border-zinc-900"
|
||||
>
|
||||
<div
|
||||
class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 text-blue-400 font-display items-left justify-center pl-2"
|
||||
>
|
||||
<span class="font-semibold">{{ formatKilobytes(stats.speed) }}/s</span>
|
||||
<span v-if="stats.time > 0" class="text-sm"
|
||||
>{{ formatTime(stats.time) }} left</span
|
||||
>
|
||||
</div>
|
||||
<div class="absolute inset-0 h-full flex flex-row items-end justify-end">
|
||||
<div
|
||||
v-for="bar in speedHistory"
|
||||
:style="{ height: `${(bar / speedMax) * 100}%` }"
|
||||
class="w-[8px] bg-blue-600/40"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<draggable v-model="queue.queue" @end="onEnd">
|
||||
<template #item="{ element }: { element: (typeof queue.value.queue)[0] }">
|
||||
<li
|
||||
v-if="games[element.id]"
|
||||
:key="element.id"
|
||||
v-if="games[element.meta.id]"
|
||||
:key="element.meta.id"
|
||||
class="mb-4 bg-zinc-900 rounded-lg flex flex-row justify-between gap-x-6 py-5 px-4"
|
||||
>
|
||||
<div class="w-full flex items-center max-w-md gap-x-4 relative">
|
||||
<img
|
||||
class="size-24 flex-none bg-zinc-800 object-cover rounded"
|
||||
:src="games[element.id].cover"
|
||||
:src="games[element.meta.id].cover"
|
||||
alt=""
|
||||
/>
|
||||
<div class="min-w-0 flex-auto">
|
||||
<p class="text-xl font-semibold text-zinc-100">
|
||||
<NuxtLink :href="`/library/${element.id}`" class="">
|
||||
<NuxtLink :href="`/library/${element.meta.id}`" class="">
|
||||
<span class="absolute inset-x-0 -top-px bottom-0" />
|
||||
{{ games[element.id].game.mName }}
|
||||
{{ games[element.meta.id].game.mName }}
|
||||
</NuxtLink>
|
||||
</p>
|
||||
<p class="mt-1 flex text-xs/5 text-gray-500">
|
||||
{{ games[element.id].game.mShortDescription }}
|
||||
{{ games[element.meta.id].game.mShortDescription }}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
@ -39,8 +58,17 @@
|
||||
:style="{ width: `${element.progress * 100}%` }"
|
||||
/>
|
||||
</div>
|
||||
<span
|
||||
class="mt-2 inline-flex items-center gap-x-1 text-zinc-400 text-sm font-display"
|
||||
><span class="text-zinc-300">{{
|
||||
formatKilobytes(element.current / 1000)
|
||||
}}</span>
|
||||
/
|
||||
<span class="">{{ formatKilobytes(element.max / 1000) }}</span
|
||||
><ServerIcon class="size-5"
|
||||
/></span>
|
||||
</div>
|
||||
<button @click="() => cancelGame(element.id)" class="group">
|
||||
<button @click="() => cancelGame(element.meta)" class="group">
|
||||
<XMarkIcon
|
||||
class="transition size-8 flex-none text-zinc-600 group-hover:text-zinc-300"
|
||||
aria-hidden="true"
|
||||
@ -61,25 +89,72 @@
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { XMarkIcon } from "@heroicons/vue/20/solid";
|
||||
import { ServerIcon, XMarkIcon } from "@heroicons/vue/20/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import type { Game, GameStatus } from "~/types";
|
||||
import type { DownloadableMetadata, Game, GameStatus } from "~/types";
|
||||
|
||||
const windowWidth = ref(window.innerWidth);
|
||||
window.addEventListener("resize", (event) => {
|
||||
windowWidth.value = window.innerWidth;
|
||||
});
|
||||
|
||||
const queue = useQueueState();
|
||||
|
||||
const current = computed(() => queue.value.queue.at(0));
|
||||
const rest = computed(() => queue.value.queue.slice(1));
|
||||
const stats = useStatsState();
|
||||
const speedHistory = useState<Array<number>>(() => []);
|
||||
const speedHistoryMax = computed(() => windowWidth.value / 8);
|
||||
const speedMax = computed(
|
||||
() => speedHistory.value.reduce((a, b) => (a > b ? a : b)) * 1.3
|
||||
);
|
||||
const previousGameId = ref<string | undefined>();
|
||||
|
||||
const games: Ref<{
|
||||
[key: string]: { game: Game; status: Ref<GameStatus>; cover: string };
|
||||
}> = ref({});
|
||||
|
||||
function resetHistoryGraph() {
|
||||
speedHistory.value = [];
|
||||
stats.value = { time: 0, speed: 0 };
|
||||
}
|
||||
function checkReset(v: QueueState) {
|
||||
const currentGame = v.queue.at(0)?.meta.id;
|
||||
// If we're finished
|
||||
if (!currentGame && previousGameId.value) {
|
||||
previousGameId.value = undefined;
|
||||
resetHistoryGraph();
|
||||
return;
|
||||
}
|
||||
// If we don't have a game
|
||||
if (!currentGame) return;
|
||||
// If we started a new download
|
||||
if (currentGame && !previousGameId.value) {
|
||||
previousGameId.value = currentGame;
|
||||
resetHistoryGraph();
|
||||
return;
|
||||
}
|
||||
// If it's a different game now
|
||||
if (currentGame != previousGameId.value) {
|
||||
previousGameId.value = currentGame;
|
||||
resetHistoryGraph();
|
||||
return;
|
||||
}
|
||||
}
|
||||
watch(queue, (v) => {
|
||||
loadGamesForQueue(v);
|
||||
checkReset(v);
|
||||
});
|
||||
|
||||
watch(stats, (v) => {
|
||||
const newLength = speedHistory.value.push(v.speed);
|
||||
if (newLength > speedHistoryMax.value) {
|
||||
speedHistory.value.splice(0, 1);
|
||||
}
|
||||
checkReset(queue.value);
|
||||
});
|
||||
|
||||
function loadGamesForQueue(v: typeof queue.value) {
|
||||
for (const { id } of v.queue) {
|
||||
for (const {
|
||||
meta: { id },
|
||||
} of v.queue) {
|
||||
if (games.value[id]) return;
|
||||
(async () => {
|
||||
const gameData = await useGame(id);
|
||||
@ -98,7 +173,35 @@ async function onEnd(event: { oldIndex: number; newIndex: number }) {
|
||||
});
|
||||
}
|
||||
|
||||
async function cancelGame(id: string) {
|
||||
await invoke("cancel_game", { gameId: id });
|
||||
async function cancelGame(meta: DownloadableMetadata) {
|
||||
await invoke("cancel_game", { meta });
|
||||
}
|
||||
|
||||
function formatKilobytes(bytes: number): string {
|
||||
const units = ["KB", "MB", "GB", "TB", "PB"];
|
||||
let value = bytes;
|
||||
let unitIndex = 0;
|
||||
const scalar = 1000;
|
||||
|
||||
while (value >= scalar && unitIndex < units.length - 1) {
|
||||
value /= scalar;
|
||||
unitIndex++;
|
||||
}
|
||||
|
||||
return `${value.toFixed(1)} ${units[unitIndex]}`;
|
||||
}
|
||||
|
||||
function formatTime(seconds: number): string {
|
||||
if (seconds < 60) {
|
||||
return `${Math.round(seconds)}s`;
|
||||
}
|
||||
|
||||
const minutes = Math.floor(seconds / 60);
|
||||
if (minutes < 60) {
|
||||
return `${minutes}m ${Math.round(seconds % 60)}s`;
|
||||
}
|
||||
|
||||
const hours = Math.floor(minutes / 60);
|
||||
return `${hours}h ${minutes % 60}m`;
|
||||
}
|
||||
</script>
|
||||
|
||||
@ -9,25 +9,18 @@
|
||||
<nav class="flex flex-col" aria-label="Sidebar">
|
||||
<ul role="list" class="-mx-2 space-y-1">
|
||||
<li v-for="(item, itemIdx) in navigation" :key="item.prefix">
|
||||
<NuxtLink
|
||||
:href="item.route"
|
||||
:class="[
|
||||
<NuxtLink :href="item.route" :class="[
|
||||
itemIdx === currentPageIndex
|
||||
? 'bg-zinc-800/50 text-zinc-100'
|
||||
: 'text-zinc-400 hover:bg-zinc-800/30 hover:text-zinc-200',
|
||||
'transition group flex gap-x-3 rounded-md p-2 pr-12 text-sm font-semibold leading-6',
|
||||
]">
|
||||
<component :is="item.icon" :class="[
|
||||
itemIdx === currentPageIndex
|
||||
? 'bg-zinc-800/50 text-zinc-100'
|
||||
: 'text-zinc-400 hover:bg-zinc-800/30 hover:text-zinc-200',
|
||||
'transition group flex gap-x-3 rounded-md p-2 pr-12 text-sm font-semibold leading-6',
|
||||
]"
|
||||
>
|
||||
<component
|
||||
:is="item.icon"
|
||||
:class="[
|
||||
itemIdx === currentPageIndex
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 group-hover:text-zinc-200',
|
||||
'transition h-6 w-6 shrink-0',
|
||||
]"
|
||||
aria-hidden="true"
|
||||
/>
|
||||
? 'text-zinc-100'
|
||||
: 'text-zinc-400 group-hover:text-zinc-200',
|
||||
'transition h-6 w-6 shrink-0',
|
||||
]" aria-hidden="true" />
|
||||
{{ item.label }}
|
||||
</NuxtLink>
|
||||
</li>
|
||||
@ -43,13 +36,53 @@
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
ArrowDownTrayIcon,
|
||||
CubeIcon,
|
||||
HomeIcon,
|
||||
RectangleGroupIcon,
|
||||
BugAntIcon,
|
||||
} from "@heroicons/vue/16/solid";
|
||||
import type { Component } from "vue";
|
||||
import type { NavigationItem } from "~/types";
|
||||
import { platform } from '@tauri-apps/plugin-os';
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
const navigation: Array<NavigationItem & { icon: Component }> = [
|
||||
const systemData = await invoke<{
|
||||
clientId: string;
|
||||
baseUrl: string;
|
||||
dataDir: string;
|
||||
logLevel: string;
|
||||
}>("fetch_system_data");
|
||||
|
||||
const isDebugMode = ref(systemData.logLevel.toLowerCase() === "debug");
|
||||
const debugRevealed = ref(false);
|
||||
|
||||
// Track shift key state and debug reveal
|
||||
onMounted(() => {
|
||||
window.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'Shift') {
|
||||
isDebugMode.value = true;
|
||||
debugRevealed.value = true;
|
||||
}
|
||||
});
|
||||
|
||||
window.addEventListener('keyup', (e) => {
|
||||
if (e.key === 'Shift') {
|
||||
isDebugMode.value = debugRevealed.value || systemData.logLevel.toLowerCase() === "debug";
|
||||
}
|
||||
});
|
||||
|
||||
// Reset debug reveal when leaving the settings page
|
||||
const router = useRouter();
|
||||
router.beforeEach((to) => {
|
||||
if (!to.path.startsWith('/settings')) {
|
||||
debugRevealed.value = false;
|
||||
isDebugMode.value = systemData.logLevel.toLowerCase() === "debug";
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
// Make navigation reactive by wrapping in computed
|
||||
const navigation = computed(() => [
|
||||
{
|
||||
label: "Home",
|
||||
route: "/settings",
|
||||
@ -57,7 +90,7 @@ const navigation: Array<NavigationItem & { icon: Component }> = [
|
||||
icon: HomeIcon,
|
||||
},
|
||||
{
|
||||
label: "Interface",
|
||||
label: "Interface",
|
||||
route: "/settings/interface",
|
||||
prefix: "/settings/interface",
|
||||
icon: RectangleGroupIcon,
|
||||
@ -68,7 +101,21 @@ const navigation: Array<NavigationItem & { icon: Component }> = [
|
||||
prefix: "/settings/downloads",
|
||||
icon: ArrowDownTrayIcon,
|
||||
},
|
||||
];
|
||||
...(isDebugMode.value ? [{
|
||||
label: "Debug Info",
|
||||
route: "/settings/debug",
|
||||
prefix: "/settings/debug",
|
||||
icon: BugAntIcon,
|
||||
}] : []),
|
||||
]);
|
||||
|
||||
const currentPageIndex = useCurrentNavigationIndex(navigation);
|
||||
const currentPlatform = platform();
|
||||
|
||||
// Use .value to unwrap the computed ref
|
||||
const currentPageIndex = useCurrentNavigationIndex(navigation.value);
|
||||
|
||||
// Watch for navigation changes and update currentPageIndex
|
||||
watch(navigation, (newNav) => {
|
||||
currentPageIndex.value = useCurrentNavigationIndex(newNav).value;
|
||||
});
|
||||
</script>
|
||||
|
||||
136
pages/settings/debug.vue
Normal file
136
pages/settings/debug.vue
Normal file
@ -0,0 +1,136 @@
|
||||
<template>
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<h2 class="text-base font-semibold font-display leading-7 text-zinc-100">
|
||||
Debug Information
|
||||
</h2>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Technical information about your Drop client installation, helpful for
|
||||
debugging.
|
||||
</p>
|
||||
|
||||
<div class="mt-10 space-y-8">
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<FingerPrintIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Client ID
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ clientId || "Not signed in" }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<ComputerDesktopIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Platform
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ platformInfo }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<ServerIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Server URL
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ baseUrl || "Not connected" }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flex items-center gap-x-3">
|
||||
<FolderIcon class="h-5 w-5 text-zinc-400" />
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">
|
||||
Data Directory
|
||||
</h3>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400 font-mono ml-8">
|
||||
{{ dataDir || "Unknown" }}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="pt-6 flex gap-x-4">
|
||||
<button
|
||||
@click="() => openDataDir()"
|
||||
type="button"
|
||||
class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
<FolderIcon class="h-5 w-5" aria-hidden="true" />
|
||||
Open Data Directory
|
||||
</button>
|
||||
<button
|
||||
@click="() => openLogFile()"
|
||||
type="button"
|
||||
class="inline-flex items-center gap-x-2 rounded-md bg-blue-600 px-3.5 py-2.5 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
|
||||
>
|
||||
<DocumentTextIcon class="h-5 w-5" aria-hidden="true" />
|
||||
Open Log File
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { platform, type } from "@tauri-apps/plugin-os";
|
||||
import {
|
||||
FingerPrintIcon,
|
||||
TagIcon,
|
||||
ComputerDesktopIcon,
|
||||
ServerIcon,
|
||||
FolderIcon,
|
||||
CubeIcon,
|
||||
DocumentTextIcon,
|
||||
} from "@heroicons/vue/24/outline";
|
||||
import { open } from "@tauri-apps/plugin-shell";
|
||||
|
||||
const clientId = ref<string | null>(null);
|
||||
const platformInfo = ref("Loading...");
|
||||
const baseUrl = ref<string | null>(null);
|
||||
const dataDir = ref<string | null>(null);
|
||||
|
||||
const systemData = await invoke<{
|
||||
clientId: string;
|
||||
baseUrl: string;
|
||||
dataDir: string;
|
||||
}>("fetch_system_data");
|
||||
|
||||
console.log(systemData);
|
||||
|
||||
clientId.value = systemData.clientId;
|
||||
baseUrl.value = systemData.baseUrl;
|
||||
dataDir.value = systemData.dataDir;
|
||||
|
||||
const currentPlatform = await platform();
|
||||
platformInfo.value = currentPlatform;
|
||||
|
||||
async function openDataDir() {
|
||||
if (!dataDir.value) return;
|
||||
try {
|
||||
await open(dataDir.value);
|
||||
} catch (error) {
|
||||
console.error("Failed to open data dir:", error);
|
||||
}
|
||||
}
|
||||
|
||||
async function openLogFile() {
|
||||
if (!dataDir.value) return;
|
||||
try {
|
||||
const logPath = `${dataDir.value}/drop.log`;
|
||||
await open(logPath);
|
||||
} catch (error) {
|
||||
console.error("Failed to open log file:", error);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@ -59,6 +59,54 @@
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="border-t border-zinc-600 py-6">
|
||||
<h3 class="text-base font-display font-semibold text-zinc-100">
|
||||
Download Settings
|
||||
</h3>
|
||||
<p class="mt-1 text-sm text-zinc-400 max-w-xl">
|
||||
Configure how Drop downloads games and other content.
|
||||
</p>
|
||||
|
||||
<div class="mt-6 max-w-xl">
|
||||
<label for="threads" class="block text-sm font-medium text-zinc-100">
|
||||
Maximum Download Threads
|
||||
</label>
|
||||
<div class="mt-2">
|
||||
<input
|
||||
type="number"
|
||||
name="threads"
|
||||
id="threads"
|
||||
min="1"
|
||||
max="32"
|
||||
v-model="downloadThreads"
|
||||
@keypress="validateNumberInput"
|
||||
@paste="validatePaste"
|
||||
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
|
||||
/>
|
||||
</div>
|
||||
<p class="mt-2 text-sm text-zinc-400">
|
||||
The maximum number of concurrent download threads. Higher values may
|
||||
download faster but use more system resources. Default is 4.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div class="mt-6">
|
||||
<button
|
||||
type="button"
|
||||
@click="saveDownloadThreads"
|
||||
:disabled="saveState.loading"
|
||||
:class="[
|
||||
'inline-flex items-center rounded-md px-3 py-2 text-sm font-semibold text-white shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 transition-colors duration-300',
|
||||
saveState.success
|
||||
? 'bg-green-600 hover:bg-green-500 focus-visible:outline-green-600'
|
||||
: 'bg-blue-600 hover:bg-blue-500 focus-visible:outline-blue-600',
|
||||
'disabled:bg-blue-600/50 disabled:cursor-not-allowed'
|
||||
]"
|
||||
>
|
||||
{{ saveState.success ? 'Saved' : 'Save Changes' }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<TransitionRoot as="template" :show="open">
|
||||
<Dialog class="relative z-50" @close="open = false">
|
||||
@ -172,6 +220,7 @@ import {
|
||||
} from "@headlessui/vue";
|
||||
import { FolderIcon, TrashIcon, XCircleIcon } from "@heroicons/vue/16/solid";
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
import { type Settings } from "~/types";
|
||||
|
||||
const open = ref(false);
|
||||
const currentDirectory = ref<string | undefined>(undefined);
|
||||
@ -180,6 +229,14 @@ const createDirectoryLoading = ref(false);
|
||||
|
||||
const dirs = ref<Array<string>>([]);
|
||||
|
||||
const settings = await invoke<Settings>("fetch_settings");
|
||||
const downloadThreads = ref(settings?.maxDownloadThreads ?? 4);
|
||||
|
||||
const saveState = reactive({
|
||||
loading: false,
|
||||
success: false
|
||||
});
|
||||
|
||||
async function updateDirs() {
|
||||
const newDirs = await invoke<Array<string>>("fetch_download_dir_stats");
|
||||
dirs.value = newDirs;
|
||||
@ -213,7 +270,7 @@ async function submitDirectory() {
|
||||
try {
|
||||
error.value = undefined;
|
||||
if (!currentDirectory.value)
|
||||
throw new Error("Please select a directory first.");
|
||||
throw new Error("Please select a directory first");
|
||||
createDirectoryLoading.value = true;
|
||||
|
||||
// Add directory
|
||||
@ -235,4 +292,42 @@ async function deleteDirectory(index: number) {
|
||||
await invoke("delete_download_dir", { index });
|
||||
await updateDirs();
|
||||
}
|
||||
|
||||
async function saveDownloadThreads() {
|
||||
try {
|
||||
saveState.loading = true;
|
||||
await invoke("update_settings", {
|
||||
newSettings: { maxDownloadThreads: downloadThreads.value },
|
||||
});
|
||||
|
||||
// Show success state
|
||||
saveState.success = true;
|
||||
|
||||
// Reset back to normal state after 2 seconds
|
||||
setTimeout(() => {
|
||||
saveState.success = false;
|
||||
}, 2000);
|
||||
|
||||
} catch (error) {
|
||||
console.error('Failed to save settings:', error);
|
||||
} finally {
|
||||
saveState.loading = false;
|
||||
}
|
||||
}
|
||||
|
||||
function validateNumberInput(event: KeyboardEvent) {
|
||||
// Allow only numbers and basic control keys
|
||||
if (!/^\d$/.test(event.key) &&
|
||||
!['Backspace', 'Delete', 'Tab', 'ArrowLeft', 'ArrowRight'].includes(event.key)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
function validatePaste(event: ClipboardEvent) {
|
||||
// Prevent paste if content contains non-numeric characters
|
||||
const pastedData = event.clipboardData?.getData('text');
|
||||
if (pastedData && !/^\d+$/.test(pastedData)) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@ -1,3 +1,60 @@
|
||||
<template>
|
||||
|
||||
</template>
|
||||
<div class="divide-y divide-zinc-700">
|
||||
<div class="py-6">
|
||||
<h2 class="text-base font-semibold font-display leading-7 text-zinc-100">General</h2>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Configure basic application settings
|
||||
</p>
|
||||
|
||||
<div class="mt-10 space-y-8">
|
||||
<div class="flex flex-row items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-sm font-medium leading-6 text-zinc-100">Start with system</h3>
|
||||
<p class="mt-1 text-sm leading-6 text-zinc-400">
|
||||
Drop will automatically start when you log into your computer
|
||||
</p>
|
||||
</div>
|
||||
<Switch
|
||||
v-model="autostartEnabled"
|
||||
:class="[
|
||||
autostartEnabled ? 'bg-blue-600' : 'bg-zinc-700',
|
||||
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out'
|
||||
]"
|
||||
>
|
||||
<span
|
||||
:class="[
|
||||
autostartEnabled ? 'translate-x-5' : 'translate-x-0',
|
||||
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out'
|
||||
]"
|
||||
/>
|
||||
</Switch>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { Switch } from '@headlessui/vue'
|
||||
import { invoke } from "@tauri-apps/api/core";
|
||||
|
||||
defineProps<{}>()
|
||||
|
||||
const autostartEnabled = ref<boolean>(false)
|
||||
|
||||
// Load initial state
|
||||
invoke('get_autostart_enabled').then((enabled) => {
|
||||
autostartEnabled.value = enabled as boolean
|
||||
})
|
||||
|
||||
// Watch for changes and update autostart
|
||||
watch(autostartEnabled, async (newValue: boolean) => {
|
||||
try {
|
||||
await invoke('toggle_autostart', { enabled: newValue })
|
||||
} catch (error) {
|
||||
console.error('Failed to toggle autostart:', error)
|
||||
// Revert the toggle if it failed
|
||||
autostartEnabled.value = !newValue
|
||||
}
|
||||
})
|
||||
</script>
|
||||
@ -1,3 +1,7 @@
|
||||
<template>
|
||||
|
||||
</template>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
|
||||
</script>
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
export default defineNuxtPlugin((nuxtApp) => {
|
||||
// Also possible
|
||||
nuxtApp.hook("vue:error", (error, instance, info) => {
|
||||
console.log(error);
|
||||
console.error(error, info);
|
||||
const router = useRouter();
|
||||
router.replace(`/error`);
|
||||
});
|
||||
|
||||
230
src-tauri/Cargo.lock
generated
230
src-tauri/Cargo.lock
generated
@ -255,12 +255,29 @@ dependencies = [
|
||||
"system-deps",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "atomic-instant-full"
|
||||
version = "0.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "db6541700e074cda41b1c6f98c2cae6cde819967bf142078f069cad85387cdbe"
|
||||
|
||||
[[package]]
|
||||
name = "atomic-waker"
|
||||
version = "1.1.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1505bd5d3d116872e7271a6d4e16d81d0c8570876c8de68093a09ac269d8aac0"
|
||||
|
||||
[[package]]
|
||||
name = "auto-launch"
|
||||
version = "0.5.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1f012b8cc0c850f34117ec8252a44418f2e34a2cf501de89e29b241ae5f79471"
|
||||
dependencies = [
|
||||
"dirs 4.0.0",
|
||||
"thiserror 1.0.69",
|
||||
"winreg 0.10.1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "autocfg"
|
||||
version = "1.4.0"
|
||||
@ -355,6 +372,12 @@ dependencies = [
|
||||
"piper",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "boxcar"
|
||||
version = "0.2.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7f839cdf7e2d3198ac6ca003fd8ebc61715755f41c1cad15ff13df67531e00ed"
|
||||
|
||||
[[package]]
|
||||
name = "brotli"
|
||||
version = "7.0.0"
|
||||
@ -864,7 +887,16 @@ version = "5.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9a49173b84e034382284f27f1af4dcbbd231ffa358c0fe316541a7337f376a35"
|
||||
dependencies = [
|
||||
"dirs-sys",
|
||||
"dirs-sys 0.4.1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "dirs"
|
||||
version = "4.0.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ca3aa72a6f96ea37bbc5aa912f6788242832f75369bdfdadcb0e38423f100059"
|
||||
dependencies = [
|
||||
"dirs-sys 0.3.7",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -873,7 +905,18 @@ version = "5.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "44c45a9d03d6676652bcb5e724c7e988de1acad23a711b5217ab9cbecbec2225"
|
||||
dependencies = [
|
||||
"dirs-sys",
|
||||
"dirs-sys 0.4.1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "dirs-sys"
|
||||
version = "0.3.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1b1d1d91c932ef41c0f2663aa8b0ca0342d444d842c06914aa0a7e352d0bada6"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"redox_users",
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -963,8 +1006,10 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "drop-app"
|
||||
version = "0.1.0"
|
||||
version = "0.2.0-beta-prerelease-1"
|
||||
dependencies = [
|
||||
"atomic-instant-full",
|
||||
"boxcar",
|
||||
"chrono",
|
||||
"directories",
|
||||
"hex",
|
||||
@ -973,6 +1018,7 @@ dependencies = [
|
||||
"log4rs",
|
||||
"md5",
|
||||
"openssl",
|
||||
"parking_lot 0.12.3",
|
||||
"rayon",
|
||||
"reqwest",
|
||||
"rustbreak",
|
||||
@ -980,13 +1026,20 @@ dependencies = [
|
||||
"serde",
|
||||
"serde-binary",
|
||||
"serde_json",
|
||||
"serde_with",
|
||||
"shared_child",
|
||||
"slice-deque",
|
||||
"tauri",
|
||||
"tauri-build",
|
||||
"tauri-plugin-autostart",
|
||||
"tauri-plugin-deep-link",
|
||||
"tauri-plugin-dialog",
|
||||
"tauri-plugin-os",
|
||||
"tauri-plugin-shell",
|
||||
"tauri-plugin-single-instance",
|
||||
"throttle_my_fn",
|
||||
"tokio",
|
||||
"umu-wrapper-lib",
|
||||
"url",
|
||||
"urlencoding",
|
||||
"uuid",
|
||||
@ -1037,7 +1090,7 @@ dependencies = [
|
||||
"rustc_version",
|
||||
"toml 0.8.2",
|
||||
"vswhom",
|
||||
"winreg",
|
||||
"winreg 0.52.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -1435,6 +1488,16 @@ dependencies = [
|
||||
"version_check",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "gethostname"
|
||||
version = "0.5.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "dc3655aa6818d65bc620d6911f05aa7b6aeb596291e1e9f79e52df85583d1e30"
|
||||
dependencies = [
|
||||
"rustix",
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "getrandom"
|
||||
version = "0.1.16"
|
||||
@ -2288,7 +2351,7 @@ dependencies = [
|
||||
"log",
|
||||
"log-mdc",
|
||||
"once_cell",
|
||||
"parking_lot",
|
||||
"parking_lot 0.12.3",
|
||||
"rand 0.8.5",
|
||||
"serde",
|
||||
"serde-value",
|
||||
@ -2306,6 +2369,15 @@ version = "0.1.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c41e0c4fef86961ac6d6f8a82609f55f31b05e4fce149ac5710e439df7619ba4"
|
||||
|
||||
[[package]]
|
||||
name = "mach"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b823e83b2affd8f40a9ee8c29dbc56404c1e34cd2710921f2801e2cf29527afa"
|
||||
dependencies = [
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "malloc_buf"
|
||||
version = "0.0.6"
|
||||
@ -2853,6 +2925,17 @@ dependencies = [
|
||||
"pin-project-lite",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "os_info"
|
||||
version = "3.9.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "eb6651f4be5e39563c4fe5cc8326349eb99a25d805a3493f791d5bfd0269e430"
|
||||
dependencies = [
|
||||
"log",
|
||||
"serde",
|
||||
"windows-sys 0.52.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "os_pipe"
|
||||
version = "1.2.1"
|
||||
@ -2894,6 +2977,17 @@ version = "2.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f38d5652c16fde515bb1ecef450ab0f6a219d619a7274976324d5e377f7dceba"
|
||||
|
||||
[[package]]
|
||||
name = "parking_lot"
|
||||
version = "0.11.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7d17b78036a60663b797adeaee46f5c9dfebb86948d1255007a1d6be0271ff99"
|
||||
dependencies = [
|
||||
"instant",
|
||||
"lock_api",
|
||||
"parking_lot_core 0.8.6",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "parking_lot"
|
||||
version = "0.12.3"
|
||||
@ -2901,7 +2995,21 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f1bf18183cf54e8d6059647fc3063646a1801cf30896933ec2311622cc4b9a27"
|
||||
dependencies = [
|
||||
"lock_api",
|
||||
"parking_lot_core",
|
||||
"parking_lot_core 0.9.10",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "parking_lot_core"
|
||||
version = "0.8.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "60a2cfe6f0ad2bfc16aefa463b497d5c7a5ecd44a23efa72aa342d90177356dc"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"instant",
|
||||
"libc",
|
||||
"redox_syscall 0.2.16",
|
||||
"smallvec",
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@ -2912,7 +3020,7 @@ checksum = "1e401f977ab385c9e4e3ab30627d6f26d00e2c73eef317493c4ec6d468726cf8"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"libc",
|
||||
"redox_syscall",
|
||||
"redox_syscall 0.5.8",
|
||||
"smallvec",
|
||||
"windows-targets 0.52.6",
|
||||
]
|
||||
@ -3347,6 +3455,15 @@ dependencies = [
|
||||
"crossbeam-utils",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "redox_syscall"
|
||||
version = "0.2.16"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fb5a58c1855b4b6819d59012155603f0b22ad30cad752600aadfcb695265519a"
|
||||
dependencies = [
|
||||
"bitflags 1.3.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "redox_syscall"
|
||||
version = "0.5.8"
|
||||
@ -3793,9 +3910,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "serde_with"
|
||||
version = "3.11.0"
|
||||
version = "3.12.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8e28bdad6db2b8340e449f7108f020b3b092e8583a9e3fb82713e1d4e71fe817"
|
||||
checksum = "d6b6f7f2fcb69f747921f79f3926bd1e203fce4fef62c268dd3abfb6d86029aa"
|
||||
dependencies = [
|
||||
"base64 0.22.1",
|
||||
"chrono",
|
||||
@ -3811,9 +3928,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "serde_with_macros"
|
||||
version = "3.11.0"
|
||||
version = "3.12.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9d846214a9854ef724f3da161b426242d8de7c1fc7de2f89bb1efcb154dca79d"
|
||||
checksum = "8d00caa5193a3c8362ac2b73be6b9e768aa5a4b2f721d8f4b339600c3cb51f8e"
|
||||
dependencies = [
|
||||
"darling",
|
||||
"proc-macro2",
|
||||
@ -3934,6 +4051,17 @@ dependencies = [
|
||||
"autocfg",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "slice-deque"
|
||||
version = "0.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "31ef6ee280cdefba6d2d0b4b78a84a1c1a3f3a4cec98c2d4231c8bc225de0f25"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"mach",
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "smallvec"
|
||||
version = "1.13.2"
|
||||
@ -3966,7 +4094,7 @@ dependencies = [
|
||||
"objc2-foundation",
|
||||
"objc2-quartz-core",
|
||||
"raw-window-handle",
|
||||
"redox_syscall",
|
||||
"redox_syscall 0.5.8",
|
||||
"wasm-bindgen",
|
||||
"web-sys",
|
||||
"windows-sys 0.59.0",
|
||||
@ -4024,7 +4152,7 @@ checksum = "f91138e76242f575eb1d3b38b4f1362f10d3a43f47d182a5b359af488a02293b"
|
||||
dependencies = [
|
||||
"new_debug_unreachable",
|
||||
"once_cell",
|
||||
"parking_lot",
|
||||
"parking_lot 0.12.3",
|
||||
"phf_shared 0.10.0",
|
||||
"precomputed-hash",
|
||||
"serde",
|
||||
@ -4107,6 +4235,15 @@ dependencies = [
|
||||
"syn 2.0.91",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "sys-locale"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8eab9a99a024a169fe8a903cf9d4a3b3601109bcc13bd9e3c6fff259138626c4"
|
||||
dependencies = [
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "system-configuration"
|
||||
version = "0.6.1"
|
||||
@ -4168,7 +4305,7 @@ dependencies = [
|
||||
"ndk-sys",
|
||||
"objc",
|
||||
"once_cell",
|
||||
"parking_lot",
|
||||
"parking_lot 0.12.3",
|
||||
"raw-window-handle",
|
||||
"scopeguard",
|
||||
"tao-macros",
|
||||
@ -4205,7 +4342,7 @@ checksum = "e545de0a2dfe296fa67db208266cd397c5a55ae782da77973ef4c4fac90e9f2c"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"bytes",
|
||||
"dirs",
|
||||
"dirs 5.0.1",
|
||||
"dunce",
|
||||
"embed_plist",
|
||||
"futures-util",
|
||||
@ -4255,7 +4392,7 @@ checksum = "7bd2a4bcfaf5fb9f4be72520eefcb61ae565038f8ccba2a497d8c28f463b8c01"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"cargo_toml",
|
||||
"dirs",
|
||||
"dirs 5.0.1",
|
||||
"glob",
|
||||
"heck 0.5.0",
|
||||
"json-patch",
|
||||
@ -4327,6 +4464,20 @@ dependencies = [
|
||||
"walkdir",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tauri-plugin-autostart"
|
||||
version = "2.2.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a9c13f843e5e5df3eed270fc42b02923cc1a6b5c7e56b0f3ac1d858ab2c8b5fb"
|
||||
dependencies = [
|
||||
"auto-launch",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"tauri",
|
||||
"tauri-plugin",
|
||||
"thiserror 2.0.9",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tauri-plugin-deep-link"
|
||||
version = "2.2.0"
|
||||
@ -4388,6 +4539,24 @@ dependencies = [
|
||||
"uuid",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tauri-plugin-os"
|
||||
version = "2.2.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "dda2d571a9baf0664c1f2088db227e3072f9028602fafa885deade7547c3b738"
|
||||
dependencies = [
|
||||
"gethostname",
|
||||
"log",
|
||||
"os_info",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"serialize-to-javascript",
|
||||
"sys-locale",
|
||||
"tauri",
|
||||
"tauri-plugin",
|
||||
"thiserror 2.0.9",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tauri-plugin-shell"
|
||||
version = "2.2.0"
|
||||
@ -4597,6 +4766,18 @@ dependencies = [
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "throttle_my_fn"
|
||||
version = "0.2.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "482c185e5675626c9a130b3a8f362c322a239338c882f745a1d9a85838b987f0"
|
||||
dependencies = [
|
||||
"parking_lot 0.11.2",
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn 1.0.109",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "time"
|
||||
version = "0.3.37"
|
||||
@ -4813,7 +4994,7 @@ checksum = "d48a05076dd272615d03033bf04f480199f7d1b66a8ac64d75c625fc4a70c06b"
|
||||
dependencies = [
|
||||
"core-graphics",
|
||||
"crossbeam-channel",
|
||||
"dirs",
|
||||
"dirs 5.0.1",
|
||||
"libappindicator",
|
||||
"muda",
|
||||
"objc2",
|
||||
@ -4870,6 +5051,12 @@ dependencies = [
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "umu-wrapper-lib"
|
||||
version = "0.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "baa36636bef667cee9eb4f497c24279182b8b9f098fd04b0b8c5d2ebc4e451f1"
|
||||
|
||||
[[package]]
|
||||
name = "unic-char-property"
|
||||
version = "0.9.0"
|
||||
@ -5713,6 +5900,15 @@ dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "winreg"
|
||||
version = "0.10.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "80d0f4e272c85def139476380b12f9ac60926689dd2e01d4923222f40580869d"
|
||||
dependencies = [
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "winreg"
|
||||
version = "0.52.0"
|
||||
|
||||
@ -1,8 +1,8 @@
|
||||
[package]
|
||||
name = "drop-app"
|
||||
version = "0.1.0"
|
||||
description = "A Tauri App"
|
||||
authors = ["you"]
|
||||
version = "0.2.0-beta-prerelease-1"
|
||||
description = "The client application for the open-source, self-hosted game distribution platform Drop"
|
||||
authors = ["Drop OSS"]
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
@ -26,7 +26,6 @@ tauri-build = { version = "2.0.0", features = [] }
|
||||
|
||||
[dependencies]
|
||||
tauri-plugin-shell = "2.0.0"
|
||||
serde = { version = "1", features = ["derive", "rc"] }
|
||||
serde_json = "1"
|
||||
serde-binary = "0.5.0"
|
||||
rayon = "1.10.0"
|
||||
@ -41,12 +40,20 @@ http = "1.1.0"
|
||||
urlencoding = "2.1.3"
|
||||
md5 = "0.7.0"
|
||||
chrono = "0.4.38"
|
||||
tauri-plugin-os = "2"
|
||||
boxcar = "0.2.7"
|
||||
umu-wrapper-lib = "0.1.0"
|
||||
tauri-plugin-autostart = "2.0.0"
|
||||
shared_child = "1.0.1"
|
||||
serde_with = "3.12.0"
|
||||
slice-deque = "0.3.0"
|
||||
throttle_my_fn = "0.2.6"
|
||||
parking_lot = "0.12.3"
|
||||
atomic-instant-full = "0.1.0"
|
||||
|
||||
[dependencies.tauri]
|
||||
version = "2.1.1"
|
||||
features = [
|
||||
"tray-icon"
|
||||
]
|
||||
features = ["tray-icon"]
|
||||
|
||||
|
||||
[dependencies.tokio]
|
||||
@ -81,6 +88,10 @@ features = [] # You can also use "yaml_enc" or "bin_enc"
|
||||
version = "0.12"
|
||||
features = ["json", "blocking"]
|
||||
|
||||
[dependencies.serde]
|
||||
version = "1"
|
||||
features = ["derive", "rc"]
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
codegen-units = 1
|
||||
|
||||
@ -13,6 +13,7 @@
|
||||
"core:window:allow-maximize",
|
||||
"core:window:allow-close",
|
||||
"deep-link:default",
|
||||
"dialog:default"
|
||||
"dialog:default",
|
||||
"os:default"
|
||||
]
|
||||
}
|
||||
2
src-tauri/rust-toolchain.toml
Normal file
2
src-tauri/rust-toolchain.toml
Normal file
@ -0,0 +1,2 @@
|
||||
[toolchain]
|
||||
channel = "nightly"
|
||||
76
src-tauri/src/autostart.rs
Normal file
76
src-tauri/src/autostart.rs
Normal file
@ -0,0 +1,76 @@
|
||||
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked, save_db};
|
||||
use log::debug;
|
||||
use tauri::AppHandle;
|
||||
use tauri_plugin_autostart::ManagerExt;
|
||||
|
||||
pub fn toggle_autostart_logic(app: AppHandle, enabled: bool) -> Result<(), String> {
|
||||
let manager = app.autolaunch();
|
||||
if enabled {
|
||||
manager.enable().map_err(|e| e.to_string())?;
|
||||
debug!("enabled autostart");
|
||||
} else {
|
||||
manager.disable().map_err(|e| e.to_string())?;
|
||||
debug!("eisabled autostart");
|
||||
}
|
||||
|
||||
// Store the state in DB
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle.settings.autostart = enabled;
|
||||
drop(db_handle);
|
||||
save_db();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn get_autostart_enabled_logic(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
|
||||
// First check DB state
|
||||
let db_handle = borrow_db_checked();
|
||||
let db_state = db_handle.settings.autostart;
|
||||
drop(db_handle);
|
||||
|
||||
// Get actual system state
|
||||
let manager = app.autolaunch();
|
||||
let system_state = manager.is_enabled()?;
|
||||
|
||||
// If they don't match, sync to DB state
|
||||
if db_state != system_state {
|
||||
if db_state {
|
||||
manager.enable()?;
|
||||
} else {
|
||||
manager.disable()?;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(db_state)
|
||||
}
|
||||
|
||||
// New function to sync state on startup
|
||||
pub fn sync_autostart_on_startup(app: &AppHandle) -> Result<(), String> {
|
||||
let db_handle = borrow_db_checked();
|
||||
let should_be_enabled = db_handle.settings.autostart;
|
||||
drop(db_handle);
|
||||
|
||||
let manager = app.autolaunch();
|
||||
let current_state = manager.is_enabled().map_err(|e| e.to_string())?;
|
||||
|
||||
if current_state != should_be_enabled {
|
||||
if should_be_enabled {
|
||||
manager.enable().map_err(|e| e.to_string())?;
|
||||
debug!("synced autostart: enabled");
|
||||
} else {
|
||||
manager.disable().map_err(|e| e.to_string())?;
|
||||
debug!("synced autostart: disabled");
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn toggle_autostart(app: AppHandle, enabled: bool) -> Result<(), String> {
|
||||
toggle_autostart_logic(app, enabled)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn get_autostart_enabled(app: AppHandle) -> Result<bool, tauri_plugin_autostart::Error> {
|
||||
get_autostart_enabled_logic(app)
|
||||
}
|
||||
@ -1,18 +1,23 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use log::info;
|
||||
use log::{debug, error};
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn quit(app: tauri::AppHandle) {
|
||||
cleanup_and_exit(&app);
|
||||
pub fn quit(app: tauri::AppHandle, state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
|
||||
cleanup_and_exit(&app, &state);
|
||||
}
|
||||
|
||||
|
||||
pub fn cleanup_and_exit(app: &AppHandle, ) {
|
||||
info!("exiting drop application...");
|
||||
pub fn cleanup_and_exit(app: &AppHandle, state: &tauri::State<'_, std::sync::Mutex<AppState<'_>>>) {
|
||||
debug!("cleaning up and exiting application");
|
||||
let download_manager = state.lock().unwrap().download_manager.clone();
|
||||
match download_manager.ensure_terminated() {
|
||||
Ok(res) => match res {
|
||||
Ok(_) => debug!("download manager terminated correctly"),
|
||||
Err(_) => error!("download manager failed to terminate correctly"),
|
||||
},
|
||||
Err(e) => panic!("{:?}", e),
|
||||
}
|
||||
|
||||
app.exit(0);
|
||||
}
|
||||
|
||||
11
src-tauri/src/commands.rs
Normal file
11
src-tauri/src/commands.rs
Normal file
@ -0,0 +1,11 @@
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_state(
|
||||
state: tauri::State<'_, std::sync::Mutex<AppState<'_>>>,
|
||||
) -> Result<String, String> {
|
||||
let guard = state.lock().unwrap();
|
||||
let cloned_state = serde_json::to_string(&guard.clone()).map_err(|e| e.to_string())?;
|
||||
drop(guard);
|
||||
Ok(cloned_state)
|
||||
}
|
||||
92
src-tauri/src/database/commands.rs
Normal file
92
src-tauri/src/database/commands.rs
Normal file
@ -0,0 +1,92 @@
|
||||
use std::{
|
||||
fs::create_dir_all,
|
||||
io::{Error, ErrorKind},
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
use serde_json::Value;
|
||||
|
||||
use crate::{
|
||||
database::{db::borrow_db_mut_checked, settings::Settings},
|
||||
download_manager::internal_error::InternalError,
|
||||
};
|
||||
|
||||
use super::{
|
||||
db::{borrow_db_checked, save_db, DATA_ROOT_DIR},
|
||||
debug::SystemData,
|
||||
};
|
||||
|
||||
// Will, in future, return disk/remaining size
|
||||
// Just returns the directories that have been set up
|
||||
#[tauri::command]
|
||||
pub fn fetch_download_dir_stats() -> Vec<PathBuf> {
|
||||
let lock = borrow_db_checked();
|
||||
lock.applications.install_dirs.clone()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn delete_download_dir(index: usize) {
|
||||
let mut lock = borrow_db_mut_checked();
|
||||
lock.applications.install_dirs.remove(index);
|
||||
drop(lock);
|
||||
save_db();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn add_download_dir(new_dir: PathBuf) -> Result<(), InternalError<()>> {
|
||||
// Check the new directory is all good
|
||||
let new_dir_path = Path::new(&new_dir);
|
||||
if new_dir_path.exists() {
|
||||
let dir_contents = new_dir_path.read_dir()?;
|
||||
if dir_contents.count() != 0 {
|
||||
return Err(Error::new(
|
||||
ErrorKind::DirectoryNotEmpty,
|
||||
"Selected directory cannot contain any existing files",
|
||||
)
|
||||
.into());
|
||||
}
|
||||
} else {
|
||||
create_dir_all(new_dir_path)?;
|
||||
}
|
||||
|
||||
// Add it to the dictionary
|
||||
let mut lock = borrow_db_mut_checked();
|
||||
if lock.applications.install_dirs.contains(&new_dir) {
|
||||
return Err(Error::new(
|
||||
ErrorKind::AlreadyExists,
|
||||
"Selected directory already exists in database",
|
||||
)
|
||||
.into());
|
||||
}
|
||||
lock.applications.install_dirs.push(new_dir);
|
||||
drop(lock);
|
||||
save_db();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn update_settings(new_settings: Value) {
|
||||
let mut db_lock = borrow_db_mut_checked();
|
||||
let mut current_settings = serde_json::to_value(db_lock.settings.clone()).unwrap();
|
||||
for (key, value) in new_settings.as_object().unwrap() {
|
||||
current_settings[key] = value.clone();
|
||||
}
|
||||
let new_settings: Settings = serde_json::from_value(current_settings).unwrap();
|
||||
db_lock.settings = new_settings;
|
||||
println!("new Settings: {:?}", db_lock.settings);
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn fetch_settings() -> Settings {
|
||||
borrow_db_checked().settings.clone()
|
||||
}
|
||||
#[tauri::command]
|
||||
pub fn fetch_system_data() -> SystemData {
|
||||
let db_handle = borrow_db_checked();
|
||||
SystemData::new(
|
||||
db_handle.auth.as_ref().unwrap().client_id.clone(),
|
||||
db_handle.base_url.clone(),
|
||||
DATA_ROOT_DIR.lock().unwrap().to_string_lossy().to_string(),
|
||||
std::env::var("RUST_LOG").unwrap_or_else(|_| "info".to_string()),
|
||||
)
|
||||
}
|
||||
256
src-tauri/src/database/db.rs
Normal file
256
src-tauri/src/database/db.rs
Normal file
@ -0,0 +1,256 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs::{self, create_dir_all},
|
||||
hash::Hash,
|
||||
path::{Path, PathBuf},
|
||||
sync::{LazyLock, Mutex, RwLockReadGuard, RwLockWriteGuard},
|
||||
};
|
||||
|
||||
use chrono::Utc;
|
||||
use directories::BaseDirs;
|
||||
use log::{debug, error, info};
|
||||
use rustbreak::{DeSerError, DeSerializer, PathDatabase, RustbreakError};
|
||||
use serde::{de::DeserializeOwned, Deserialize, Serialize};
|
||||
use serde_with::serde_as;
|
||||
use tauri::AppHandle;
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::settings::Settings,
|
||||
download_manager::downloadable_metadata::DownloadableMetadata,
|
||||
games::{library::push_game_update, state::GameStatusManager},
|
||||
process::process_manager::Platform,
|
||||
DB,
|
||||
};
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
}
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
pub enum GameDownloadStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize)]
|
||||
pub enum ApplicationTransientStatus {
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
Running {},
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GameVersion {
|
||||
pub game_id: String,
|
||||
pub version_name: String,
|
||||
|
||||
pub platform: Platform,
|
||||
|
||||
pub launch_command: String,
|
||||
pub launch_args: Vec<String>,
|
||||
|
||||
pub setup_command: String,
|
||||
pub setup_args: Vec<String>,
|
||||
|
||||
pub only_setup: bool,
|
||||
|
||||
pub version_index: usize,
|
||||
pub delta: bool,
|
||||
|
||||
pub umu_id_override: Option<String>,
|
||||
}
|
||||
|
||||
#[serde_as]
|
||||
#[derive(Serialize, Clone, Deserialize, Default)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DatabaseApplications {
|
||||
pub install_dirs: Vec<PathBuf>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub game_statuses: HashMap<String, GameDownloadStatus>,
|
||||
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
|
||||
pub installed_game_version: HashMap<String, DownloadableMetadata>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Database {
|
||||
#[serde(default)]
|
||||
pub settings: Settings,
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub applications: DatabaseApplications,
|
||||
pub prev_database: Option<PathBuf>,
|
||||
}
|
||||
impl Database {
|
||||
fn new<T: Into<PathBuf>>(games_base_dir: T, prev_database: Option<PathBuf>) -> Self {
|
||||
Self {
|
||||
applications: DatabaseApplications {
|
||||
install_dirs: vec![games_base_dir.into()],
|
||||
game_statuses: HashMap::new(),
|
||||
game_versions: HashMap::new(),
|
||||
installed_game_version: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
},
|
||||
prev_database,
|
||||
base_url: "".to_owned(),
|
||||
auth: None,
|
||||
settings: Settings {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
pub static DATA_ROOT_DIR: LazyLock<Mutex<PathBuf>> =
|
||||
LazyLock::new(|| Mutex::new(BaseDirs::new().unwrap().data_dir().join("drop")));
|
||||
|
||||
// Custom JSON serializer to support everything we need
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct DropDatabaseSerializer;
|
||||
|
||||
impl<T: Serialize + DeserializeOwned> DeSerializer<T> for DropDatabaseSerializer {
|
||||
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
|
||||
serde_json::to_vec(val).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
}
|
||||
|
||||
fn deserialize<R: std::io::Read>(&self, s: R) -> rustbreak::error::DeSerResult<T> {
|
||||
serde_json::from_reader(s).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
}
|
||||
}
|
||||
|
||||
pub type DatabaseInterface =
|
||||
rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
|
||||
|
||||
pub trait DatabaseImpls {
|
||||
fn set_up_database() -> DatabaseInterface;
|
||||
fn database_is_set_up(&self) -> bool;
|
||||
fn fetch_base_url(&self) -> Url;
|
||||
}
|
||||
impl DatabaseImpls for DatabaseInterface {
|
||||
fn set_up_database() -> DatabaseInterface {
|
||||
let data_root_dir = DATA_ROOT_DIR.lock().unwrap();
|
||||
let db_path = data_root_dir.join("drop.db");
|
||||
let games_base_dir = data_root_dir.join("games");
|
||||
let logs_root_dir = data_root_dir.join("logs");
|
||||
|
||||
debug!("creating data directory at {:?}", data_root_dir);
|
||||
create_dir_all(data_root_dir.clone()).unwrap();
|
||||
create_dir_all(games_base_dir.clone()).unwrap();
|
||||
create_dir_all(logs_root_dir.clone()).unwrap();
|
||||
|
||||
let exists = fs::exists(db_path.clone()).unwrap();
|
||||
|
||||
match exists {
|
||||
true => match PathDatabase::load_from_path(db_path.clone()) {
|
||||
Ok(db) => db,
|
||||
Err(e) => handle_invalid_database(e, db_path, games_base_dir),
|
||||
},
|
||||
false => {
|
||||
let default = Database::new(games_base_dir, None);
|
||||
debug!(
|
||||
"Creating database at path {}",
|
||||
db_path.as_os_str().to_str().unwrap()
|
||||
);
|
||||
PathDatabase::create_at_path(db_path, default)
|
||||
.expect("Database could not be created")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn database_is_set_up(&self) -> bool {
|
||||
!self.borrow_data().unwrap().base_url.is_empty()
|
||||
}
|
||||
|
||||
fn fetch_base_url(&self) -> Url {
|
||||
let handle = self.borrow_data().unwrap();
|
||||
Url::parse(&handle.base_url).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_game_status<F: FnOnce(&mut RwLockWriteGuard<'_, Database>, &DownloadableMetadata)>(
|
||||
app_handle: &AppHandle,
|
||||
meta: DownloadableMetadata,
|
||||
setter: F,
|
||||
) {
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
setter(&mut db_handle, &meta);
|
||||
drop(db_handle);
|
||||
save_db();
|
||||
|
||||
let status = GameStatusManager::fetch_state(&meta.id);
|
||||
|
||||
push_game_update(app_handle, &meta.id, status);
|
||||
}
|
||||
// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
|
||||
fn handle_invalid_database(
|
||||
_e: RustbreakError,
|
||||
db_path: PathBuf,
|
||||
games_base_dir: PathBuf,
|
||||
) -> rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer> {
|
||||
let new_path = {
|
||||
let time = Utc::now().timestamp();
|
||||
let mut base = db_path.clone();
|
||||
base.set_file_name(format!("drop.db.backup-{}", time));
|
||||
base
|
||||
};
|
||||
info!(
|
||||
"old database stored at: {}",
|
||||
new_path.to_string_lossy().to_string()
|
||||
);
|
||||
fs::rename(&db_path, &new_path).unwrap();
|
||||
|
||||
let db = Database::new(
|
||||
games_base_dir.into_os_string().into_string().unwrap(),
|
||||
Some(new_path),
|
||||
);
|
||||
|
||||
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
|
||||
}
|
||||
|
||||
pub fn borrow_db_checked<'a>() -> RwLockReadGuard<'a, Database> {
|
||||
match DB.borrow_data() {
|
||||
Ok(data) => data,
|
||||
Err(e) => {
|
||||
error!("database borrow failed with error {}", e);
|
||||
panic!("database borrow failed with error {}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn borrow_db_mut_checked<'a>() -> RwLockWriteGuard<'a, Database> {
|
||||
match DB.borrow_data_mut() {
|
||||
Ok(data) => data,
|
||||
Err(e) => {
|
||||
error!("database borrow mut failed with error {}", e);
|
||||
panic!("database borrow mut failed with error {}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save_db() {
|
||||
match DB.save() {
|
||||
Ok(_) => {}
|
||||
Err(e) => {
|
||||
error!("database failed to save with error {}", e);
|
||||
panic!("database failed to save with error {}", e)
|
||||
}
|
||||
}
|
||||
}
|
||||
21
src-tauri/src/database/debug.rs
Normal file
21
src-tauri/src/database/debug.rs
Normal file
@ -0,0 +1,21 @@
|
||||
use serde::Serialize;
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct SystemData {
|
||||
client_id: String,
|
||||
base_url: String,
|
||||
data_dir: String,
|
||||
log_level: String,
|
||||
}
|
||||
|
||||
impl SystemData {
|
||||
pub fn new(client_id: String, base_url: String, data_dir: String, log_level: String) -> Self {
|
||||
Self {
|
||||
client_id,
|
||||
base_url,
|
||||
data_dir,
|
||||
log_level,
|
||||
}
|
||||
}
|
||||
}
|
||||
4
src-tauri/src/database/mod.rs
Normal file
4
src-tauri/src/database/mod.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub mod commands;
|
||||
pub mod db;
|
||||
pub mod debug;
|
||||
pub mod settings;
|
||||
24
src-tauri/src/database/settings.rs
Normal file
24
src-tauri/src/database/settings.rs
Normal file
@ -0,0 +1,24 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Settings {
|
||||
pub autostart: bool,
|
||||
pub max_download_threads: usize,
|
||||
// ... other settings ...
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
autostart: false,
|
||||
max_download_threads: 4,
|
||||
}
|
||||
}
|
||||
}
|
||||
// Ideally use pointers instead of a macro to assign the settings
|
||||
// fn deserialize_into<T>(v: serde_json::Value, t: &mut T) -> Result<(), serde_json::Error>
|
||||
// where T: for<'a> Deserialize<'a>
|
||||
// {
|
||||
// *t = serde_json::from_value(v)?;
|
||||
// Ok(())
|
||||
// }
|
||||
@ -1,204 +0,0 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs::{self, create_dir_all},
|
||||
path::{Path, PathBuf},
|
||||
sync::{LazyLock, Mutex},
|
||||
};
|
||||
|
||||
use directories::BaseDirs;
|
||||
use log::debug;
|
||||
use rustbreak::{DeSerError, DeSerializer, PathDatabase};
|
||||
use serde::{de::DeserializeOwned, Deserialize, Serialize};
|
||||
use url::Url;
|
||||
|
||||
use crate::{process::process_manager::Platform, DB};
|
||||
|
||||
#[derive(serde::Serialize, Clone, Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DatabaseAuth {
|
||||
pub private: String,
|
||||
pub cert: String,
|
||||
pub client_id: String,
|
||||
}
|
||||
|
||||
// Strings are version names for a particular game
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(tag = "type")]
|
||||
pub enum GameStatus {
|
||||
Remote {},
|
||||
SetupRequired {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
Installed {
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
},
|
||||
}
|
||||
|
||||
// Stuff that shouldn't be synced to disk
|
||||
#[derive(Clone, Serialize)]
|
||||
pub enum GameTransientStatus {
|
||||
Downloading { version_name: String },
|
||||
Uninstalling {},
|
||||
Updating { version_name: String },
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GameVersion {
|
||||
pub version_index: usize,
|
||||
pub version_name: String,
|
||||
pub launch_command: String,
|
||||
pub setup_command: String,
|
||||
pub platform: Platform,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DatabaseGames {
|
||||
pub install_dirs: Vec<String>,
|
||||
// Guaranteed to exist if the game also exists in the app state map
|
||||
pub statuses: HashMap<String, GameStatus>,
|
||||
pub versions: HashMap<String, HashMap<String, GameVersion>>,
|
||||
|
||||
#[serde(skip)]
|
||||
pub transient_statuses: HashMap<String, GameTransientStatus>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone, Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Database {
|
||||
pub auth: Option<DatabaseAuth>,
|
||||
pub base_url: String,
|
||||
pub games: DatabaseGames,
|
||||
}
|
||||
pub static DATA_ROOT_DIR: LazyLock<Mutex<PathBuf>> =
|
||||
LazyLock::new(|| Mutex::new(BaseDirs::new().unwrap().data_dir().join("drop")));
|
||||
|
||||
// Custom JSON serializer to support everything we need
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct DropDatabaseSerializer;
|
||||
|
||||
impl<T: Serialize + DeserializeOwned> DeSerializer<T> for DropDatabaseSerializer {
|
||||
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
|
||||
serde_json::to_vec(val).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
}
|
||||
|
||||
fn deserialize<R: std::io::Read>(&self, s: R) -> rustbreak::error::DeSerResult<T> {
|
||||
serde_json::from_reader(s).map_err(|e| DeSerError::Internal(e.to_string()))
|
||||
}
|
||||
}
|
||||
|
||||
pub type DatabaseInterface =
|
||||
rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
|
||||
|
||||
pub trait DatabaseImpls {
|
||||
fn set_up_database() -> DatabaseInterface;
|
||||
fn database_is_set_up(&self) -> bool;
|
||||
fn fetch_base_url(&self) -> Url;
|
||||
}
|
||||
impl DatabaseImpls for DatabaseInterface {
|
||||
fn set_up_database() -> DatabaseInterface {
|
||||
let data_root_dir = DATA_ROOT_DIR.lock().unwrap();
|
||||
let db_path = data_root_dir.join("drop.db");
|
||||
let games_base_dir = data_root_dir.join("games");
|
||||
let logs_root_dir = data_root_dir.join("logs");
|
||||
|
||||
debug!("Creating data directory at {:?}", data_root_dir);
|
||||
create_dir_all(data_root_dir.clone()).unwrap();
|
||||
debug!("Creating games directory");
|
||||
create_dir_all(games_base_dir.clone()).unwrap();
|
||||
debug!("Creating logs directory");
|
||||
create_dir_all(logs_root_dir.clone()).unwrap();
|
||||
|
||||
#[allow(clippy::let_and_return)]
|
||||
let exists = fs::exists(db_path.clone()).unwrap();
|
||||
|
||||
match exists {
|
||||
true => PathDatabase::load_from_path(db_path).expect("Database loading failed"),
|
||||
false => {
|
||||
let default = Database {
|
||||
auth: None,
|
||||
base_url: "".to_string(),
|
||||
games: DatabaseGames {
|
||||
install_dirs: vec![games_base_dir.to_str().unwrap().to_string()],
|
||||
statuses: HashMap::new(),
|
||||
transient_statuses: HashMap::new(),
|
||||
versions: HashMap::new(),
|
||||
},
|
||||
};
|
||||
debug!(
|
||||
"Creating database at path {}",
|
||||
db_path.as_os_str().to_str().unwrap()
|
||||
);
|
||||
PathDatabase::create_at_path(db_path, default)
|
||||
.expect("Database could not be created")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn database_is_set_up(&self) -> bool {
|
||||
!self.borrow_data().unwrap().base_url.is_empty()
|
||||
}
|
||||
|
||||
fn fetch_base_url(&self) -> Url {
|
||||
let handle = self.borrow_data().unwrap();
|
||||
Url::parse(&handle.base_url).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn add_download_dir(new_dir: String) -> Result<(), String> {
|
||||
// Check the new directory is all good
|
||||
let new_dir_path = Path::new(&new_dir);
|
||||
if new_dir_path.exists() {
|
||||
let metadata = new_dir_path
|
||||
.metadata()
|
||||
.map_err(|e| format!("Unable to access file or directory: {}", e))?;
|
||||
if !metadata.is_dir() {
|
||||
return Err("Invalid path: not a directory".to_string());
|
||||
}
|
||||
let dir_contents = new_dir_path
|
||||
.read_dir()
|
||||
.map_err(|e| format!("Unable to check directory contents: {}", e))?;
|
||||
if dir_contents.count() != 0 {
|
||||
return Err("Directory is not empty".to_string());
|
||||
}
|
||||
} else {
|
||||
create_dir_all(new_dir_path)
|
||||
.map_err(|e| format!("Unable to create directories to path: {}", e))?;
|
||||
}
|
||||
|
||||
// Add it to the dictionary
|
||||
let mut lock = DB.borrow_data_mut().unwrap();
|
||||
if lock.games.install_dirs.contains(&new_dir) {
|
||||
return Err("Download directory already used".to_string());
|
||||
}
|
||||
lock.games.install_dirs.push(new_dir);
|
||||
drop(lock);
|
||||
DB.save().unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn delete_download_dir(index: usize) -> Result<(), String> {
|
||||
let mut lock = DB.borrow_data_mut().unwrap();
|
||||
lock.games.install_dirs.remove(index);
|
||||
drop(lock);
|
||||
DB.save().unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Will, in future, return disk/remaining size
|
||||
// Just returns the directories that have been set up
|
||||
#[tauri::command]
|
||||
pub fn fetch_download_dir_stats() -> Result<Vec<String>, String> {
|
||||
let lock = DB.borrow_data().unwrap();
|
||||
let directories = lock.games.install_dirs.clone();
|
||||
drop(lock);
|
||||
|
||||
Ok(directories)
|
||||
}
|
||||
31
src-tauri/src/download_manager/commands.rs
Normal file
31
src-tauri/src/download_manager/commands.rs
Normal file
@ -0,0 +1,31 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use crate::{download_manager::downloadable_metadata::DownloadableMetadata, AppState};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn pause_downloads(state: tauri::State<'_, Mutex<AppState>>) {
|
||||
state.lock().unwrap().download_manager.pause_downloads()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn resume_downloads(state: tauri::State<'_, Mutex<AppState>>) {
|
||||
state.lock().unwrap().download_manager.resume_downloads()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn move_download_in_queue(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
old_index: usize,
|
||||
new_index: usize,
|
||||
) {
|
||||
state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.download_manager
|
||||
.rearrange(old_index, new_index)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn cancel_game(state: tauri::State<'_, Mutex<AppState>>, meta: DownloadableMetadata) {
|
||||
state.lock().unwrap().download_manager.cancel(meta)
|
||||
}
|
||||
@ -4,18 +4,19 @@ use std::{
|
||||
fmt::Debug,
|
||||
sync::{
|
||||
mpsc::{SendError, Sender},
|
||||
Arc, Mutex, MutexGuard,
|
||||
Mutex, MutexGuard,
|
||||
},
|
||||
thread::JoinHandle,
|
||||
};
|
||||
|
||||
use log::info;
|
||||
use log::{debug, info};
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
|
||||
use super::{
|
||||
download_agent::{GameDownloadAgent, GameDownloadError},
|
||||
download_manager_builder::CurrentProgressObject,
|
||||
progress_object::ProgressObject,
|
||||
download_manager_builder::{CurrentProgressObject, DownloadAgent},
|
||||
downloadable_metadata::DownloadableMetadata,
|
||||
queue::Queue,
|
||||
};
|
||||
|
||||
@ -24,35 +25,49 @@ pub enum DownloadManagerSignal {
|
||||
Go,
|
||||
/// Pauses the DownloadManager
|
||||
Stop,
|
||||
/// Called when a GameDownloadAgent has fully completed a download.
|
||||
Completed(String),
|
||||
/// Generates and appends a GameDownloadAgent
|
||||
/// Called when a DownloadAgent has fully completed a download.
|
||||
Completed(DownloadableMetadata),
|
||||
/// Generates and appends a DownloadAgent
|
||||
/// to the registry and queue
|
||||
Queue(String, String, usize),
|
||||
Queue(DownloadAgent),
|
||||
/// Tells the Manager to stop the current
|
||||
/// download, sync everything to disk, and
|
||||
/// then exit
|
||||
Finish,
|
||||
/// Stops (but doesn't remove) current download
|
||||
Cancel,
|
||||
/// Removes a given game
|
||||
Remove(String),
|
||||
/// Stops, removes, and tells a download to cleanup
|
||||
Cancel(DownloadableMetadata),
|
||||
/// Removes a given application
|
||||
Remove(DownloadableMetadata),
|
||||
/// Any error which occurs in the agent
|
||||
Error(GameDownloadError),
|
||||
Error(ApplicationDownloadError),
|
||||
/// Pushes UI update
|
||||
Update,
|
||||
UpdateUIQueue,
|
||||
UpdateUIStats(usize, usize), //kb/s and seconds
|
||||
/// Uninstall download
|
||||
/// Takes download ID
|
||||
Uninstall(DownloadableMetadata),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum DownloadManagerStatus {
|
||||
Downloading,
|
||||
Paused,
|
||||
Empty,
|
||||
Error(GameDownloadError),
|
||||
Error(ApplicationDownloadError),
|
||||
Finished,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
pub enum GameDownloadStatus {
|
||||
impl Serialize for DownloadManagerStatus {
|
||||
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
|
||||
where
|
||||
S: serde::Serializer,
|
||||
{
|
||||
serializer.serialize_str(&format!["{:?}", self])
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone, Debug)]
|
||||
pub enum DownloadStatus {
|
||||
Queued,
|
||||
Downloading,
|
||||
Error,
|
||||
@ -69,32 +84,11 @@ pub enum GameDownloadStatus {
|
||||
/// which provides raw access to the underlying queue.
|
||||
/// THIS EDITING IS BLOCKING!!!
|
||||
pub struct DownloadManager {
|
||||
terminator: JoinHandle<Result<(), ()>>,
|
||||
terminator: Mutex<Option<JoinHandle<Result<(), ()>>>>,
|
||||
download_queue: Queue,
|
||||
progress: CurrentProgressObject,
|
||||
command_sender: Sender<DownloadManagerSignal>,
|
||||
}
|
||||
pub struct GameDownloadAgentQueueStandin {
|
||||
pub id: String,
|
||||
pub status: Mutex<GameDownloadStatus>,
|
||||
pub progress: Arc<ProgressObject>,
|
||||
}
|
||||
impl From<Arc<GameDownloadAgent>> for GameDownloadAgentQueueStandin {
|
||||
fn from(value: Arc<GameDownloadAgent>) -> Self {
|
||||
Self {
|
||||
id: value.id.clone(),
|
||||
status: Mutex::from(GameDownloadStatus::Queued),
|
||||
progress: value.progress.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Debug for GameDownloadAgentQueueStandin {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("GameDownloadAgentQueueStandin")
|
||||
.field("id", &self.id)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl DownloadManager {
|
||||
@ -105,49 +99,44 @@ impl DownloadManager {
|
||||
command_sender: Sender<DownloadManagerSignal>,
|
||||
) -> Self {
|
||||
Self {
|
||||
terminator,
|
||||
terminator: Mutex::new(Some(terminator)),
|
||||
download_queue,
|
||||
progress,
|
||||
command_sender,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn queue_game(
|
||||
pub fn queue_download(
|
||||
&self,
|
||||
id: String,
|
||||
version: String,
|
||||
target_download_dir: usize,
|
||||
download: DownloadAgent,
|
||||
) -> Result<(), SendError<DownloadManagerSignal>> {
|
||||
info!("Adding game id {}", id);
|
||||
self.command_sender.send(DownloadManagerSignal::Queue(
|
||||
id,
|
||||
version,
|
||||
target_download_dir,
|
||||
))?;
|
||||
info!("creating download with meta {:?}", download.metadata());
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Queue(download))?;
|
||||
self.command_sender.send(DownloadManagerSignal::Go)
|
||||
}
|
||||
pub fn edit(&self) -> MutexGuard<'_, VecDeque<Arc<GameDownloadAgentQueueStandin>>> {
|
||||
pub fn edit(&self) -> MutexGuard<'_, VecDeque<DownloadableMetadata>> {
|
||||
self.download_queue.edit()
|
||||
}
|
||||
pub fn read_queue(&self) -> VecDeque<Arc<GameDownloadAgentQueueStandin>> {
|
||||
pub fn read_queue(&self) -> VecDeque<DownloadableMetadata> {
|
||||
self.download_queue.read()
|
||||
}
|
||||
pub fn get_current_game_download_progress(&self) -> Option<f64> {
|
||||
pub fn get_current_download_progress(&self) -> Option<f64> {
|
||||
let progress_object = (*self.progress.lock().unwrap()).clone()?;
|
||||
Some(progress_object.get_progress())
|
||||
}
|
||||
pub fn rearrange_string(&self, id: String, new_index: usize) {
|
||||
pub fn rearrange_string(&self, meta: &DownloadableMetadata, new_index: usize) {
|
||||
let mut queue = self.edit();
|
||||
let current_index = get_index_from_id(&mut queue, id).unwrap();
|
||||
let current_index = get_index_from_id(&mut queue, meta).unwrap();
|
||||
let to_move = queue.remove(current_index).unwrap();
|
||||
queue.insert(new_index, to_move);
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Update)
|
||||
.send(DownloadManagerSignal::UpdateUIQueue)
|
||||
.unwrap();
|
||||
}
|
||||
pub fn cancel(&self, game_id: String) {
|
||||
pub fn cancel(&self, meta: DownloadableMetadata) {
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Remove(game_id))
|
||||
.send(DownloadManagerSignal::Cancel(meta))
|
||||
.unwrap();
|
||||
}
|
||||
pub fn rearrange(&self, current_index: usize, new_index: usize) {
|
||||
@ -158,23 +147,25 @@ impl DownloadManager {
|
||||
let needs_pause = current_index == 0 || new_index == 0;
|
||||
if needs_pause {
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Cancel)
|
||||
.send(DownloadManagerSignal::Stop)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
info!("moving {} to {}", current_index, new_index);
|
||||
debug!(
|
||||
"moving download at index {} to index {}",
|
||||
current_index, new_index
|
||||
);
|
||||
|
||||
let mut queue = self.edit();
|
||||
let to_move = queue.remove(current_index).unwrap();
|
||||
queue.insert(new_index, to_move);
|
||||
info!("new queue: {:?}", queue);
|
||||
drop(queue);
|
||||
|
||||
if needs_pause {
|
||||
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
|
||||
}
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Update)
|
||||
.send(DownloadManagerSignal::UpdateUIQueue)
|
||||
.unwrap();
|
||||
}
|
||||
pub fn pause_downloads(&self) {
|
||||
@ -185,21 +176,30 @@ impl DownloadManager {
|
||||
pub fn resume_downloads(&self) {
|
||||
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
|
||||
}
|
||||
pub fn ensure_terminated(self) -> Result<Result<(), ()>, Box<dyn Any + Send>> {
|
||||
pub fn ensure_terminated(&self) -> Result<Result<(), ()>, Box<dyn Any + Send>> {
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Finish)
|
||||
.unwrap();
|
||||
self.terminator.join()
|
||||
let terminator = self.terminator.lock().unwrap().take();
|
||||
terminator.unwrap().join()
|
||||
}
|
||||
pub fn uninstall_application(&self, meta: DownloadableMetadata) {
|
||||
self.command_sender
|
||||
.send(DownloadManagerSignal::Uninstall(meta))
|
||||
.unwrap();
|
||||
}
|
||||
pub fn get_sender(&self) -> Sender<DownloadManagerSignal> {
|
||||
self.command_sender.clone()
|
||||
}
|
||||
}
|
||||
|
||||
/// Takes in the locked value from .edit() and attempts to
|
||||
/// get the index of whatever game_id is passed in
|
||||
/// get the index of whatever id is passed in
|
||||
fn get_index_from_id(
|
||||
queue: &mut MutexGuard<'_, VecDeque<Arc<GameDownloadAgentQueueStandin>>>,
|
||||
id: String,
|
||||
queue: &mut MutexGuard<'_, VecDeque<DownloadableMetadata>>,
|
||||
meta: &DownloadableMetadata,
|
||||
) -> Option<usize> {
|
||||
queue
|
||||
.iter()
|
||||
.position(|download_agent| download_agent.id == id)
|
||||
.position(|download_agent| download_agent == meta)
|
||||
}
|
||||
362
src-tauri/src/download_manager/download_manager_builder.rs
Normal file
362
src-tauri/src/download_manager/download_manager_builder.rs
Normal file
@ -0,0 +1,362 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{
|
||||
mpsc::{channel, Receiver, Sender},
|
||||
Arc, Mutex,
|
||||
},
|
||||
thread::{spawn, JoinHandle},
|
||||
};
|
||||
|
||||
use log::{debug, error, info, warn};
|
||||
use tauri::{AppHandle, Emitter};
|
||||
|
||||
use crate::{
|
||||
error::application_download_error::ApplicationDownloadError,
|
||||
games::library::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent},
|
||||
};
|
||||
|
||||
use super::{
|
||||
download_manager::{DownloadManager, DownloadManagerSignal, DownloadManagerStatus},
|
||||
download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag},
|
||||
downloadable::Downloadable,
|
||||
downloadable_metadata::DownloadableMetadata,
|
||||
progress_object::ProgressObject,
|
||||
queue::Queue,
|
||||
};
|
||||
|
||||
pub type DownloadAgent = Arc<Box<dyn Downloadable + Send + Sync>>;
|
||||
pub type CurrentProgressObject = Arc<Mutex<Option<Arc<ProgressObject>>>>;
|
||||
|
||||
/*
|
||||
|
||||
Welcome to the download manager, the most overengineered, glorious piece of bullshit.
|
||||
|
||||
The download manager takes a queue of ids and their associated
|
||||
DownloadAgents, and then, one-by-one, executes them. It provides an interface
|
||||
to interact with the currently downloading agent, and manage the queue.
|
||||
|
||||
When the DownloadManager is initialised, it is designed to provide a reference
|
||||
which can be used to provide some instructions (the DownloadManagerInterface),
|
||||
but other than that, it runs without any sort of interruptions.
|
||||
|
||||
It does this by opening up two data structures. Primarily is the command_receiver,
|
||||
and mpsc (multi-channel-single-producer) which allows commands to be sent from
|
||||
the Interface, and queued up for the Manager to process.
|
||||
|
||||
These have been mapped in the DownloadManagerSignal docs.
|
||||
|
||||
The other way to interact with the DownloadManager is via the donwload_queue,
|
||||
which is just a collection of ids which may be rearranged to suit
|
||||
whichever download queue order is required.
|
||||
|
||||
+----------------------------------------------------------------------------+
|
||||
| DO NOT ATTEMPT TO ADD OR REMOVE FROM THE QUEUE WITHOUT USING SIGNALS!! |
|
||||
| THIS WILL CAUSE A DESYNC BETWEEN THE DOWNLOAD AGENT REGISTRY AND THE QUEUE |
|
||||
| WHICH HAS NOT BEEN ACCOUNTED FOR |
|
||||
+----------------------------------------------------------------------------+
|
||||
|
||||
This download queue does not actually own any of the DownloadAgents. It is
|
||||
simply an id-based reference system. The actual Agents are stored in the
|
||||
download_agent_registry HashMap, as ordering is no issue here. This is why
|
||||
appending or removing from the download_queue must be done via signals.
|
||||
|
||||
Behold, my madness - quexeky
|
||||
|
||||
*/
|
||||
|
||||
pub struct DownloadManagerBuilder {
|
||||
download_agent_registry: HashMap<DownloadableMetadata, DownloadAgent>,
|
||||
download_queue: Queue,
|
||||
command_receiver: Receiver<DownloadManagerSignal>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
progress: CurrentProgressObject,
|
||||
status: Arc<Mutex<DownloadManagerStatus>>,
|
||||
app_handle: AppHandle,
|
||||
|
||||
current_download_agent: Option<DownloadAgent>, // Should be the only download agent in the map with the "Go" flag
|
||||
current_download_thread: Mutex<Option<JoinHandle<()>>>,
|
||||
active_control_flag: Option<DownloadThreadControl>,
|
||||
}
|
||||
impl DownloadManagerBuilder {
|
||||
pub fn build(app_handle: AppHandle) -> DownloadManager {
|
||||
let queue = Queue::new();
|
||||
let (command_sender, command_receiver) = channel();
|
||||
let active_progress = Arc::new(Mutex::new(None));
|
||||
let status = Arc::new(Mutex::new(DownloadManagerStatus::Empty));
|
||||
|
||||
let manager = Self {
|
||||
download_agent_registry: HashMap::new(),
|
||||
download_queue: queue.clone(),
|
||||
command_receiver,
|
||||
status: status.clone(),
|
||||
sender: command_sender.clone(),
|
||||
progress: active_progress.clone(),
|
||||
app_handle,
|
||||
|
||||
current_download_agent: None,
|
||||
current_download_thread: Mutex::new(None),
|
||||
active_control_flag: None,
|
||||
};
|
||||
|
||||
let terminator = spawn(|| manager.manage_queue());
|
||||
|
||||
DownloadManager::new(terminator, queue, active_progress, command_sender)
|
||||
}
|
||||
|
||||
fn set_status(&self, status: DownloadManagerStatus) {
|
||||
*self.status.lock().unwrap() = status;
|
||||
}
|
||||
|
||||
fn remove_and_cleanup_front_download(&mut self, meta: &DownloadableMetadata) -> DownloadAgent {
|
||||
self.download_queue.pop_front();
|
||||
let download_agent = self.download_agent_registry.remove(meta).unwrap();
|
||||
self.cleanup_current_download();
|
||||
download_agent
|
||||
}
|
||||
|
||||
// CAREFUL WITH THIS FUNCTION
|
||||
// Make sure the download thread is terminated
|
||||
fn cleanup_current_download(&mut self) {
|
||||
self.active_control_flag = None;
|
||||
*self.progress.lock().unwrap() = None;
|
||||
self.current_download_agent = None;
|
||||
|
||||
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
|
||||
*download_thread_lock = None;
|
||||
drop(download_thread_lock);
|
||||
}
|
||||
|
||||
fn stop_and_wait_current_download(&self) {
|
||||
self.set_status(DownloadManagerStatus::Paused);
|
||||
if let Some(current_flag) = &self.active_control_flag {
|
||||
current_flag.set(DownloadThreadControlFlag::Stop);
|
||||
}
|
||||
|
||||
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
|
||||
if let Some(current_download_thread) = download_thread_lock.take() {
|
||||
current_download_thread.join().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
fn manage_queue(mut self) -> Result<(), ()> {
|
||||
loop {
|
||||
let signal = match self.command_receiver.recv() {
|
||||
Ok(signal) => signal,
|
||||
Err(_) => return Err(()),
|
||||
};
|
||||
|
||||
match signal {
|
||||
DownloadManagerSignal::Go => {
|
||||
self.manage_go_signal();
|
||||
}
|
||||
DownloadManagerSignal::Stop => {
|
||||
self.manage_stop_signal();
|
||||
}
|
||||
DownloadManagerSignal::Completed(meta) => {
|
||||
self.manage_completed_signal(meta);
|
||||
}
|
||||
DownloadManagerSignal::Queue(download_agent) => {
|
||||
self.manage_queue_signal(download_agent);
|
||||
}
|
||||
DownloadManagerSignal::Error(e) => {
|
||||
self.manage_error_signal(e);
|
||||
}
|
||||
DownloadManagerSignal::UpdateUIQueue => {
|
||||
self.push_ui_queue_update();
|
||||
}
|
||||
DownloadManagerSignal::UpdateUIStats(kbs, time) => {
|
||||
self.push_ui_stats_update(kbs, time);
|
||||
}
|
||||
DownloadManagerSignal::Finish => {
|
||||
self.stop_and_wait_current_download();
|
||||
return Ok(());
|
||||
}
|
||||
DownloadManagerSignal::Cancel(meta) => {
|
||||
self.manage_cancel_signal(&meta);
|
||||
}
|
||||
_ => {}
|
||||
};
|
||||
}
|
||||
}
|
||||
fn manage_queue_signal(&mut self, download_agent: DownloadAgent) {
|
||||
debug!("got signal Queue");
|
||||
let meta = download_agent.metadata();
|
||||
|
||||
debug!("queue metadata: {:?}", meta);
|
||||
|
||||
if self.download_queue.exists(meta.clone()) {
|
||||
warn!("download with same ID already exists");
|
||||
return;
|
||||
}
|
||||
|
||||
download_agent.on_initialised(&self.app_handle);
|
||||
self.download_queue.append(meta.clone());
|
||||
self.download_agent_registry.insert(meta, download_agent);
|
||||
|
||||
self.sender
|
||||
.send(DownloadManagerSignal::UpdateUIQueue)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn manage_go_signal(&mut self) {
|
||||
debug!("got signal Go");
|
||||
if self.download_agent_registry.is_empty() {
|
||||
debug!(
|
||||
"Download agent registry: {:?}",
|
||||
self.download_agent_registry.len()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if self.current_download_agent.is_some() {
|
||||
debug!(
|
||||
"Current download agent: {:?}",
|
||||
self.current_download_agent.as_ref().unwrap().metadata()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
debug!("current download queue: {:?}", self.download_queue.read());
|
||||
|
||||
// Should always be Some if the above two statements keep going
|
||||
let agent_data = self.download_queue.read().front().unwrap().clone();
|
||||
|
||||
info!("starting download for {:?}", agent_data);
|
||||
|
||||
let download_agent = self
|
||||
.download_agent_registry
|
||||
.get(&agent_data)
|
||||
.unwrap()
|
||||
.clone();
|
||||
|
||||
self.active_control_flag = Some(download_agent.control_flag());
|
||||
self.current_download_agent = Some(download_agent.clone());
|
||||
|
||||
let sender = self.sender.clone();
|
||||
|
||||
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
|
||||
let app_handle = self.app_handle.clone();
|
||||
|
||||
*download_thread_lock = Some(spawn(move || {
|
||||
match download_agent.download(&app_handle) {
|
||||
// Ok(true) is for completed and exited properly
|
||||
Ok(true) => {
|
||||
debug!("download {:?} has completed", download_agent.metadata());
|
||||
download_agent.on_complete(&app_handle);
|
||||
sender
|
||||
.send(DownloadManagerSignal::Completed(download_agent.metadata()))
|
||||
.unwrap();
|
||||
}
|
||||
// Ok(false) is for incomplete but exited properly
|
||||
Ok(false) => {
|
||||
download_agent.on_incomplete(&app_handle);
|
||||
}
|
||||
Err(e) => {
|
||||
error!("download {:?} has error {}", download_agent.metadata(), &e);
|
||||
download_agent.on_error(&app_handle, e.clone());
|
||||
sender.send(DownloadManagerSignal::Error(e)).unwrap();
|
||||
}
|
||||
}
|
||||
sender.send(DownloadManagerSignal::UpdateUIQueue).unwrap();
|
||||
}));
|
||||
|
||||
self.set_status(DownloadManagerStatus::Downloading);
|
||||
let active_control_flag = self.active_control_flag.clone().unwrap();
|
||||
active_control_flag.set(DownloadThreadControlFlag::Go);
|
||||
}
|
||||
fn manage_stop_signal(&mut self) {
|
||||
debug!("got signal Stop");
|
||||
|
||||
if let Some(active_control_flag) = self.active_control_flag.clone() {
|
||||
self.set_status(DownloadManagerStatus::Paused);
|
||||
active_control_flag.set(DownloadThreadControlFlag::Stop);
|
||||
}
|
||||
}
|
||||
fn manage_completed_signal(&mut self, meta: DownloadableMetadata) {
|
||||
debug!("got signal Completed");
|
||||
if let Some(interface) = &self.current_download_agent {
|
||||
if interface.metadata() == meta {
|
||||
self.remove_and_cleanup_front_download(&meta);
|
||||
}
|
||||
}
|
||||
self.push_ui_queue_update();
|
||||
self.sender.send(DownloadManagerSignal::Go).unwrap();
|
||||
}
|
||||
fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
|
||||
debug!("got signal Error");
|
||||
if let Some(current_agent) = self.current_download_agent.clone() {
|
||||
current_agent.on_error(&self.app_handle, error.clone());
|
||||
|
||||
self.stop_and_wait_current_download();
|
||||
self.remove_and_cleanup_front_download(¤t_agent.metadata());
|
||||
}
|
||||
self.set_status(DownloadManagerStatus::Error(error));
|
||||
}
|
||||
fn manage_cancel_signal(&mut self, meta: &DownloadableMetadata) {
|
||||
debug!("got signal Cancel");
|
||||
|
||||
if let Some(current_download) = &self.current_download_agent {
|
||||
if ¤t_download.metadata() == meta {
|
||||
self.set_status(DownloadManagerStatus::Paused);
|
||||
current_download.on_cancelled(&self.app_handle);
|
||||
self.stop_and_wait_current_download();
|
||||
|
||||
self.download_queue.pop_front();
|
||||
|
||||
self.cleanup_current_download();
|
||||
debug!("current download queue: {:?}", self.download_queue.read());
|
||||
}
|
||||
// TODO: Collapse these two into a single if statement somehow
|
||||
else if let Some(download_agent) = self.download_agent_registry.get(meta) {
|
||||
let index = self.download_queue.get_by_meta(meta);
|
||||
if let Some(index) = index {
|
||||
download_agent.on_cancelled(&self.app_handle);
|
||||
let _ = self.download_queue.edit().remove(index).unwrap();
|
||||
let removed = self.download_agent_registry.remove(meta);
|
||||
debug!(
|
||||
"removed {:?} from queue {:?}",
|
||||
removed.map(|x| x.metadata()),
|
||||
self.download_queue.read()
|
||||
);
|
||||
}
|
||||
}
|
||||
} else if let Some(download_agent) = self.download_agent_registry.get(meta) {
|
||||
let index = self.download_queue.get_by_meta(meta);
|
||||
if let Some(index) = index {
|
||||
download_agent.on_cancelled(&self.app_handle);
|
||||
let _ = self.download_queue.edit().remove(index).unwrap();
|
||||
let removed = self.download_agent_registry.remove(meta);
|
||||
debug!(
|
||||
"removed {:?} from queue {:?}",
|
||||
removed.map(|x| x.metadata()),
|
||||
self.download_queue.read()
|
||||
);
|
||||
}
|
||||
}
|
||||
self.push_ui_queue_update();
|
||||
}
|
||||
fn push_ui_stats_update(&self, kbs: usize, time: usize) {
|
||||
let event_data = StatsUpdateEvent { speed: kbs, time };
|
||||
|
||||
self.app_handle.emit("update_stats", event_data).unwrap();
|
||||
}
|
||||
fn push_ui_queue_update(&self) {
|
||||
let queue = &self.download_queue.read();
|
||||
let queue_objs = queue
|
||||
.iter()
|
||||
.map(|key| {
|
||||
let val = self.download_agent_registry.get(key).unwrap();
|
||||
QueueUpdateEventQueueData {
|
||||
meta: DownloadableMetadata::clone(key),
|
||||
status: val.status(),
|
||||
progress: val.progress().get_progress(),
|
||||
current: val.progress().sum(),
|
||||
max: val.progress().get_max(),
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
|
||||
let event_data = QueueUpdateEvent { queue: queue_objs };
|
||||
self.app_handle.emit("update_queue", event_data).unwrap();
|
||||
}
|
||||
}
|
||||
23
src-tauri/src/download_manager/downloadable.rs
Normal file
23
src-tauri/src/download_manager/downloadable.rs
Normal file
@ -0,0 +1,23 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
|
||||
use super::{
|
||||
download_manager::DownloadStatus, download_thread_control_flag::DownloadThreadControl,
|
||||
downloadable_metadata::DownloadableMetadata, progress_object::ProgressObject,
|
||||
};
|
||||
|
||||
pub trait Downloadable: Send + Sync {
|
||||
fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError>;
|
||||
fn progress(&self) -> Arc<ProgressObject>;
|
||||
fn control_flag(&self) -> DownloadThreadControl;
|
||||
fn status(&self) -> DownloadStatus;
|
||||
fn metadata(&self) -> DownloadableMetadata;
|
||||
fn on_initialised(&self, app_handle: &AppHandle);
|
||||
fn on_error(&self, app_handle: &AppHandle, error: ApplicationDownloadError);
|
||||
fn on_complete(&self, app_handle: &AppHandle);
|
||||
fn on_incomplete(&self, app_handle: &AppHandle);
|
||||
fn on_cancelled(&self, app_handle: &AppHandle);
|
||||
}
|
||||
26
src-tauri/src/download_manager/downloadable_metadata.rs
Normal file
26
src-tauri/src/download_manager/downloadable_metadata.rs
Normal file
@ -0,0 +1,26 @@
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy)]
|
||||
pub enum DownloadType {
|
||||
Game,
|
||||
Tool,
|
||||
DLC,
|
||||
Mod,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DownloadableMetadata {
|
||||
pub id: String,
|
||||
pub version: Option<String>,
|
||||
pub download_type: DownloadType,
|
||||
}
|
||||
impl DownloadableMetadata {
|
||||
pub fn new(id: String, version: Option<String>, download_type: DownloadType) -> Self {
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
download_type,
|
||||
}
|
||||
}
|
||||
}
|
||||
27
src-tauri/src/download_manager/internal_error.rs
Normal file
27
src-tauri/src/download_manager/internal_error.rs
Normal file
@ -0,0 +1,27 @@
|
||||
use std::{fmt::Display, io, sync::mpsc::SendError};
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum InternalError<T> {
|
||||
IOError(io::Error),
|
||||
SignalError(SendError<T>),
|
||||
}
|
||||
impl<T> Display for InternalError<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
InternalError::IOError(error) => write!(f, "{}", error),
|
||||
InternalError::SignalError(send_error) => write!(f, "{}", send_error),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<T> From<SendError<T>> for InternalError<T> {
|
||||
fn from(value: SendError<T>) -> Self {
|
||||
InternalError::SignalError(value)
|
||||
}
|
||||
}
|
||||
impl<T> From<io::Error> for InternalError<T> {
|
||||
fn from(value: io::Error) -> Self {
|
||||
InternalError::IOError(value)
|
||||
}
|
||||
}
|
||||
10
src-tauri/src/download_manager/mod.rs
Normal file
10
src-tauri/src/download_manager/mod.rs
Normal file
@ -0,0 +1,10 @@
|
||||
pub mod commands;
|
||||
pub mod download_manager;
|
||||
pub mod download_manager_builder;
|
||||
pub mod download_thread_control_flag;
|
||||
pub mod downloadable;
|
||||
pub mod downloadable_metadata;
|
||||
pub mod internal_error;
|
||||
pub mod progress_object;
|
||||
pub mod queue;
|
||||
pub mod rolling_progress_updates;
|
||||
155
src-tauri/src/download_manager/progress_object.rs
Normal file
155
src-tauri/src/download_manager/progress_object.rs
Normal file
@ -0,0 +1,155 @@
|
||||
use std::{
|
||||
sync::{
|
||||
atomic::{AtomicUsize, Ordering},
|
||||
mpsc::Sender,
|
||||
Arc, Mutex,
|
||||
},
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
use atomic_instant_full::AtomicInstant;
|
||||
use throttle_my_fn::throttle;
|
||||
|
||||
use super::{
|
||||
download_manager::DownloadManagerSignal, rolling_progress_updates::RollingProgressWindow,
|
||||
};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ProgressObject {
|
||||
max: Arc<Mutex<usize>>,
|
||||
progress_instances: Arc<Mutex<Vec<Arc<AtomicUsize>>>>,
|
||||
start: Arc<Mutex<Instant>>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
//last_update: Arc<RwLock<Instant>>,
|
||||
last_update_time: Arc<AtomicInstant>,
|
||||
bytes_last_update: Arc<AtomicUsize>,
|
||||
rolling: RollingProgressWindow<250>,
|
||||
}
|
||||
|
||||
pub struct ProgressHandle {
|
||||
progress: Arc<AtomicUsize>,
|
||||
progress_object: Arc<ProgressObject>,
|
||||
}
|
||||
|
||||
impl ProgressHandle {
|
||||
pub fn new(progress: Arc<AtomicUsize>, progress_object: Arc<ProgressObject>) -> Self {
|
||||
Self {
|
||||
progress,
|
||||
progress_object,
|
||||
}
|
||||
}
|
||||
pub fn set(&self, amount: usize) {
|
||||
self.progress.store(amount, Ordering::Relaxed);
|
||||
}
|
||||
pub fn add(&self, amount: usize) {
|
||||
self.progress
|
||||
.fetch_add(amount, std::sync::atomic::Ordering::Relaxed);
|
||||
calculate_update(&self.progress_object);
|
||||
}
|
||||
pub fn skip(&self, amount: usize) {
|
||||
self.progress
|
||||
.fetch_add(amount, std::sync::atomic::Ordering::Relaxed);
|
||||
// Offset the bytes at last offset by this amount
|
||||
self.progress_object
|
||||
.bytes_last_update
|
||||
.fetch_add(amount, Ordering::Relaxed);
|
||||
// Dont' fire update
|
||||
}
|
||||
}
|
||||
|
||||
impl ProgressObject {
|
||||
pub fn new(max: usize, length: usize, sender: Sender<DownloadManagerSignal>) -> Self {
|
||||
let arr = Mutex::new((0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect());
|
||||
// TODO: consolidate this calculation with the set_max function below
|
||||
Self {
|
||||
max: Arc::new(Mutex::new(max)),
|
||||
progress_instances: Arc::new(arr),
|
||||
start: Arc::new(Mutex::new(Instant::now())),
|
||||
sender,
|
||||
|
||||
last_update_time: Arc::new(AtomicInstant::now()),
|
||||
bytes_last_update: Arc::new(AtomicUsize::new(0)),
|
||||
rolling: RollingProgressWindow::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_time_now(&self) {
|
||||
*self.start.lock().unwrap() = Instant::now();
|
||||
}
|
||||
pub fn sum(&self) -> usize {
|
||||
self.progress_instances
|
||||
.lock()
|
||||
.unwrap()
|
||||
.iter()
|
||||
.map(|instance| instance.load(Ordering::Relaxed))
|
||||
.sum()
|
||||
}
|
||||
pub fn get_max(&self) -> usize {
|
||||
*self.max.lock().unwrap()
|
||||
}
|
||||
pub fn set_max(&self, new_max: usize) {
|
||||
*self.max.lock().unwrap() = new_max;
|
||||
}
|
||||
pub fn set_size(&self, length: usize) {
|
||||
*self.progress_instances.lock().unwrap() =
|
||||
(0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect();
|
||||
}
|
||||
pub fn get_progress(&self) -> f64 {
|
||||
self.sum() as f64 / self.get_max() as f64
|
||||
}
|
||||
pub fn get(&self, index: usize) -> Arc<AtomicUsize> {
|
||||
self.progress_instances.lock().unwrap()[index].clone()
|
||||
}
|
||||
fn update_window(&self, kilobytes_per_second: usize) {
|
||||
self.rolling.update(kilobytes_per_second);
|
||||
}
|
||||
}
|
||||
|
||||
#[throttle(1, Duration::from_millis(20))]
|
||||
pub fn calculate_update(progress: &ProgressObject) {
|
||||
let last_update_time = progress
|
||||
.last_update_time
|
||||
.swap(Instant::now(), Ordering::SeqCst);
|
||||
let time_since_last_update = Instant::now().duration_since(last_update_time).as_millis();
|
||||
|
||||
let current_bytes_downloaded = progress.sum();
|
||||
let max = progress.get_max();
|
||||
let bytes_at_last_update = progress
|
||||
.bytes_last_update
|
||||
.swap(current_bytes_downloaded, Ordering::Relaxed);
|
||||
|
||||
let bytes_since_last_update = current_bytes_downloaded - bytes_at_last_update;
|
||||
|
||||
let kilobytes_per_second = bytes_since_last_update / (time_since_last_update as usize).max(1);
|
||||
|
||||
let bytes_remaining = max - current_bytes_downloaded; // bytes
|
||||
|
||||
progress.update_window(kilobytes_per_second);
|
||||
push_update(progress, bytes_remaining);
|
||||
}
|
||||
|
||||
#[throttle(1, Duration::from_millis(500))]
|
||||
pub fn push_update(progress: &ProgressObject, bytes_remaining: usize) {
|
||||
let average_speed = progress.rolling.get_average();
|
||||
let time_remaining = (bytes_remaining / 1000) / average_speed.max(1);
|
||||
|
||||
update_ui(progress, average_speed, time_remaining);
|
||||
update_queue(progress);
|
||||
}
|
||||
|
||||
fn update_ui(progress_object: &ProgressObject, kilobytes_per_second: usize, time_remaining: usize) {
|
||||
progress_object
|
||||
.sender
|
||||
.send(DownloadManagerSignal::UpdateUIStats(
|
||||
kilobytes_per_second,
|
||||
time_remaining,
|
||||
))
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn update_queue(progress: &ProgressObject) {
|
||||
progress
|
||||
.sender
|
||||
.send(DownloadManagerSignal::UpdateUIQueue)
|
||||
.unwrap();
|
||||
}
|
||||
80
src-tauri/src/download_manager/queue.rs
Normal file
80
src-tauri/src/download_manager/queue.rs
Normal file
@ -0,0 +1,80 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
sync::{Arc, Mutex, MutexGuard},
|
||||
};
|
||||
|
||||
use super::downloadable_metadata::DownloadableMetadata;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Queue {
|
||||
inner: Arc<Mutex<VecDeque<DownloadableMetadata>>>,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl Default for Queue {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl Queue {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
inner: Arc::new(Mutex::new(VecDeque::new())),
|
||||
}
|
||||
}
|
||||
pub fn read(&self) -> VecDeque<DownloadableMetadata> {
|
||||
self.inner.lock().unwrap().clone()
|
||||
}
|
||||
pub fn edit(&self) -> MutexGuard<'_, VecDeque<DownloadableMetadata>> {
|
||||
self.inner.lock().unwrap()
|
||||
}
|
||||
pub fn pop_front(&self) -> Option<DownloadableMetadata> {
|
||||
self.edit().pop_front()
|
||||
}
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.inner.lock().unwrap().len() == 0
|
||||
}
|
||||
pub fn exists(&self, meta: DownloadableMetadata) -> bool {
|
||||
self.read().contains(&meta)
|
||||
}
|
||||
/// Either inserts `interface` at the specified index, or appends to
|
||||
/// the back of the deque if index is greater than the length of the deque
|
||||
pub fn insert(&self, interface: DownloadableMetadata, index: usize) {
|
||||
if self.read().len() > index {
|
||||
self.append(interface);
|
||||
} else {
|
||||
self.edit().insert(index, interface);
|
||||
}
|
||||
}
|
||||
pub fn append(&self, interface: DownloadableMetadata) {
|
||||
self.edit().push_back(interface);
|
||||
}
|
||||
pub fn pop_front_if_equal(&self, meta: &DownloadableMetadata) -> Option<DownloadableMetadata> {
|
||||
let mut queue = self.edit();
|
||||
let front = queue.front()?;
|
||||
if front == meta {
|
||||
return queue.pop_front();
|
||||
}
|
||||
None
|
||||
}
|
||||
pub fn get_by_meta(&self, meta: &DownloadableMetadata) -> Option<usize> {
|
||||
self.read().iter().position(|data| data == meta)
|
||||
}
|
||||
pub fn move_to_index_by_meta(
|
||||
&self,
|
||||
meta: &DownloadableMetadata,
|
||||
new_index: usize,
|
||||
) -> Result<(), ()> {
|
||||
let index = match self.get_by_meta(meta) {
|
||||
Some(index) => index,
|
||||
None => return Err(()),
|
||||
};
|
||||
let existing = match self.edit().remove(index) {
|
||||
Some(existing) => existing,
|
||||
None => return Err(()),
|
||||
};
|
||||
self.edit().insert(new_index, existing);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
33
src-tauri/src/download_manager/rolling_progress_updates.rs
Normal file
33
src-tauri/src/download_manager/rolling_progress_updates.rs
Normal file
@ -0,0 +1,33 @@
|
||||
use std::sync::{
|
||||
atomic::{AtomicUsize, Ordering},
|
||||
Arc,
|
||||
};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct RollingProgressWindow<const S: usize> {
|
||||
window: Arc<[AtomicUsize; S]>,
|
||||
current: Arc<AtomicUsize>,
|
||||
}
|
||||
impl<const S: usize> RollingProgressWindow<S> {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
window: Arc::new([(); S].map(|_| AtomicUsize::new(0))),
|
||||
current: Arc::new(AtomicUsize::new(0)),
|
||||
}
|
||||
}
|
||||
pub fn update(&self, kilobytes_per_second: usize) {
|
||||
let index = self.current.fetch_add(1, Ordering::SeqCst);
|
||||
let current = &self.window[index % S];
|
||||
current.store(kilobytes_per_second, Ordering::SeqCst);
|
||||
}
|
||||
pub fn get_average(&self) -> usize {
|
||||
let current = self.current.load(Ordering::SeqCst);
|
||||
self.window
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(i, _)| i < ¤t)
|
||||
.map(|(_, x)| x.load(Ordering::Relaxed))
|
||||
.sum::<usize>()
|
||||
/ S
|
||||
}
|
||||
}
|
||||
@ -1,335 +0,0 @@
|
||||
use crate::auth::generate_authorization_header;
|
||||
use crate::db::DatabaseImpls;
|
||||
use crate::downloads::manifest::{DropDownloadContext, DropManifest};
|
||||
use crate::downloads::progress_object::ProgressHandle;
|
||||
use crate::remote::RemoteAccessError;
|
||||
use crate::DB;
|
||||
use core::time;
|
||||
use log::{debug, error, info};
|
||||
use rayon::ThreadPoolBuilder;
|
||||
use serde::ser::{Error, SerializeMap};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::{Display, Formatter};
|
||||
use std::fs::{create_dir_all, File};
|
||||
use std::io;
|
||||
use std::path::Path;
|
||||
use std::sync::mpsc::Sender;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Instant;
|
||||
use urlencoding::encode;
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
use rustix::fs::{fallocate, FallocateFlags};
|
||||
|
||||
use super::download_logic::download_game_chunk;
|
||||
use super::download_manager::DownloadManagerSignal;
|
||||
use super::download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag};
|
||||
use super::progress_object::ProgressObject;
|
||||
use super::stored_manifest::StoredManifest;
|
||||
|
||||
pub struct GameDownloadAgent {
|
||||
pub id: String,
|
||||
pub version: String,
|
||||
pub control_flag: DownloadThreadControl,
|
||||
contexts: Vec<DropDownloadContext>,
|
||||
completed_contexts: Mutex<Vec<usize>>,
|
||||
pub manifest: Mutex<Option<DropManifest>>,
|
||||
pub progress: Arc<ProgressObject>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
pub stored_manifest: StoredManifest,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GameDownloadError {
|
||||
Communication(RemoteAccessError),
|
||||
Checksum,
|
||||
Setup(SetupError),
|
||||
Lock,
|
||||
IoError(io::Error),
|
||||
DownloadError,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SetupError {
|
||||
Context,
|
||||
}
|
||||
|
||||
impl Display for GameDownloadError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
GameDownloadError::Communication(error) => write!(f, "{}", error),
|
||||
GameDownloadError::Setup(error) => write!(f, "An error occurred while setting up the download: {}", error),
|
||||
GameDownloadError::Lock => write!(f, "Failed to acquire lock. Something has gone very wrong internally. Please restart the application"),
|
||||
GameDownloadError::Checksum => write!(f, "Checksum failed to validate for download"),
|
||||
GameDownloadError::IoError(error) => write!(f, "{}", error),
|
||||
GameDownloadError::DownloadError => write!(f, "Download failed. See Download Manager status for specific error"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for SetupError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
SetupError::Context => write!(f, "Failed to generate contexts for download"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl GameDownloadAgent {
|
||||
pub fn new(
|
||||
id: String,
|
||||
version: String,
|
||||
target_download_dir: usize,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
) -> Self {
|
||||
// Don't run by default
|
||||
let control_flag = DownloadThreadControl::new(DownloadThreadControlFlag::Stop);
|
||||
|
||||
let db_lock = DB.borrow_data().unwrap();
|
||||
let base_dir = db_lock.games.install_dirs[target_download_dir].clone();
|
||||
drop(db_lock);
|
||||
|
||||
let base_dir_path = Path::new(&base_dir);
|
||||
let data_base_dir_path = base_dir_path.join(id.clone());
|
||||
|
||||
let stored_manifest =
|
||||
StoredManifest::generate(id.clone(), version.clone(), data_base_dir_path.clone());
|
||||
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
control_flag,
|
||||
manifest: Mutex::new(None),
|
||||
contexts: Vec::new(),
|
||||
completed_contexts: Mutex::new(Vec::new()),
|
||||
progress: Arc::new(ProgressObject::new(0, 0, sender.clone())),
|
||||
sender,
|
||||
stored_manifest,
|
||||
}
|
||||
}
|
||||
|
||||
// Blocking
|
||||
pub fn setup_download(&mut self) -> Result<(), GameDownloadError> {
|
||||
self.ensure_manifest_exists()?;
|
||||
info!("Ensured manifest exists");
|
||||
|
||||
self.ensure_contexts()?;
|
||||
info!("Ensured contexts exists");
|
||||
|
||||
self.control_flag.set(DownloadThreadControlFlag::Go);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Blocking
|
||||
pub fn download(&mut self) -> Result<(), GameDownloadError> {
|
||||
self.setup_download()?;
|
||||
self.set_progress_object_params();
|
||||
let timer = Instant::now();
|
||||
self.run().map_err(|_| GameDownloadError::DownloadError)?;
|
||||
|
||||
info!(
|
||||
"{} took {}ms to download",
|
||||
self.id,
|
||||
timer.elapsed().as_millis()
|
||||
);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn ensure_manifest_exists(&self) -> Result<(), GameDownloadError> {
|
||||
if self.manifest.lock().unwrap().is_some() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
self.download_manifest()
|
||||
}
|
||||
|
||||
fn download_manifest(&self) -> Result<(), GameDownloadError> {
|
||||
let base_url = DB.fetch_base_url();
|
||||
let manifest_url = base_url
|
||||
.join(
|
||||
format!(
|
||||
"/api/v1/client/metadata/manifest?id={}&version={}",
|
||||
self.id,
|
||||
encode(&self.version)
|
||||
)
|
||||
.as_str(),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let header = generate_authorization_header();
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(manifest_url.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()
|
||||
.unwrap();
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(GameDownloadError::Communication(
|
||||
RemoteAccessError::ManifestDownloadFailed(
|
||||
response.status(),
|
||||
response.text().unwrap(),
|
||||
),
|
||||
));
|
||||
}
|
||||
|
||||
let manifest_download = response.json::<DropManifest>().unwrap();
|
||||
|
||||
if let Ok(mut manifest) = self.manifest.lock() {
|
||||
*manifest = Some(manifest_download);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
Err(GameDownloadError::Lock)
|
||||
}
|
||||
|
||||
fn set_progress_object_params(&self) {
|
||||
// Avoid re-setting it
|
||||
if self.progress.get_max() != 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let length = self.contexts.len();
|
||||
|
||||
let chunk_count = self.contexts.iter().map(|chunk| chunk.length).sum();
|
||||
|
||||
debug!("Setting ProgressObject max to {}", chunk_count);
|
||||
self.progress.set_max(chunk_count);
|
||||
debug!("Setting ProgressObject size to {}", length);
|
||||
self.progress.set_size(length);
|
||||
debug!("Setting ProgressObject time to now");
|
||||
self.progress.set_time_now();
|
||||
}
|
||||
|
||||
pub fn ensure_contexts(&mut self) -> Result<(), GameDownloadError> {
|
||||
if !self.contexts.is_empty() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
self.generate_contexts()?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn generate_contexts(&mut self) -> Result<(), GameDownloadError> {
|
||||
let manifest = self.manifest.lock().unwrap().clone().unwrap();
|
||||
let game_id = self.id.clone();
|
||||
|
||||
let mut contexts = Vec::new();
|
||||
let base_path = Path::new(&self.stored_manifest.base_path);
|
||||
create_dir_all(base_path).unwrap();
|
||||
|
||||
*self.completed_contexts.lock().unwrap() = self.stored_manifest.get_completed_contexts();
|
||||
|
||||
info!(
|
||||
"Completed contexts: {:?}",
|
||||
*self.completed_contexts.lock().unwrap()
|
||||
);
|
||||
|
||||
for (raw_path, chunk) in manifest {
|
||||
let path = base_path.join(Path::new(&raw_path));
|
||||
|
||||
let container = path.parent().unwrap();
|
||||
create_dir_all(container).unwrap();
|
||||
|
||||
let file = File::create(path.clone()).unwrap();
|
||||
let mut running_offset = 0;
|
||||
|
||||
for (index, length) in chunk.lengths.iter().enumerate() {
|
||||
contexts.push(DropDownloadContext {
|
||||
file_name: raw_path.to_string(),
|
||||
version: chunk.version_name.to_string(),
|
||||
offset: running_offset,
|
||||
index,
|
||||
game_id: game_id.to_string(),
|
||||
path: path.clone(),
|
||||
checksum: chunk.checksums[index].clone(),
|
||||
length: *length,
|
||||
permissions: chunk.permissions,
|
||||
});
|
||||
running_offset += *length as u64;
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
if running_offset > 0 {
|
||||
let _ = fallocate(file, FallocateFlags::empty(), 0, running_offset);
|
||||
}
|
||||
}
|
||||
self.contexts = contexts;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn run(&self) -> Result<(), ()> {
|
||||
info!("downloading game: {}", self.id);
|
||||
const DOWNLOAD_MAX_THREADS: usize = 1;
|
||||
|
||||
let pool = ThreadPoolBuilder::new()
|
||||
.num_threads(DOWNLOAD_MAX_THREADS)
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let completed_indexes = Arc::new(Mutex::new(Vec::new()));
|
||||
let completed_indexes_loop_arc = completed_indexes.clone();
|
||||
|
||||
pool.scope(move |scope| {
|
||||
let completed_lock = self.completed_contexts.lock().unwrap();
|
||||
|
||||
for (index, context) in self.contexts.iter().enumerate() {
|
||||
let progress = self.progress.get(index); // Clone arcs
|
||||
let progress_handle = ProgressHandle::new(progress, self.progress.clone());
|
||||
// If we've done this one already, skip it
|
||||
if completed_lock.contains(&index) {
|
||||
progress_handle.add(context.length);
|
||||
continue;
|
||||
}
|
||||
|
||||
let context = context.clone();
|
||||
let control_flag = self.control_flag.clone(); // Clone arcs
|
||||
let completed_indexes_ref = completed_indexes_loop_arc.clone();
|
||||
|
||||
scope.spawn(move |_| {
|
||||
match download_game_chunk(context.clone(), control_flag, progress_handle) {
|
||||
Ok(res) => {
|
||||
if res {
|
||||
let mut lock = completed_indexes_ref.lock().unwrap();
|
||||
lock.push(index);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("GameDownloadError: {}", e);
|
||||
self.sender.send(DownloadManagerSignal::Error(e)).unwrap();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
let completed_lock_len = {
|
||||
let mut completed_lock = self.completed_contexts.lock().unwrap();
|
||||
let newly_completed_lock = completed_indexes.lock().unwrap();
|
||||
|
||||
completed_lock.extend(newly_completed_lock.iter());
|
||||
|
||||
completed_lock.len()
|
||||
};
|
||||
|
||||
// If we're not out of contexts, we're not done, so we don't fire completed
|
||||
if completed_lock_len != self.contexts.len() {
|
||||
info!("da for {} exited without completing", self.id.clone());
|
||||
self.stored_manifest
|
||||
.set_completed_contexts(&self.completed_contexts);
|
||||
info!("Setting completed contexts");
|
||||
self.stored_manifest.write();
|
||||
info!("Wrote completed contexts");
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// We've completed
|
||||
self.sender
|
||||
.send(DownloadManagerSignal::Completed(self.id.clone()))
|
||||
.unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@ -1,62 +0,0 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn download_game(
|
||||
game_id: String,
|
||||
game_version: String,
|
||||
install_dir: usize,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), String> {
|
||||
state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.download_manager
|
||||
.queue_game(game_id, game_version, install_dir)
|
||||
.map_err(|_| "An error occurred while communicating with the download manager.".to_string())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn pause_game_downloads(state: tauri::State<'_, Mutex<AppState>>) {
|
||||
state.lock().unwrap().download_manager.pause_downloads()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn resume_game_downloads(state: tauri::State<'_, Mutex<AppState>>) {
|
||||
state.lock().unwrap().download_manager.resume_downloads()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn move_game_in_queue(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
old_index: usize,
|
||||
new_index: usize,
|
||||
) {
|
||||
state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.download_manager
|
||||
.rearrange(old_index, new_index)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn cancel_game(state: tauri::State<'_, Mutex<AppState>>, game_id: String) {
|
||||
state.lock().unwrap().download_manager.cancel(game_id)
|
||||
}
|
||||
|
||||
/*
|
||||
#[tauri::command]
|
||||
pub fn get_current_write_speed(state: tauri::State<'_, Mutex<AppState>>) {}
|
||||
*/
|
||||
|
||||
/*
|
||||
fn use_download_agent(
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
game_id: String,
|
||||
) -> Result<Arc<GameDownloadAgent>, String> {
|
||||
let lock = state.lock().unwrap();
|
||||
let download_agent = lock.download_manager.get(&game_id).ok_or("Invalid game ID")?;
|
||||
Ok(download_agent.clone()) // Clones the Arc, not the underlying data structure
|
||||
}
|
||||
*/
|
||||
@ -1,417 +0,0 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{
|
||||
mpsc::{channel, Receiver, Sender},
|
||||
Arc, Mutex, RwLockWriteGuard,
|
||||
},
|
||||
thread::{spawn, JoinHandle},
|
||||
};
|
||||
|
||||
use log::{error, info};
|
||||
use tauri::{AppHandle, Emitter};
|
||||
|
||||
use crate::{
|
||||
db::{Database, GameStatus, GameTransientStatus},
|
||||
library::{on_game_complete, GameUpdateEvent, QueueUpdateEvent, QueueUpdateEventQueueData},
|
||||
state::GameStatusManager,
|
||||
DB,
|
||||
};
|
||||
|
||||
use super::{
|
||||
download_agent::{GameDownloadAgent, GameDownloadError},
|
||||
download_manager::{
|
||||
DownloadManager, DownloadManagerSignal, DownloadManagerStatus,
|
||||
GameDownloadAgentQueueStandin, GameDownloadStatus,
|
||||
},
|
||||
download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag},
|
||||
progress_object::ProgressObject,
|
||||
queue::Queue,
|
||||
};
|
||||
|
||||
/*
|
||||
|
||||
Welcome to the download manager, the most overengineered, glorious piece of bullshit.
|
||||
|
||||
The download manager takes a queue of game_ids and their associated
|
||||
GameDownloadAgents, and then, one-by-one, executes them. It provides an interface
|
||||
to interact with the currently downloading agent, and manage the queue.
|
||||
|
||||
When the DownloadManager is initialised, it is designed to provide a reference
|
||||
which can be used to provide some instructions (the DownloadManagerInterface),
|
||||
but other than that, it runs without any sort of interruptions.
|
||||
|
||||
It does this by opening up two data structures. Primarily is the command_receiver,
|
||||
and mpsc (multi-channel-single-producer) which allows commands to be sent from
|
||||
the Interface, and queued up for the Manager to process.
|
||||
|
||||
These have been mapped in the DownloadManagerSignal docs.
|
||||
|
||||
The other way to interact with the DownloadManager is via the donwload_queue,
|
||||
which is just a collection of ids which may be rearranged to suit
|
||||
whichever download queue order is required.
|
||||
|
||||
+----------------------------------------------------------------------------+
|
||||
| DO NOT ATTEMPT TO ADD OR REMOVE FROM THE QUEUE WITHOUT USING SIGNALS!! |
|
||||
| THIS WILL CAUSE A DESYNC BETWEEN THE DOWNLOAD AGENT REGISTRY AND THE QUEUE |
|
||||
| WHICH HAS NOT BEEN ACCOUNTED FOR |
|
||||
+----------------------------------------------------------------------------+
|
||||
|
||||
This download queue does not actually own any of the GameDownloadAgents. It is
|
||||
simply a id-based reference system. The actual Agents are stored in the
|
||||
download_agent_registry HashMap, as ordering is no issue here. This is why
|
||||
appending or removing from the download_queue must be done via signals.
|
||||
|
||||
Behold, my madness - quexeky
|
||||
|
||||
*/
|
||||
|
||||
// Refactored to consolidate this type. It's a monster.
|
||||
pub type CurrentProgressObject = Arc<Mutex<Option<Arc<ProgressObject>>>>;
|
||||
|
||||
pub struct DownloadManagerBuilder {
|
||||
download_agent_registry: HashMap<String, Arc<Mutex<GameDownloadAgent>>>,
|
||||
download_queue: Queue,
|
||||
command_receiver: Receiver<DownloadManagerSignal>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
progress: CurrentProgressObject,
|
||||
status: Arc<Mutex<DownloadManagerStatus>>,
|
||||
app_handle: AppHandle,
|
||||
|
||||
current_download_agent: Option<Arc<GameDownloadAgentQueueStandin>>, // Should be the only game download agent in the map with the "Go" flag
|
||||
current_download_thread: Mutex<Option<JoinHandle<()>>>,
|
||||
active_control_flag: Option<DownloadThreadControl>,
|
||||
}
|
||||
|
||||
impl DownloadManagerBuilder {
|
||||
pub fn build(app_handle: AppHandle) -> DownloadManager {
|
||||
let queue = Queue::new();
|
||||
let (command_sender, command_receiver) = channel();
|
||||
let active_progress = Arc::new(Mutex::new(None));
|
||||
let status = Arc::new(Mutex::new(DownloadManagerStatus::Empty));
|
||||
|
||||
let manager = Self {
|
||||
download_agent_registry: HashMap::new(),
|
||||
download_queue: queue.clone(),
|
||||
command_receiver,
|
||||
status: status.clone(),
|
||||
sender: command_sender.clone(),
|
||||
progress: active_progress.clone(),
|
||||
app_handle,
|
||||
|
||||
current_download_agent: None,
|
||||
current_download_thread: Mutex::new(None),
|
||||
active_control_flag: None,
|
||||
};
|
||||
|
||||
let terminator = spawn(|| manager.manage_queue());
|
||||
|
||||
DownloadManager::new(terminator, queue, active_progress, command_sender)
|
||||
}
|
||||
|
||||
fn set_game_status<F: FnOnce(&mut RwLockWriteGuard<'_, Database>, &String) -> ()>(
|
||||
&self,
|
||||
id: String,
|
||||
setter: F,
|
||||
) {
|
||||
let mut db_handle = DB.borrow_data_mut().unwrap();
|
||||
setter(&mut db_handle, &id);
|
||||
drop(db_handle);
|
||||
DB.save().unwrap();
|
||||
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
|
||||
self.app_handle
|
||||
.emit(
|
||||
&format!("update_game/{}", id),
|
||||
GameUpdateEvent {
|
||||
game_id: id,
|
||||
status,
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn push_manager_update(&self) {
|
||||
let queue = self.download_queue.read();
|
||||
let queue_objs: Vec<QueueUpdateEventQueueData> = queue
|
||||
.iter()
|
||||
.map(|interface| QueueUpdateEventQueueData {
|
||||
id: interface.id.clone(),
|
||||
status: interface.status.lock().unwrap().clone(),
|
||||
progress: interface.progress.get_progress(),
|
||||
})
|
||||
.collect();
|
||||
|
||||
let event_data = QueueUpdateEvent { queue: queue_objs };
|
||||
self.app_handle.emit("update_queue", event_data).unwrap();
|
||||
}
|
||||
|
||||
fn stop_and_wait_current_download(&self) {
|
||||
self.set_status(DownloadManagerStatus::Paused);
|
||||
if let Some(current_flag) = &self.active_control_flag {
|
||||
current_flag.set(DownloadThreadControlFlag::Stop);
|
||||
}
|
||||
|
||||
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
|
||||
if let Some(current_download_thread) = download_thread_lock.take() {
|
||||
current_download_thread.join().unwrap();
|
||||
}
|
||||
drop(download_thread_lock);
|
||||
}
|
||||
|
||||
fn sync_download_agent(&self) {}
|
||||
|
||||
fn remove_and_cleanup_game(&mut self, game_id: &String) -> Arc<Mutex<GameDownloadAgent>> {
|
||||
self.download_queue.pop_front();
|
||||
let download_agent = self.download_agent_registry.remove(game_id).unwrap();
|
||||
self.cleanup_current_download();
|
||||
download_agent
|
||||
}
|
||||
|
||||
// CAREFUL WITH THIS FUNCTION
|
||||
// Make sure the download thread is terminated
|
||||
fn cleanup_current_download(&mut self) {
|
||||
self.active_control_flag = None;
|
||||
*self.progress.lock().unwrap() = None;
|
||||
self.current_download_agent = None;
|
||||
|
||||
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
|
||||
*download_thread_lock = None;
|
||||
drop(download_thread_lock);
|
||||
}
|
||||
|
||||
fn manage_queue(mut self) -> Result<(), ()> {
|
||||
loop {
|
||||
let signal = match self.command_receiver.recv() {
|
||||
Ok(signal) => signal,
|
||||
Err(_) => return Err(()),
|
||||
};
|
||||
|
||||
match signal {
|
||||
DownloadManagerSignal::Go => {
|
||||
self.manage_go_signal();
|
||||
}
|
||||
DownloadManagerSignal::Stop => {
|
||||
self.manage_stop_signal();
|
||||
}
|
||||
DownloadManagerSignal::Completed(game_id) => {
|
||||
self.manage_completed_signal(game_id);
|
||||
}
|
||||
DownloadManagerSignal::Queue(game_id, version, target_download_dir) => {
|
||||
self.manage_queue_signal(game_id, version, target_download_dir);
|
||||
}
|
||||
DownloadManagerSignal::Error(e) => {
|
||||
self.manage_error_signal(e);
|
||||
}
|
||||
DownloadManagerSignal::Cancel => {
|
||||
self.manage_cancel_signal();
|
||||
}
|
||||
DownloadManagerSignal::Update => {
|
||||
self.push_manager_update();
|
||||
}
|
||||
DownloadManagerSignal::Finish => {
|
||||
self.stop_and_wait_current_download();
|
||||
return Ok(());
|
||||
}
|
||||
DownloadManagerSignal::Remove(game_id) => {
|
||||
self.manage_remove_game(game_id);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn manage_remove_game(&mut self, game_id: String) {
|
||||
if let Some(current_download) = &self.current_download_agent {
|
||||
if current_download.id == game_id {
|
||||
self.manage_cancel_signal();
|
||||
}
|
||||
}
|
||||
|
||||
let index = self.download_queue.get_by_id(game_id.clone()).unwrap();
|
||||
let mut queue_handle = self.download_queue.edit();
|
||||
queue_handle.remove(index);
|
||||
self.set_game_status(game_id, |db_handle, id| {
|
||||
db_handle.games.transient_statuses.remove(id);
|
||||
});
|
||||
drop(queue_handle);
|
||||
|
||||
if self.current_download_agent.is_none() {
|
||||
self.manage_go_signal();
|
||||
}
|
||||
|
||||
self.push_manager_update();
|
||||
}
|
||||
|
||||
fn manage_stop_signal(&mut self) {
|
||||
info!("Got signal 'Stop'");
|
||||
self.set_status(DownloadManagerStatus::Paused);
|
||||
if let Some(active_control_flag) = self.active_control_flag.clone() {
|
||||
active_control_flag.set(DownloadThreadControlFlag::Stop);
|
||||
}
|
||||
}
|
||||
|
||||
fn manage_completed_signal(&mut self, game_id: String) {
|
||||
info!("Got signal 'Completed'");
|
||||
if let Some(interface) = &self.current_download_agent {
|
||||
// When if let chains are stabilised, combine these two statements
|
||||
if interface.id == game_id {
|
||||
info!("Popping consumed data");
|
||||
let download_agent = self.remove_and_cleanup_game(&game_id);
|
||||
let download_agent_lock = download_agent.lock().unwrap();
|
||||
|
||||
let version = download_agent_lock.version.clone();
|
||||
let install_dir = download_agent_lock.stored_manifest.base_path.clone().to_string_lossy().to_string();
|
||||
|
||||
drop(download_agent_lock);
|
||||
|
||||
if let Err(error) =
|
||||
on_game_complete(game_id, version, install_dir, &self.app_handle)
|
||||
{
|
||||
self.sender
|
||||
.send(DownloadManagerSignal::Error(
|
||||
GameDownloadError::Communication(error),
|
||||
))
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
self.sender.send(DownloadManagerSignal::Update).unwrap();
|
||||
self.sender.send(DownloadManagerSignal::Go).unwrap();
|
||||
}
|
||||
|
||||
fn manage_queue_signal(&mut self, id: String, version: String, target_download_dir: usize) {
|
||||
info!("Got signal Queue");
|
||||
let download_agent = Arc::new(Mutex::new(GameDownloadAgent::new(
|
||||
id.clone(),
|
||||
version,
|
||||
target_download_dir,
|
||||
self.sender.clone(),
|
||||
)));
|
||||
let download_agent_lock = download_agent.lock().unwrap();
|
||||
|
||||
let agent_status = GameDownloadStatus::Queued;
|
||||
let interface_data = GameDownloadAgentQueueStandin {
|
||||
id: id.clone(),
|
||||
status: Mutex::new(agent_status),
|
||||
progress: download_agent_lock.progress.clone(),
|
||||
};
|
||||
let version_name = download_agent_lock.version.clone();
|
||||
|
||||
drop(download_agent_lock);
|
||||
|
||||
self.download_agent_registry
|
||||
.insert(interface_data.id.clone(), download_agent);
|
||||
self.download_queue.append(interface_data);
|
||||
|
||||
self.set_game_status(id, |db, id| {
|
||||
db.games.transient_statuses.insert(
|
||||
id.to_string(),
|
||||
GameTransientStatus::Downloading { version_name },
|
||||
);
|
||||
});
|
||||
self.sender.send(DownloadManagerSignal::Update).unwrap();
|
||||
}
|
||||
|
||||
fn manage_go_signal(&mut self) {
|
||||
if !(!self.download_agent_registry.is_empty() && !self.download_queue.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if self.current_download_agent.is_some() {
|
||||
info!("skipping go signal due to existing download job");
|
||||
return;
|
||||
}
|
||||
|
||||
info!("current download queue: {:?}", self.download_queue.read());
|
||||
let agent_data = self.download_queue.read().front().unwrap().clone();
|
||||
info!("starting download for {}", agent_data.id.clone());
|
||||
let download_agent = self
|
||||
.download_agent_registry
|
||||
.get(&agent_data.id)
|
||||
.unwrap()
|
||||
.clone();
|
||||
let download_agent_lock = download_agent.lock().unwrap();
|
||||
self.current_download_agent = Some(agent_data);
|
||||
// Cloning option should be okay because it only clones the Arc inside, not the AgentInterfaceData
|
||||
let agent_data = self.current_download_agent.clone().unwrap();
|
||||
|
||||
let version_name = download_agent_lock.version.clone();
|
||||
|
||||
let progress_object = download_agent_lock.progress.clone();
|
||||
*self.progress.lock().unwrap() = Some(progress_object);
|
||||
|
||||
let active_control_flag = download_agent_lock.control_flag.clone();
|
||||
self.active_control_flag = Some(active_control_flag.clone());
|
||||
|
||||
let sender = self.sender.clone();
|
||||
|
||||
drop(download_agent_lock);
|
||||
|
||||
info!("Spawning download");
|
||||
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
|
||||
*download_thread_lock = Some(spawn(move || {
|
||||
let mut download_agent_lock = download_agent.lock().unwrap();
|
||||
match download_agent_lock.download() {
|
||||
// Returns once we've exited the download
|
||||
// (not necessarily completed)
|
||||
// The download agent will fire the completed event for us
|
||||
Ok(_) => {}
|
||||
// If an error occurred while *starting* the download
|
||||
Err(err) => {
|
||||
error!("error while managing download: {}", err);
|
||||
sender.send(DownloadManagerSignal::Error(err)).unwrap();
|
||||
}
|
||||
};
|
||||
drop(download_agent_lock);
|
||||
}));
|
||||
|
||||
// Set status for games
|
||||
for queue_game in self.download_queue.read() {
|
||||
let mut status_handle = queue_game.status.lock().unwrap();
|
||||
if queue_game.id == agent_data.id {
|
||||
*status_handle = GameDownloadStatus::Downloading;
|
||||
} else {
|
||||
*status_handle = GameDownloadStatus::Queued;
|
||||
}
|
||||
drop(status_handle);
|
||||
}
|
||||
|
||||
// Set flags for download manager
|
||||
active_control_flag.set(DownloadThreadControlFlag::Go);
|
||||
self.set_status(DownloadManagerStatus::Downloading);
|
||||
self.set_game_status(agent_data.id.clone(), |db, id| {
|
||||
db.games.transient_statuses.insert(
|
||||
id.to_string(),
|
||||
GameTransientStatus::Downloading { version_name },
|
||||
);
|
||||
});
|
||||
|
||||
self.sender.send(DownloadManagerSignal::Update).unwrap();
|
||||
}
|
||||
fn manage_error_signal(&mut self, error: GameDownloadError) {
|
||||
let current_status = self.current_download_agent.clone().unwrap();
|
||||
|
||||
self.remove_and_cleanup_game(¤t_status.id); // Remove all the locks and shit
|
||||
|
||||
let mut lock = current_status.status.lock().unwrap();
|
||||
*lock = GameDownloadStatus::Error;
|
||||
self.set_status(DownloadManagerStatus::Error(error));
|
||||
|
||||
let game_id = current_status.id.clone();
|
||||
self.set_game_status(game_id, |db_handle, id| {
|
||||
db_handle.games.transient_statuses.remove(id);
|
||||
});
|
||||
|
||||
self.sender.send(DownloadManagerSignal::Update).unwrap();
|
||||
}
|
||||
fn manage_cancel_signal(&mut self) {
|
||||
self.stop_and_wait_current_download();
|
||||
|
||||
info!("cancel waited for download to finish");
|
||||
|
||||
self.cleanup_current_download();
|
||||
}
|
||||
fn set_status(&self, status: DownloadManagerStatus) {
|
||||
*self.status.lock().unwrap() = status;
|
||||
}
|
||||
}
|
||||
@ -1,10 +0,0 @@
|
||||
pub mod download_agent;
|
||||
pub mod download_commands;
|
||||
mod download_logic;
|
||||
pub mod download_manager;
|
||||
pub mod download_manager_builder;
|
||||
mod download_thread_control_flag;
|
||||
mod manifest;
|
||||
mod progress_object;
|
||||
pub mod queue;
|
||||
mod stored_manifest;
|
||||
@ -1,111 +0,0 @@
|
||||
use std::{
|
||||
sync::{
|
||||
atomic::{AtomicUsize, Ordering},
|
||||
mpsc::Sender,
|
||||
Arc, Mutex,
|
||||
},
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
use log::info;
|
||||
|
||||
use super::download_manager::DownloadManagerSignal;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ProgressObject {
|
||||
max: Arc<Mutex<usize>>,
|
||||
progress_instances: Arc<Mutex<Vec<Arc<AtomicUsize>>>>,
|
||||
start: Arc<Mutex<Instant>>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
|
||||
points_towards_update: Arc<AtomicUsize>,
|
||||
points_to_push_update: Arc<Mutex<usize>>,
|
||||
}
|
||||
|
||||
pub struct ProgressHandle {
|
||||
progress: Arc<AtomicUsize>,
|
||||
progress_object: Arc<ProgressObject>,
|
||||
}
|
||||
|
||||
impl ProgressHandle {
|
||||
pub fn new(progress: Arc<AtomicUsize>, progress_object: Arc<ProgressObject>) -> Self {
|
||||
Self {
|
||||
progress,
|
||||
progress_object,
|
||||
}
|
||||
}
|
||||
pub fn set(&self, amount: usize) {
|
||||
self.progress.store(amount, Ordering::Relaxed);
|
||||
}
|
||||
pub fn add(&self, amount: usize) {
|
||||
self.progress
|
||||
.fetch_add(amount, std::sync::atomic::Ordering::Relaxed);
|
||||
self.progress_object.check_push_update(amount);
|
||||
}
|
||||
}
|
||||
|
||||
pub const PROGRESS_UPDATES: usize = 100;
|
||||
|
||||
impl ProgressObject {
|
||||
pub fn new(max: usize, length: usize, sender: Sender<DownloadManagerSignal>) -> Self {
|
||||
let arr = Mutex::new((0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect());
|
||||
// TODO: consolidate this calculation with the set_max function below
|
||||
let points_to_push_update = max / PROGRESS_UPDATES;
|
||||
Self {
|
||||
max: Arc::new(Mutex::new(max)),
|
||||
progress_instances: Arc::new(arr),
|
||||
start: Arc::new(Mutex::new(Instant::now())),
|
||||
sender,
|
||||
|
||||
points_towards_update: Arc::new(AtomicUsize::new(0)),
|
||||
points_to_push_update: Arc::new(Mutex::new(points_to_push_update)),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn check_push_update(&self, amount_added: usize) {
|
||||
let current_amount = self
|
||||
.points_towards_update
|
||||
.fetch_add(amount_added, Ordering::Relaxed);
|
||||
|
||||
let to_update_handle = self.points_to_push_update.lock().unwrap();
|
||||
let to_update = *to_update_handle;
|
||||
drop(to_update_handle);
|
||||
|
||||
if current_amount < to_update {
|
||||
return;
|
||||
}
|
||||
self.points_towards_update
|
||||
.fetch_sub(to_update, Ordering::Relaxed);
|
||||
self.sender.send(DownloadManagerSignal::Update).unwrap();
|
||||
}
|
||||
|
||||
pub fn set_time_now(&self) {
|
||||
*self.start.lock().unwrap() = Instant::now();
|
||||
}
|
||||
pub fn sum(&self) -> usize {
|
||||
self.progress_instances
|
||||
.lock()
|
||||
.unwrap()
|
||||
.iter()
|
||||
.map(|instance| instance.load(Ordering::Relaxed))
|
||||
.sum()
|
||||
}
|
||||
pub fn get_max(&self) -> usize {
|
||||
*self.max.lock().unwrap()
|
||||
}
|
||||
pub fn set_max(&self, new_max: usize) {
|
||||
*self.max.lock().unwrap() = new_max;
|
||||
*self.points_to_push_update.lock().unwrap() = new_max / PROGRESS_UPDATES;
|
||||
info!("points to push update: {}", new_max / PROGRESS_UPDATES);
|
||||
}
|
||||
pub fn set_size(&self, length: usize) {
|
||||
*self.progress_instances.lock().unwrap() =
|
||||
(0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect();
|
||||
}
|
||||
pub fn get_progress(&self) -> f64 {
|
||||
self.sum() as f64 / self.get_max() as f64
|
||||
}
|
||||
pub fn get(&self, index: usize) -> Arc<AtomicUsize> {
|
||||
self.progress_instances.lock().unwrap()[index].clone()
|
||||
}
|
||||
}
|
||||
@ -1,73 +0,0 @@
|
||||
use std::{
|
||||
collections::VecDeque,
|
||||
sync::{Arc, Mutex, MutexGuard},
|
||||
};
|
||||
|
||||
use super::download_manager::GameDownloadAgentQueueStandin;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Queue {
|
||||
inner: Arc<Mutex<VecDeque<Arc<GameDownloadAgentQueueStandin>>>>,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl Queue {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
inner: Arc::new(Mutex::new(VecDeque::new())),
|
||||
}
|
||||
}
|
||||
pub fn read(&self) -> VecDeque<Arc<GameDownloadAgentQueueStandin>> {
|
||||
self.inner.lock().unwrap().clone()
|
||||
}
|
||||
pub fn edit(&self) -> MutexGuard<'_, VecDeque<Arc<GameDownloadAgentQueueStandin>>> {
|
||||
self.inner.lock().unwrap()
|
||||
}
|
||||
pub fn pop_front(&self) -> Option<Arc<GameDownloadAgentQueueStandin>> {
|
||||
self.edit().pop_front()
|
||||
}
|
||||
pub fn empty(&self) -> bool {
|
||||
self.inner.lock().unwrap().len() == 0
|
||||
}
|
||||
/// Either inserts `interface` at the specified index, or appends to
|
||||
/// the back of the deque if index is greater than the length of the deque
|
||||
pub fn insert(&self, interface: GameDownloadAgentQueueStandin, index: usize) {
|
||||
if self.read().len() > index {
|
||||
self.append(interface);
|
||||
} else {
|
||||
self.edit().insert(index, Arc::new(interface));
|
||||
}
|
||||
}
|
||||
pub fn append(&self, interface: GameDownloadAgentQueueStandin) {
|
||||
self.edit().push_back(Arc::new(interface));
|
||||
}
|
||||
pub fn pop_front_if_equal(
|
||||
&self,
|
||||
game_id: String,
|
||||
) -> Option<Arc<GameDownloadAgentQueueStandin>> {
|
||||
let mut queue = self.edit();
|
||||
let front = match queue.front() {
|
||||
Some(front) => front,
|
||||
None => return None,
|
||||
};
|
||||
if front.id == game_id {
|
||||
return queue.pop_front();
|
||||
}
|
||||
None
|
||||
}
|
||||
pub fn get_by_id(&self, game_id: String) -> Option<usize> {
|
||||
self.read().iter().position(|data| data.id == game_id)
|
||||
}
|
||||
pub fn move_to_index_by_id(&self, game_id: String, new_index: usize) -> Result<(), ()> {
|
||||
let index = match self.get_by_id(game_id) {
|
||||
Some(index) => index,
|
||||
None => return Err(()),
|
||||
};
|
||||
let existing = match self.edit().remove(index) {
|
||||
Some(existing) => existing,
|
||||
None => return Err(()),
|
||||
};
|
||||
self.edit().insert(new_index, existing);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
32
src-tauri/src/error/application_download_error.rs
Normal file
32
src-tauri/src/error/application_download_error.rs
Normal file
@ -0,0 +1,32 @@
|
||||
use std::{
|
||||
fmt::{Display, Formatter},
|
||||
io,
|
||||
};
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
use super::{remote_access_error::RemoteAccessError, setup_error::SetupError};
|
||||
|
||||
// TODO: Rename / separate from downloads
|
||||
#[derive(Debug, Clone, SerializeDisplay)]
|
||||
pub enum ApplicationDownloadError {
|
||||
Communication(RemoteAccessError),
|
||||
Checksum,
|
||||
Setup(SetupError),
|
||||
Lock,
|
||||
IoError(io::ErrorKind),
|
||||
DownloadError,
|
||||
}
|
||||
|
||||
impl Display for ApplicationDownloadError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
ApplicationDownloadError::Communication(error) => write!(f, "{}", error),
|
||||
ApplicationDownloadError::Setup(error) => write!(f, "an error occurred while setting up the download: {}", error),
|
||||
ApplicationDownloadError::Lock => write!(f, "failed to acquire lock. Something has gone very wrong internally. Please restart the application"),
|
||||
ApplicationDownloadError::Checksum => write!(f, "checksum failed to validate for download"),
|
||||
ApplicationDownloadError::IoError(error) => write!(f, "{}", error),
|
||||
ApplicationDownloadError::DownloadError => write!(f, "download failed. See Download Manager status for specific error"),
|
||||
}
|
||||
}
|
||||
}
|
||||
10
src-tauri/src/error/drop_server_error.rs
Normal file
10
src-tauri/src/error/drop_server_error.rs
Normal file
@ -0,0 +1,10 @@
|
||||
use serde::Deserialize;
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct DropServerError {
|
||||
pub status_code: usize,
|
||||
pub status_message: String,
|
||||
pub message: String,
|
||||
pub url: String,
|
||||
}
|
||||
19
src-tauri/src/error/library_error.rs
Normal file
19
src-tauri/src/error/library_error.rs
Normal file
@ -0,0 +1,19 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum LibraryError {
|
||||
MetaNotFound(String),
|
||||
}
|
||||
impl Display for LibraryError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
LibraryError::MetaNotFound(id) => write!(
|
||||
f,
|
||||
"Could not locate any installed version of game ID {} in the database",
|
||||
id
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
6
src-tauri/src/error/mod.rs
Normal file
6
src-tauri/src/error/mod.rs
Normal file
@ -0,0 +1,6 @@
|
||||
pub mod application_download_error;
|
||||
pub mod drop_server_error;
|
||||
pub mod library_error;
|
||||
pub mod process_error;
|
||||
pub mod remote_access_error;
|
||||
pub mod setup_error;
|
||||
31
src-tauri/src/error/process_error.rs
Normal file
31
src-tauri/src/error/process_error.rs
Normal file
@ -0,0 +1,31 @@
|
||||
use std::{fmt::Display, io::Error};
|
||||
|
||||
use serde_with::SerializeDisplay;
|
||||
|
||||
#[derive(SerializeDisplay)]
|
||||
pub enum ProcessError {
|
||||
SetupRequired,
|
||||
NotInstalled,
|
||||
AlreadyRunning,
|
||||
NotDownloaded,
|
||||
InvalidID,
|
||||
InvalidVersion,
|
||||
IOError(Error),
|
||||
InvalidPlatform,
|
||||
}
|
||||
|
||||
impl Display for ProcessError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let s = match self {
|
||||
ProcessError::SetupRequired => "Game not set up",
|
||||
ProcessError::NotInstalled => "Game not installed",
|
||||
ProcessError::AlreadyRunning => "Game already running",
|
||||
ProcessError::NotDownloaded => "Game not downloaded",
|
||||
ProcessError::InvalidID => "Invalid Game ID",
|
||||
ProcessError::InvalidVersion => "Invalid Game version",
|
||||
ProcessError::IOError(error) => &error.to_string(),
|
||||
ProcessError::InvalidPlatform => "This Game cannot be played on the current platform",
|
||||
};
|
||||
write!(f, "{}", s)
|
||||
}
|
||||
}
|
||||
69
src-tauri/src/error/remote_access_error.rs
Normal file
69
src-tauri/src/error/remote_access_error.rs
Normal file
@ -0,0 +1,69 @@
|
||||
use std::{
|
||||
error::Error,
|
||||
fmt::{Display, Formatter},
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use http::StatusCode;
|
||||
use serde_with::SerializeDisplay;
|
||||
use url::ParseError;
|
||||
|
||||
use super::drop_server_error::DropServerError;
|
||||
|
||||
#[derive(Debug, Clone, SerializeDisplay)]
|
||||
pub enum RemoteAccessError {
|
||||
FetchError(Arc<reqwest::Error>),
|
||||
ParsingError(ParseError),
|
||||
InvalidEndpoint,
|
||||
HandshakeFailed(String),
|
||||
GameNotFound,
|
||||
InvalidResponse(DropServerError),
|
||||
InvalidRedirect,
|
||||
ManifestDownloadFailed(StatusCode, String),
|
||||
OutOfSync,
|
||||
Generic(String),
|
||||
}
|
||||
|
||||
impl Display for RemoteAccessError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
RemoteAccessError::FetchError(error) => write!(
|
||||
f,
|
||||
"{}: {}",
|
||||
error,
|
||||
error
|
||||
.source()
|
||||
.map(|e| e.to_string())
|
||||
.or_else(|| Some("Unknown error".to_string()))
|
||||
.unwrap()
|
||||
),
|
||||
RemoteAccessError::ParsingError(parse_error) => {
|
||||
write!(f, "{}", parse_error)
|
||||
}
|
||||
RemoteAccessError::InvalidEndpoint => write!(f, "invalid drop endpoint"),
|
||||
RemoteAccessError::HandshakeFailed(message) => write!(f, "failed to complete handshake: {}", message),
|
||||
RemoteAccessError::GameNotFound => write!(f, "could not find game on server"),
|
||||
RemoteAccessError::InvalidResponse(error) => write!(f, "server returned an invalid response: {} {}", error.status_code, error.status_message),
|
||||
RemoteAccessError::InvalidRedirect => write!(f, "server redirect was invalid"),
|
||||
RemoteAccessError::ManifestDownloadFailed(status, response) => write!(
|
||||
f,
|
||||
"failed to download game manifest: {} {}",
|
||||
status, response
|
||||
),
|
||||
RemoteAccessError::OutOfSync => write!(f, "server's and client's time are out of sync. Please ensure they are within at least 30 seconds of each other"),
|
||||
RemoteAccessError::Generic(message) => write!(f, "{}", message),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<reqwest::Error> for RemoteAccessError {
|
||||
fn from(err: reqwest::Error) -> Self {
|
||||
RemoteAccessError::FetchError(Arc::new(err))
|
||||
}
|
||||
}
|
||||
impl From<ParseError> for RemoteAccessError {
|
||||
fn from(err: ParseError) -> Self {
|
||||
RemoteAccessError::ParsingError(err)
|
||||
}
|
||||
}
|
||||
impl std::error::Error for RemoteAccessError {}
|
||||
14
src-tauri/src/error/setup_error.rs
Normal file
14
src-tauri/src/error/setup_error.rs
Normal file
@ -0,0 +1,14 @@
|
||||
use std::fmt::{Display, Formatter};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum SetupError {
|
||||
Context,
|
||||
}
|
||||
|
||||
impl Display for SetupError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
SetupError::Context => write!(f, "failed to generate contexts for download"),
|
||||
}
|
||||
}
|
||||
}
|
||||
53
src-tauri/src/games/commands.rs
Normal file
53
src-tauri/src/games/commands.rs
Normal file
@ -0,0 +1,53 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use tauri::AppHandle;
|
||||
|
||||
use crate::{
|
||||
database::db::GameVersion, error::{library_error::LibraryError, remote_access_error::RemoteAccessError}, games::library::{get_current_meta, uninstall_game_logic}, AppState
|
||||
};
|
||||
|
||||
use super::{
|
||||
library::{
|
||||
fetch_game_logic, fetch_game_verion_options_logic, fetch_library_logic, FetchGameStruct,
|
||||
Game,
|
||||
},
|
||||
state::{GameStatusManager, GameStatusWithTransient},
|
||||
};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_library(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
fetch_library_logic(app)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game(
|
||||
game_id: String,
|
||||
app: tauri::AppHandle,
|
||||
) -> Result<FetchGameStruct, RemoteAccessError> {
|
||||
fetch_game_logic(game_id, app)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game_status(id: String) -> GameStatusWithTransient {
|
||||
GameStatusManager::fetch_state(&id)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn uninstall_game(game_id: String, app_handle: AppHandle) -> Result<(), LibraryError> {
|
||||
let meta = match get_current_meta(&game_id) {
|
||||
Some(data) => data,
|
||||
None => return Err(LibraryError::MetaNotFound(game_id)),
|
||||
};
|
||||
println!("{:?}", meta);
|
||||
uninstall_game_logic(meta, &app_handle);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game_verion_options(
|
||||
game_id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<GameVersion>, RemoteAccessError> {
|
||||
fetch_game_verion_options_logic(game_id, state)
|
||||
}
|
||||
32
src-tauri/src/games/downloads/commands.rs
Normal file
32
src-tauri/src/games/downloads/commands.rs
Normal file
@ -0,0 +1,32 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use crate::{
|
||||
download_manager::{
|
||||
download_manager::DownloadManagerSignal, downloadable::Downloadable,
|
||||
internal_error::InternalError,
|
||||
},
|
||||
AppState,
|
||||
};
|
||||
|
||||
use super::download_agent::GameDownloadAgent;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn download_game(
|
||||
game_id: String,
|
||||
game_version: String,
|
||||
install_dir: usize,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), InternalError<DownloadManagerSignal>> {
|
||||
let sender = state.lock().unwrap().download_manager.get_sender();
|
||||
let game_download_agent = Arc::new(Box::new(GameDownloadAgent::new(
|
||||
game_id,
|
||||
game_version,
|
||||
install_dir,
|
||||
sender,
|
||||
)) as Box<dyn Downloadable + Send + Sync>);
|
||||
Ok(state
|
||||
.lock()
|
||||
.unwrap()
|
||||
.download_manager
|
||||
.queue_download(game_download_agent)?)
|
||||
}
|
||||
407
src-tauri/src/games/downloads/download_agent.rs
Normal file
407
src-tauri/src/games/downloads/download_agent.rs
Normal file
@ -0,0 +1,407 @@
|
||||
use crate::auth::generate_authorization_header;
|
||||
use crate::database::db::{
|
||||
borrow_db_checked, set_game_status, ApplicationTransientStatus, DatabaseImpls,
|
||||
GameDownloadStatus,
|
||||
};
|
||||
use crate::download_manager::download_manager::{DownloadManagerSignal, DownloadStatus};
|
||||
use crate::download_manager::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use crate::download_manager::downloadable::Downloadable;
|
||||
use crate::download_manager::downloadable_metadata::{DownloadType, DownloadableMetadata};
|
||||
use crate::download_manager::progress_object::{ProgressHandle, ProgressObject};
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
use crate::error::remote_access_error::RemoteAccessError;
|
||||
use crate::games::downloads::manifest::{DropDownloadContext, DropManifest};
|
||||
use crate::games::library::{on_game_complete, push_game_update, GameUpdateEvent};
|
||||
use crate::remote::requests::make_request;
|
||||
use crate::DB;
|
||||
use log::{debug, error, info};
|
||||
use rayon::ThreadPoolBuilder;
|
||||
use slice_deque::SliceDeque;
|
||||
use std::fs::{create_dir_all, File};
|
||||
use std::path::Path;
|
||||
use std::sync::mpsc::Sender;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Instant;
|
||||
use tauri::{AppHandle, Emitter};
|
||||
use urlencoding::encode;
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
use rustix::fs::{fallocate, FallocateFlags};
|
||||
|
||||
use super::download_logic::download_game_chunk;
|
||||
use super::stored_manifest::StoredManifest;
|
||||
|
||||
pub struct GameDownloadAgent {
|
||||
pub id: String,
|
||||
pub version: String,
|
||||
pub control_flag: DownloadThreadControl,
|
||||
contexts: Mutex<Vec<DropDownloadContext>>,
|
||||
completed_contexts: Mutex<SliceDeque<usize>>,
|
||||
pub manifest: Mutex<Option<DropManifest>>,
|
||||
pub progress: Arc<ProgressObject>,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
pub stored_manifest: StoredManifest,
|
||||
status: Mutex<DownloadStatus>,
|
||||
}
|
||||
|
||||
impl GameDownloadAgent {
|
||||
pub fn new(
|
||||
id: String,
|
||||
version: String,
|
||||
target_download_dir: usize,
|
||||
sender: Sender<DownloadManagerSignal>,
|
||||
) -> Self {
|
||||
// Don't run by default
|
||||
let control_flag = DownloadThreadControl::new(DownloadThreadControlFlag::Stop);
|
||||
|
||||
let db_lock = borrow_db_checked();
|
||||
let base_dir = db_lock.applications.install_dirs[target_download_dir].clone();
|
||||
drop(db_lock);
|
||||
|
||||
let base_dir_path = Path::new(&base_dir);
|
||||
let data_base_dir_path = base_dir_path.join(id.clone());
|
||||
|
||||
let stored_manifest =
|
||||
StoredManifest::generate(id.clone(), version.clone(), data_base_dir_path.clone());
|
||||
|
||||
Self {
|
||||
id,
|
||||
version,
|
||||
control_flag,
|
||||
manifest: Mutex::new(None),
|
||||
contexts: Mutex::new(Vec::new()),
|
||||
completed_contexts: Mutex::new(SliceDeque::new()),
|
||||
progress: Arc::new(ProgressObject::new(0, 0, sender.clone())),
|
||||
sender,
|
||||
stored_manifest,
|
||||
status: Mutex::new(DownloadStatus::Queued),
|
||||
}
|
||||
}
|
||||
|
||||
// Blocking
|
||||
pub fn setup_download(&self) -> Result<(), ApplicationDownloadError> {
|
||||
self.ensure_manifest_exists()?;
|
||||
|
||||
self.ensure_contexts()?;
|
||||
|
||||
self.control_flag.set(DownloadThreadControlFlag::Go);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Blocking
|
||||
pub fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
|
||||
self.setup_download()?;
|
||||
self.set_progress_object_params();
|
||||
let timer = Instant::now();
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&self.metadata().id,
|
||||
(
|
||||
None,
|
||||
Some(ApplicationTransientStatus::Downloading {
|
||||
version_name: self.version.clone(),
|
||||
}),
|
||||
),
|
||||
);
|
||||
let res = self
|
||||
.run()
|
||||
.map_err(|_| ApplicationDownloadError::DownloadError);
|
||||
|
||||
debug!(
|
||||
"{} took {}ms to download",
|
||||
self.id,
|
||||
timer.elapsed().as_millis()
|
||||
);
|
||||
res
|
||||
}
|
||||
|
||||
pub fn ensure_manifest_exists(&self) -> Result<(), ApplicationDownloadError> {
|
||||
if self.manifest.lock().unwrap().is_some() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
self.download_manifest()
|
||||
}
|
||||
|
||||
fn download_manifest(&self) -> Result<(), ApplicationDownloadError> {
|
||||
let header = generate_authorization_header();
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = make_request(
|
||||
&client,
|
||||
&["/api/v1/client/game/manifest"],
|
||||
&[("id", &self.id), ("version", &self.version)],
|
||||
|f| f.header("Authorization", header),
|
||||
)
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e))?
|
||||
.send()
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(ApplicationDownloadError::Communication(
|
||||
RemoteAccessError::ManifestDownloadFailed(
|
||||
response.status(),
|
||||
response.text().unwrap(),
|
||||
),
|
||||
));
|
||||
}
|
||||
|
||||
let manifest_download: DropManifest = response.json().unwrap();
|
||||
|
||||
if let Ok(mut manifest) = self.manifest.lock() {
|
||||
*manifest = Some(manifest_download);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
Err(ApplicationDownloadError::Lock)
|
||||
}
|
||||
|
||||
fn set_progress_object_params(&self) {
|
||||
// Avoid re-setting it
|
||||
if self.progress.get_max() != 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let contexts = self.contexts.lock().unwrap();
|
||||
|
||||
let length = contexts.len();
|
||||
|
||||
let chunk_count = contexts.iter().map(|chunk| chunk.length).sum();
|
||||
|
||||
self.progress.set_max(chunk_count);
|
||||
self.progress.set_size(length);
|
||||
self.progress.set_time_now();
|
||||
}
|
||||
|
||||
pub fn ensure_contexts(&self) -> Result<(), ApplicationDownloadError> {
|
||||
if !self.contexts.lock().unwrap().is_empty() {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
self.generate_contexts()?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn generate_contexts(&self) -> Result<(), ApplicationDownloadError> {
|
||||
let manifest = self.manifest.lock().unwrap().clone().unwrap();
|
||||
let game_id = self.id.clone();
|
||||
|
||||
let mut contexts = Vec::new();
|
||||
let base_path = Path::new(&self.stored_manifest.base_path);
|
||||
create_dir_all(base_path).unwrap();
|
||||
|
||||
{
|
||||
let mut completed_contexts_lock = self.completed_contexts.lock().unwrap();
|
||||
completed_contexts_lock.clear();
|
||||
completed_contexts_lock
|
||||
.extend_from_slice(&self.stored_manifest.get_completed_contexts());
|
||||
}
|
||||
|
||||
for (raw_path, chunk) in manifest {
|
||||
let path = base_path.join(Path::new(&raw_path));
|
||||
|
||||
let container = path.parent().unwrap();
|
||||
create_dir_all(container).unwrap();
|
||||
|
||||
let file = File::create(path.clone()).unwrap();
|
||||
let mut running_offset = 0;
|
||||
|
||||
for (index, length) in chunk.lengths.iter().enumerate() {
|
||||
contexts.push(DropDownloadContext {
|
||||
file_name: raw_path.to_string(),
|
||||
version: chunk.version_name.to_string(),
|
||||
offset: running_offset,
|
||||
index,
|
||||
game_id: game_id.to_string(),
|
||||
path: path.clone(),
|
||||
checksum: chunk.checksums[index].clone(),
|
||||
length: *length,
|
||||
permissions: chunk.permissions,
|
||||
});
|
||||
running_offset += *length as u64;
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
if running_offset > 0 {
|
||||
let _ = fallocate(file, FallocateFlags::empty(), 0, running_offset);
|
||||
}
|
||||
}
|
||||
*self.contexts.lock().unwrap() = contexts;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// TODO: Change return value on Err
|
||||
pub fn run(&self) -> Result<bool, ()> {
|
||||
let max_download_threads = borrow_db_checked().settings.max_download_threads;
|
||||
|
||||
debug!(
|
||||
"downloading game: {} with {} threads",
|
||||
self.id, max_download_threads
|
||||
);
|
||||
let pool = ThreadPoolBuilder::new()
|
||||
.num_threads(max_download_threads)
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let completed_indexes = Arc::new(boxcar::Vec::new());
|
||||
let completed_indexes_loop_arc = completed_indexes.clone();
|
||||
|
||||
let contexts = self.contexts.lock().unwrap();
|
||||
pool.scope(|scope| {
|
||||
let client = &reqwest::blocking::Client::new();
|
||||
for (index, context) in contexts.iter().enumerate() {
|
||||
let client = client.clone();
|
||||
let completed_indexes = completed_indexes_loop_arc.clone();
|
||||
|
||||
let progress = self.progress.get(index);
|
||||
let progress_handle = ProgressHandle::new(progress, self.progress.clone());
|
||||
|
||||
// If we've done this one already, skip it
|
||||
if self.completed_contexts.lock().unwrap().contains(&index) {
|
||||
progress_handle.skip(context.length);
|
||||
continue;
|
||||
}
|
||||
|
||||
let sender = self.sender.clone();
|
||||
|
||||
let request = match make_request(
|
||||
&client,
|
||||
&["/api/v1/client/chunk"],
|
||||
&[
|
||||
("id", &context.game_id),
|
||||
("version", &context.version),
|
||||
("name", &context.file_name),
|
||||
("chunk", &context.index.to_string()),
|
||||
],
|
||||
|r| r.header("Authorization", generate_authorization_header()),
|
||||
) {
|
||||
Ok(request) => request,
|
||||
Err(e) => {
|
||||
sender.send(DownloadManagerSignal::Error(ApplicationDownloadError::Communication(e))).unwrap();
|
||||
continue;
|
||||
},
|
||||
};
|
||||
|
||||
scope.spawn(move |_| {
|
||||
match download_game_chunk(context, &self.control_flag, progress_handle, request)
|
||||
{
|
||||
Ok(res) => {
|
||||
if res {
|
||||
completed_indexes.push(index);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
error!("{}", e);
|
||||
sender.send(DownloadManagerSignal::Error(e)).unwrap();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
let newly_completed = completed_indexes.to_owned();
|
||||
|
||||
let completed_lock_len = {
|
||||
let mut completed_contexts_lock = self.completed_contexts.lock().unwrap();
|
||||
for (_, item) in newly_completed.iter() {
|
||||
completed_contexts_lock.push_front(*item);
|
||||
}
|
||||
|
||||
completed_contexts_lock.len()
|
||||
};
|
||||
|
||||
// If we're not out of contexts, we're not done, so we don't fire completed
|
||||
if completed_lock_len != contexts.len() {
|
||||
info!(
|
||||
"download agent for {} exited without completing ({}/{})",
|
||||
self.id.clone(),
|
||||
completed_lock_len,
|
||||
contexts.len(),
|
||||
);
|
||||
self.stored_manifest
|
||||
.set_completed_contexts(self.completed_contexts.lock().unwrap().as_slice());
|
||||
self.stored_manifest.write();
|
||||
return Ok(false);
|
||||
}
|
||||
|
||||
// We've completed
|
||||
self.sender
|
||||
.send(DownloadManagerSignal::Completed(self.metadata()))
|
||||
.unwrap();
|
||||
|
||||
Ok(true)
|
||||
}
|
||||
}
|
||||
|
||||
impl Downloadable for GameDownloadAgent {
|
||||
fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError> {
|
||||
*self.status.lock().unwrap() = DownloadStatus::Downloading;
|
||||
self.download(app_handle)
|
||||
}
|
||||
|
||||
fn progress(&self) -> Arc<ProgressObject> {
|
||||
self.progress.clone()
|
||||
}
|
||||
|
||||
fn control_flag(&self) -> DownloadThreadControl {
|
||||
self.control_flag.clone()
|
||||
}
|
||||
|
||||
fn metadata(&self) -> DownloadableMetadata {
|
||||
DownloadableMetadata {
|
||||
id: self.id.clone(),
|
||||
version: Some(self.version.clone()),
|
||||
download_type: DownloadType::Game,
|
||||
}
|
||||
}
|
||||
|
||||
fn on_initialised(&self, _app_handle: &tauri::AppHandle) {
|
||||
*self.status.lock().unwrap() = DownloadStatus::Queued;
|
||||
}
|
||||
|
||||
fn on_error(&self, app_handle: &tauri::AppHandle, error: ApplicationDownloadError) {
|
||||
*self.status.lock().unwrap() = DownloadStatus::Error;
|
||||
app_handle
|
||||
.emit("download_error", error.to_string())
|
||||
.unwrap();
|
||||
|
||||
error!("error while managing download: {}", error);
|
||||
|
||||
set_game_status(app_handle, self.metadata(), |db_handle, meta| {
|
||||
db_handle.applications.transient_statuses.remove(meta);
|
||||
});
|
||||
}
|
||||
|
||||
fn on_complete(&self, app_handle: &tauri::AppHandle) {
|
||||
on_game_complete(
|
||||
&self.metadata(),
|
||||
self.stored_manifest.base_path.to_string_lossy().to_string(),
|
||||
app_handle,
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
// TODO: fix this function. It doesn't restart the download properly, nor does it reset the state properly
|
||||
fn on_incomplete(&self, app_handle: &tauri::AppHandle) {
|
||||
let meta = self.metadata();
|
||||
*self.status.lock().unwrap() = DownloadStatus::Queued;
|
||||
app_handle
|
||||
.emit(
|
||||
&format!("update_game/{}", meta.id),
|
||||
GameUpdateEvent {
|
||||
game_id: meta.id.clone(),
|
||||
status: (Some(GameDownloadStatus::Remote {}), None),
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn on_cancelled(&self, _app_handle: &tauri::AppHandle) {}
|
||||
|
||||
fn status(&self) -> DownloadStatus {
|
||||
self.status.lock().unwrap().clone()
|
||||
}
|
||||
}
|
||||
@ -1,29 +1,23 @@
|
||||
use crate::auth::generate_authorization_header;
|
||||
use crate::db::DatabaseImpls;
|
||||
use crate::downloads::manifest::DropDownloadContext;
|
||||
use crate::remote::RemoteAccessError;
|
||||
use crate::DB;
|
||||
use crate::download_manager::download_thread_control_flag::{
|
||||
DownloadThreadControl, DownloadThreadControlFlag,
|
||||
};
|
||||
use crate::download_manager::progress_object::ProgressHandle;
|
||||
use crate::error::application_download_error::ApplicationDownloadError;
|
||||
use crate::error::remote_access_error::RemoteAccessError;
|
||||
use crate::games::downloads::manifest::DropDownloadContext;
|
||||
use log::warn;
|
||||
use md5::{Context, Digest};
|
||||
use reqwest::blocking::Response;
|
||||
use tauri::utils::acl::Permission;
|
||||
use reqwest::blocking::{RequestBuilder, Response};
|
||||
|
||||
use std::fs::{set_permissions, Permissions};
|
||||
use std::io::Read;
|
||||
use std::io::{ErrorKind, Read};
|
||||
#[cfg(unix)]
|
||||
use std::os::unix::fs::PermissionsExt;
|
||||
use std::thread::sleep;
|
||||
use std::time::Duration;
|
||||
use std::{
|
||||
fs::{File, OpenOptions},
|
||||
io::{self, BufWriter, Seek, SeekFrom, Write},
|
||||
path::PathBuf,
|
||||
};
|
||||
use urlencoding::encode;
|
||||
|
||||
use super::download_agent::GameDownloadError;
|
||||
use super::download_thread_control_flag::{DownloadThreadControl, DownloadThreadControlFlag};
|
||||
use super::progress_object::ProgressHandle;
|
||||
|
||||
pub struct DropWriter<W: Write> {
|
||||
hasher: Context,
|
||||
@ -45,19 +39,17 @@ impl DropWriter<File> {
|
||||
// Write automatically pushes to file and hasher
|
||||
impl Write for DropWriter<File> {
|
||||
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
||||
/*
|
||||
self.hasher.write_all(buf).map_err(|e| {
|
||||
io::Error::new(
|
||||
ErrorKind::Other,
|
||||
format!("Unable to write to hasher: {}", e),
|
||||
)
|
||||
})?;
|
||||
*/
|
||||
self.destination.write(buf)
|
||||
}
|
||||
|
||||
fn flush(&mut self) -> io::Result<()> {
|
||||
// self.hasher.flush()?;
|
||||
self.hasher.flush()?;
|
||||
self.destination.flush()
|
||||
}
|
||||
}
|
||||
@ -68,18 +60,18 @@ impl Seek for DropWriter<File> {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct DropDownloadPipeline<R: Read, W: Write> {
|
||||
pub struct DropDownloadPipeline<'a, R: Read, W: Write> {
|
||||
pub source: R,
|
||||
pub destination: DropWriter<W>,
|
||||
pub control_flag: DownloadThreadControl,
|
||||
pub control_flag: &'a DownloadThreadControl,
|
||||
pub progress: ProgressHandle,
|
||||
pub size: usize,
|
||||
}
|
||||
impl DropDownloadPipeline<Response, File> {
|
||||
impl<'a> DropDownloadPipeline<'a, Response, File> {
|
||||
fn new(
|
||||
source: Response,
|
||||
destination: DropWriter<File>,
|
||||
control_flag: DownloadThreadControl,
|
||||
control_flag: &'a DownloadThreadControl,
|
||||
progress: ProgressHandle,
|
||||
size: usize,
|
||||
) -> Self {
|
||||
@ -124,42 +116,25 @@ impl DropDownloadPipeline<Response, File> {
|
||||
}
|
||||
|
||||
pub fn download_game_chunk(
|
||||
ctx: DropDownloadContext,
|
||||
control_flag: DownloadThreadControl,
|
||||
ctx: &DropDownloadContext,
|
||||
control_flag: &DownloadThreadControl,
|
||||
progress: ProgressHandle,
|
||||
) -> Result<bool, GameDownloadError> {
|
||||
request: RequestBuilder,
|
||||
) -> Result<bool, ApplicationDownloadError> {
|
||||
// If we're paused
|
||||
if control_flag.get() == DownloadThreadControlFlag::Stop {
|
||||
progress.set(0);
|
||||
return Ok(false);
|
||||
}
|
||||
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let chunk_url = base_url
|
||||
.join(&format!(
|
||||
"/api/v1/client/chunk?id={}&version={}&name={}&chunk={}",
|
||||
// Encode the parts we don't trust
|
||||
ctx.game_id,
|
||||
encode(&ctx.version),
|
||||
encode(&ctx.file_name),
|
||||
ctx.index
|
||||
))
|
||||
.unwrap();
|
||||
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let response = client
|
||||
.get(chunk_url)
|
||||
.header("Authorization", header)
|
||||
let response = request
|
||||
.send()
|
||||
.map_err(|e| GameDownloadError::Communication(e.into()))?;
|
||||
.map_err(|e| ApplicationDownloadError::Communication(e.into()))?;
|
||||
|
||||
if response.status() != 200 {
|
||||
warn!("{}", response.text().unwrap());
|
||||
return Err(GameDownloadError::Communication(
|
||||
RemoteAccessError::InvalidCodeError(400),
|
||||
let err = response.json().unwrap();
|
||||
return Err(ApplicationDownloadError::Communication(
|
||||
RemoteAccessError::InvalidResponse(err),
|
||||
));
|
||||
}
|
||||
|
||||
@ -173,8 +148,9 @@ pub fn download_game_chunk(
|
||||
|
||||
let content_length = response.content_length();
|
||||
if content_length.is_none() {
|
||||
return Err(GameDownloadError::Communication(
|
||||
RemoteAccessError::InvalidResponse,
|
||||
warn!("recieved 0 length content from server");
|
||||
return Err(ApplicationDownloadError::Communication(
|
||||
RemoteAccessError::InvalidResponse(response.json().unwrap()),
|
||||
));
|
||||
}
|
||||
|
||||
@ -186,7 +162,9 @@ pub fn download_game_chunk(
|
||||
content_length.unwrap().try_into().unwrap(),
|
||||
);
|
||||
|
||||
let completed = pipeline.copy().map_err(GameDownloadError::IoError)?;
|
||||
let completed = pipeline
|
||||
.copy()
|
||||
.map_err(|e| ApplicationDownloadError::IoError(e.kind()))?;
|
||||
if !completed {
|
||||
return Ok(false);
|
||||
};
|
||||
@ -195,19 +173,17 @@ pub fn download_game_chunk(
|
||||
#[cfg(unix)]
|
||||
{
|
||||
let permissions = Permissions::from_mode(ctx.permissions);
|
||||
set_permissions(ctx.path, permissions).unwrap();
|
||||
set_permissions(ctx.path.clone(), permissions).unwrap();
|
||||
}
|
||||
|
||||
/*
|
||||
let checksum = pipeline
|
||||
.finish()
|
||||
.map_err(|e| GameDownloadError::IoError(e))?;
|
||||
.map_err(|e| ApplicationDownloadError::IoError(e.kind()))?;
|
||||
|
||||
let res = hex::encode(checksum.0);
|
||||
if res != ctx.checksum {
|
||||
return Err(GameDownloadError::Checksum);
|
||||
return Err(ApplicationDownloadError::Checksum);
|
||||
}
|
||||
*/
|
||||
|
||||
Ok(true)
|
||||
}
|
||||
5
src-tauri/src/games/downloads/mod.rs
Normal file
5
src-tauri/src/games/downloads/mod.rs
Normal file
@ -0,0 +1,5 @@
|
||||
pub mod commands;
|
||||
pub mod download_agent;
|
||||
mod download_logic;
|
||||
mod manifest;
|
||||
mod stored_manifest;
|
||||
@ -1,12 +1,11 @@
|
||||
use std::{
|
||||
default,
|
||||
fs::File,
|
||||
io::{Read, Write},
|
||||
path::{Path, PathBuf},
|
||||
path::PathBuf,
|
||||
sync::Mutex,
|
||||
};
|
||||
|
||||
use log::{error, info};
|
||||
use log::{error, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use serde_binary::binary_stream::Endian;
|
||||
|
||||
@ -44,15 +43,13 @@ impl StoredManifest {
|
||||
}
|
||||
};
|
||||
|
||||
let manifest = match serde_binary::from_vec::<StoredManifest>(s, Endian::Little) {
|
||||
match serde_binary::from_vec::<StoredManifest>(s, Endian::Little) {
|
||||
Ok(manifest) => manifest,
|
||||
Err(e) => {
|
||||
error!("{}", e);
|
||||
warn!("{}", e);
|
||||
StoredManifest::new(game_id, game_version, base_path)
|
||||
}
|
||||
};
|
||||
|
||||
return manifest;
|
||||
}
|
||||
}
|
||||
pub fn write(&self) {
|
||||
let manifest_raw = match serde_binary::to_vec(&self, Endian::Little) {
|
||||
@ -73,8 +70,8 @@ impl StoredManifest {
|
||||
Err(e) => error!("{}", e),
|
||||
};
|
||||
}
|
||||
pub fn set_completed_contexts(&self, completed_contexts: &Mutex<Vec<usize>>) {
|
||||
*self.completed_contexts.lock().unwrap() = completed_contexts.lock().unwrap().clone();
|
||||
pub fn set_completed_contexts(&self, completed_contexts: &[usize]) {
|
||||
*self.completed_contexts.lock().unwrap() = completed_contexts.to_owned();
|
||||
}
|
||||
pub fn get_completed_contexts(&self) -> Vec<usize> {
|
||||
self.completed_contexts.lock().unwrap().clone()
|
||||
353
src-tauri/src/games/library.rs
Normal file
353
src-tauri/src/games/library.rs
Normal file
@ -0,0 +1,353 @@
|
||||
use std::fs::remove_dir_all;
|
||||
use std::sync::Mutex;
|
||||
use std::thread::spawn;
|
||||
|
||||
use log::{debug, error, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tauri::Emitter;
|
||||
use tauri::{AppHandle, Manager};
|
||||
|
||||
use crate::database::db::{borrow_db_checked, borrow_db_mut_checked, save_db, GameVersion};
|
||||
use crate::database::db::{ApplicationTransientStatus, GameDownloadStatus};
|
||||
use crate::download_manager::download_manager::DownloadStatus;
|
||||
use crate::download_manager::downloadable_metadata::DownloadableMetadata;
|
||||
use crate::error::remote_access_error::RemoteAccessError;
|
||||
use crate::games::state::{GameStatusManager, GameStatusWithTransient};
|
||||
use crate::remote::auth::generate_authorization_header;
|
||||
use crate::remote::requests::make_request;
|
||||
use crate::AppState;
|
||||
|
||||
#[derive(serde::Serialize)]
|
||||
pub struct FetchGameStruct {
|
||||
game: Game,
|
||||
status: GameStatusWithTransient,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Game {
|
||||
id: String,
|
||||
m_name: String,
|
||||
m_short_description: String,
|
||||
m_description: String,
|
||||
// mDevelopers
|
||||
// mPublishers
|
||||
m_icon_id: String,
|
||||
m_banner_id: String,
|
||||
m_cover_id: String,
|
||||
m_image_library: Vec<String>,
|
||||
}
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct GameUpdateEvent {
|
||||
pub game_id: String,
|
||||
pub status: (
|
||||
Option<GameDownloadStatus>,
|
||||
Option<ApplicationTransientStatus>,
|
||||
),
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
pub struct QueueUpdateEventQueueData {
|
||||
pub meta: DownloadableMetadata,
|
||||
pub status: DownloadStatus,
|
||||
pub progress: f64,
|
||||
pub current: usize,
|
||||
pub max: usize,
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct QueueUpdateEvent {
|
||||
pub queue: Vec<QueueUpdateEventQueueData>,
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct StatsUpdateEvent {
|
||||
pub speed: usize,
|
||||
pub time: usize,
|
||||
}
|
||||
|
||||
pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = make_request(&client, &["/api/v1/client/user/library"], &[], |f| {
|
||||
f.header("Authorization", header)
|
||||
})?
|
||||
.send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
let err = response.json().unwrap();
|
||||
warn!("{:?}", err);
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let games: Vec<Game> = response.json()?;
|
||||
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut handle = state.lock().unwrap();
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
|
||||
for game in games.iter() {
|
||||
handle.games.insert(game.id.clone(), game.clone());
|
||||
if !db_handle.applications.game_statuses.contains_key(&game.id) {
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.insert(game.id.clone(), GameDownloadStatus::Remote {});
|
||||
}
|
||||
}
|
||||
|
||||
drop(handle);
|
||||
|
||||
Ok(games)
|
||||
}
|
||||
|
||||
pub fn fetch_game_logic(
|
||||
id: String,
|
||||
app: tauri::AppHandle,
|
||||
) -> Result<FetchGameStruct, RemoteAccessError> {
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut state_handle = state.lock().unwrap();
|
||||
|
||||
let game = state_handle.games.get(&id);
|
||||
if let Some(game) = game {
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
|
||||
let data = FetchGameStruct {
|
||||
game: game.clone(),
|
||||
status,
|
||||
};
|
||||
|
||||
return Ok(data);
|
||||
}
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = make_request(&client, &["/api/v1/game/", &id], &[], |r| {
|
||||
r.header("Authorization", generate_authorization_header())
|
||||
})?
|
||||
.send()?;
|
||||
|
||||
if response.status() == 404 {
|
||||
return Err(RemoteAccessError::GameNotFound);
|
||||
}
|
||||
if response.status() != 200 {
|
||||
let err = response.json().unwrap();
|
||||
warn!("{:?}", err);
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let game: Game = response.json()?;
|
||||
state_handle.games.insert(id.clone(), game.clone());
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.entry(id.clone())
|
||||
.or_insert(GameDownloadStatus::Remote {});
|
||||
drop(db_handle);
|
||||
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
|
||||
let data = FetchGameStruct {
|
||||
game: game.clone(),
|
||||
status,
|
||||
};
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
pub fn fetch_game_verion_options_logic(
|
||||
game_id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<GameVersion>, RemoteAccessError> {
|
||||
let client = reqwest::blocking::Client::new();
|
||||
|
||||
let response = make_request(
|
||||
&client,
|
||||
&["/api/v1/client/game/versions"],
|
||||
&[("id", &game_id)],
|
||||
|r| r.header("Authorization", generate_authorization_header()),
|
||||
)?
|
||||
.send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
let err = response.json().unwrap();
|
||||
warn!("{:?}", err);
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let data: Vec<GameVersion> = response.json()?;
|
||||
|
||||
let state_lock = state.lock().unwrap();
|
||||
let process_manager_lock = state_lock.process_manager.lock().unwrap();
|
||||
let data: Vec<GameVersion> = data
|
||||
.into_iter()
|
||||
.filter(|v| process_manager_lock.valid_platform(&v.platform).unwrap())
|
||||
.collect();
|
||||
drop(process_manager_lock);
|
||||
drop(state_lock);
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle) {
|
||||
println!("triggered uninstall for agent");
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle
|
||||
.applications
|
||||
.transient_statuses
|
||||
.entry(meta.clone())
|
||||
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
|
||||
|
||||
push_game_update(
|
||||
app_handle,
|
||||
&meta.id,
|
||||
(None, Some(ApplicationTransientStatus::Uninstalling {})),
|
||||
);
|
||||
|
||||
let previous_state = db_handle.applications.game_statuses.get(&meta.id).cloned();
|
||||
if previous_state.is_none() {
|
||||
warn!("uninstall job doesn't have previous state, failing silently");
|
||||
return;
|
||||
}
|
||||
let previous_state = previous_state.unwrap();
|
||||
if let Some((_, install_dir)) = match previous_state {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Some((version_name, install_dir)),
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => Some((version_name, install_dir)),
|
||||
_ => None,
|
||||
} {
|
||||
db_handle
|
||||
.applications
|
||||
.transient_statuses
|
||||
.entry(meta.clone())
|
||||
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
|
||||
drop(db_handle);
|
||||
|
||||
let app_handle = app_handle.clone();
|
||||
spawn(move || match remove_dir_all(install_dir) {
|
||||
Err(e) => {
|
||||
error!("{}", e);
|
||||
}
|
||||
Ok(_) => {
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle.applications.transient_statuses.remove(&meta);
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.entry(meta.id.clone())
|
||||
.and_modify(|e| *e = GameDownloadStatus::Remote {});
|
||||
drop(db_handle);
|
||||
save_db();
|
||||
|
||||
debug!("uninstalled game id {}", &meta.id);
|
||||
|
||||
push_game_update(
|
||||
&app_handle,
|
||||
&meta.id,
|
||||
(Some(GameDownloadStatus::Remote {}), None),
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_current_meta(game_id: &String) -> Option<DownloadableMetadata> {
|
||||
borrow_db_checked()
|
||||
.applications
|
||||
.installed_game_version
|
||||
.get(game_id)
|
||||
.cloned()
|
||||
}
|
||||
|
||||
pub fn on_game_complete(
|
||||
meta: &DownloadableMetadata,
|
||||
install_dir: String,
|
||||
app_handle: &AppHandle,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
// Fetch game version information from remote
|
||||
if meta.version.is_none() {
|
||||
return Err(RemoteAccessError::GameNotFound);
|
||||
}
|
||||
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = make_request(
|
||||
&client,
|
||||
&["/api/v1/client/metadata/version"],
|
||||
&[
|
||||
("id", &meta.id),
|
||||
("version", meta.version.as_ref().unwrap()),
|
||||
],
|
||||
|f| f.header("Authorization", header),
|
||||
)?
|
||||
.send()?;
|
||||
|
||||
let data: GameVersion = response.json()?;
|
||||
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
handle
|
||||
.applications
|
||||
.game_versions
|
||||
.entry(meta.id.clone())
|
||||
.or_default()
|
||||
.insert(meta.version.clone().unwrap(), data.clone());
|
||||
handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.insert(meta.id.clone(), meta.clone());
|
||||
|
||||
drop(handle);
|
||||
save_db();
|
||||
|
||||
let status = if data.setup_command.is_empty() {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: meta.version.clone().unwrap(),
|
||||
install_dir,
|
||||
}
|
||||
} else {
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name: meta.version.clone().unwrap(),
|
||||
install_dir,
|
||||
}
|
||||
};
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.insert(meta.id.clone(), status.clone());
|
||||
drop(db_handle);
|
||||
save_db();
|
||||
app_handle
|
||||
.emit(
|
||||
&format!("update_game/{}", meta.id),
|
||||
GameUpdateEvent {
|
||||
game_id: meta.id.clone(),
|
||||
status: (Some(status), None),
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn push_game_update(app_handle: &AppHandle, game_id: &String, status: GameStatusWithTransient) {
|
||||
app_handle
|
||||
.emit(
|
||||
&format!("update_game/{}", game_id),
|
||||
GameUpdateEvent {
|
||||
game_id: game_id.clone(),
|
||||
status,
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
4
src-tauri/src/games/mod.rs
Normal file
4
src-tauri/src/games/mod.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub mod commands;
|
||||
pub mod downloads;
|
||||
pub mod library;
|
||||
pub mod state;
|
||||
29
src-tauri/src/games/state.rs
Normal file
29
src-tauri/src/games/state.rs
Normal file
@ -0,0 +1,29 @@
|
||||
use crate::database::db::{borrow_db_checked, ApplicationTransientStatus, GameDownloadStatus};
|
||||
|
||||
pub type GameStatusWithTransient = (
|
||||
Option<GameDownloadStatus>,
|
||||
Option<ApplicationTransientStatus>,
|
||||
);
|
||||
pub struct GameStatusManager {}
|
||||
|
||||
impl GameStatusManager {
|
||||
pub fn fetch_state(game_id: &String) -> GameStatusWithTransient {
|
||||
let db_lock = borrow_db_checked();
|
||||
let online_state = match db_lock.applications.installed_game_version.get(game_id) {
|
||||
Some(meta) => db_lock.applications.transient_statuses.get(meta).cloned(),
|
||||
None => None,
|
||||
};
|
||||
let offline_state = db_lock.applications.game_statuses.get(game_id).cloned();
|
||||
drop(db_lock);
|
||||
|
||||
if online_state.is_some() {
|
||||
return (None, online_state);
|
||||
}
|
||||
|
||||
if offline_state.is_some() {
|
||||
return (offline_state, None);
|
||||
}
|
||||
|
||||
(None, None)
|
||||
}
|
||||
}
|
||||
@ -1,47 +1,67 @@
|
||||
mod auth;
|
||||
mod db;
|
||||
mod downloads;
|
||||
mod library;
|
||||
#![feature(try_trait_v2)]
|
||||
|
||||
mod database;
|
||||
mod games;
|
||||
|
||||
mod autostart;
|
||||
mod cleanup;
|
||||
mod commands;
|
||||
mod download_manager;
|
||||
mod error;
|
||||
mod process;
|
||||
mod remote;
|
||||
mod state;
|
||||
#[cfg(test)]
|
||||
mod tests;
|
||||
mod cleanup;
|
||||
|
||||
use crate::db::DatabaseImpls;
|
||||
use auth::{auth_initiate, generate_authorization_header, recieve_handshake, retry_connect};
|
||||
use crate::database::db::DatabaseImpls;
|
||||
use autostart::{get_autostart_enabled, toggle_autostart};
|
||||
use cleanup::{cleanup_and_exit, quit};
|
||||
use db::{
|
||||
add_download_dir, delete_download_dir, fetch_download_dir_stats, DatabaseInterface,
|
||||
DATA_ROOT_DIR,
|
||||
use commands::fetch_state;
|
||||
use database::commands::{
|
||||
add_download_dir, delete_download_dir, fetch_download_dir_stats, fetch_settings,
|
||||
fetch_system_data, update_settings,
|
||||
};
|
||||
use downloads::download_commands::*;
|
||||
use downloads::download_manager::DownloadManager;
|
||||
use downloads::download_manager_builder::DownloadManagerBuilder;
|
||||
use database::db::{
|
||||
borrow_db_checked, borrow_db_mut_checked, DatabaseInterface, GameDownloadStatus, DATA_ROOT_DIR,
|
||||
};
|
||||
use download_manager::commands::{
|
||||
cancel_game, move_download_in_queue, pause_downloads, resume_downloads,
|
||||
};
|
||||
use download_manager::download_manager::DownloadManager;
|
||||
use download_manager::download_manager_builder::DownloadManagerBuilder;
|
||||
use games::commands::{
|
||||
fetch_game, fetch_game_status, fetch_game_verion_options, fetch_library, uninstall_game,
|
||||
};
|
||||
use games::downloads::commands::download_game;
|
||||
use games::library::Game;
|
||||
use http::Response;
|
||||
use http::{header::*, response::Builder as ResponseBuilder};
|
||||
use library::{fetch_game, fetch_game_status, fetch_game_verion_options, fetch_library, Game};
|
||||
use log::{debug, info, LevelFilter};
|
||||
use log::{debug, info, warn, LevelFilter};
|
||||
use log4rs::append::console::ConsoleAppender;
|
||||
use log4rs::append::file::FileAppender;
|
||||
use log4rs::append::rolling_file::RollingFileAppender;
|
||||
use log4rs::config::{Appender, Root};
|
||||
use log4rs::encode::pattern::PatternEncoder;
|
||||
use log4rs::Config;
|
||||
use process::process_commands::launch_game;
|
||||
use process::commands::{kill_game, launch_game};
|
||||
use process::process_manager::ProcessManager;
|
||||
use remote::{gen_drop_url, use_remote};
|
||||
use remote::auth::{self, generate_authorization_header, recieve_handshake};
|
||||
use remote::commands::{
|
||||
auth_initiate, gen_drop_url, manual_recieve_handshake, retry_connect, sign_out, use_remote,
|
||||
};
|
||||
use remote::requests::make_request;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::env;
|
||||
use std::path::Path;
|
||||
use std::str::FromStr;
|
||||
use std::sync::Arc;
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{LazyLock, Mutex},
|
||||
};
|
||||
use tauri::menu::{Menu, MenuItem, MenuItemBuilder, PredefinedMenuItem};
|
||||
use tauri::ipc::IpcResponse;
|
||||
use tauri::menu::{Menu, MenuItem, PredefinedMenuItem};
|
||||
use tauri::tray::TrayIconBuilder;
|
||||
use tauri::{AppHandle, Manager, RunEvent, WindowEvent};
|
||||
use tauri_plugin_deep_link::DeepLinkExt;
|
||||
use tauri_plugin_dialog::DialogExt;
|
||||
|
||||
#[derive(Clone, Copy, Serialize)]
|
||||
pub enum AppStatus {
|
||||
@ -65,7 +85,7 @@ pub struct User {
|
||||
|
||||
#[derive(Clone, Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct AppState {
|
||||
pub struct AppState<'a> {
|
||||
status: AppStatus,
|
||||
user: Option<User>,
|
||||
games: HashMap<String, Game>,
|
||||
@ -73,28 +93,26 @@ pub struct AppState {
|
||||
#[serde(skip_serializing)]
|
||||
download_manager: Arc<DownloadManager>,
|
||||
#[serde(skip_serializing)]
|
||||
process_manager: Arc<Mutex<ProcessManager>>,
|
||||
process_manager: Arc<Mutex<ProcessManager<'a>>>,
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
fn fetch_state(state: tauri::State<'_, Mutex<AppState>>) -> Result<AppState, String> {
|
||||
let guard = state.lock().unwrap();
|
||||
let cloned_state = guard.clone();
|
||||
drop(guard);
|
||||
Ok(cloned_state)
|
||||
}
|
||||
|
||||
fn setup(handle: AppHandle) -> AppState {
|
||||
fn setup(handle: AppHandle) -> AppState<'static> {
|
||||
let logfile = FileAppender::builder()
|
||||
.encoder(Box::new(PatternEncoder::new("{d} | {l} | {f} - {m}{n}")))
|
||||
.encoder(Box::new(PatternEncoder::new(
|
||||
"{d} | {l} | {f}:{L} - {m}{n}",
|
||||
)))
|
||||
.append(false)
|
||||
.build(DATA_ROOT_DIR.lock().unwrap().join("./drop.log"))
|
||||
.unwrap();
|
||||
|
||||
let console = ConsoleAppender::builder()
|
||||
.encoder(Box::new(PatternEncoder::new("{d} | {l} | {f} - {m}{n}")))
|
||||
.encoder(Box::new(PatternEncoder::new(
|
||||
"{d} | {l} | {f}:{L} - {m}{n}",
|
||||
)))
|
||||
.build();
|
||||
|
||||
let log_level = env::var("RUST_LOG").unwrap_or(String::from("Info"));
|
||||
|
||||
let config = Config::builder()
|
||||
.appenders(vec![
|
||||
Appender::builder().build("logfile", Box::new(logfile)),
|
||||
@ -103,17 +121,17 @@ fn setup(handle: AppHandle) -> AppState {
|
||||
.build(
|
||||
Root::builder()
|
||||
.appenders(vec!["logfile", "console"])
|
||||
.build(LevelFilter::Info),
|
||||
.build(LevelFilter::from_str(&log_level).expect("Invalid log level")),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
log4rs::init_config(config).unwrap();
|
||||
|
||||
let games = HashMap::new();
|
||||
let download_manager = Arc::new(DownloadManagerBuilder::build(handle));
|
||||
let process_manager = Arc::new(Mutex::new(ProcessManager::new()));
|
||||
let download_manager = Arc::new(DownloadManagerBuilder::build(handle.clone()));
|
||||
let process_manager = Arc::new(Mutex::new(ProcessManager::new(handle.clone())));
|
||||
|
||||
debug!("Checking if database is set up");
|
||||
debug!("checking if database is set up");
|
||||
let is_set_up = DB.database_is_set_up();
|
||||
if !is_set_up {
|
||||
return AppState {
|
||||
@ -125,9 +143,59 @@ fn setup(handle: AppHandle) -> AppState {
|
||||
};
|
||||
}
|
||||
|
||||
debug!("Database is set up");
|
||||
debug!("database is set up");
|
||||
|
||||
// TODO: Account for possible failure
|
||||
let (app_status, user) = auth::setup();
|
||||
|
||||
let db_handle = borrow_db_checked();
|
||||
let mut missing_games = Vec::new();
|
||||
let statuses = db_handle.applications.game_statuses.clone();
|
||||
drop(db_handle);
|
||||
for (game_id, status) in statuses.into_iter() {
|
||||
match status {
|
||||
database::db::GameDownloadStatus::Remote {} => {}
|
||||
database::db::GameDownloadStatus::SetupRequired {
|
||||
version_name: _,
|
||||
install_dir,
|
||||
} => {
|
||||
let install_dir_path = Path::new(&install_dir);
|
||||
if !install_dir_path.exists() {
|
||||
missing_games.push(game_id);
|
||||
}
|
||||
}
|
||||
database::db::GameDownloadStatus::Installed {
|
||||
version_name: _,
|
||||
install_dir,
|
||||
} => {
|
||||
let install_dir_path = Path::new(&install_dir);
|
||||
if !install_dir_path.exists() {
|
||||
missing_games.push(game_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
info!("detected games missing: {:?}", missing_games);
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
for game_id in missing_games {
|
||||
db_handle
|
||||
.applications
|
||||
.game_statuses
|
||||
.entry(game_id)
|
||||
.and_modify(|v| *v = GameDownloadStatus::Remote {});
|
||||
}
|
||||
|
||||
drop(db_handle);
|
||||
|
||||
debug!("finished setup!");
|
||||
|
||||
// Sync autostart state
|
||||
if let Err(e) = autostart::sync_autostart_on_startup(&handle) {
|
||||
warn!("failed to sync autostart state: {}", e);
|
||||
}
|
||||
|
||||
let (app_status, user) = auth::setup().unwrap();
|
||||
AppState {
|
||||
status: app_status,
|
||||
user,
|
||||
@ -137,12 +205,13 @@ fn setup(handle: AppHandle) -> AppState {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::set_up_database);
|
||||
|
||||
#[cfg_attr(mobile, tauri::mobile_entry_point)]
|
||||
pub fn run() {
|
||||
let mut builder = tauri::Builder::default().plugin(tauri_plugin_dialog::init());
|
||||
let mut builder = tauri::Builder::default()
|
||||
.plugin(tauri_plugin_os::init())
|
||||
.plugin(tauri_plugin_dialog::init());
|
||||
|
||||
#[cfg(desktop)]
|
||||
#[allow(unused_variables)]
|
||||
@ -152,15 +221,21 @@ pub fn run() {
|
||||
}));
|
||||
}
|
||||
|
||||
let mut app = builder
|
||||
let app = builder
|
||||
.plugin(tauri_plugin_deep_link::init())
|
||||
.invoke_handler(tauri::generate_handler![
|
||||
// Core utils
|
||||
fetch_state,
|
||||
quit,
|
||||
fetch_system_data,
|
||||
// User utils
|
||||
update_settings,
|
||||
fetch_settings,
|
||||
// Auth
|
||||
auth_initiate,
|
||||
retry_connect,
|
||||
manual_recieve_handshake,
|
||||
sign_out,
|
||||
// Remote
|
||||
use_remote,
|
||||
gen_drop_url,
|
||||
@ -174,26 +249,34 @@ pub fn run() {
|
||||
fetch_game_verion_options,
|
||||
// Downloads
|
||||
download_game,
|
||||
move_game_in_queue,
|
||||
pause_game_downloads,
|
||||
resume_game_downloads,
|
||||
move_download_in_queue,
|
||||
pause_downloads,
|
||||
resume_downloads,
|
||||
cancel_game,
|
||||
uninstall_game,
|
||||
// Processes
|
||||
launch_game,
|
||||
kill_game,
|
||||
toggle_autostart,
|
||||
get_autostart_enabled,
|
||||
])
|
||||
.plugin(tauri_plugin_shell::init())
|
||||
.plugin(tauri_plugin_dialog::init())
|
||||
.plugin(tauri_plugin_autostart::init(
|
||||
tauri_plugin_autostart::MacosLauncher::LaunchAgent,
|
||||
Some(vec!["--minimize"]),
|
||||
))
|
||||
.setup(|app| {
|
||||
let handle = app.handle().clone();
|
||||
let state = setup(handle);
|
||||
info!("initialized drop client");
|
||||
debug!("initialized drop client");
|
||||
app.manage(Mutex::new(state));
|
||||
|
||||
#[cfg(any(target_os = "linux", all(debug_assertions, windows)))]
|
||||
{
|
||||
use tauri_plugin_deep_link::DeepLinkExt;
|
||||
app.deep_link().register_all()?;
|
||||
info!("registered all pre-defined deep links");
|
||||
debug!("registered all pre-defined deep links");
|
||||
}
|
||||
|
||||
let handle = app.handle().clone();
|
||||
@ -213,7 +296,7 @@ pub fn run() {
|
||||
.unwrap();
|
||||
|
||||
app.deep_link().on_open_url(move |event| {
|
||||
info!("handling drop:// url");
|
||||
debug!("handling drop:// url");
|
||||
let binding = event.urls();
|
||||
let url = binding.first().unwrap();
|
||||
if url.host_str().unwrap() == "handshake" {
|
||||
@ -243,37 +326,59 @@ pub fn run() {
|
||||
app.webview_windows().get("main").unwrap().show().unwrap();
|
||||
}
|
||||
"quit" => {
|
||||
cleanup_and_exit(app);
|
||||
cleanup_and_exit(app, &app.state());
|
||||
}
|
||||
|
||||
_ => {
|
||||
println!("Menu event not handled: {:?}", event.id);
|
||||
println!("menu event not handled: {:?}", event.id);
|
||||
}
|
||||
})
|
||||
.build(app)
|
||||
.expect("error while setting up tray menu");
|
||||
|
||||
{
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
if let Some(original) = db_handle.prev_database.take() {
|
||||
warn!(
|
||||
"Database corrupted. Original file at {}",
|
||||
original
|
||||
.canonicalize()
|
||||
.unwrap()
|
||||
.to_string_lossy()
|
||||
.to_string()
|
||||
);
|
||||
app.dialog()
|
||||
.message(
|
||||
"Database corrupted. A copy has been saved at: ".to_string()
|
||||
+ original.to_str().unwrap(),
|
||||
)
|
||||
.title("Database corrupted")
|
||||
.show(|_| {});
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
})
|
||||
.register_asynchronous_uri_scheme_protocol("object", move |_ctx, request, responder| {
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
// Drop leading /
|
||||
let object_id = &request.uri().path()[1..];
|
||||
|
||||
let object_url = base_url
|
||||
.join("/api/v1/client/object/")
|
||||
.unwrap()
|
||||
.join(object_id)
|
||||
.unwrap();
|
||||
|
||||
let header = generate_authorization_header();
|
||||
let client: reqwest::blocking::Client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(object_url.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()
|
||||
.unwrap();
|
||||
let response = make_request(&client, &["/api/v1/client/object/", object_id], &[], |f| {
|
||||
f.header("Authorization", header)
|
||||
})
|
||||
.unwrap()
|
||||
.send();
|
||||
if response.is_err() {
|
||||
warn!(
|
||||
"failed to fetch object with error: {}",
|
||||
response.err().unwrap()
|
||||
);
|
||||
responder.respond(Response::builder().status(500).body(Vec::new()).unwrap());
|
||||
return;
|
||||
}
|
||||
let response = response.unwrap();
|
||||
|
||||
let resp_builder = ResponseBuilder::new().header(
|
||||
CONTENT_TYPE,
|
||||
@ -284,22 +389,20 @@ pub fn run() {
|
||||
|
||||
responder.respond(resp);
|
||||
})
|
||||
.on_window_event(|window, event| match event {
|
||||
WindowEvent::CloseRequested { api, .. } => {
|
||||
.on_window_event(|window, event| {
|
||||
if let WindowEvent::CloseRequested { api, .. } = event {
|
||||
window.hide().unwrap();
|
||||
api.prevent_close();
|
||||
}
|
||||
_ => (),
|
||||
})
|
||||
.build(tauri::generate_context!())
|
||||
.expect("error while running tauri application");
|
||||
|
||||
app.run(|app_handle, event| match event {
|
||||
RunEvent::ExitRequested { code, api, .. } => {
|
||||
app.run(|_app_handle, event| {
|
||||
if let RunEvent::ExitRequested { code, api, .. } = event {
|
||||
if code.is_none() {
|
||||
api.prevent_exit();
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
});
|
||||
}
|
||||
|
||||
@ -1,302 +0,0 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tauri::Emitter;
|
||||
use tauri::{AppHandle, Manager};
|
||||
use urlencoding::encode;
|
||||
|
||||
use crate::db::DatabaseImpls;
|
||||
use crate::db::GameVersion;
|
||||
use crate::db::{GameStatus, GameTransientStatus};
|
||||
use crate::downloads::download_manager::GameDownloadStatus;
|
||||
use crate::process::process_manager::Platform;
|
||||
use crate::remote::RemoteAccessError;
|
||||
use crate::state::{GameStatusManager, GameStatusWithTransient};
|
||||
use crate::{auth::generate_authorization_header, AppState, DB};
|
||||
|
||||
#[derive(serde::Serialize)]
|
||||
pub struct FetchGameStruct {
|
||||
game: Game,
|
||||
status: GameStatusWithTransient,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct Game {
|
||||
id: String,
|
||||
m_name: String,
|
||||
m_short_description: String,
|
||||
m_description: String,
|
||||
// mDevelopers
|
||||
// mPublishers
|
||||
m_icon_id: String,
|
||||
m_banner_id: String,
|
||||
m_cover_id: String,
|
||||
m_image_library: Vec<String>,
|
||||
}
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct GameUpdateEvent {
|
||||
pub game_id: String,
|
||||
pub status: (Option<GameStatus>, Option<GameTransientStatus>),
|
||||
}
|
||||
|
||||
#[derive(Serialize, Clone)]
|
||||
pub struct QueueUpdateEventQueueData {
|
||||
pub id: String,
|
||||
pub status: GameDownloadStatus,
|
||||
pub progress: f64,
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct QueueUpdateEvent {
|
||||
pub queue: Vec<QueueUpdateEventQueueData>,
|
||||
}
|
||||
|
||||
// Game version with some fields missing and size information
|
||||
#[derive(serde::Deserialize, serde::Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
pub struct GameVersionOption {
|
||||
version_index: usize,
|
||||
version_name: String,
|
||||
platform: Platform,
|
||||
setup_command: String,
|
||||
launch_command: String,
|
||||
delta: bool,
|
||||
umu_id_override: Option<String>,
|
||||
// total_size: usize,
|
||||
}
|
||||
|
||||
fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
||||
let base_url = DB.fetch_base_url();
|
||||
let library_url = base_url.join("/api/v1/client/user/library")?;
|
||||
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(library_url.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(response.status().as_u16().into());
|
||||
}
|
||||
|
||||
let games: Vec<Game> = response.json::<Vec<Game>>()?;
|
||||
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut handle = state.lock().unwrap();
|
||||
|
||||
let mut db_handle = DB.borrow_data_mut().unwrap();
|
||||
|
||||
for game in games.iter() {
|
||||
handle.games.insert(game.id.clone(), game.clone());
|
||||
if !db_handle.games.statuses.contains_key(&game.id) {
|
||||
db_handle
|
||||
.games
|
||||
.statuses
|
||||
.insert(game.id.clone(), GameStatus::Remote {});
|
||||
}
|
||||
}
|
||||
|
||||
drop(handle);
|
||||
|
||||
Ok(games)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_library(app: AppHandle) -> Result<Vec<Game>, String> {
|
||||
fetch_library_logic(app).map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
fn fetch_game_logic(
|
||||
id: String,
|
||||
app: tauri::AppHandle,
|
||||
) -> Result<FetchGameStruct, RemoteAccessError> {
|
||||
let state = app.state::<Mutex<AppState>>();
|
||||
let mut state_handle = state.lock().unwrap();
|
||||
|
||||
let game = state_handle.games.get(&id);
|
||||
if let Some(game) = game {
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
|
||||
let data = FetchGameStruct {
|
||||
game: game.clone(),
|
||||
status,
|
||||
};
|
||||
|
||||
return Ok(data);
|
||||
}
|
||||
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let endpoint = base_url.join(&format!("/api/v1/game/{}", id))?;
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(endpoint.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()?;
|
||||
|
||||
if response.status() == 404 {
|
||||
return Err(RemoteAccessError::GameNotFound);
|
||||
}
|
||||
if response.status() != 200 {
|
||||
return Err(RemoteAccessError::InvalidCodeError(
|
||||
response.status().into(),
|
||||
));
|
||||
}
|
||||
|
||||
let game = response.json::<Game>()?;
|
||||
state_handle.games.insert(id.clone(), game.clone());
|
||||
|
||||
let mut db_handle = DB.borrow_data_mut().unwrap();
|
||||
|
||||
db_handle
|
||||
.games
|
||||
.statuses
|
||||
.entry(id.clone())
|
||||
.or_insert(GameStatus::Remote {});
|
||||
drop(db_handle);
|
||||
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
|
||||
let data = FetchGameStruct {
|
||||
game: game.clone(),
|
||||
status,
|
||||
};
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game(id: String, app: tauri::AppHandle) -> Result<FetchGameStruct, String> {
|
||||
let result = fetch_game_logic(id, app);
|
||||
|
||||
if result.is_err() {
|
||||
return Err(result.err().unwrap().to_string());
|
||||
}
|
||||
|
||||
Ok(result.unwrap())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game_status(id: String) -> Result<GameStatusWithTransient, String> {
|
||||
let status = GameStatusManager::fetch_state(&id);
|
||||
|
||||
Ok(status)
|
||||
}
|
||||
|
||||
fn fetch_game_verion_options_logic<'a>(
|
||||
game_id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<GameVersionOption>, RemoteAccessError> {
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let endpoint =
|
||||
base_url.join(format!("/api/v1/client/metadata/versions?id={}", game_id).as_str())?;
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(endpoint.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(RemoteAccessError::InvalidCodeError(
|
||||
response.status().into(),
|
||||
));
|
||||
}
|
||||
|
||||
let data = response.json::<Vec<GameVersionOption>>()?;
|
||||
|
||||
let state_lock = state.lock().unwrap();
|
||||
let process_manager_lock = state_lock.process_manager.lock().unwrap();
|
||||
let data = data
|
||||
.into_iter()
|
||||
.filter(|v| process_manager_lock.valid_platform(&v.platform).unwrap())
|
||||
.collect::<Vec<GameVersionOption>>();
|
||||
drop(process_manager_lock);
|
||||
drop(state_lock);
|
||||
|
||||
Ok(data)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn fetch_game_verion_options<'a>(
|
||||
game_id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<Vec<GameVersionOption>, String> {
|
||||
fetch_game_verion_options_logic(game_id, state).map_err(|e| e.to_string())
|
||||
}
|
||||
|
||||
pub fn on_game_complete(
|
||||
game_id: String,
|
||||
version_name: String,
|
||||
install_dir: String,
|
||||
app_handle: &AppHandle,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
// Fetch game version information from remote
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let endpoint = base_url.join(
|
||||
format!(
|
||||
"/api/v1/client/metadata/version?id={}&version={}",
|
||||
game_id,
|
||||
encode(&version_name)
|
||||
)
|
||||
.as_str(),
|
||||
)?;
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(endpoint.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()?;
|
||||
|
||||
let data = response.json::<GameVersion>()?;
|
||||
|
||||
let mut handle = DB.borrow_data_mut().unwrap();
|
||||
handle
|
||||
.games
|
||||
.versions
|
||||
.entry(game_id.clone())
|
||||
.or_default()
|
||||
.insert(version_name.clone(), data.clone());
|
||||
drop(handle);
|
||||
DB.save().unwrap();
|
||||
|
||||
let status = if data.setup_command.is_empty() {
|
||||
GameStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
}
|
||||
} else {
|
||||
GameStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
}
|
||||
};
|
||||
|
||||
let mut db_handle = DB.borrow_data_mut().unwrap();
|
||||
db_handle
|
||||
.games
|
||||
.statuses
|
||||
.insert(game_id.clone(), status.clone());
|
||||
drop(db_handle);
|
||||
DB.save().unwrap();
|
||||
app_handle
|
||||
.emit(
|
||||
&format!("update_game/{}", game_id),
|
||||
GameUpdateEvent {
|
||||
game_id,
|
||||
status: (Some(status), None),
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
40
src-tauri/src/process/commands.rs
Normal file
40
src-tauri/src/process/commands.rs
Normal file
@ -0,0 +1,40 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use crate::{error::process_error::ProcessError, AppState};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn launch_game(
|
||||
id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), ProcessError> {
|
||||
let state_lock = state.lock().unwrap();
|
||||
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
|
||||
|
||||
//let meta = DownloadableMetadata {
|
||||
// id,
|
||||
// version: Some(version),
|
||||
// download_type: DownloadType::Game,
|
||||
//};
|
||||
|
||||
match process_manager_lock.launch_process(id) {
|
||||
Ok(_) => {}
|
||||
Err(e) => return Err(e),
|
||||
};
|
||||
|
||||
drop(process_manager_lock);
|
||||
drop(state_lock);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn kill_game(
|
||||
game_id: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), ProcessError> {
|
||||
let state_lock = state.lock().unwrap();
|
||||
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
|
||||
process_manager_lock
|
||||
.kill_game(game_id)
|
||||
.map_err(ProcessError::IOError)
|
||||
}
|
||||
13
src-tauri/src/process/compat.rs
Normal file
13
src-tauri/src/process/compat.rs
Normal file
@ -0,0 +1,13 @@
|
||||
// Since this code isn't being used, we can either:
|
||||
// 1. Delete the entire file if compatibility features are not planned
|
||||
// 2. Or add a TODO comment if planning to implement later
|
||||
|
||||
// Option 1: Delete the file
|
||||
// Delete src-tauri/src/process/compat.rs
|
||||
|
||||
// Option 2: Add TODO comment
|
||||
/*
|
||||
TODO: Compatibility layer for running Windows games on Linux
|
||||
This module is currently unused but reserved for future implementation
|
||||
of Windows game compatibility features on Linux.
|
||||
*/
|
||||
@ -1,2 +1,3 @@
|
||||
pub mod commands;
|
||||
pub mod compat;
|
||||
pub mod process_manager;
|
||||
pub mod process_commands;
|
||||
@ -1,16 +0,0 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use crate::AppState;
|
||||
|
||||
#[tauri::command]
|
||||
pub fn launch_game(game_id: String, state: tauri::State<'_, Mutex<AppState>>) -> Result<(), String> {
|
||||
let state_lock = state.lock().unwrap();
|
||||
let mut process_manager_lock = state_lock.process_manager.lock().unwrap();
|
||||
|
||||
process_manager_lock.launch_game(game_id)?;
|
||||
|
||||
drop(process_manager_lock);
|
||||
drop(state_lock);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@ -1,28 +1,39 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs::{File, OpenOptions},
|
||||
io::{Stdout, Write},
|
||||
io::{self, Error},
|
||||
path::{Path, PathBuf},
|
||||
process::{Child, Command},
|
||||
sync::LazyLock,
|
||||
process::{Child, Command, ExitStatus},
|
||||
sync::{Arc, Mutex},
|
||||
thread::spawn,
|
||||
};
|
||||
|
||||
use log::info;
|
||||
use log::{debug, info, warn};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use shared_child::SharedChild;
|
||||
use tauri::{AppHandle, Manager};
|
||||
use umu_wrapper_lib::command_builder::UmuCommandBuilder;
|
||||
|
||||
use crate::{
|
||||
db::{GameStatus, DATA_ROOT_DIR},
|
||||
DB,
|
||||
database::db::{
|
||||
borrow_db_mut_checked, ApplicationTransientStatus, GameDownloadStatus, GameVersion, DATA_ROOT_DIR
|
||||
},
|
||||
download_manager::downloadable_metadata::{DownloadType, DownloadableMetadata},
|
||||
error::process_error::ProcessError,
|
||||
games::{library::push_game_update, state::GameStatusManager},
|
||||
AppState, DB,
|
||||
};
|
||||
|
||||
pub struct ProcessManager {
|
||||
pub struct ProcessManager<'a> {
|
||||
current_platform: Platform,
|
||||
log_output_dir: PathBuf,
|
||||
processes: HashMap<String, Child>,
|
||||
processes: HashMap<String, Arc<SharedChild>>,
|
||||
app_handle: AppHandle,
|
||||
game_launchers: HashMap<(Platform, Platform), &'a (dyn ProcessHandler + Sync + Send + 'static)>,
|
||||
}
|
||||
|
||||
impl ProcessManager {
|
||||
pub fn new() -> Self {
|
||||
impl ProcessManager<'_> {
|
||||
pub fn new(app_handle: AppHandle) -> Self {
|
||||
let root_dir_lock = DATA_ROOT_DIR.lock().unwrap();
|
||||
let log_output_dir = root_dir_lock.join("logs");
|
||||
drop(root_dir_lock);
|
||||
@ -34,119 +45,343 @@ impl ProcessManager {
|
||||
Platform::Linux
|
||||
},
|
||||
|
||||
app_handle,
|
||||
processes: HashMap::new(),
|
||||
log_output_dir,
|
||||
game_launchers: HashMap::from([
|
||||
// Current platform to target platform
|
||||
(
|
||||
(Platform::Windows, Platform::Windows),
|
||||
&NativeGameLauncher {} as &(dyn ProcessHandler + Sync + Send + 'static),
|
||||
),
|
||||
(
|
||||
(Platform::Linux, Platform::Linux),
|
||||
&NativeGameLauncher {} as &(dyn ProcessHandler + Sync + Send + 'static),
|
||||
),
|
||||
(
|
||||
(Platform::Linux, Platform::Windows),
|
||||
&UMULauncher {} as &(dyn ProcessHandler + Sync + Send + 'static),
|
||||
),
|
||||
]),
|
||||
}
|
||||
}
|
||||
|
||||
fn process_command(&self, install_dir: &String, raw_command: String) -> (String, Vec<String>) {
|
||||
let command_components = raw_command.split(" ").collect::<Vec<&str>>();
|
||||
let root = command_components[0].to_string();
|
||||
fn process_command(&self, install_dir: &String, command: Vec<String>) -> (PathBuf, Vec<String>) {
|
||||
let root = &command[0];
|
||||
|
||||
let install_dir = Path::new(install_dir);
|
||||
let absolute_exe = install_dir.join(root);
|
||||
|
||||
/*
|
||||
let args = command_components[1..]
|
||||
.into_iter()
|
||||
.iter()
|
||||
.map(|v| v.to_string())
|
||||
.collect();
|
||||
(absolute_exe.to_str().unwrap().to_owned(), args)
|
||||
*/
|
||||
(absolute_exe, Vec::new())
|
||||
}
|
||||
pub fn kill_game(&mut self, game_id: String) -> Result<(), io::Error> {
|
||||
match self.processes.get(&game_id) {
|
||||
Some(child) => {
|
||||
child.kill()?;
|
||||
child.wait()?;
|
||||
Ok(())
|
||||
}
|
||||
None => Err(io::Error::new(
|
||||
io::ErrorKind::NotFound,
|
||||
"Game ID not running",
|
||||
)),
|
||||
}
|
||||
}
|
||||
|
||||
fn on_process_finish(&mut self, game_id: String, result: Result<ExitStatus, std::io::Error>) {
|
||||
if !self.processes.contains_key(&game_id) {
|
||||
warn!("process on_finish was called, but game_id is no longer valid. finished with result: {:?}", result);
|
||||
return;
|
||||
}
|
||||
|
||||
debug!("process for {:?} exited with {:?}", &game_id, result);
|
||||
|
||||
self.processes.remove(&game_id);
|
||||
|
||||
let mut db_handle = borrow_db_mut_checked();
|
||||
let meta = db_handle
|
||||
.applications
|
||||
.installed_game_version
|
||||
.get(&game_id)
|
||||
.cloned()
|
||||
.unwrap();
|
||||
db_handle.applications.transient_statuses.remove(&meta);
|
||||
|
||||
let current_state = db_handle.applications.game_statuses.get(&game_id).cloned();
|
||||
if let Some(saved_state) = current_state {
|
||||
if let GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} = saved_state
|
||||
{
|
||||
if let Ok(exit_code) = result {
|
||||
if exit_code.success() {
|
||||
db_handle.applications.game_statuses.insert(
|
||||
game_id.clone(),
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: version_name.to_string(),
|
||||
install_dir: install_dir.to_string(),
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
drop(db_handle);
|
||||
|
||||
let status = GameStatusManager::fetch_state(&game_id);
|
||||
|
||||
push_game_update(&self.app_handle, &game_id, status);
|
||||
|
||||
// TODO better management
|
||||
}
|
||||
|
||||
pub fn valid_platform(&self, platform: &Platform) -> Result<bool, String> {
|
||||
let current = &self.current_platform;
|
||||
let valid_platforms = PROCESS_COMPATABILITY_MATRIX
|
||||
.get(current)
|
||||
.ok_or("Incomplete platform compatability matrix.")?;
|
||||
|
||||
Ok(valid_platforms.contains(platform))
|
||||
Ok(self
|
||||
.game_launchers
|
||||
.contains_key(&(current.clone(), platform.clone())))
|
||||
}
|
||||
|
||||
pub fn launch_game(&mut self, game_id: String) -> Result<(), String> {
|
||||
pub fn launch_process(&mut self, game_id: String) -> Result<(), ProcessError> {
|
||||
if self.processes.contains_key(&game_id) {
|
||||
return Err("Game or setup is already running.".to_owned());
|
||||
return Err(ProcessError::AlreadyRunning);
|
||||
}
|
||||
|
||||
let db_lock = DB.borrow_data().unwrap();
|
||||
let game_status = db_lock
|
||||
.games
|
||||
.statuses
|
||||
let version = match DB
|
||||
.borrow_data()
|
||||
.unwrap()
|
||||
.applications
|
||||
.game_statuses
|
||||
.get(&game_id)
|
||||
.ok_or("Game not installed")?;
|
||||
|
||||
let GameStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} = game_status
|
||||
else {
|
||||
return Err("Game not installed.".to_owned());
|
||||
.cloned()
|
||||
{
|
||||
Some(GameDownloadStatus::Installed { version_name, .. }) => version_name,
|
||||
Some(GameDownloadStatus::SetupRequired { .. }) => {
|
||||
return Err(ProcessError::SetupRequired)
|
||||
}
|
||||
_ => return Err(ProcessError::NotInstalled),
|
||||
};
|
||||
let meta = DownloadableMetadata {
|
||||
id: game_id.clone(),
|
||||
version: Some(version.clone()),
|
||||
download_type: DownloadType::Game,
|
||||
};
|
||||
|
||||
let game_version = db_lock
|
||||
.games
|
||||
.versions
|
||||
let mut db_lock = borrow_db_mut_checked();
|
||||
debug!(
|
||||
"Launching process {:?} with games {:?}",
|
||||
&game_id, db_lock.applications.game_versions
|
||||
);
|
||||
|
||||
let game_status = db_lock
|
||||
.applications
|
||||
.game_statuses
|
||||
.get(&game_id)
|
||||
.ok_or("Invalid game ID".to_owned())?
|
||||
.ok_or(ProcessError::NotInstalled)?;
|
||||
|
||||
let (version_name, install_dir) = match game_status {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => (version_name, install_dir),
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name,
|
||||
install_dir,
|
||||
} => (version_name, install_dir),
|
||||
_ => return Err(ProcessError::NotDownloaded),
|
||||
};
|
||||
|
||||
|
||||
let game_version = db_lock
|
||||
.applications
|
||||
.game_versions
|
||||
.get(&game_id)
|
||||
.ok_or(ProcessError::InvalidID)?
|
||||
.get(version_name)
|
||||
.ok_or("Invalid version name".to_owned())?;
|
||||
.ok_or(ProcessError::InvalidVersion)?;
|
||||
|
||||
let (command, args) =
|
||||
self.process_command(install_dir, game_version.launch_command.clone());
|
||||
let mut command: Vec<String> = Vec::new();
|
||||
|
||||
info!("launching process {} in {}", command, install_dir);
|
||||
match game_status {
|
||||
GameDownloadStatus::Installed {
|
||||
version_name: _,
|
||||
install_dir: _,
|
||||
} => {
|
||||
command.extend([game_version.launch_command.clone()]);
|
||||
command.extend(game_version.launch_args.clone());
|
||||
},
|
||||
GameDownloadStatus::SetupRequired {
|
||||
version_name: _,
|
||||
install_dir: _,
|
||||
} => {
|
||||
command.extend([game_version.setup_command.clone()]);
|
||||
command.extend(game_version.setup_args.clone());
|
||||
},
|
||||
_ => panic!("unreachable code"),
|
||||
};
|
||||
info!("Command: {:?}", &command);
|
||||
|
||||
let (command, args) = self.process_command(install_dir, command);
|
||||
|
||||
let target_current_dir = command.parent().unwrap().to_str().unwrap();
|
||||
|
||||
info!(
|
||||
"launching process {} in {}",
|
||||
command.to_str().unwrap(),
|
||||
target_current_dir
|
||||
);
|
||||
|
||||
let current_time = chrono::offset::Local::now();
|
||||
let mut log_file = OpenOptions::new()
|
||||
let log_file = OpenOptions::new()
|
||||
.write(true)
|
||||
.truncate(true)
|
||||
.read(true)
|
||||
.create(true)
|
||||
.open(
|
||||
self.log_output_dir
|
||||
.join(format!("{}-{}.log", game_id, current_time.timestamp())),
|
||||
)
|
||||
.map_err(|v| v.to_string())?;
|
||||
.open(self.log_output_dir.join(format!(
|
||||
"{}-{}-{}.log",
|
||||
&game_id,
|
||||
&version,
|
||||
current_time.timestamp()
|
||||
)))
|
||||
.map_err(ProcessError::IOError)?;
|
||||
|
||||
let mut error_file = OpenOptions::new()
|
||||
let error_file = OpenOptions::new()
|
||||
.write(true)
|
||||
.truncate(true)
|
||||
.read(true)
|
||||
.create(true)
|
||||
.open(
|
||||
self.log_output_dir
|
||||
.join(format!("{}-{}-error.log", game_id, current_time.timestamp())),
|
||||
.open(self.log_output_dir.join(format!(
|
||||
"{}-{}-{}-error.log",
|
||||
&game_id,
|
||||
&version,
|
||||
current_time.timestamp()
|
||||
)))
|
||||
.map_err(ProcessError::IOError)?;
|
||||
|
||||
let current_platform = self.current_platform.clone();
|
||||
let target_platform = game_version.platform.clone();
|
||||
|
||||
let game_launcher = self
|
||||
.game_launchers
|
||||
.get(&(current_platform, target_platform))
|
||||
.ok_or(ProcessError::InvalidPlatform)?;
|
||||
|
||||
let launch_process = game_launcher
|
||||
.launch_process(
|
||||
&meta,
|
||||
command.to_string_lossy().to_string(),
|
||||
game_version,
|
||||
target_current_dir,
|
||||
log_file,
|
||||
error_file,
|
||||
)
|
||||
.map_err(|v| v.to_string())?;
|
||||
.map_err(ProcessError::IOError)?;
|
||||
|
||||
info!("opened log file for {}", command);
|
||||
let launch_process_handle =
|
||||
Arc::new(SharedChild::new(launch_process).map_err(ProcessError::IOError)?);
|
||||
|
||||
let launch_process = Command::new(command)
|
||||
.current_dir(install_dir)
|
||||
.stdout(log_file)
|
||||
.stderr(error_file)
|
||||
.args(args)
|
||||
.spawn()
|
||||
.map_err(|v| v.to_string())?;
|
||||
db_lock
|
||||
.applications
|
||||
.transient_statuses
|
||||
.insert(meta.clone(), ApplicationTransientStatus::Running {});
|
||||
|
||||
self.processes.insert(game_id, launch_process);
|
||||
push_game_update(
|
||||
&self.app_handle,
|
||||
&meta.id,
|
||||
(None, Some(ApplicationTransientStatus::Running {})),
|
||||
);
|
||||
|
||||
let wait_thread_handle = launch_process_handle.clone();
|
||||
let wait_thread_apphandle = self.app_handle.clone();
|
||||
let wait_thread_game_id = meta.clone();
|
||||
|
||||
spawn(move || {
|
||||
let result: Result<ExitStatus, std::io::Error> = launch_process_handle.wait();
|
||||
|
||||
let app_state = wait_thread_apphandle.state::<Mutex<AppState>>();
|
||||
let app_state_handle = app_state.lock().unwrap();
|
||||
|
||||
let mut process_manager_handle = app_state_handle.process_manager.lock().unwrap();
|
||||
process_manager_handle.on_process_finish(wait_thread_game_id.id, result);
|
||||
|
||||
// As everything goes out of scope, they should get dropped
|
||||
// But just to explicit about it
|
||||
drop(process_manager_handle);
|
||||
drop(app_state_handle);
|
||||
});
|
||||
|
||||
self.processes.insert(meta.id, wait_thread_handle);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone)]
|
||||
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Debug)]
|
||||
pub enum Platform {
|
||||
Windows,
|
||||
Linux,
|
||||
}
|
||||
|
||||
pub type ProcessCompatabilityMatrix = HashMap<Platform, Vec<Platform>>;
|
||||
pub static PROCESS_COMPATABILITY_MATRIX: LazyLock<ProcessCompatabilityMatrix> =
|
||||
LazyLock::new(|| {
|
||||
let mut matrix: ProcessCompatabilityMatrix = HashMap::new();
|
||||
pub trait ProcessHandler: Send + 'static {
|
||||
fn launch_process(
|
||||
&self,
|
||||
meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
game_version: &GameVersion,
|
||||
current_dir: &str,
|
||||
log_file: File,
|
||||
error_file: File,
|
||||
) -> Result<Child, Error>;
|
||||
}
|
||||
|
||||
matrix.insert(Platform::Windows, vec![Platform::Windows]);
|
||||
matrix.insert(Platform::Linux, vec![Platform::Linux]); // TODO: add Proton support
|
||||
struct NativeGameLauncher;
|
||||
impl ProcessHandler for NativeGameLauncher {
|
||||
fn launch_process(
|
||||
&self,
|
||||
_meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
game_version: &GameVersion,
|
||||
current_dir: &str,
|
||||
log_file: File,
|
||||
error_file: File,
|
||||
) -> Result<Child, Error> {
|
||||
Command::new(PathBuf::from(launch_command))
|
||||
.current_dir(current_dir)
|
||||
.stdout(log_file)
|
||||
.stderr(error_file)
|
||||
.args(game_version.launch_args.clone())
|
||||
.spawn()
|
||||
}
|
||||
}
|
||||
|
||||
return matrix;
|
||||
});
|
||||
const UMU_LAUNCHER_EXECUTABLE: &str = "umu-run";
|
||||
struct UMULauncher;
|
||||
impl ProcessHandler for UMULauncher {
|
||||
fn launch_process(
|
||||
&self,
|
||||
_meta: &DownloadableMetadata,
|
||||
launch_command: String,
|
||||
game_version: &GameVersion,
|
||||
_current_dir: &str,
|
||||
_log_file: File,
|
||||
_error_file: File,
|
||||
) -> Result<Child, Error> {
|
||||
println!("Game override: .{:?}.", &game_version.umu_id_override);
|
||||
let game_id = match &game_version.umu_id_override {
|
||||
Some(game_override) => game_override.is_empty().then_some(game_version.game_id.clone()).unwrap_or(game_override.clone()) ,
|
||||
None => game_version.game_id.clone()
|
||||
};
|
||||
info!("Game ID: {}", game_id);
|
||||
UmuCommandBuilder::new(UMU_LAUNCHER_EXECUTABLE, launch_command)
|
||||
.game_id(game_id)
|
||||
.launch_args(game_version.launch_args.clone())
|
||||
.build()
|
||||
.spawn()
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,132 +0,0 @@
|
||||
use std::{
|
||||
fmt::{Display, Formatter},
|
||||
sync::{Arc, Mutex},
|
||||
};
|
||||
|
||||
use http::StatusCode;
|
||||
use log::{info, warn};
|
||||
use serde::Deserialize;
|
||||
use url::{ParseError, Url};
|
||||
|
||||
use crate::{AppState, AppStatus, DB};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum RemoteAccessError {
|
||||
FetchError(Arc<reqwest::Error>),
|
||||
ParsingError(ParseError),
|
||||
InvalidCodeError(u16),
|
||||
InvalidEndpoint,
|
||||
HandshakeFailed,
|
||||
GameNotFound,
|
||||
InvalidResponse,
|
||||
InvalidRedirect,
|
||||
ManifestDownloadFailed(StatusCode, String),
|
||||
}
|
||||
|
||||
impl Display for RemoteAccessError {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
RemoteAccessError::FetchError(error) => write!(f, "{}", error),
|
||||
RemoteAccessError::ParsingError(parse_error) => {
|
||||
write!(f, "{}", parse_error)
|
||||
}
|
||||
RemoteAccessError::InvalidCodeError(error) => write!(f, "Invalid HTTP code {}", error),
|
||||
RemoteAccessError::InvalidEndpoint => write!(f, "Invalid drop endpoint"),
|
||||
RemoteAccessError::HandshakeFailed => write!(f, "Failed to complete handshake"),
|
||||
RemoteAccessError::GameNotFound => write!(f, "Could not find game on server"),
|
||||
RemoteAccessError::InvalidResponse => write!(f, "Server returned an invalid response"),
|
||||
RemoteAccessError::InvalidRedirect => write!(f, "Server redirect was invalid"),
|
||||
RemoteAccessError::ManifestDownloadFailed(status, response) => write!(
|
||||
f,
|
||||
"Failed to download game manifest: {} {}",
|
||||
status, response
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<reqwest::Error> for RemoteAccessError {
|
||||
fn from(err: reqwest::Error) -> Self {
|
||||
RemoteAccessError::FetchError(Arc::new(err))
|
||||
}
|
||||
}
|
||||
impl From<ParseError> for RemoteAccessError {
|
||||
fn from(err: ParseError) -> Self {
|
||||
RemoteAccessError::ParsingError(err)
|
||||
}
|
||||
}
|
||||
impl From<u16> for RemoteAccessError {
|
||||
fn from(err: u16) -> Self {
|
||||
RemoteAccessError::InvalidCodeError(err)
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for RemoteAccessError {}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct DropHealthcheck {
|
||||
app_name: String,
|
||||
}
|
||||
|
||||
async fn use_remote_logic<'a>(
|
||||
url: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
info!("connecting to url {}", url);
|
||||
let base_url = Url::parse(&url)?;
|
||||
|
||||
// Test Drop url
|
||||
let test_endpoint = base_url.join("/api/v1")?;
|
||||
let response = reqwest::get(test_endpoint.to_string()).await?;
|
||||
|
||||
let result = response.json::<DropHealthcheck>().await?;
|
||||
|
||||
if result.app_name != "Drop" {
|
||||
warn!("user entered drop endpoint that connected, but wasn't identified as Drop");
|
||||
return Err(RemoteAccessError::InvalidEndpoint);
|
||||
}
|
||||
|
||||
let mut app_state = state.lock().unwrap();
|
||||
app_state.status = AppStatus::SignedOut;
|
||||
drop(app_state);
|
||||
|
||||
let mut db_state = DB.borrow_data_mut().unwrap();
|
||||
db_state.base_url = base_url.to_string();
|
||||
drop(db_state);
|
||||
|
||||
DB.save().unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn use_remote<'a>(
|
||||
url: String,
|
||||
state: tauri::State<'_, Mutex<AppState>>,
|
||||
) -> Result<(), String> {
|
||||
let result = use_remote_logic(url, state).await;
|
||||
|
||||
if result.is_err() {
|
||||
return Err(result.err().unwrap().to_string());
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn gen_drop_url(path: String) -> Result<String, String> {
|
||||
let base_url = {
|
||||
let handle = DB.borrow_data().unwrap();
|
||||
|
||||
if handle.base_url.is_empty() {
|
||||
return Ok("".to_string());
|
||||
};
|
||||
|
||||
Url::parse(&handle.base_url).unwrap()
|
||||
};
|
||||
|
||||
let url = base_url.join(&path).unwrap();
|
||||
|
||||
Ok(url.to_string())
|
||||
}
|
||||
@ -1,22 +1,22 @@
|
||||
use std::{
|
||||
env,
|
||||
sync::Mutex,
|
||||
time::{SystemTime, UNIX_EPOCH},
|
||||
};
|
||||
use std::{env, sync::Mutex};
|
||||
|
||||
use chrono::Utc;
|
||||
use log::{info, warn};
|
||||
use log::{debug, error, warn};
|
||||
use openssl::{ec::EcKey, hash::MessageDigest, pkey::PKey, sign::Signer};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tauri::{AppHandle, Emitter, Manager};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
db::{DatabaseAuth, DatabaseImpls},
|
||||
remote::RemoteAccessError,
|
||||
database::db::{
|
||||
borrow_db_checked, borrow_db_mut_checked, save_db, DatabaseAuth, DatabaseImpls,
|
||||
},
|
||||
error::{drop_server_error::DropServerError, remote_access_error::RemoteAccessError},
|
||||
AppState, AppStatus, User, DB,
|
||||
};
|
||||
|
||||
use super::requests::make_request;
|
||||
|
||||
#[derive(Serialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct InitiateRequestBody {
|
||||
@ -39,6 +39,7 @@ struct HandshakeResponse {
|
||||
id: String,
|
||||
}
|
||||
|
||||
// TODO: Change return value on Err
|
||||
pub fn sign_nonce(private_key: String, nonce: String) -> Result<String, ()> {
|
||||
let client_private_key = EcKey::private_key_from_pem(private_key.as_bytes()).unwrap();
|
||||
let pkey_private_key = PKey::from_ec_key(client_private_key).unwrap();
|
||||
@ -54,7 +55,7 @@ pub fn sign_nonce(private_key: String, nonce: String) -> Result<String, ()> {
|
||||
|
||||
pub fn generate_authorization_header() -> String {
|
||||
let certs = {
|
||||
let db = DB.borrow_data().unwrap();
|
||||
let db = borrow_db_checked();
|
||||
db.auth.clone().unwrap()
|
||||
};
|
||||
|
||||
@ -68,34 +69,38 @@ pub fn generate_authorization_header() -> String {
|
||||
pub fn fetch_user() -> Result<User, RemoteAccessError> {
|
||||
let base_url = DB.fetch_base_url();
|
||||
|
||||
let endpoint = base_url.join("/api/v1/client/user")?;
|
||||
let header = generate_authorization_header();
|
||||
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client
|
||||
.get(endpoint.to_string())
|
||||
.header("Authorization", header)
|
||||
.send()?;
|
||||
|
||||
let response = make_request(&client, &["/api/v1/client/user"], &[], |f| {
|
||||
f.header("Authorization", header)
|
||||
})?
|
||||
.send()?;
|
||||
if response.status() != 200 {
|
||||
info!("Could not fetch user: {}", response.text().unwrap());
|
||||
return Err(RemoteAccessError::InvalidCodeError(0));
|
||||
let err: DropServerError = response.json()?;
|
||||
warn!("{:?}", err);
|
||||
|
||||
if err.status_message == "Nonce expired" {
|
||||
return Err(RemoteAccessError::OutOfSync);
|
||||
}
|
||||
|
||||
return Err(RemoteAccessError::InvalidResponse(err));
|
||||
}
|
||||
|
||||
let user = response.json::<User>()?;
|
||||
|
||||
Ok(user)
|
||||
response.json::<User>().map_err(|e| e.into())
|
||||
}
|
||||
|
||||
fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), RemoteAccessError> {
|
||||
let path_chunks: Vec<&str> = path.split("/").collect();
|
||||
if path_chunks.len() != 3 {
|
||||
app.emit("auth/failed", ()).unwrap();
|
||||
return Err(RemoteAccessError::InvalidResponse);
|
||||
return Err(RemoteAccessError::HandshakeFailed(
|
||||
"failed to parse token".to_string(),
|
||||
));
|
||||
}
|
||||
|
||||
let base_url = {
|
||||
let handle = DB.borrow_data().unwrap();
|
||||
let handle = borrow_db_checked();
|
||||
Url::parse(handle.base_url.as_str())?
|
||||
};
|
||||
|
||||
@ -109,18 +114,18 @@ fn recieve_handshake_logic(app: &AppHandle, path: String) -> Result<(), RemoteAc
|
||||
let endpoint = base_url.join("/api/v1/client/auth/handshake")?;
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client.post(endpoint).json(&body).send()?;
|
||||
info!("{}", response.status().as_u16());
|
||||
let response_struct = response.json::<HandshakeResponse>()?;
|
||||
debug!("handshake responsded with {}", response.status().as_u16());
|
||||
let response_struct: HandshakeResponse = response.json()?;
|
||||
|
||||
{
|
||||
let mut handle = DB.borrow_data_mut().unwrap();
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
handle.auth = Some(DatabaseAuth {
|
||||
private: response_struct.private,
|
||||
cert: response_struct.certificate,
|
||||
client_id: response_struct.id,
|
||||
});
|
||||
drop(handle);
|
||||
DB.save().unwrap();
|
||||
save_db();
|
||||
}
|
||||
|
||||
{
|
||||
@ -147,9 +152,9 @@ pub fn recieve_handshake(app: AppHandle, path: String) {
|
||||
app.emit("auth/finished", ()).unwrap();
|
||||
}
|
||||
|
||||
async fn auth_initiate_wrapper() -> Result<(), RemoteAccessError> {
|
||||
pub fn auth_initiate_logic() -> Result<(), RemoteAccessError> {
|
||||
let base_url = {
|
||||
let db_lock = DB.borrow_data().unwrap();
|
||||
let db_lock = borrow_db_checked();
|
||||
Url::parse(&db_lock.base_url.clone())?
|
||||
};
|
||||
|
||||
@ -159,63 +164,38 @@ async fn auth_initiate_wrapper() -> Result<(), RemoteAccessError> {
|
||||
platform: env::consts::OS.to_string(),
|
||||
};
|
||||
|
||||
let client = reqwest::Client::new();
|
||||
let response = client.post(endpoint.to_string()).json(&body).send().await?;
|
||||
let client = reqwest::blocking::Client::new();
|
||||
let response = client.post(endpoint.to_string()).json(&body).send()?;
|
||||
|
||||
if response.status() != 200 {
|
||||
return Err(RemoteAccessError::InvalidRedirect);
|
||||
let data: DropServerError = response.json()?;
|
||||
error!("could not start handshake: {}", data.status_message);
|
||||
|
||||
return Err(RemoteAccessError::HandshakeFailed(data.status_message));
|
||||
}
|
||||
|
||||
let redir_url = response.text().await?;
|
||||
let redir_url = response.text()?;
|
||||
let complete_redir_url = base_url.join(&redir_url)?;
|
||||
|
||||
info!("opening web browser to continue authentication");
|
||||
debug!("opening web browser to continue authentication");
|
||||
webbrowser::open(complete_redir_url.as_ref()).unwrap();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub async fn auth_initiate<'a>() -> Result<(), String> {
|
||||
let result = auth_initiate_wrapper().await;
|
||||
if result.is_err() {
|
||||
return Err(result.err().unwrap().to_string());
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn retry_connect(state: tauri::State<'_, Mutex<AppState>>) -> Result<(), ()> {
|
||||
let (app_status, user) = setup()?;
|
||||
|
||||
let mut guard = state.lock().unwrap();
|
||||
guard.status = app_status;
|
||||
guard.user = user;
|
||||
drop(guard);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn setup() -> Result<(AppStatus, Option<User>), ()> {
|
||||
let data = DB.borrow_data().unwrap();
|
||||
|
||||
if data.auth.is_some() {
|
||||
let user_result = fetch_user();
|
||||
if user_result.is_err() {
|
||||
let error = user_result.err().unwrap();
|
||||
warn!("auth setup failed with: {}", error);
|
||||
match error {
|
||||
RemoteAccessError::FetchError(_) => {
|
||||
return Ok((AppStatus::ServerUnavailable, None))
|
||||
}
|
||||
_ => return Ok((AppStatus::SignedInNeedsReauth, None)),
|
||||
}
|
||||
}
|
||||
return Ok((AppStatus::SignedIn, Some(user_result.unwrap())));
|
||||
}
|
||||
|
||||
pub fn setup() -> (AppStatus, Option<User>) {
|
||||
let data = borrow_db_checked();
|
||||
let auth = data.auth.clone();
|
||||
drop(data);
|
||||
|
||||
Ok((AppStatus::SignedOut, None))
|
||||
if auth.is_some() {
|
||||
let user_result = match fetch_user() {
|
||||
Ok(data) => data,
|
||||
Err(RemoteAccessError::FetchError(_)) => return (AppStatus::ServerUnavailable, None),
|
||||
Err(_) => return (AppStatus::SignedInNeedsReauth, None),
|
||||
};
|
||||
return (AppStatus::SignedIn, Some(user_result));
|
||||
}
|
||||
|
||||
(AppStatus::SignedOut, None)
|
||||
}
|
||||
78
src-tauri/src/remote/commands.rs
Normal file
78
src-tauri/src/remote/commands.rs
Normal file
@ -0,0 +1,78 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use tauri::{AppHandle, Emitter, Manager};
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::db::{borrow_db_checked, borrow_db_mut_checked, save_db},
|
||||
error::remote_access_error::RemoteAccessError,
|
||||
AppState, AppStatus,
|
||||
};
|
||||
|
||||
use super::{
|
||||
auth::{auth_initiate_logic, recieve_handshake, setup},
|
||||
remote::use_remote_logic,
|
||||
};
|
||||
|
||||
#[tauri::command]
|
||||
pub fn use_remote(
|
||||
url: String,
|
||||
state: tauri::State<'_, Mutex<AppState<'_>>>,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
use_remote_logic(url, state)
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn gen_drop_url(path: String) -> Result<String, RemoteAccessError> {
|
||||
let base_url = {
|
||||
let handle = borrow_db_checked();
|
||||
|
||||
Url::parse(&handle.base_url).map_err(RemoteAccessError::ParsingError)?
|
||||
};
|
||||
|
||||
let url = base_url.join(&path).unwrap();
|
||||
|
||||
Ok(url.to_string())
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn sign_out(app: AppHandle) {
|
||||
// Clear auth from database
|
||||
{
|
||||
let mut handle = borrow_db_mut_checked();
|
||||
handle.auth = None;
|
||||
drop(handle);
|
||||
save_db();
|
||||
}
|
||||
|
||||
// Update app state
|
||||
{
|
||||
let app_state = app.state::<Mutex<AppState>>();
|
||||
let mut app_state_handle = app_state.lock().unwrap();
|
||||
app_state_handle.status = AppStatus::SignedOut;
|
||||
app_state_handle.user = None;
|
||||
}
|
||||
|
||||
// Emit event for frontend
|
||||
app.emit("auth/signedout", ()).unwrap();
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn retry_connect(state: tauri::State<'_, Mutex<AppState>>) {
|
||||
let (app_status, user) = setup();
|
||||
|
||||
let mut guard = state.lock().unwrap();
|
||||
guard.status = app_status;
|
||||
guard.user = user;
|
||||
drop(guard);
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn auth_initiate() -> Result<(), RemoteAccessError> {
|
||||
auth_initiate_logic()
|
||||
}
|
||||
|
||||
#[tauri::command]
|
||||
pub fn manual_recieve_handshake(app: AppHandle, token: String) {
|
||||
recieve_handshake(app, format!("handshake/{}", token));
|
||||
}
|
||||
4
src-tauri/src/remote/mod.rs
Normal file
4
src-tauri/src/remote/mod.rs
Normal file
@ -0,0 +1,4 @@
|
||||
pub mod auth;
|
||||
pub mod commands;
|
||||
pub mod remote;
|
||||
pub mod requests;
|
||||
48
src-tauri/src/remote/remote.rs
Normal file
48
src-tauri/src/remote/remote.rs
Normal file
@ -0,0 +1,48 @@
|
||||
use std::sync::Mutex;
|
||||
|
||||
use log::{debug, warn};
|
||||
use serde::Deserialize;
|
||||
use url::Url;
|
||||
|
||||
use crate::{
|
||||
database::db::{borrow_db_mut_checked, save_db},
|
||||
error::remote_access_error::RemoteAccessError,
|
||||
AppState, AppStatus,
|
||||
};
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "camelCase")]
|
||||
struct DropHealthcheck {
|
||||
app_name: String,
|
||||
}
|
||||
|
||||
pub fn use_remote_logic(
|
||||
url: String,
|
||||
state: tauri::State<'_, Mutex<AppState<'_>>>,
|
||||
) -> Result<(), RemoteAccessError> {
|
||||
debug!("connecting to url {}", url);
|
||||
let base_url = Url::parse(&url)?;
|
||||
|
||||
// Test Drop url
|
||||
let test_endpoint = base_url.join("/api/v1")?;
|
||||
let response = reqwest::blocking::get(test_endpoint.to_string())?;
|
||||
|
||||
let result: DropHealthcheck = response.json()?;
|
||||
|
||||
if result.app_name != "Drop" {
|
||||
warn!("user entered drop endpoint that connected, but wasn't identified as Drop");
|
||||
return Err(RemoteAccessError::InvalidEndpoint);
|
||||
}
|
||||
|
||||
let mut app_state = state.lock().unwrap();
|
||||
app_state.status = AppStatus::SignedOut;
|
||||
drop(app_state);
|
||||
|
||||
let mut db_state = borrow_db_mut_checked();
|
||||
db_state.base_url = base_url.to_string();
|
||||
drop(db_state);
|
||||
|
||||
save_db();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
23
src-tauri/src/remote/requests.rs
Normal file
23
src-tauri/src/remote/requests.rs
Normal file
@ -0,0 +1,23 @@
|
||||
use reqwest::blocking::{Client, RequestBuilder};
|
||||
|
||||
use crate::{database::db::DatabaseImpls, error::remote_access_error::RemoteAccessError, DB};
|
||||
|
||||
pub fn make_request<T: AsRef<str>, F: FnOnce(RequestBuilder) -> RequestBuilder>(
|
||||
client: &Client,
|
||||
path_components: &[T],
|
||||
query: &[(T, T)],
|
||||
f: F,
|
||||
) -> Result<RequestBuilder, RemoteAccessError> {
|
||||
let mut base_url = DB.fetch_base_url();
|
||||
for endpoint in path_components {
|
||||
base_url = base_url.join(endpoint.as_ref())?;
|
||||
}
|
||||
{
|
||||
let mut queries = base_url.query_pairs_mut();
|
||||
for (param, val) in query {
|
||||
queries.append_pair(param.as_ref(), val.as_ref());
|
||||
}
|
||||
}
|
||||
let response = client.get(base_url);
|
||||
Ok(f(response))
|
||||
}
|
||||
@ -1,31 +0,0 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use crate::{
|
||||
db::{GameStatus, GameTransientStatus},
|
||||
DB,
|
||||
};
|
||||
|
||||
pub type GameStatusWithTransient = (
|
||||
Option<GameStatus>,
|
||||
Option<GameTransientStatus>,
|
||||
);
|
||||
pub struct GameStatusManager {}
|
||||
|
||||
impl GameStatusManager {
|
||||
pub fn fetch_state(game_id: &String) -> GameStatusWithTransient {
|
||||
let db_lock = DB.borrow_data().unwrap();
|
||||
let offline_state = db_lock.games.statuses.get(game_id).cloned();
|
||||
let online_state = db_lock.games.transient_statuses.get(game_id).cloned();
|
||||
drop(db_lock);
|
||||
|
||||
if online_state.is_some() {
|
||||
return (None, online_state);
|
||||
}
|
||||
|
||||
if offline_state.is_some() {
|
||||
return (offline_state, None);
|
||||
}
|
||||
|
||||
return (None, None);
|
||||
}
|
||||
}
|
||||
@ -1 +0,0 @@
|
||||
mod progress_tests;
|
||||
@ -1,29 +0,0 @@
|
||||
/*
|
||||
use atomic_counter::RelaxedCounter;
|
||||
|
||||
use crate::downloads::progress::ProgressChecker;
|
||||
use std::sync::atomic::AtomicBool;
|
||||
use std::sync::Arc;
|
||||
|
||||
|
||||
#[test]
|
||||
fn test_progress_sequentially() {
|
||||
let counter = Arc::new(RelaxedCounter::new(0));
|
||||
let callback = Arc::new(AtomicBool::new(false));
|
||||
let p = ProgressChecker::new(Box::new(test_fn), counter.clone(), callback, 100);
|
||||
p.run_contexts_sequentially((1..100).collect());
|
||||
println!("Progress: {}", p.get_progress_percentage());
|
||||
}
|
||||
#[test]
|
||||
fn test_progress_parallel() {
|
||||
let counter = Arc::new(RelaxedCounter::new(0));
|
||||
let callback = Arc::new(AtomicBool::new(false));
|
||||
let p = ProgressChecker::new(Box::new(test_fn), counter.clone(), callback, 100);
|
||||
p.run_contexts_parallel_background((1..100).collect(), 10);
|
||||
}
|
||||
|
||||
fn test_fn(int: usize, _callback: Arc<AtomicBool>, _counter: Arc<RelaxedCounter>) {
|
||||
println!("{}", int);
|
||||
}
|
||||
|
||||
*/
|
||||
@ -1,7 +1,7 @@
|
||||
{
|
||||
"$schema": "https://schema.tauri.app/config/2.0.0",
|
||||
"productName": "Drop Desktop Client",
|
||||
"version": "0.1.0",
|
||||
"version": "0.2.0-beta",
|
||||
"identifier": "dev.drop.app",
|
||||
"build": {
|
||||
"beforeDevCommand": "yarn dev --port 1432",
|
||||
@ -23,7 +23,7 @@
|
||||
},
|
||||
"bundle": {
|
||||
"active": true,
|
||||
"targets": ["nsis", "deb", "rpm", "dmg"],
|
||||
"targets": ["nsis", "deb", "rpm", "dmg", "appimage"],
|
||||
"windows": {
|
||||
"nsis": {
|
||||
"installMode": "both"
|
||||
@ -40,6 +40,7 @@
|
||||
"icons/128x128@2x.png",
|
||||
"icons/icon.icns",
|
||||
"icons/icon.ico"
|
||||
]
|
||||
],
|
||||
"externalBin": []
|
||||
}
|
||||
}
|
||||
|
||||
19
types.ts
19
types.ts
@ -52,9 +52,28 @@ export enum GameStatusEnum {
|
||||
Updating = "Updating",
|
||||
Uninstalling = "Uninstalling",
|
||||
SetupRequired = "SetupRequired",
|
||||
Running = "Running"
|
||||
}
|
||||
|
||||
export type GameStatus = {
|
||||
type: GameStatusEnum;
|
||||
version_name?: string;
|
||||
};
|
||||
|
||||
export enum DownloadableType {
|
||||
Game = "Game",
|
||||
Tool = "Tool",
|
||||
DLC = "DLC",
|
||||
Mod = "Mod"
|
||||
}
|
||||
|
||||
export type DownloadableMetadata = {
|
||||
id: string,
|
||||
version: string,
|
||||
downloadType: DownloadableType
|
||||
}
|
||||
|
||||
export type Settings = {
|
||||
autostart: boolean,
|
||||
maxDownloadThreads: number,
|
||||
}
|
||||
12
yarn.lock
12
yarn.lock
@ -1392,6 +1392,13 @@
|
||||
dependencies:
|
||||
"@tauri-apps/api" "^2.0.0"
|
||||
|
||||
"@tauri-apps/plugin-os@~2":
|
||||
version "2.2.0"
|
||||
resolved "https://registry.yarnpkg.com/@tauri-apps/plugin-os/-/plugin-os-2.2.0.tgz#ef5511269f59c0ccc580a9d09600034cfaa9743b"
|
||||
integrity sha512-HszbCdbisMlu5QhCNAN8YIWyz2v33abAWha6+uvV2CKX8P5VSct/y+kEe22JeyqrxCnWlQ3DRx7s49Byg7/0EA==
|
||||
dependencies:
|
||||
"@tauri-apps/api" "^2.0.0"
|
||||
|
||||
"@tauri-apps/plugin-shell@>=2.0.0":
|
||||
version "2.0.0"
|
||||
resolved "https://registry.yarnpkg.com/@tauri-apps/plugin-shell/-/plugin-shell-2.0.0.tgz#b6fc88ab070fd5f620e46405715779aa44eb8428"
|
||||
@ -3928,11 +3935,6 @@ mlly@^1.3.0, mlly@^1.4.2, mlly@^1.6.1, mlly@^1.7.1:
|
||||
pkg-types "^1.2.0"
|
||||
ufo "^1.5.4"
|
||||
|
||||
moment@^2.30.1:
|
||||
version "2.30.1"
|
||||
resolved "https://registry.yarnpkg.com/moment/-/moment-2.30.1.tgz#f8c91c07b7a786e30c59926df530b4eac96974ae"
|
||||
integrity sha512-uEmtNhbDOrWPFS+hdjFCBfy9f2YoyzRpwcl+DqpC6taX21FzsTLQVbMV/W7PzNSX6x/bhC1zA3c2UQ5NzH6how==
|
||||
|
||||
mri@^1.2.0:
|
||||
version "1.2.0"
|
||||
resolved "https://registry.yarnpkg.com/mri/-/mri-1.2.0.tgz#6721480fec2a11a4889861115a48b6cbe7cc8f0b"
|
||||
|
||||
Reference in New Issue
Block a user